This Accursed Civil War A Warmaster Ancients Variant for the English Civil War By David Black

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This Accursed Civil War A Warmaster Ancients Variant for the English Civil War By David Black Introduction This is a variant for Warmaster Ancients (WMA), Games Workshop, that covers the First and Second English Civil Wars (ECW). With some additional work it could also be used for the Thirty Years War as well. Given the relative simplicity and game scale of WMA, I have not attempted to model things such as the difference between Swedish and Dutch brigade infantry tactics. Most ECW armies were deployed as an infantry centre and two wings of cavalry, often supported by dragoons or detached musketeers. Most infantry was more than capable of fending off enemy cavalry, unless severely disordered or attacked from the rear. Armies were primarily comprised of raw recruits (many unwillingly pressed into service) with little or no training, often led by enthusiastic, yet amateur officers. These men were usually knowledgeable of military theory, but with no practical experience at applying it. Some officers with professional experience from fighting on the continent during the Thirty Years Wars were available, but were hampered by the lack of professional common soldiers. Both sides ultimately learned their craft from bloody reality and it was not until Parliament created the New Model Army that a truly well trained, disciplined, regular state army took the field in Britain. The Foot In general, foot were organised into "battaile" of approximately 500 men for an engagement which will be one game unit. These men might be from the same regiment or amalgamated from several different ones. These battailes were then usually organised into brigades of 3-5 battailes. The ECW marked the decline of the dominance of the armoured pikeman and the ascendance of the musketeer on the battlefield. During the early period of the conflict both sides tried to field battaile of balanced pike/musket. However, this was often impossible due to the lack of firearms or powder, and this was especially true of Royalist foot. By the end of this period, many foot battaile of both armies were composed entirely of musketeers whose volume of fire easily kept enemy horse at bay. English musketeers of both sides were famed for their readiness to "lay on" with clubbed musket in melee. Name Type Attacks Range Hits Save Size Notes Balanced Foot Infantry 3 30 3 6+ 3 Musket, Pike Pike Heavy Foot Infantry 3 15 3 6+ 3 Musket, Pike Shot Heavy Foot Infantry 3 30 3 --- 3 Deadly Fire, Musket Forlorn Hope Infantry 1 30 3 --- 3 Musket, Skirmishers Highlanders Infantry 3 15 3 --- 3 Warband Page 1 of 12

Important Note: Regardless of what a stand is represented by (pike or shot), all stands of a unit that is capable of ranged fire may shoot. Balanced Foot: Body of foot with a ratio of approximately 2 or 3 muskets to 1 pike. A balanced foot regiment is best represented by two stands of shot and one stand of pikes. Pike Heavy Foot: Body of foot with a ratio of approximately 1 or 2 muskets to 2 or more pikes, or lacking powder and having to conserve their shooting until decisive range. A pike heavy regiment is best represented by one stand of shot and two stands of pikes. Shot Heavy Foot: Body of foot either entirely armed with muskets or firelocks or with a ratio of 4 or more muskets to 1 pike. A shot heavy unit can be represented by three stands of shot. Forlorn Hope: Small units of detached musketeers operating as skirmishers. Highlanders: Scottish clansmen armed with a mixture of melee weapons, cheap firearms (and usually short of powder for them), and possibly longbows (for the incurably romantic). The Horse For most of the Civil War, Royalist horse held morale and battlefield supremacy over their Parliamentarian opposition. Cromwell's steady, and sometimes fanatical, Eastern Association regiments began to remedy this and by the end of the war both sides were roughly comparable, with Parliamentarian regiments usually being better disciplined. In general, horse were not effective fighting formed infantry in this period (as they were very vulnerable to musketry) and usually fought against other cavalry on the wings of the battle. Royalist cavalry usually fought in the Swedish style of 3 ranks, reserving their fire until contact and then charging in at the gallop with sword. Early Parliamentarian cavalry fought in the 6 rank deep Dutch style, firing pistols and harquebus by ranks, and only charging into contact at a slow trot once the enemy was disordered. By 1644, Parliamentarian cavalry had reduced their depth to 3 ranks like the Royalists, but were still prone to rely on shooting rather than charging in with sword. Name Type Attacks Range Hits Save Size Notes Gallopers Cavalry 3 --- 3 5+ 3 Shock Trotters Cavalry 3 15 3 5+ 3 Caracole Cuirassiers Cavalry 3 15 3 4+ 3 Caracole, Slow Lancers Cavalry 3 15 3 6+ 3 Note: All cavalry is mounted on the long base edge. Gallopers: Cavalry generally operating in the Swedish style and who charge into melee by preference, using pistols or harquebus only at point blank range and immediately following up with the sword at the gallop. Trotters: Cavalry generally operating in the Dutch style and relying on pistols and harquebus used in Caracole to disorder the enemy before a slow charge to contact. Cuirassiers: Cavalry in ¾ ammunition plate armour. There was only one full regiment of armoured cuirassiers in the ECW which was Haselrigge's regiment. It Page 2 of 12

