CHAMPIONSHIP GUIDE ALL STAR DANCE VERSION THE OFFICIAL CATEGORIES DIVISIONS GLOSSARY MADE IN CALIFORNIA. 100% ORIGINAL.

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EVERYTHING YOU NEED TO KNOW ABOUT JAMZ CHAMPIONSHIPS CHAMPIONSHIP GUIDE THE OFFICIAL 2014-15 CATEGORIES DIVISIONS GLOSSARY ALL STAR DANCE VERSION MADE IN CALIFORNIA. 100% ORIGINAL.

2014-15 WHERE WILL YOU PERFORM? OCT 12 OCT 19 OCT 26 NOV 2 NOV 9 NOV 15 NOV 16 NOV 22 NOV 22 DEC 6 DEC 6 DEC 6 DEC 14 JAN 11 JAN 11 CHOOSE A CHAMPIONSHIP NEAR YOU! KINGDOM CLASSIC - Vallejo, ca - Six Flags Discovery Kingdom FRIGHTFEST CLASSIC - Vallejo, ca - Six Flags Discovery Kingdom (YOUTH ONLY) JAMZ RELOAD - Stockton, ca - UOP Spanos Center COASTER CLASSIC - Valencia, ca - Six Flags Magic Mountain ROYAL VALLEY CHAMPIONSHIP - Fresno, ca - Selland Arena BATTLE AT THE CAPITOL - Sacramento, ca - SCC Memorial Auditorium MOUNTAIN CLASSIC - Valencia, ca - Six Flags Magic Mountain BID CHALLENGE - Anaheim, ca - Anaheim Conven on Center TWIN PEAKS CHAMPIONSHIP - Sandy, UT - South Towne Exposi on Center SLAM CITY - San Francisco, ca - Cow Palace GOLDEN CLASSIC - Valencia, ca - Six Flags Magic Mountain DIAMONDBACK CHAMPIONSHIP - Mesa, az - Mesa Conven on Center HOLIDAY SHOWCASE - Carson, ca - CSU Dominguez Hills ADRENALINE HEAVEN - Davis, ca - UC Davis Pavilion* PALMS AND PYRAMIDS - Long Beach, ca - CSU Long Beach* early bird registration available! SCAN THE QR CODE TO VIEW JAMZ 14-15 EVENTS! *Not a qualifier for Youth Na onals 2014-15 WHERE WILL YOU INSPIRE? SAVE THE DATE... FOR THE HOTTEST PARTY OF THE YEAR! ALL STAR NATIONALS FEB 20-22, 2015 ORLEANS ARENA LAS VEGAS, NV MADE IN CALIFORNIA. 100% ORIGINAL.

