AUSTRALIAN CRICKET REVISED JUNIOR FORMATS

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AUSTRALIAN CRICKET REVISED JUNIOR FORMATS 2016 The revised junior formats are aligned to the Australian Cricket Pathway. The principles of the Pathway are: 1. Focus is on enhancing players enjoyment and retention by: Encouraging players to compete at their skill level (age is indicative only) Graduated player numbers to increase activity levels for all players by providing more space on field and game opportunities Graduated complexity of match formats to support skill development Providing options of game duration to suit players and families 2. Formats are aligned to the Australian Cricket Pathway competency framework and are consistent across Australia 3. Representative cricket is designed to stretch the best players. This includes inter-association, Regional, State and National Championships 4. Coach development, accreditation and skills are aligned to the formats and level of the player 5. Coaching resources are consistent with the Australian Cricket Pathway framework and support development of player skills throughout the formats 6. Female pathways can use same formats however the progression may be different depending on experience and numbers of players

JUNIOR FORMATS PROGRESSIONS CLUB AND SCHOOL CRICKET INDICATIVE AGE 5-8 years s based program - Milo In2CRICKET 7-12 Years Transition program - Milo T20 BLAST Under 11 (including U10) 2 (T20 ) T20 OPTION EXTENSION OPTION Under 12 & Under 13 3A (T20) 3B (30 overs) Under 14 & Under 15 4A (T20) 4B (40 overs) Under 16 + 5A (T20) 5B (50 overs) FORMAT SUMMARY Milo In2Cricket Milo T20 Blast U10/11 U12 U13 U14 U15 U16+ TIME (mins) 60 mins 60-90 120 120 or 180 120 or 240 180 or 360 OVERS PER TEAM 12-16 20 2 Options: 20 and 30 2 Options: 20 and 40 2 Options: 20 and 50 PITCH LENGTH 14m 15m 16m 17m 17.7m (use creases) 20.1m 20.1m NUMBER OF PLAYERS s based program 6-8 7 9 9 9 9 11 BOUNDARY 30m 30-35m 35-40m 40-45m 50-60m BALL SIZE Soft Modified 142g 142g 156g (male) 142g (female)

LEVEL FOUNDATION (LEVEL 2) Indicative age UNDER 11. PLAYING 20 over This format is designed for those kids who have completed the MILO T20 Blast program & are ready for their first taste of junior club competition. Designed to stimulate action and test game sense & skills whether batting, bowling or fielding. Hit moving ball on two sides of field Run between wickets with judgement & calling Bowl over 15m with straight arm within batters reach Catch and throw >20 m Coach Accredited Community Coach Game type T20 Ball Time 120 mins (2 hrs) Modified ball (circumference 21-22.5cm, ideal weight 85-120g) for 1 st half of season or if on outfield. Progress to modified ball circumference 21-22.5cm and 120-142g prior to 142g hard ball if desired 142g hard ball (2 nd half of season) if choose to Boundary 30-35m measured from batters end stumps Pitch type and Option of outfield or hard surface - 15 m Overs 20 overs per team (120 balls) Team 7 players per team (on field) Innings 1 innings of 20 overs each per team Retire at 17 balls 1 half of season: no dismissals 2 nd half of season: rotating batting order, when dismissed or have faced 17 balls leave the field and re-join batting order No limits or penalties on number of outs to encourage adventurous play All players to bowl 6 players x 3 overs 1 player x 2 overs Max 8 balls per over Bowlers to bowl from one end Wicket-keeper 2 players x 10 overs each Rotation of fielders in clockwise direction No fielders within 15 metres of batter or each other with the exception of wicket keeper (to encourage singles) Dismissals No dismissals in first half of season All dismissals except LBW in 2nd half of season (optional to move to dismissals) Minimum Minimum 5 players per team required to play the game players & 5 player team 5 players bowl 4 overs; batting retirement is 24 balls impact 6 player team 4 players bowl 3 overs, 2 players bowl 4 overs; batting retirement is 20 balls 2 sets stumps with base and bails Bat size recommended size 4 Pitch and boundary measure Chalk to mark crease