fought with somewhat mixed success, being soundly defeated at Roundway Down, but is included here for completeness. By 1644 this troop type effectively ceased to exist. Lancers: Scottish horse armed with lance due to a lack of firearms or powder. The Dragoons Dragoons were simply musketeers mounted on the cheapest nags available to act as scouts, foragers, and skirmishers. In general, they did not fire mounted as they were armed with infantry muskets or the shorter snaphance, but not the cavalry harquebus. Their main role was to quickly seize key locations on the battlefield and support the cavalry on the wings. Name Type Attacks Range Hits Save Size Notes Mtd. Dragoons Cavalry 1 --- 3 --- 3 Skirmishers Dmtd. Dragoons Infantry 2 30 3 --- 3 Skirmishers, Musket Dragoons may fight mounted or dismounted. It takes one successful order for dragoons to mount or dismount (during which they may not move). The Artillery In general, artillery was relatively ineffective in field battles, but decisive in sieges. Its poor performance in the field was mainly due to excessive windage in the pieces, slow reloading times, and the lack of knowledge on the part of commanders on how best to employ it in the field. In addition, artillery trains relied on civilian drovers who were, not surprisingly, reluctant to participate in field battles making artillery effectively immobile once it had been deployed. Name Type Attacks Range Hits Save Size Notes Light Artillery Artillery 1/1 45 2 --- 2 Slow Medium Artillery Artillery 1/2 60 3 --- 2 Slow Light Artillery: Small fieldpieces such as sakers, falconettes, or Scottish frame guns. Light artillery have one shooting attack per stand. Medium Artillery: Ordinary fieldpieces such as demi-culverins or falcons. Medium artillery has two shooting attacks per stand. Artillery is mounted on the short edge of the stand and has a fire arc like the "front zone" depicted on page 26 of WMA. Artillery may not enter any type of difficult terrain, if it is forced to do so it is destroyed. Artillery may shoot over intervening friendly troops or low obstacles (such as walls and hedges) if it is on higher ground than the potential target or if the target is on higher ground than the artillery. Artillery may never initiate combat with opposing units. It does not pursue if it wins a round of combat and is automatically destroyed if forced to retreat from combat (but not drivebacks from shooting). A target hit by artillery gets no armour save. Light and medium artillery may fire at chargers. Page 3 of 12

