Farm to Fork Local Food Production and Marketing

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Farm to Fork Local Food Production and Marketing LEGO Robotics 4- H Challenge Through the Farm to Fork Robotics Challenge, 4- H members involved in robotics will create LEGO robots that complete local food production and marketing tasks on a 4 X 4 board. NXT based Lego robots will move livestock, feed livestock, harvest hay, gather vegetables, deliver vegetables and spread manure. Teams will also complete a local food service project to improve local food production, marketing or consumption in their community. 1.0 Teams 1.1 Teams will consist of 3 to 8 4- H members. 2.0 The Game Team members will construct a robot out of LEGOS that is controlled by an NXT. The robot will autonomously perform specific tasks. The team will have 2 minutes and 30 seconds to perform as many tasks as possible. 2.1 Competition Kit The competition mat will be the Race Against Time Mat 2. Lego parts and instructions to construct field mission models will be available once the team is registered through the county. Competition kits can be shared among multiple teams. 2.2 Playing Field The field will be constructed of a thick sheet of plywood with 2X4 on edge to create a playing area of 45 X 45. The mat will be trimmed 1.5 inches around each side in order to fit inside the playing field. The field includes the 14.5 X 14.5 base area. The playing field will be on a table 28 to 32 tall. 3.0 Robots 3.1 Allowed Materials Robots must be constructed using the Lego NXT or RCX controllers and any additional official Lego parts. Non- Lego parts will not be allowed. The robot must be programmed with Lego Mindstorms, RoboLab or NXT (any version) software to perform the task autonomously. A maximum of the following motors and sensors may be used: a. 2 - touch sensors b. 2 light sensors c. 1 Ultrasonic sensor d. 1- Lamp e. 3 rotation sensors (RCX only) f. 3 motors The following may not be used: a. Paint, tape, glue, and oil b. Stickers are not allowed c. Remote controls of any type 3.2 Robot Size The robot must fit completely inside of the base area of the board which measures 14.5 X 14.5 and must not be taller than 14.5. After the robot leaves the base area it may expand to any dimension.

3.2.1 Robot in the base area (green outlined area) 3.3 Robot Operation 3.3.1 Handling the Robot The robot may only be handled by the members while the robot is in the base area. Once the robot leaves the base area the member cannot touch or in any way influence the movement of the robot until it comes back to base. 3.3.2 Robot in Base While in base members may change programs or change parts of the robot. The robot will be considered in base as soon as any part of the robot crosses into the base. 3.3.3 Mission Objects in Base Any objects that are to be brought back to base must cross into the base before a member touches the robot. Any mission that was in progress will be terminated if a member touches or in any way interferes with the robot or LEGO model. Teams may re- run the mission, but game pieces will remain where they are when the robot was touched. The robot may leave base and return as many times as time allows. 3.3.4 Touch Penalties If the robot is touched outside of the base area it must be brought back to base immediately and will be assessed a touch penalty (see 5.7 for details on touch penalties). 4.0 Game Rules 4.1 Mission Models

Mission models will be provided as part of the competition kit. Instructions for construction of mission models will be provided. It is the team s responsibility to construct mission models correctly. The field(s) at the state competition may not be altered. Mission models will be provided at the competitions; therefore teams should not bring mission models to the competition table. 4.1.1 Starting Field Set Up 4.2 Robot Rounds Each robot will play three rounds with the highest score of the three rounds counting toward the Champions Award and robot performance award. Each robot round will last for 2 minutes 30 seconds. The round will be started at the referees call and the robot will be turned off by the referee at the end of the round. Teams will be given a minimum of 15 minutes between rounds. 4.3 Robot Operators Two members will be allowed at the table during the robot rounds. Additional team members must stand in the designated area and may tag in and out during the round. 5.0 Missions Missions are described as the following: 5.1 Harvest Fruit and Vegetables Robot must bring the two crates of fruit and vegetables back to the base area. Two crates times 10 points = 20 points in base. 5.1.1 Fruit and Vegetable Starting Position

5.1.2 Fruit and Vegetable in Scoring Position 5.2 Retrieve Truck The truck must be brought back to base for 10 points. 5.2.1 Truck in starting position

5.2.2 Truck in scoring position. 5.3 Market Produce Produce may be delivered to the market area (must cross the fine line in front of the table) in the truck or may be delivered to the market and placed on the top surface of the table. The produce in the truck across the market line is worth 20 points for each produce crate. Produce placed on the top surface of the table is worth 30 points per crate. (Note: remove two round Lego pieces from each table leg from the original FLL table).

