Event Description. Objective. General Rules

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Soccer

Event Description A soccer tournament, with soccer rules, where teams will be randomly placed into an 18 team, single elimination bracket. The tournament will constitute of 9 on 9 games. Objective To test teams soccer abilities and team work skills. General Rules Teams will be randomly selected into a single elimination bracket. The University of California, Irvine does not take responsibility for injuries that are related to activities. All rule interpretations will be left up to the officials and any disputes not explicitly stated in the rules will be left up to the officials interpretation. Each team must have a designated captain. Only the captain may discuss the game with the official. Team captains are responsible for their team members and fans. Obscene and/or abusive language will not be tolerated. Participants or spectators using obnoxious or foul language will be penalized; participants may receive a yellow card if the official deems it is warranted and spectators may be removed from the field Each school may enter one team only. Teams must start and end the game with at least 7 players (including the goalie). The maximum number of players allowed on the field at any time is 9. Each team member must be a registered participant of the PSWC 2015. Teams must have at least one female player and one 1st or 2nd year engineering student on their team before they are allowed to begin playing. 1st or 2nd year female engineering students will count towards the underclassmen and female counts on each team. One female student must be in the game at all times or the maximum number of players on the field will be limited to 8. Equipment Players must wear athletic type shorts/pants. Each player must wear athletic shoes. No bare feet. They must be made of soft, pliable upper material that covers the entire foot.

Players may not participate with equipment that the Staff deems to be dangerous to other participants. Hard cast, metal or plastic braces from previous injuries (excluding knee braces), hats, and jewelry of any type are examples of illegal equipment. ALL visible body piercing must be removed. Players may wear cleats provided they have molded, all rubber soles. Metal, hard plastic, or screw-in cleats of any kind are not allowed. It is highly recommended that players wear shin guards designed for soccer use. Goalies are recommended to use goalkeeper gloves although this is not a requirement and will not be provided. Goalies' jerseys must be distinct from teammates and opponents jerseys. No jerseys will be provided. Delay of Time & Forfeits If a team does not have at least 7 players signed in at game time, that team will be given 5 minutes to have the remaining players sign in before the game is declared a forfeit. If neither team has 7 players signed in, both teams will have 5 minutes to have the remaining players sign in before the game is declared a double forfeit. If one team is signed in and ready to play with at least 7 players, that team will be awarded 1 goal for every two minutes that the game is delayed up to the 5-minute mark. After the 5- minute mark, the unprepared team will forfeit the game and the prepared team will be awarded the win. The score for the winning team will be the amount of goals awarded during the 5-minute waiting period. Any game forfeit for team misconduct will be scored as five goals or the current goal total, whichever is less, for the winning team and zero goals for the losing team. Any team receiving any number or yellow and/or red cards resulting in 3 ejections will forfeit the game as they will not be able to field the minimum of 7 players. Gameplay The game shall be played between two teams of at least 7 players each, one of whom must be the goalkeeper. All teams are required to start with at least 7 players. Only 9 players may be allowed on the field at any time.

Substitutions may only be made during a team s own throw-in, corner kick, or goal kick. Free substitutions may be made at any kickoff or injury. Game Timing The game will be played in one twenty-five minute period. The clock will only stop for injuries recognized by the official, but there will be no stoppage of time. There are no timeouts. Overtime: In the event of a tie after the two halves, a round of 5 alternating penalty kicks will determine the winner. If still tied after the round of five kicks, then alternating penalty kicks will occur until a winner is determined. Order will be determined by a coin flip with the winning team choosing to kick first or second. Scoring A goal is scored when the entire ball passes over the goal line, between the goalposts and under the crossbar. A ball may be kicked, headed, or deflected with any other part of the body other than the hands or arms through the opponent s goal. Each goal counts as one (1) point. Goals will be recorded by the referee. Corner Kick When the ball goes out of bounds over the end line and is last touched by the defensive team, the offensive team is awarded a corner kick. Any player on the offensive team may make the kick. The kick is taken from the corner of the end line and sideline. The defensive team may protect the goal with as many players it considers necessary. Opponents must be ten yards away from the ball when the kick is taken. Goal Kick When the ball goes out of bounds over the end line and is last touched by the offensive team, a goal kick is awarded to the defensive team.