LEVEL FOUNDATION (LEVEL 3A) Indicative UNDER 12 age PLAYING & COMPETING 20 overs A format that looks to further develop the cricket skills of kids that are playing their 1 st or 2 nd year of junior cricket. The emphasis here is on continuous & active participation, where all players get to bat, bowl and field. Hit moving ball on two sides of field with horizontal and vertical bat shots Run between wickets with judgement & calling Bowl over 16m with straight arm and within batters reach Catch and throw > 35 m Encourage field settings to be out field and infield to provide space in front and behind fielders Coach Accredited Community Coach Game type T20 Ball 142g hard ball or leather ball (male and female) Time 120 mins (2 hrs) Boundary 35-40m measured from batters end stumps Pitch type and Hard wicket 16m Overs 20 overs per team (120 balls) Team 9 players per team Innings 1 innings of 20 overs each per team Retirement 18 balls All players to bowl Min 2 overs and max 3 overs per player Max 8 balls per over Bowlers to bowl from one end No fielders within 10 metres with the exception of slips, gully and wicketkeeper Wicket-keeper to change at 10 overs Rotation of fielders Dismissals All dismissals (associations may choose to apply U11 rules re no dismissals for part or all of season) Minimum 7 players per team required to play the game Minimum 7 player team 6 players bowl 3 overs, 1 player bowls 2 overs; batting retirement 22 balls players & 8 player team 4 players bowl 3 overs, 4 players bowl x 2 overs; batting retirement 20 balls impact 2 sets stumps with base and bails Bat size recommended size 4 or size 6 (weight 830g / 2.22lb) Pitch and boundary measure Chalk to mark crease

LEVEL FOUNDATION (LEVEL 3A) Indicative UNDER 13 age PLAYING & COMPETING 20 overs A format that looks to further develop the cricket skills of kids that are playing their 1 st or 2 nd year of junior cricket. The emphasis here is on continuous & active participation, where all players get to bat, bowl and field. Hit moving ball on two sides of field with horizontal and vertical bat shots Run between wickets with judgement & calling Bowl over 17m with straight arm and within batters reach Catch and throw > 35 m Encourage field settings to be out field and infield to provide space in front and behind fielders Coach Accredited Community Coach Game type T20 Ball 142g hard ball or leather ball (male and female) Time 120 mins (2 hrs) Boundary 35-40m measured from batting end stumps Pitch type and Hard wicket 17m Overs 20 overs per team (120 balls) Team 9 players per team Innings 1 innings of 20 overs each per team Retirement 18 balls All players to bowl Min 2 overs and max 3 overs per player Max 8 balls per over Bowlers to bowl from one end No fielders within 10 metres with the exception of slips, gully and wicketkeeper Wicket-keeper to change at 10 overs Rotation of fielders Dismissals All dismissals Minimum 7 players per team required to play the game Minimum 7 player team 6 players bowl 3 overs, 1 player bowls 2 overs; batting retirement 22 balls players & 8 player team 4 players bowl 3 overs, 4 players bowl x 2 overs; batting retirement 20 balls impact 2 sets stumps with base and bails Bat size recommended size 4 or size 6 (weight 830g / 2.22lb) Pitch and boundary measure Chalk to mark crease