ALL STAR/STUDIO DANCE CATEGORIES WHAT TYPE OF ROUTINE WILL YOUR TEAM PERFORM? CATEGORY is defined by the type of performance you select. POM: This performance must consist of three dance styles (Pom, Jazz, Cheer Funk) with the majority of emphasis on Pom. See the scoring section for details on point distribution. Poms must be used 80% of the routine. POM: The most important characteristic of this style is synchronization and visual effect. Cheer style motions should emphasize uniformity, motion sharpness, technique and placement. A visually effective routine should include ground work, level changes, group work, and roll offs. JAZZ TECHNICAL SKILLS: This style includes kicks, leaps/leap combinations, pirouettes, turning sequences, body placement, control, etc. When incorporating these skills it is very important to make sure proper technique is maintained (for example, leaps demonstrating height, extended legs, correct arm placement, and pointed toes. Pirouettes demonstrating proper foot placement, arm placement, spotting and performed on relevé). Improper execution of technique may negatively affect your score. CHEER FUNK: This dance style emphasizes on uniformity, rhythm, body isolation, creativity, and execution yet still incorporates the basic fundamentals of cheer such as sharp precise movements and visual effect. This style of dance does NOT include pop and lock, street or excessive vibrating. Incorporating these skills may negatively affect your score. HIP HOP: A routine focusing on street style movements with an emphasis on variety, execution, creativity, body isolations/control, rhythm, uniformity and musical interpretation. Choreography should demonstrate various styles and elements of hip hop while incorporating athletic tricks, footwork, jumps, stalls, etc. When incorporating these skills it is very important to make sure proper technique is maintained. Improper execution of any trick, stall, etc. may negatively affect your score. CHEER FUNK: This dance style emphasizes uniformity, rhythm, body isolation, creativity, and execution, yet still incorporates the basic fundamentals of cheer such as sharp precise movements and visual effect. STREET: This urban style of dance is often improvisational or raw and social in nature. This style can also encourage interaction between performers such as battling and/or partner work. POP AND LOCK: This dance style emphasizes body isolation that implements popping (muscle flexes) and locking (short pauses or freezes within movement). BREAK DANCE: This is a very athletic style of skills, combining forms and maneuvers from activities such as gymnastics*, hip hop, and martial arts. *See Dance General Rules: Tumbling for details. KRUMPING: This is an evolving new style of dance that involves fast, expressive, and highly energetic movements. JAZZ: This performance demonstrates various elements of jazz technique and performance skills. This routine should focus on a mixture of difficulty, creativity, and technique. Technical elements should be included in this category (see below): JAZZ TECHNICAL SKILLS: Examples of jazz technical skills include kicks, leaps/leap combinations, pirouettes, turning sequences, body placement, control, etc. When incorporating these skills it is very important to make sure proper technique is maintained (example: leaps are demonstrated with proper height, extended legs, correct arm placement, and pointed toes. Pirouettes are demonstrated with proper foot placement, arm placement, spotting and performed on relevé.). Improper execution of technique may negatively affect your score. JAZZ PERFORMANCE SKILLS: Jazz Performances Skills include a combination of dance movements with an emphasis on use of space, visual effects, body placement, and routine demonstration as well as artistic expression and style through movement with team uniformity. Creative choreography will capture your audiences and the judges attention. LYRICAL: A form of dance that fuses from jazz, modern and ballet influences. The main focus of Lyrical is emphasizing strong and proper technical execution, flexibility, balance and mood. Intense emotional expressions are used to tell a story that develops with the music. Expressing proper technique and emotions will bring shape and life to the story. PREP OPEN*: The Prep Open category is offered for emerging teams and dancers to prepare them for the core rules. Unless a split is available the Prep Category will be parallel to the Open Category; All styles will be judged against each other in this category, unless the splitting rule applies. A dancer may not compete in a non-prep category and a Prep category within the same style. *The USASF Dance Prep Rules must be followed in this category. VARIETY*: Routines will incorporate a blend of Jazz, Pom and Hip Hop styles. Emphasis should be placed on overall creativity and flow of routine and successful technical execution of the dance styles performed. Expanded Hip Hop Guidelines apply to Junior, Senior and Open divisions in the Hip Hop section of the performance. *The Variety category will be offered in the Youth, Junior and Senior divisions at JAMZ All -Star/Studio Dance Nationals only. Please refer to the remainder of the All Star/Studio Dance section for complete details on dance routine requirements and scoring.

