HARRISON ELEMENTARY SCHOOL PLAYGROUND RULES

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HARRISON ELEMENTARY SCHOOL PLAYGROUND RULES Page 1 of 7

GENERAL PLAYGR0UND RULES SAFETY: (the word to remember!!) Wait for the person on duty before entering the playground; Running is allowed on grass and track only; Keep hands and feet to yourself NO play fighting; Food, gum, candy, and toys are not allowed on the playground; Do not pick-up, throw, or play with rocks, bark, snow, etc. You may only leave the playground with permission; You must ask permission to walk the track keep circling the track; First, try resolving conflict using rock, paper, scissors. One LONG whistle freeze check to see if an adult needs your attention. PRIDE: Students will show PRIDE in themselves and HARRISON by: Talking respectfully to adults and other students; No spitting; Keeping the playground free of litter; Reporting any unsafe object to the supervisor; Showing good sportsmanship. EQUIPMENT: Use room equipment only Not PE equipment and nothing brought from home; You must share equipment with other students; Equipment may only be used in a proper and respectful manner; Only a soccer ball and football may be kicked. RECESS When the bell rings or you hear three whistles recess is over: Stop what you are doing IMMEDIATELY hold all equipment; Walk on the blacktop; Line up in a straight class line quietly and quickly and hold onto your playground equipment; If you have extra recess time line up in a class line and wait for your teacher; SWINGS: Swings should be used only when you are sitting in an upright position; When the swing is swinging it may not be higher than halfway up the pole supporting the swing; Wait your turn for a swing by counting to 100 1 one-thousand, 2 one-thousand, etc. Stand beside the swing poles when waiting or counting for a turn; Only those swinging or waiting for a turn are allowed in the swing area; You may only push a person swinging by standing behind the swing; You may not: Jump out of a swing; Flip or climb on swing end supports. BARS: All students must go across in one direction; South playground first person should be halfway across before the next person starts across; North playground first person should be all the way across or off the bars before the next person starts across; Only those using the bars may be in the area; Page 2 of 7

You may not: Climb on top of high bars; Stand or walk on any of the bars. SLIDES: Go down feet first on your bottom only; One person on the slide at a time; First person must clear away from end of slide before next person takes a turn; You may not: Slide when the slide is wet Walk up or down the slide. PLAYSTRUCTURES Tag or chasing is not allowed on or around the playstructures; Jumping and climbing around, on, or off the playstructures is not allowed. FIELD RULES WINTER RECESS RULES: (Called at recess by the field supervisor) When field is very wet and full of puddles; When any part of your body other than your feet touch the ground or you fall, you are automatically out of field games for that recess. TRACK/SOCCER FIELD: You must ask permission to go out on the track or south soccer field; When you are on the track, you must keep moving; If you see anyone in the area outside of the fence you must report it to the supervisor. SPORTSMANSHIP: (Football, soccer, and softball) There will be a new captain each day (can be first or second captain once a week); Captains choose one person at a time; Each person is called by name down to the last person. No one is left out; TAG football NO pushing or contact of any kind. If tripped purposely, tripper will also be out; If you do not go on the team you were chosen for or walk out on your team at any time, you will not be allowed to play that game for one week. Football rushing 1 Mississippi, 2 Mississippi, up to 5 Mississippi Football blitz called by rushing team only one call every 4 th down allowed; Whistle blows HOLD the ball and carry in. If you owe time for any reason you cannot join team games such as soccer, football or any other sport that requires picking a team. PLAYSHED RULES NOT ALLOWED IN THE PLAYSHED: Tag or chasing; Jumping off, sitting on or crawling over the wall. South playground Climbing; Running, sliding, or spitting; Soccer balls or footballs; Screaming unless you are hurt or there is an emergency; Kicking wallballs or basketballs; Page 3 of 7