Special Rules Caracole: Unless charging a confused enemy or an enemy's flank or rear, these units do not gain the +1 attack for charging enemy in the open. Deadly Fire: Formed troops armed primarily or exclusively with muskets or firelocks and capable of delivering massed volley fire. Unit has 2 shooting attacks per stand instead of 1. Impetuous: Unit must pursue if it wins a combat round. Unit must advance if it can do so if it wins a combat. Musket: Formed troops armed with matchlock muskets and capable of delivering massed volley fire. 1 to target's save roll. Pike: Formed troops armed with pike. If charged frontally or to the flank by horse or mounted dragoons they count as defended in combat (i.e. only hit on a 5+). Shock: See page 127 of WMA. Skirmishers: See page 127 of WMA. Slow: See page 128 of WMA. Unreliable: See page 128 of WMA. Warband: See page 128 of WMA. End Note This is my personal vision of what ECW combat might be like using WMA. Please feel free to alter anything you don't agree with to better suit your own views or gaming preferences. Select Bibliography Featherstone, Donald. Armies and Warfare in the Pike and Shot Era, Constable, 1998. Frampton, David, and Garnham, Peter. The Battle of Edgehill 1642: A Forlorn Hope Guide, Partizan Press, 1997. Haythornthwaite, Phillip. The English Civil War, 1642-1651, An Illustrated Military History, Blandford Press, 1983. Peachy, Stuart. The Mechanics of Infantry Combat in the First English Civil War, Stuart Press, 1992. Peachy, Stuart, and Turton, Alan. Old Robin's Foot, Partizan Press, 1987. Reid, Stuart. Gunpowder Triumphant, Partizan Press, 1987. Reid, Stuart. All the King's Armies, Spellmount Ltd., 1998. Reid, Stuart. Scot's Armies of the 17 th Century (1), The Armies of the Covenant 1639-1651, Partizan Press, 1988. Page 4 of 12

Reid, Stuart. Scot's Armies of the 17 th Century (2), Scot's Colours, Partizan Press, 1990. Reid, Stuart. Scot's Armies of the 17 th Century (3), The Royalist Armies 1639-1646, Partizan Press, 1989. Roberts, Keith. Soldiers of the English Civil War (1): Infantry, Osprey Publishing, 1989. Tincey, John. Soldiers of the English Civil War (2): Cavalry, Osprey Publishing, 1990. Turton, Alan. The Chief Strength of the Army: Essex's Horse (1642-1645), Partizan Press, no date given. Page 5 of 12

Army Lists The army lists are necessarily generic, but could easily be refined further to produce armies or units (such as Royalist Cornish foot, conscripts, etc.) for specific campaigns or battles. Early Royalist 1642-44 General General +2 --- --- --- 1 8 100 1 Wing Gen Leader +1 --- --- --- 1 8 80 ---/2 Colonel Sub +1 --- --- --- 1 8 40 ---/2 Lifeguards Cav 3 --- 4 5+ 3 --- 120 2 1 Gallopers Cav 3 --- 3 5+ 3 --- 110 2/--- 1 Trotters Cav 3 15 3 5+ 3 --- 100 ---/4 2 Pike Heavy Inf 3 15 3 6+ 3 --- 50 6/-- 3,4 Balanced Ft. Inf 3 30 3 6+ 3 --- 70 ---/4 3.4 Forlorn Hope Inf 1 30 3 --- 3 --- 35 ---/1 3,5 Dragoons Inf 2 30 3 --- 3 --- 50 ---/2 3,5 Cav 1 --- 3 --- 3 --- 5 Light Artillery Art 1/1 45 2 --- 2 --- 40 ---/1 6 Medium Art Art 1/2 60 3 --- 2 --- 70 ---/1 6 Later Royalist 1645+ General Gen +2 --- --- --- 1 8 100 1 Wing Gen Leader +1 --- --- --- 1 8 80 ---/2 Colonel Sub +1 --- --- --- 1 8 40 ---/2 Lifeguards Cav 3 --- 4 5+ 3 --- 120 2 1 Gallopers Cav 3 --- 3 5+ 3 --- 110 2/--- 1 Shot Heavy Inf 3 30 3 --- 3 --- 60 ---/--- 3,7 Balanced Ft. Inf 3 30 3 6+ 3 --- 70 6/--- 3,4 Forlorn Hope Inf 1 30 3 --- 3 --- 35 ---/2 3,5 Dragoons Inf 2 30 3 --- 3 --- 50 ---/2 3,5 Cav 1 --- 3 --- 3 --- 5 Light Artillery Art 1/1 45 2 --- 2 --- 40 ---/2 6 Medium Art Art 1/2 60 3 --- 2 --- 70 ---/2 6 1: Shock 2: Caracole 3: Musket 4: Pike 5: Skirmishers 6: Slow 7: Deadly Fire Page 6 of 12