LEVEL FOUNDATION (LEVEL 3B) Indicative UNDER 12 age PLAYING & COMPETING 30 overs This format is ideally suited for those who have completed 2-3 seasons of junior cricket and have more developed batting, bowling and fielding skills. The longer format provides further opportunity for skill development and match practice. Hit moving ball on two sides and in front and behind wicket Judge and respond with a range of horizontal and vertical bat shots Judge where and when runs can be scored Bowl over 16m with straight arm and within batters reach Catch and throw > 35 m Apply skills over extended period of time as the game ens (30 overs per team) Coach Accredited Community Coach Game type 30 overs Ball 142g hard ball or leather ball (male and female) Time 180 mins (3 hrs) Boundary Pitch type and 35-40m measured from batters end stumps if not changing ends after innings. Measure from centre of wicket if changing ends after 15 overs. Hard wicket 16m Overs 30 overs per team (180 balls) Team 9 players per team 1 st innings of 15 overs (change ends) Innings 2 nd innings of 15 overs Option to play 1 innings of 30 overs in second half of season to graduate to longer formats Retirement 30 balls All players to bowl 6 bowlers x 3 overs 3 bowlers x 4 overs Bowlers change to bowl from one end for innings No fielders within 10 metres with the exception of slips, gully and wicketkeeper Wicket-keeper to change after 15 overs Dismissals All dismissals Minimum 7 players per team required to play the game Min players 7 Player team 5 players bowl 4 overs,2 players bowl 5 overs, batting retirement 35 balls and impact 8 Player team 6 players bowl 4 overs, 2 players bowl 3 overs, batting retirement 32 balls 2 sets stumps with base and bails Bat size recommended size 4 or size 6 (weight 830g / 2.22lb) Pitch and boundary measure Chalk to mark crease

LEVEL FOUNDATION (LEVEL 3B) Indicative age UNDER 13 PLAYING & COMPETING 30 overs This format is ideally suited for those who have completed 2-3 seasons of junior cricket and have more developed batting, bowling and fielding skills. The longer format provides further opportunity for skill development and match practice. Hit moving ball on two sides and in front and behind wicket Judge and respond with a range of horizontal and vertical bat shots Judge where and when runs can be scored Bowl over 17m with straight arm and within batters reach Catch and throw > 35 m Apply skills over extended period of time as the game ens (30 overs per team) Coach Accredited Community Coach Game type 30 overs Ball 142g hard ball or leather ball (male and female) Time 180 mins (3 hrs) Boundary Pitch type and 35-40m measured from batters end stumps if not changing ends after innings. Measure from centre of wicket if changing ends after 15 overs Hard wicket 17m Overs 30 overs per team (180 balls) Team 9 players per team Split innings 1 Innings st innings of 15 overs (change ends) and 2 nd innings of 15 overs Option to play 1 innings of 30 overs in second half of season to graduate to longer formats Retirement 30 balls All players to bowl 6 bowlers x 3 overs 3 bowlers x 4 overs Bowlers change ends at 15 overs No fielders within 10 metres with the exception of slips, gully and wicketkeeper Wicket-keeper to change after 15 overs Dismissals All dismissals Minimum players is 7 per team Min players 7 Player team 5 players bowl 4 overs,2 players bowl 5 overs, batting retirement 35 balls and impact 8 Player team 6 players bowl 4 overs, 2 players bowl 3 overs, batting retirement 32 balls 2 sets stumps with base and bails Bat size recommended size 4 or size 6 (weight 830g / 2.22lb) Pitch and boundary measure Chalk to mark crease

LEVEL FOUNDATION (LEVEL 4A) Indicative age UNDER 14 PLAYING & COMPETING T20 This format is aimed at those who are looking to further develop their cricket skills in a fun, quicker, interactive version of the game. Players that are looking at increasing their cricket involvement who may also be trying several other sports. Also a great format for those that have basic skills and are looking for match experience. Respond to pace and spin from back and front foot hitting ball into space and scoring runs Judge where and when runs can be scored Bowl with pace / spin with control of line and over 17.7m Field and catch in all positions on the field Throw > 40 m Wicket-keeper to catch the ball from pace and spin deliveries Captain to make tactical decisions with guidance Coach Accredited Community Coach Game type T20 Ball 142g hard ball or leather ball (male and female) Time 120 mins (2 hrs) Boundary 40-45m measured from the centre of the wicket Pitch type and Hard wicket or turf 17.7m (stumps on each popping crease) Overs 20 overs (120 balls) Team 9 players per team Innings 1 innings of 20 overs Retirement 24 balls Min 5 bowlers (max 4 overs each) Bowlers to change ends after 10 overs No fielders within 10 metres with the exception of slips, gully and wicketkeeper Dismissals All dismissals Minimum 7 players required to play the game Minimum 7 player team Min 5 players to bowl; batting retirement 22 balls players & 8 player team Min 5 players to bowl; batting retirement 20 balls impact 2 sets stumps with base and bails Bat size recommended size 6 (830g/2.22lb) Boundary measure Chalk to mark crease