PLAYSHED GAMES: Shooting Baskets form a line. One person at a time may shoot a basket. Bump Form a line and have 2 basketballs. Try to bump the other player s ball out of the way so that you are the first to make a basket. The person who makes the basket goes to the end of the line. Each person in line continues playing in this manner until there is only one person left. The person left is the winner. No pretend shooting the ball. If you touch the ball when it is not your turn, you are out. Wallball There can be up to 2 wallball games being played at one time. Two games can be played on the north wall. The ball is out if it goes past the boundary line. RAINY DAY ACTIVITIES: 6 hula hoops and 6 jump ropes may share the center of the playshed; 2 wallball games may be played 2 on the north wall and one by the cafeteria door; 2 basketballs may be out only the south hoop may be used; Down and out rule applies to field activities. GAME RULES WALLBALL: Objective: Two players take turns hitting the ball against the wall. The player who returns the ball the most times without going out wins and plays the next person waiting. Start: The next person entering the game will serve. The server hits the ball and the ball must bounce once on the ground and then on the wall. The players hit the ball with their fists as it bounces off the wall as a fly or after one bounce on the ground. Each server may serve up to 3 people and then they are recycled. Second Serve: Each player gets a second serve if the first one wasn t good. If the second serve is not good then that server is recycled. Places and Boundaries: South The two side walls on either side of the south doors. The boundaries on the sides are where the wall ends. Wood is out. Playshed The two sides of the brick wall in the playshed. The boundaries on the sides are the 2 yellow lines on the east and west sides. North North playground will use separate rules for the high wallball courts and the low wallball courts. On the high courts, students will not be allowed to play for the rest of that recess if they hit a ball over the wall. On the short courts, students will receive one warning before losing the privilege to play wallball for that recess. The wooden wall. The boundaries are the yellow lines on the east and west side. There is no back boundary. Redo The play is done over if: Interference if the player hitting the ball is in the way of the opponent, you may redo the play. Recycle Each player is responsible for knowing when to get back in line to recycle. A player is recycled if: The ball is hit with open hands; The ball does not bounce first before it hits the wall; The ball goes out of bounds; The ball is a ditchy (the ball hits the crack between the wall and the ground); The ball does not hit the wall; Page 4 of 7

The ball does not hit the wall hard enough to bounce back; scrappy The ball bounces more than once before the player hits it; The ball bounces more than once before it hits the wall; The player catches the ball; The ball hits the basket in the playshed; The ball hits below 4 bricks or 12. TETHERBALL: There are two players at a time; New person entering game serves; To serve the ball, pull out away from pole, let go, then hit (serve) the ball Each player may only use ½ of the court. If they step over the line, they are out. Hit the ball once, no double hits or catching the ball; If there is interference the ball is replayed; If a player touches the rope or pole, the player is recycled; Winners may play 3 people then go to the end of the line; No special calls i.e., ropies, etc. DO NOT kick the tether ball. TAG: Tag may only be played on the field; Butterfly touches only. NO pushing, grabbing or pulling at another student s body or clothing; Do not run through any other games being played, go around them; If you push, pull, grab, trip, or do any other unkind or unsafe action you will not be allowed to continue playing tag; If you don t want to be chased, kindly ask the person chasing you to stop. If they won t leave you alone, tell the supervisor. If you don t want someone to chase you, don t run. SOCCER: Start of the Game There will be no team captains. The Field EA will line the students up and number them (example 1-2,1-2 or 1-1, 2-2) to select teams. The EA will then drop the ball in the middle of the field with a player from each team facing the direction of their goal. Use the side of your foot to kick the ball. Handball If a player touches the ball with their hands it is a handball. The other team will get a free kick from the spot the handball occurred. All other players must stand back at least 10 feet from the player kicking the free kick. Unsafe Play Ball needs to stay on the ground at all times. Use the side of your foot to kick the ball. Drop-kicking and headers are not allowed. If a player is intentionally kicking, tripping, hitting, or pushing other players the player will be removed from the game for the rest of the day and the other team will get the ball at the spot of the foul. If the player continues unsafe behavior after returning to the game he/she will not be allowed to play soccer for the remainder of the year or until they learn how to play fair and safe. Rainy Day Recess Down and Out rules will be in place if the field is not too wet to play on. Any player that goes down has to remove him/herself from the game immediately. If the player does leave the game then he/she will not be allowed to play soccer for a week. The rule is if you go down you go out no matter what the reason for falling is. Boundaries North Playgound the east fence and the west edge of the building is out of bounds. South Playground boundaries will be determined by the Field EA. Cones will be set up each recess for the goals on South Playground (this is the students responsibility). The fence may no longer be used for the goals. If the soccer ball goes over any fence more than time in a recess the players will lose the soccer ball for that recess and the recess to follow. JUMP ROPE: Page 5 of 7