ALL STAR/STUDIO DANCE DIVISIONS GENERAL DIVISION GUIDELINES ALL STAR/STUDIO DANCE DIVISION GUIDELINES: TIME: MINIMUM 1:45, MAXIMUM 2:30 DIVISIONS CATEGORIES AGE AS OF AUG 31, 2014 PARTICIPANTS GENDER Tiny Pom, Hip Hop, Jazz, Prep Open 6 years & younger 4 + NA Small Mini Pom, Hip Hop, Jazz, Prep Open 9 years & younger 4-14 NA Large Mini Pom, Hip Hop, Jazz, Prep Open 9 years & younger 15 + NA Small Youth Pom, Hip Hop, Jazz, Lyrical, Prep Open*, Variety** 12 years & younger 4-14 NA Large Youth Pom, Hip Hop, Jazz, Lyrical, Prep Open*, Variety** 12 years & younger 15 + NA Small Junior Pom, Hip Hop, Jazz, Lyrical, Prep Open*, Variety** 15 years & younger 4-14 NA Large Junior Pom, Hip Hop, Jazz, Lyrical, Prep Open*, Variety** 15 years & younger 15 + NA Junior Coed Pom, Hip Hop, Jazz, Lyrical, Prep Open*, Variety** 15 years & younger 4 + Male(s) and Female(s) Small Senior Pom, Hip Hop, Jazz, Lyrical, Prep Open*, Variety** 18 years & younger 4-14 0 Males Large Senior Pom, Hip Hop, Jazz, Lyrical, Prep Open*, Variety** 18 years & younger 15 + 0 Males Small Senior Coed Pom, Hip Hop, Jazz 18 years & younger 4-14 Male(s) and Female(s) Large Senior Coed Pom, Hip Hop, Jazz 18 years & younger 15 + Male(s) and Female(s) Small Open Pom, Hip Hop, Jazz, Lyrical 14 years & older 4-14 0 Males Large Open Pom, Hip Hop, Jazz, Lyrical 14 years & older 15 + 0 Males Small Open Coed Pom, Hip Hop, Jazz 14 years & older 4-14 Male(s) and Female(s) Large Open Coed Pom, Hip Hop, Jazz 14 years & older 15 + Male(s) and Female(s) Open Male Pom, Hip Hop, Jazz 14 years & older 4 + 0 Females * These divisions must follow the Prep Rules. **Divisions offered at JAMZ All -Star/Studio Dance Nationals only. ALL STAR/STUDIO SPECIAL PERFORMANCES: SEE TIME LIMITS BELOW. DIVISION AGE PARTICIPANTS TIME LIMIT Mascot Performance Youngest Dancers Unlimited 1:30 Special Needs Performance Any age Unlimited 2:30 SPECIAL PERFORMANCE GUIDELINES No ranking or judging in this category. May perform any category/style offered, following time restrictions and category guidelines/rules. Mascot division is not offered at JAMZ Nationals. Mascots who perform in a non-mascot division will be considered a member of the team. They do count as part of the team s numerical count. Special Needs division WILL BE offered at JAMZ Nationals. Special Needs participants who perform in a non-special Needs division will be considered a member of the team. They do count as part of the team s numerical count. DIVISIONS ARE NOT GUARANTEED. JAMZ RESERVES THE RIGHT TO COMBINE/DELETE DIVISIONS BASED ON PARTICIPATION. All divisions listed are not available at every Regional Championship. For the divisions offered for each event, please see the Championship Entry Form (NOTE: there are separate registration packets for Six Flags events). Coaches will be notified of this type of division change PRIOR to competition. TO COMPETE IN AN ALL STAR/STUDIO DIVISION, TEAMS ARE REQUIRED TO: Send a copy of their completed JAMZ Roster From, along with the team registration form for Regional Championships. Send a copy of the certified USASF Rosters. Teams must provide JAMZ with an updated JAMZ Roster whenever a team change occurs (addition/drop of participants, name change, etc.) prior to any championship. Only the names listed on the JAMZ Roster will be allowed to compete at championships, including Nationals.

2014-2015 USASF Dance Divisions and Categories COMBINING and SPLITTING Divisions will be combined first by size when applicable then by gender. 1. Divisions will not be combined if a program is registered in the same category. (Example: Small Jazz and Large Jazz teams from the same program will not compete against each other. Choosing to register two Small Jazz teams from the same program will require said teams to compete against each other.) 2. Small and Large: If there are less than 3 teams in Mini, Youth, Junior, Senior or Open Divisions within the same Category, Event Producers will combine Small and Large within the Age Division only. (Example: If there are 2 teams in Small Senior Pom and 5 teams in Large Senior Pom, the Event Producer will combine into Senior Pom. The Event Producer will not combine these if it means that a program will compete against itself.) 3. Senior Coed: If there is only one team entered in any Senior division, Event Producers must combine Senior and Senior Coed. 4. Junior Coed: If there is only one team entered in any Junior division, Event Producers must combine Junior and Junior Coed. 5. Open Coed: If there is only one team entered in any Open Division within the same category, Event Producers must combine (in this order): a. Open Coed with Open Male b. Open with Open Coed c. Open with Open Male 6. Prep: Event Producers must split the Prep Category into Jazz, Pom or Hip Hop if there are at least 3 teams in one Category Division and at least 2 teams in the remaining Open category. In the Prep category a program cannot compete against itself, in this instance a mandatory split would occur. (However, programs that choose to register 2 teams in the same division category, will result in said teams competing against each other.) 7. Tiny Division and Optional Categories: Event Producers must split Tiny Divisions within the same category and the Optional Categories into Small and Large (as outlined in grid) if there are 10 or more teams in the division before the split occurs. There must be at least 3 teams in each division once the split occurs. AGE DIVISIONS 1. The Division (age) of a team is determined by the age of the oldest competitor. 2. The age of the competitor as of August 31 st, 2014 will be the age used for competition purposes throughout the 2014/15 season for all divisions. 3. Any team, from any country may enter any USASF division as long as they abide by the age restrictions of that division. CROSSOVERS 1. Dancer(s) may compete in more than one division and/or category as long as they abide by the age restrictions in all divisions in which they compete. 2. A dancer may not compete in a non-prep category and a Prep Category within the same style. DIVISION CATEGORIES 1. Event Producers may offer the Open Style Category (any style) instead of separate categories, i.e. Jazz, Pom, Hip Hop, at any age division. (Example: An event producer may offer Tiny Open Style instead of Tiny Jazz, Tiny Pom and Tiny Hip Hop.) 2. Event Producers must only divide by categories listed. They may not further split or add categories and/or divisions by style, level, skill, age or ability unless, prior written approval is received from the USASF.