LEVEL FOUNDATION (LEVEL 4A) Indicative age UNDER 15 PLAYING & COMPETING T20 This format is aimed at those who are looking to further develop their cricket skills in a fun, quicker, interactive modified version of the game. Players that are looking at increasing their cricket involvement who may also be trying several other sports. Also a great format for those that have had limited cricket before but are looking to play. Respond to pace and spin from back and front foot hitting ball into space and scoring runs Judge where and when runs can be scored Bowl with pace / spin with control of line and over 20.1m (full wicket ) Field and catch in all positions on the field Throw > 40 m Wicket-keeper to catch the ball from pace and spin deliveries Captain to make tactical decisions with guidance Coach Accredited Community Coach Game type T20 Ball 142g hard ball or leather ball (male and female) Time 120 mins (2 hrs) Boundary 40-45m measured from centre of wicket Pitch type and Hard wicket or turf 20.1m (Full ) Overs 20 overs (120 balls) Team 9 players per team Innings 1 innings of 20 overs Retirement 18 balls Min 5 bowlers (max 4 overs each) Bowlers to change ends after 10 overs No fielders within 10 metres with the exception of slips, gully and wicketkeeper Dismissals All dismissals Minimum 5 players per teams required to play the game Minimum 7 player team Min 5 players to bowl; batting retirement 22 balls players & 8 player team Min 5 players to bowl; batting retirement 20 balls impact 2 sets stumps and bails Bat size recommended size 6 (weight 830g / 2.22lb) Boundary measure

LEVEL FOUNDATION (LEVEL 4B) Indicative age UNDER 14 PLAYING AND COMPETING 40 overs A modified format for those players that are in the intermediate stages of skill development. Designed to enhance skill level over longer periods. Fast, dynamic version of the game that allows for constant action. Aimed at those who have played the game for at least 3-4 seasons. Respond to pace and spin from back and front foot attacking and defending ball to score runs Judge where and when runs can be scored Bowl with pace / spin controlling variations of line and over 17.7m Field and catch in all positions on the field Throw > 40 m Wicket-keeper to catch the ball from pace and spin deliveries to take wickets Captain to make tactical decisions with feedback Apply skills over extended period of time (40 overs per team) Coach Accredited Community Coach Game type 40 overs Ball 142g leather ball (male and female) Time 240 mins (4 hrs) Boundary 40-45m measured from centre of wicket Pitch type and Hard wicket or turf 17.7m (stumps on each popping crease) Overs 40 overs (240 balls) Team 9 players per team 1 innings of 40 overs or Innings 2 innings of 20 overs per team Retirement not compulsory Coach can choose to retire players at 60 balls. These batters can return in order once all players have batted (dismissed or retired). to change ends at 20 overs Max 8 overs per day (4 over spells) 5 players minimum must bowl Current CA Pace bowling restrictions to apply No fielders within 10 metres with the exception of slips, gully and wicketkeeper Dismissals All dismissals Minimum 7 players per team required to play the game Min players 7 player team max 8 overs per day (4 over spells) and min 6 players must bowl and impact 8 player team max 8 overs per day (4 over spells) and min 5 players must bowl 2 sets stumps with base and bails Bat size recommended size 6 (830g/2.22lb) Boundary measure Chalk to mark crease