Early Parliamentarian 1642-44 General Gen --- --- --- 1 1 9 125 1 Wing Gen Leader --- --- --- 1 1 8 80 ---/2 Colonel Sub --- --- --- 1 1 8 40 ---/2 Trotters Cav 3 15 3 5+ 3 --- 100 2/--- 2 Eastern Asc. Cav 3 15 4 5+ 3 --- 110 ---/2 2 Cuirassiers Cav 3 15 3 4+ 3 --- 130 1 2,6 Shot Heavy Inf 3 30 3 --- 3 --- 60 ---/2 3,7 Balanced Ft. Inf 3 30 3 6+ 3 --- 70 6/--- 3,4 Pike Heavy Inf 3 15 3 6+ 3 --- 50 ---/4 3,4 Forlorn Hope Inf 1 30 3 --- 3 --- 35 ---/1 3,5 Dragoons Inf 2 30 3 --- 3 --- 50 ---/2 3,5 Cav 1 --- 3 --- 3 --- 5 Light Artillery Art 1/1 45 2 --- 2 --- 40 ---/2 6 Medium Art Art 1/2 60 3 --- 2 --- 70 ---/2 6 Later Parliamentarian (New Model Army) 1645+ General Gen +2 --- --- --- 1 9 125 1 Wing Gen Leader +1 --- --- --- 1 8 80 ---/2 Colonel Sub +1 --- --- --- 1 8 40 ---/3 Gallopers Cav 3 --- 3 5+ 3 --- 110 ---/2 1 Trotters Cav 3 15 3 5+ 3 --- 100 2/--- 2 Veterans Cav 3 15 4 5+ 3 --- 110 ---/3 2 Shot Heavy Inf 3 30 3 --- 3 --- 60 4/--- 3,7 Balanced Ft. Inf 3 30 3 6+ 3 --- 70 4/--- 3,4 Forlorn Hope Inf 1 30 3 --- 3 --- 35 ---/2 3,5 Dragoons Inf 2 30 3 --- 3 --- 50 ---/4 3,5 Cav 1 --- 3 --- 3 --- 5 Light Artillery Art 1/1 45 2 --- 2 --- 40 ---/2 6 Medium Art Art 1/2 60 3 --- 2 --- 70 ---/2 6 1: Shock 2: Caracole 3: Musket 4: Pike 5: Skirmishers 6: Slow 7: Deadly Fire Page 7 of 12