2014-2015 USASF Dance GLOSSARY OF TERMS Updated 5/29/2014 Airborne (executed by Individuals, Groups or Pairs): A state in which the dancer is free of contact from a person and/or the performing surface. Airborne Hip Over Head Rotation (executed by Individuals): An action where hips rotate over the head in a tumbling skill and there is no contact with the performance surface (Example: Round Off or a Back Handspring). Airborne Skill (executed by Individuals): A skill in which the dancer is free of contact from the performance surface. (Example: Tour Jetté/Jeté or Butterfly.) Aerial Cartwheel: An airborne tumbling skill which emulates a cartwheel executed without placing hands on the ground. Axis Rotation: An action in which a dancer rotates around his/her vertical or horizontal center. Axel: A turn in which the working leg makes a circle in the air to passé as the supporting leg lifts off the ground enabling the dancer to perform a rotation in the air and then lands on the original supporting leg. Back Walkover: A non-airborne tumbling skill where the dancer reaches backward with an arched torso through an inverted position, hands make contact with the ground, then the hips rotate over the head and the torso hollows bringing the dancer to an upright position, landing one foot/leg at a time. Cartwheel: A non-airborne tumbling skill where the dancer supports the weight of the body with the arm(s) while rotating sideways through an inverted position landing on one foot at a time. Calypso [ka-lip-so]: A turning leap in which the working leg extends making a circle in the air as the supporting leg lifts off the ground enabling the dancer to perform a rotation in the air then the supporting (back) leg reaches behind the body, often in an attitude, and then lands on the original working leg. Category: Denoting the style of a performance piece or competition routine. (Example: Jazz, Pom or Hip Hop) Chassé [sha-say]: A connecting step in which one foot remains in advance of the other; meaning to chase. Coupé [koo-pay]: A position in which one foot is held lifted and close to the ankle. Also known as Coup de Pied: quickly takes the place of the other; meaning to cut or cutting. Connected/Consecutive Skills: An action in which the dancer performs skills continuously, without a step, pause or break in between. (Example: Double Pirouette or Double Toe Touch) Dance Lift (executed by Groups or Pairs): A skill in which a dancer(s) is elevated from the performance surface by one or more dancers and set down. A Dance Lift is comprised of an Executing Dancer(s) and a Supporting Dancer(s). -1-

Developpé [develop-ay]: An action in which the working leg moves through passé (bends) before extending into position; meaning to develop. Dive Roll: An airborne tumbling skill in which the dancer does a forward roll where the hands and feet are off of the performing surface simultaneously. This skill is allowed only if the dancer is in a pike position. Division: Denoting the composition of a competing group of dancers. (Example: Senior Coed, Junior and Youth) Drop: An action in which an airborne dancer lands on a body part other than his/her hand(s) or feet without first bearing weight on the hands/feet. Elevated: An action in which a dancer is moved to a higher position or place from a lower one. Executing Dancer: A dancer who performs a skill as a part of Groups or Pairs who use(s) support from another dancer(s). Fouetté [foo-eh-tay]: A turning step, usually done in a series, in which the working leg makes a circle in the air and then into passé as the dancer turns bending (plié) and rising (relevé) at each revolution; meaning to whip. Fouetté turns can also be done to the side or in second position (fouetté à la seconde). Fouetté à la Seconde: A turning step done in a series in which the working leg makes a circle in the air and extends at a 90 angle from the supporting leg remaining parallel to the ground as the dancer turns with a plié and relevé at each revolution. Front Walkover: A non-airborne tumbling skill where the dancer rotates forward with a hollow torso through an inverted position and arches up bringing the legs and hips over the head to a non-inverted position legs landing one foot/leg at a time. Glissade [glee-sod]: A connecting step that transfers weight from one foot to the other; meaning to glide. Handstand: A non-airborne, non-rotating, tumbling skill where the dancer supports his/herself vertically on his/her hands in an inverted position and the arms are extended straight by the head and ears. Headstand: A non-airborne, non-rotating, tumbling skill where the dancer supports his/herself vertically on his/her head in an inverted position and the hands are on the floor supporting the body. Hip Level: A designated height; the height of a standing dancer s hips while standing upright with straight legs. (Clarification: this is an approximate height to measure space, and is not changed by bending, inverting, etc.) Hip Over Head Rotation (executed by Individuals): An action characterized by continuous movement where a dancer s hips rotate over the head in a tumbling skill (Example: Back Walkover or Cartwheel). Hip Over Head Rotation (executed by Groups or Pairs) : An action characterized by continuous movement where the Executing Dancer s hips rotate over the head in a lift or partnering skill. Inversion: A position in which the dancer s waist and hips and feet are higher than his/her head and shoulders. -2-