LEVEL FOUNDATION (LEVEL 4B) Indicative age UNDER 15 PLAYING AND COMPETING 40 overs A modified format for those players that are in the intermediate stages of skill development. Designed to enhance skill level over longer periods. Fast, dynamic version of the game that allows for constant action. Aimed at those who have played the game for at least 3-4 seasons. Respond to pace and spin from back and front foot attacking and defending ball to score runs Judge where and when runs can be scored Bowl with pace / spin controlling variations of line and over 20.1m (full wicket ) Field and catch in all positions on the field Throw > 40 m Wicket-keeper to catch the ball from pace and spin deliveries to take wickets Captain to make tactical decisions with feedback Apply skills over extended period of time (40 overs per team) Coach Accredited Community Coach Game type 40 overs Ball 142g leather ball (male and female) Time 240 mins (4 hrs) Boundary 40-45m measured from centre of wicket Pitch type and Hard wicket or turf 20.1m (Full ) Overs 40 overs (240 balls) Team 9 players per team 1 innings of 40 overs or Innings 2 innings of 20 overs per team Retirement not compulsory Coach can choose to retire players at 60 balls. These batters can return in order once all players have batted (dismissed or retired). to change ends at 20 overs Max 8 overs per day (4 over spells) 5 players minimum must ball Current CA Pace bowling restrictions to apply No fielders within 10 metres with the exception of slips, gully and wicketkeeper Dismissals All dismissals Minimum 7 players per team required to play the game Min players 7 player team max 8 overs per day (4 over spells) and min 6 players must bowl and impact 8 player team max 8 overs per day (4 over spells) and min 5 players must bowl 2 sets stumps and bails Bat size recommended size 6 (weight 830g / 2.22lb) Boundary measure

LEVEL Indicative age FOUNDATION (5A) UNDER 16 plus COMPETING T20 This format of cricket is aimed at those who have had no or interrupted involvement in the game but have sound basic cricket skills of. Slightly shorter and modified game ideally suited for players looking to increase their involvement but are balancing other interests and commitments. Respond to pace and spin from back and front foot attacking and defending the ball to score runs Judge where and when runs can be scored Bowl with pace / spin controlling variations of line and Field and catch in all positions on the field Throw > 45 m Wicket-keeper to catch the ball from pace and spin deliveries to take wickets Captain to make tactical decisions with feedback Coach Accredited Community Coach Game type T20 Ball 156g leather (male) 142g leather (female) Time 180 mins (3 hrs) Boundary 50-60m measured from centre of wicket Pitch type and Hard wicket or turf if possible 20.1m (standard pitch ) Overs 20 overs per team (120 balls) Team 11 players per team Innings 1 innings of 20 overs Retirement 25 balls (if choose retirement rule, otherwise no retirement) Max 4 overs per bowler 5 players minimum must bowl to change ends at 10 overs No fielders within 10 metres with the exception of slips, gully and wicketkeeper Dismissals All dismissals Min players and impact Minimum 9 players per team required to play the game 9 and 10 player teams 5 players minimum to bowl (max 4 overs). retirement 25 balls (if retirement rule chosen). 2 sets stumps and bails Pitch and boundary measure

LEVEL FOUNDATION (LEVEL 5B) Indicative age Coach UNDER 16 plus COMPETING 50 overs This format of cricket is aimed at those who have had a sustained involvement in the game with good hand eye coordination and advanced cricket skills and game awareness. Respond to pace and spin bowlers from back and front foot attacking and defending the ball to score runs & plan an innings Assess game situation and determine where and when runs can be scored Execute pace delivery as controlling line, and swing Execute spin delivery as planned controlling pace, loop and angle Field and catch in all positions on the field Throw > 45 m Wicket-keeper to catch ball to save runs and take wickets Captain to make tactical decisions and lead the game in all areas (players and spirit) Game type 50 overs Ball Accredited Community Coach Representative Coach (for Representative cricket) 156g leather (male) 142g (female) Time 360 mins (6 hrs) Boundary 50-60m measured from centre of wicket Pitch type and Turf wicket preferred 20.1m (standard pitch ) Overs 50 overs per team (300 balls) Team 11 players per team Innings No retirement Dismissals All dismissals Min players and impact 1 innings of 50 overs Option to play split innings (two innings of 25 overs) Max. 10 overs per bowler (max 6 over spell for U16) Current CA Pace bowling restrictions to apply 5 players minimum must bowl Bowl from both ends No fielders within 10 metres with the exception of slips, gully and wicketkeeper Minimum 9 players per team required to play the game requirements and maximum overs remain unchanged 2 sets stumps and bails Boundary measure