Any player on the offensive team may make the kick. The kick is taken in front of the goal post on the side of the field that the ball went out of bounds. (kick taken anywhere inside the goal box) The opposing players must be outside of the penalty box at the time of the kick. Penalty for Improper Goal Kick: The kick is retaken if the ball is not kicked beyond the penalty area. Indirect Free Kick The following offenses are penalized as an indirect free kick: Playing the ball a second time before being touched by another player during any free kick. Interfering with the goalkeeper when he is attempting to clear the ball. Non-flagrant, dangerous play The goalkeeper receiving in his/her hands a ball kicked or thrown by a teammate. Obstruction Any team member team may take the indirect free kick. The kick is taken from the location at which the violation occurred. A goal may not be scored on this kick unless the ball is touched or deflected by any player before going through the goal. Direct Free Kick The following offenses are penalized by a direct free kick at the point of the foul: Touching the ball with hands or arms, except as goalkeeper in the penalty area. Holding, punching, hitting, kicking or tripping an opponent. Placing the hands or arms on an opponent in an effort to reach the ball. Slide tackling/charging an opponent from behind. Flagrant, dangerous play (high kicking, low heading) Any team member team may take the direct free kick. The kick is taken from the location at which the violation occurred. All members of the opposing team must be at least (10) yards away from the ball. The defensive team may also form a wall to block/deflect any shots (10 yard rule still applies). The ball may be kicked in any direction and a goal may be scored on this kick.

Penalty Kick A penalty kick results whenever a direct free kick is awarded to the offensive team inside the penalty area regardless of where the ball is in play. The kick is taken from the penalty mark, inside the penalty box. All players (with the exception of the goalie and the penalty kicker) must be outside of the penalty area when the kick is taken. Throw in When the ball goes over the sideline, it is put back into play by the opposing team with an over-the-head throw-in. Goal Keeper Even just one finger on the ball represents goalie possession. Once the goalie has possession, the goalie has 7 seconds to release the ball into play. If the goalie does not release the ball within 7 seconds, the opposing team will receive an indirect kick from the top of the penalty area. The official on the field will keep track of time. The goalie may not use the ball to push an opposing player, or throw the ball at an opposing player. Slide Tackling For a slide tackle to be permissible, the foot or feet shall be on or near the ground, and the tackle shall be for the ball and not the opponent. The ball shall be played first, and it shall be judged as not dangerous or violent according to the referee. A slide tackle may never come from behind a player blindly; this is up for officials interpretation and will result in a red card. A dangerous slide tackle will result in a yellow card. No player shall, in any manner, charge into the goalkeeper in the penalty area. Any player in violation shall receive a warning (yellow card). If the goalkeeper is in possession of the ball, the official shall disqualify (red card) without hesitation the offending player(s). However, outside the penalty area, the keeper is no longer protected by these rules as he is now treated as an outfield player

Goal Keepers may slide toward the ball to protect the goal or win a challenge provided the slide is toward the ball. Dangerous play will be penalized as would be for any other player Offsides A player shall be declared offside and penalized for being in an offside position only if, at the moment the ball is passed, the player is, (in the official s opinion): Seeking to gain an advantage by being in a position that is beyond the second to last defender. Beyond is determined by the location of the head and/or shoulders of the attacking player. An indirect kick will be awarded to the other team from the spot of the offside position. A player shall not be declared offside under the following situations: If the player receives the ball directly from a goal kick, corner kick, throw-in, or drop ball. If the player is on his/her defensive side of the field. If the ball is played backwards to a person in an offside position. Even with the second to last defender is onsides. Cautions & Ejections A yellow card may be issued at any time when warranted, at the official s discretion. Verbal warnings or cautions are not necessary for a yellow card to be given.! Any player receiving two yellow cards or one red card will be ejected from the game. Any player accumulating two yellow cards or one red card will miss the next game should the team advance. Once ejected from a game the player is not allowed to return, and the team plays short a player for the remainder of the game. Violent conduct can result in an ejection (red card). In the event that the goal keeper is ejected, the team may substitute an outfield player for a goal keeper. However, if the team has used all of their allowed substitutions, this is not permitted.

Instead they have the option to designate one of their current outfield players the new goal keeper.

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