WATCH FOR OTHER KIDS BEFORE YOU SWING ROPE Jump ropes are just for jumping or play landing helicopter. Jump ropes are to be used on the black top only. When you play helicopter, keep the rope below the knee. Tug of war with ropes or wrapping around other students is not allowed. Jump ropes must touch the ground. YOYO S AND HACKYSACKS: Yoyo s and hackysacks are your own responsibility; Students on the south playground will play at the west side between the playshed and the swings; Students on the north playground will play at the north end of the playground. FOUR SQUARE: Equipment: Volleyball, rubber ball, soccer, or basketball Serving: Player 4 serves the ball, which must be served underhanded by dropping the ball on the ground and then batting it underhanded with one or both hands to 1, 2, or 3 on the bounce. It is a fault to step off the number while serving in court 4. If ball is served outside of square, server is out. Play: Player receiving the volley must keep the ball in play by striking the ball after it has bounced once and directing it towards some other square (no backstops, no tea parties). o Play continues until one player fails to return the ball or commits a fault. A player who misses or faults must move to the rear of the line waiting for a turn to play. The other contestants advance counterclockwise one square. For example, if 3 faults, player 3 moves to the end of the waiting line, 2 moves to square 3, and 1 moves to square 2, and a new player moves to square 1. Faults: Failure to return the ball to another square after it strikes in player s area. Striking the ball with fist or hitting overhand or sidearm. 1. Causing ball to land on a line. 2. Allowing ball to touch any part of body except the hands. 3. Catching or carrying on return volley. 4. Stepping in another player s square. 5. Cannot lock game or take the ball from game once the game has started. USE ROCK, PAPER, SCISSORS TO RESOLVE ANY DISAGREEMENTS. BUMP RULES OBJECTIVE: To make your basket first If the person behind you makes it first you are recycled. BUMPING THE BALL You can bump your opponent s ball from the hoop only! No bumping the ball from your opponent s hands or in mid air. Granny shots through the bottom of the basket and coming back through the hoop will not be counted as a winning shot. Power shots ARE NOT ALLOWED. Form one line. Must shoot basket from the line. Second person tries to make their basket first to get the first person out. Students can enter the game as long as no one has been bumped out. When someone gets bumped out no one else can enter that game. They must wait until the next game starts. While waiting for the next game to begin, you must wait on the yellow side lines. Page 6 of 7

No chanting or yelling for a person to get someone out. If this happens you will be called out of the game for that recess. Semi-finals - last three players. If you touch the ball or the ball touches your body when it s NOT your turn, you are RECYCLED. Purposely stepping out of bounds is an automatic recycle. BASKETBALL RULES TEAMS At the beginning of each recess, two captains will be selected by the supervising EA. A player may only be captain once on any given day. They will take turns choosing players for their teams. The teams should be no larger than five players each. Other teams may challenge for the next game. COURT Basketball will take half court only in the playshed. Every effort will be made to allow continuation of the games on the end closest to the cafeteria. If the other games are interrupted repeatedly (more than three times in a given recess) the basket ball game will be suspended for the remainder of the recess. NO PLAY DAYS The supervising EA is responsible to make a decision about no play days at the beginning of each recess. In addition, individual students with unsafe shoes or apparel will not be allowed to participate in basketball games. This judgment will be made by the supervising EA. There will not be basketball on: 1. Rainy day recesses 2. Days when the pavement is too slippery to be safe. 3. Days when there is a not an EA available to supervise the game. POINTS Games will be played to 10 points, or 5 minutes, whichever comes first. The supervising EA is responsible to watch the time. The first team to reach 10 or the team with the highest number of points at the end of 5 minutes will remain on the court to play any challenging teams. If there are no challenging team, the two teams may continue play until another team challenges. A basket is worth 2 points and a free throw, following physical contact against someone shooting, is worth 1 point. NO CONTACT PLAY Students will not be allowed to make purposeful physical contact with another player during the game. A student who accidentally makes unsafe contact will be asked to remove himself from the game for the remainder of that recess. Students who are repeatedly unsafe will be asked to sit out for a longer period. They may be asked to assist as referee for the game, as well. Players may not reach in, or swipe at, a ball in another student s possession. A removed player s team will continue one player short. OTHER RULES OF PLAY Students should follow all other regular basketball rules, including dribbling when moving and no double dribbling. A ball going out of bounds will be awarded to the opposing team of the player who last touched the ball, and will be thrown in from the sidelines where it traveled out. In addition, all team players should have the opportunity to touch the ball at some point during the game. Team captains are responsible to include all their players in the game, or lose the right to be captains at subsequent recesses. Page 7 of 7