Scots Royalists (Montrose) General Gen +2 --- --- --- 1 9 125 1 Wing Gen Leader +1 --- --- --- 1 8 80 ---/2 Colonel Sub +1 --- --- --- 1 8 40 ---/2 Trotters Cav 3 15 3 5+ 3 --- 100 ---/4 2 Lancers Cav 3 15 3 6+ 3 --- 80 ---/4 Balanced Ft. Inf 3 30 3 6+ 3 --- 70 ---/2 3,4 Pike Heavy Inf 3 15 3 6+ 3 --- 50 4/--- 3,4 Irish Foot Inf 4 30 3 6+ 3 --- 80 2/4 3,4 Highlanders Inf 3 15 3 --- 3 --- 40 2/6 7 Forlorn Hope Inf 1 30 3 --- 3 --- 35 ---/1 3,5 Dragoons Inf 2 30 3 --- 3 --- 50 ---/2 3,5 Cav 1 --- 3 --- 3 --- 5 Light Artillery Art 1/1 45 2 --- 2 --- 40 1 6 Scots Covenanters General Gen +2 --- --- --- 1 8 100 1 Wing Gen Leader +1 --- --- --- 1 8 80 ---/2 Colonel Sub +1 --- --- --- 1 7 30 ---/2 Lancers Cav 3 15 3 6+ 3 --- 80 ---/6 Trotters Cav 3 15 3 5+ 3 --- 100 ---/6 2 Balanced Ft. Inf 3 30 3 6+ 3 --- 70 2/--- 3,4 Pike Heavy Inf 3 15 3 6+ 3 --- 50 4/--- 3,4 Forlorn Hope Inf 1 30 3 --- 3 --- 35 ---/1 3,5 Dragoons Inf 2 30 3 --- 3 --- 50 ---/2 3,5 Cav 1 --- 3 --- 3 --- 5 Light Artillery Art 1/1 45 2 --- 2 --- 40 ---/2 6 1: Shock 2: Caracole 3: Musket 4: Pike 5: Skirmishers 6: Slow 7: Warband Page 8 of 12

The Battle of Edgehill, October 23 rd, 1642 The following lists show how the more generic army lists can be replaced by ones based upon the actual order of battle for an historical refight. Note that such lists may not be necessarily balanced in terms of points, but then, how many historical generals were able to pick and choose their army? Edgehill was the first major engagement of the Civil War and was essentially a draw. The two armies were fairly close in total numbers fielded, but many Royalist foot regiments were short of muskets. The Royalists were under the nominal command of King Charles, but he played no real part in the battle. The Parliamentarians were under the command of Richard Devereux, the 3 rd Earl of Essex. The battlefield was fairly open with some hedged farmland, villages, scattered light copses, and was fought on the gentle slope of a large ridge called Edgehill. The Royalists deployed at the top of the slope and the Parliamentarians were at the bottom of the slope. The main battle was preceded by an hour long bombardment by the artillery present on both sides which accomplished nothing other than the waste of precious powder. Once it became apparent that the Parliamentarian foot would not oblige with an uphill attack against the strong Royalist position, the Royalist cavalry attacked the Parliamentarian cavalry. Prince Rupert's cavalry on the right flank crushed the Parliamentarian left flank cavalry in a matter of minutes and promptly pursued them from the field, only stopping to plunder the Parliamentarian baggage along the way. The same then happened on the opposite flank, except two Parliamentarian horse regiments in reserve, who were shielded by foot, were unscathed and left as the sole cavalry on the field. The foot battle then commenced in the centre and the Parliamentarian foot with their horse in support began to gain the upper hand. At this moment Essex's army might have won the battle, but some of the Royalist cavalry returned to the field. Although blown, their presence and the approach of nightfall deterred any further offensive action on the part of the Parliamentarians and the battle ended with no clear winner. If the Royalist cavalry had been better disciplined and remained on the field it could have been a crushing victory for Charles over the rebels. Page 9 of 12

Map Legend A: Royalist units deploy below this line. B: Parliamentarian units deploy above this line. C: Kineton D: The Oaks (scattered light copses of trees) E: Radway F: Knowle End Page 10 of 12