5.3.1 Location of the market table 5.3.2 Truck with produce in market area (20 points per crate) 5.3.3 Produce on the table in the market area (30 points each) (note all pieces of produce with each crate must be on the table and the produce and/or the crate must be touching the table surface)

5.4 Store Hay or Feed Livestock Hay may either be stored on top of the barn or fed to the livestock. Hay may come back to base before being delivered to the barn but is not worth any points in base. Hay on top of the barn is worth 10 points each for a possible total of 60 points. Hay that is dropped from the top of the barn through the trap door is worth 15 points each. 5.4.1 Hay in starting position 5.4.2 Starting position of the barn 5.4.3 Hay stored on top of the barn 10 points each

5.4.4 Hay fed to livestock 15 points each. Hay must pass through the trap door in order to count. (The picture below shows 1 bale on top the barn worth 10 points and five bales fed to livestock, which are worth 15 points each. This would be worth a total of 85 points) 5.5 Move Animals from the Feed Lot area to the Barn The farm animals should be placed inside of the barn. Any part of the animal that breaks the plane of the front of the barn will be counted as in the barn. Each animal inside of the barn is worth 15 points. 5.5.1 Animals in the starting position

5.5.2 Animals in the barn 5.6 Manure Spread on Hay Field Cow patties are to be moved from the feedlot area to the hay field (inside of the large heavy lined circle in the middle of the field). The cow patties are worth 5 points if left in the feedlot area. If the cow patties are inside the hay field area (no part extending beyond the black circle) they are worth 10 points each. Any cow patty that is outside of the feedlot area or the hay field is a potential environmental or food safety risk therefore it is a 10- point penalty.

5.6.1 Starting Position for the Cow Patties See 5.5.1 Starting Position for the farm animals. 5.6.2 Scoring Position for the Cow Patties (note in this picture 6 of the cow patties are inside the hay field area (10 points each), one is in the animal feed lot (5 points) and one is outside of the scoring area so it is a 10 point penalty for a total of 55 points) 5.6 Robot Touch Penalties Each time a touch penalty is assessed a cow patty will be removed from the table by the referee. Cow patties in the feedlot area will be removed first followed by cow patties in hay area. Cow patties in a penalty position will not be removed. 6.0 Technical Presentation Each team will be assigned a 15 minute time period prior to the robot rounds to explain their robot s design. The presentation may include but not be limited to design features, game strategies, software, etc. The team may utilize the game table to demonstrate the robot completing missions. A panel of 2-4 judges will rate the team s technical presentation based on the FIRST Lego League Robot Design Rubric (Appendix A). The team will be assigned a numerical score between 0 and 100. 7.0 Team Notebook Each team should document the building of their robot in a journal. Each day that the team meets: record plans for the day, pictures and diagrams of robot building process, and ending reflections. The notebook will be shared with the judges during the technical presentation. Mission Description Point Value

Harvest and Market Fruit and Vegetables Harvest crates (2) of fruit and vegetables by bringing back to base. Market the produce by delivering the crates in the back of the truck to the market area or placing on the top surface of the market table. 10 points per crate in base or 20 points per crate in back of truck at market area or 30 points per crate on the top surface of the table Retrieve Truck Bring the truck back to base 10 points for truck in base Store and/or Feed Hay to Livestock Remove hay bales (6) from hay field and place on top of barn or feed to livestock. Move Animals to the Barn Collect the animals from the feedlot and move them to the barn. Spread Manure Spread the cow patties (8) in the hay field. Any cow patty outside the feedlot or the hay field will be a penalty. Hay must be harvested for cow patties to count in hay area. Total Possible 300 points 10 points for each hay bale on top of the barn or 15 points for each hay bale in the hay feeder inside the barn 15 points for each animal inside of the barn. 5 points each in the feed lot area or 10 points each in the hay field or 10 point penalty outside of the feed lot or hay field

Optional Opportunities for Promotion and Marketing at County Level: Service Project 6.1 Project Overview - Through the service project the team should learn more about local food production, marketing and/or consumption. It is suggested that the team meet with professionals involved in food production and marketing such as farmers, restaurant owners, grocery stores, etc. The team should then identify a service project that will promote the production, marketing and consumption of local foods. 6.2 Project Display The teams should create a tabletop display that will explain the service project. The board can be displayed during County fair on another public promotion opportunity. 6.3 Project Presentation - The team will present a 3-5 minute presentation about their project. This can be another opportunity to promote county robotics program. Youth may enter county 4- H Demonstration Contest if available or present project interact demonstration at the Fair or 4- H Club demonstrations. Adapted from the University of Maryland Extension 2012 4- H State Robotics Competition.