Jetté/Jeté[juh-TAY]: A skill in which the dancer takes off from one foot by brushing the feet into the ground and swiftly whipping them into the position and then landing on one foot. A jetté can be executed in various directions, sizes and positions. Kip Up: An airborne, non-rotating, tumbling skill, typically performed in hip hop, where the dancer brings the body to a non-inverted (upright) position by bending the knees, thrusting the legs into the chest rolling back slightly onto the shoulders, and then kicks up. The force of the kick causes the dancer to lift and land with both feet planted on the floor. Leap: A skill in which the dancer pushes off the ground, from a plié (bend), off of one leg becoming airborne and landing on the opposite leg. (also known as grand jetté) Passé [pa-say]: A position or movement in which the working leg bends connecting the pointed foot to or near the knee of the supporting leg; meaning to pass. Passé can be executed with the hips parallel or turned out. Partnering (executed by pairs): A skill in which two dancers use support from one another. Partnering can involve both Supporting and Executing skills. Perpendicular Inversion: An inverted position in which a dancer s head, neck and shoulders are directly aligned. Pirouette [peer-o-wet]: A skill in which the dancer bends (plié) with one foot in front of the other (fourth position) and rises (relevé) to one leg making a complete rotation of the body; meaning to whirl. A pirouette can be executed in a variety of positions. Plié [plee-ay]: A preparatory and landing skill in which the dancer bends, softens his/her knees; meaning to bend. Prop: An object that can be manipulated. A glove is a part of the uniform. Prone: A position in which the front of the dancer s body is facing the ground, and the back of the dancer s body is facing up. Relevé [rell-eh-vay]: An executing skill in which the dancer lifts up to the ball of his/her feet; meaning to rise. Shoulder Roll (forward/back): A non-airborne tumbling skill where the dancer rolls with the back of the shoulder and maintains contact with the floor and the head is tilted to the side to avoid contact with the floor. Shoulder Level: A designated height; the height of a standing dancers shoulders while standing upright with straight legs. (Clarification: this is an approximate height to measure space, and is not changed by bending, inverting, etc.) Shushunova [Shush-A-nova]: A jump variation in which the dancer lifts extended legs to a toe touch or pike position and then circles them behind the body dropping the chest and landing in a prone support (push up position). Stall: A non-airborne, non rotating, tumbling skill typically performed in hip hop where the dancer halts/ stops body mid motion; often in an interesting, inverted or balance-intensive position on one or both hands for support. Also known as a freeze. Supporting Leg: The leg of a dancer that supports the weight of the body, during a skill. -3-

Supporting Dancer: A dancer who performs a skill as a part of a group or pair who supports or maintains contact with an Executing Dancer. Supine: A position in which the back of the dancer s body is facing the ground, and the front of the dancer s body is facing up. Toe Pitch (executed by groups or pairs): A Release Move in which the Executing Dancer(s) starts in an upright position with their foot in the hands of the Supporting Dancer(s) and is propelled upward. Toe Touch: A jump in which the dancer lifts the legs through a straddle rotating the hips so that the legs are rotating up toward the (upright) chest. Tour Jetté/Jete: A skill in which the dancer takes off from one leg, executes a half turn and lands on the other leg. Toss: A release where the Supporting Dancer(s) releases the Executing Dancer. The Executing Dancer is free from the performance surface when toss is initiated. Tumbling: A collection of skills that emphasize acrobatic or gymnastic ability, are executed by an individual dancer without contact, assistance or support of another dancer(s) and begin and end on the performance surface. (Clarification: tumbling skills do not have to include hip over head rotation) Unassisted Dimount (executed in Groups or Pairs): An action in which the Executing Dancer becomes free of contact from Supporting Dancer(s) and is unassisted to the performance surface. Vertical Inversion (executed by Groups or Pairs): A position in which the Executing Dancer is inverted and bears direct weight on the Supporting Dancer by a stop, stall or change in momentum. Windmill: A non-airborne, non-rotating, tumbling skill in which a dancer begins on the back, spins from his/her upper back to the chest while twirling his/her legs around his/her body in a V-shape. The leg motion gives the majority of the power, allowing the body to flip from a position on the back to a position with the chest to the ground. Working Leg: The leg of a dancer that is responsible for momentum and/or position, during a skill. -4-