Edgehill: The Army of King Charles His Royal Majesty King Charles King Gen. +1 --- --- --- --- 7 70 --- Charles The Left Wing Lord Wilmot Leader +1 --- --- --- --- 8 80 --- Wilmot Cavalry 3 --- 3 5+ 3 --- 110 --- 1 Grandison Cavalry 3 15 3 5+ 3 --- 100 --- 2 Caernarvan Cavalry 3 --- 3 5+ 3 --- 110 --- 1 Aston Cavalry 3 15 3 5+ 3 --- 100 --- 2 Digby Cavalry 3 15 3 5+ 3 --- 100 --- 2 Grey's Infantry 2 30 3 --- 3 --- 50 --- 3,5 Dragoons Cavalry 1 --- 3 --- 3 --- --- 5 The Centre Sir Astley Leader +1 --- --- --- --- 8 80 --- C. Gerard Sub +1 --- --- --- 1 8 40 --- Sir Byron Sub +1 --- --- --- 1 8 40 --- C. Gerard Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Dyve Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Dutton Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Belasye Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Blagg Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Pennyman Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Fielding Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Lunsford Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Bolles Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Fitton Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Stradling Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Foot Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Lifeguard Lord General Infantry 3 15 3 6+ 3 --- 50 --- 3,4 Beaumont Infantry 3 15 3 6+ 3 --- 50 --- 3,4 G. Gerard Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Salisbury Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Molyneux Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Light Artillery Artillery 1/1 45 2 --- 2 --- 40 --- 6 The Right Wing Pr. Rupert Leader +2 --- --- --- --- 8 80 --- King's Cavalry 3 15 4 5+ 3 --- 110 --- 2 Lifeguard Pr. of Wales Cavalry 3 --- 3 5+ 3 --- 110 --- 1,7 Pr. Rupert Cavalry 3 --- 3 5+ 3 --- 110 --- 1,7 Pr. Maurice Cavalry 3 --- 3 5+ 3 --- 110 --- 1,7 Byron Cavalry 3 --- 3 5+ 3 --- 110 --- 1,7 Usher's Infantry 2 30 3 --- 3 --- 50 --- 3,5 Dragoons Cavalry 1 --- 3 --- 3 --- --- 5 1: Shock 2: Caracole 3: Musket 4: Pike 5: Skirmishers 6: Slow 7: Impetuous Page 11 of 12

Edgehill: The Army of Parliament The Left Wing Sir Ramsey Leader +1 --- --- --- --- 8 80 --- Ramsey Cavalry 3 15 3 5+ 3 --- 100 --- 2 Waller Cavalry 3 15 3 5+ 3 --- 100 --- 2 Goodwin Cavalry 3 15 3 5+ 3 --- 100 --- 2 St. John Cavalry 3 15 3 5+ 3 --- 100 --- 2 Wardlawe's Infantry 2 30 3 --- 3 --- 50 --- 3,5 Dragoons Cavalry 1 --- 3 --- 3 --- --- 5 The Centre Earl of Gen. +1 --- --- --- --- 8 100 --- Essex T. Ballard Sub +1 --- --- --- 1 8 40 --- C. Essex Sub +1 --- --- --- 1 8 40 --- Sir Meldrum Sub +1 --- --- --- 1 8 40 --- Lord General Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Ballard Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Holles Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Brooke Infantry 3 30 3 6+ 3 --- 70 --- 3,4 C. Essex Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Wharton Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Mandeville Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Chomley Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Meldrum Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Robartes Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Fairfax Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Constable Infantry 3 30 3 6+ 3 --- 70 --- 3,4 Cuirassiers 1 Cavalry 3 15 3 4+ 3 --- 130 --- 2,6 Light Artillery Artillery 1/1 45 2 --- 2 --- 40 --- 6 Medium Art Artillery 1/2 60 3 --- 2 --- 70 --- 6 The Right Wing Earl of Leader +1 --- --- --- --- 8 80 --- Bedford Balfour Cavalry 3 15 3 5+ 3 --- 100 --- 2 Stapleton Cavalry 3 15 3 5+ 3 --- 100 --- 2 Fielding Cavalry 3 15 3 5+ 3 --- 100 --- 2 Brown's Infantry 2 30 3 --- 3 --- 50 --- 3,5 Dragoons Cavalry 1 --- 3 --- 3 --- --- 5 1 This is a unit of brigaded cuirassiers from three separate small troops. 1: Shock 2: Caracole 3: Musket 4: Pike 5: Skirmishers 6: Slow Page 12 of 12