Officials STARTS GUIDE FOR STARTS: STANDING START (for races longer than 400m):

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STARTS GUIDE FOR STANDING START (for races longer than 400m): STARTS: IMPORTANT INFORMATION: The start command for events up to and including the 400m is On Your Marks - Set followed by the gun or other starting apparatus being activated when all athletes are steady in the set position. The commands On Your Marks - Set are also used in the first leg of the 4x100m, 4x 200m and 4x400m Relays. For races over 400m a Standing Start must be used and the command is On your Marks followed by the gun when all athletes are steady. On your marks, walk up to the line. YOUR FEET MAY NOT MOVE AGAIN! FALSE START: The Starter should be positioned on the inside of the track so that they have full visual control over all athletes during the start procedure. CROUCH START (up to and including 400m): Second bang or double whistle indicates a false start. On your Marks Set Any athlete making a false start is disqualified. The athleteis shown a Red/Black disgonal card.

RACE GUIDE FOR THE RACE: The place order of athletes at the finish of the race is decided upon by which athlete s torso crosses the finish line first. The torso is any part of their body not including the head, neck, arms, legs, hands or feet. IMPORTANT INFORMATION: JUDGES You must concentrate on the finish. Do not speak to each other. Don t let yourself be influenced by others Be objective and impartial HAND TIMING: Stopwatch must be reliable. It must be able to take split times. It must be held the same way for the start and finish. All times shall be rounded to the next full 10th of a second. e.g., 9.45 is rounded up and recorded as 9.5 secs. Look at the clock, what time should be recorded on the result sheet? The watch is DISTANCE RACES: stopped as For races of 800m and over, a lap soon as some counting device indicating the number of part of the laps remaining is located by the finishing athlete s torso line. reached the plane of the Lap scoring sheets should be used to finishing line keep the lap times of each athlete and are handed in at the end of the event for events over 1500m. The watch is A timekeeper should be appointed to call started on the times for the lap scorers. smoke or flash Prior to the start of the races time of the gun keepers should be allocated the athletes that they will be timing. The lap board is changed when the first athlete enters the home straight. DISQUALIFICATION: Runners or walkers who jostle or obstruct another competitor impeding their progress may be disqualified from the event All track events up to and including 4x100m relays will be liable for disqualification if they run out of their lane. In events where athletes run partly in lanes such as 800m, 4x200m and 4x400m relays, athletes must stay in their lane until the break line. From this point on, athletes may leave their lanes and run in lane one. If an athlete cuts in before the 800 break line they shall be disqualification. Disqualification is only done by the Track Referee. 1500 m start 800m Breakline 1 2 3 4 5 6 7 8 400m, 800m,2000m 4X100m relay 4X200m relay 4X400m relay staggered start Track lengths of 400m is measured 300mm from inner edge of land 1 (radius of acutal tracm measurement in 36.8m radius) 200m staggered start 1 2 3 4 5 6 7 8 100m start 110m start

RELAY GUIDE FOR THE RELAY: RELAY RACES: In the takeover zone it s the position of the baton that matters as to whether it s in or out of the take-over zone, it s not the position of the body or limbs of either runner that counts. er zone take ov Athlete's have one check mark Acceleration mark Scratch mark Change zone exit Change zone entry Direction running In 4x100m, the receiving runner can begin running in preparation for the hand over. This preparatory run can begin within the acceleration zone before the take-over zone, but no farther than that. The passing of the baton must take place in the take-over zone. IMPORTANT RULES: Runners must carry the baton by hand. Passing of the baton commences when it is first touched by the receiving athlete and is completed the moment it is in the hand of only the receiving athlete.. If it s dropped, it must be picked up by the runner who dropped and it must be returned to the point where it was dropped before the runner continues in the race. It must not be thrown. A runner may leave their lane to pick the baton up, but shouldn t interfere with the other runners in doing so. After passing the baton a runner must remain in their lane and avoid impeding with the other teams. Impeding an opponent after passing the baton could get the team disqualified. X X

HURDLES GUIDE FOR HURDLES: An athlete must go over all hurdles in their lane. Athletes may be disqualified if they: Run around a hurdle. Deliberately knock a hurdle down by pushing or kicking. Trail a leg or foot below the horizontal plane of the top of the hurdle. Impede the progress of athletes in adjacent lanes. Knocks down or displaces hurdle in adjacent lane Note: The accidental knocking down of any or all hurdles does not result in disqualification (the more an athlete knocks down the slower the time). 1.18m min, 1.20m max HURDLE DISTANCES: Men, Junior Men, Youth Boys and Children Boys Distance of Race From start line to first hurdle Distance between hurdles 80m(Boys - 12&13) 12m 8m 12m 100m(Boys - 14yrs) 110m (U18, U20, 300m (U18, U20, 400m (U20, 13m 8.50m 10.50m 13.72m 9.14m 14.02m 50m 35m 40m 45m 35m 40m Women, Junior Women, Youth Girls and Children Girls Distance of Race 80m (Children to Girls 12-14) 100m (U18, U20, From start line to first hurdle Distance btwn hurdles 12m 8m 12m 13m 8.50m 10.50m 300m (U18 / U20) 50m 35m 40m 400m (U20, HURDLE HEIGHTS: 45m 35m 40m Distance from last hurdle to finish line Distance from last hurdle to finish line Place hurdle feet facing athlete. Vertical plane of bar nearest athlete coincides with edge of track marking nearest athlete. Direction of running Height Standard heights of the hurdles: 1.18m min, 1.20m max 80m H 100m H 110m H 300m H 400m H Place hurdle Men feet 1.067m 0.914m facing U20 athlete. 0.991m 0.914m Vertical plane of bar U18 nearest 0.991m 0.838m 0.838m athlete Boys coincides Height 0.762m 0.838m with edge of track marking Women nearest 0.838m 0.762m U20 athlete. 0.838m 0.762m U18 0.838m 0.762m 0.762m Girls 0.762m White hurdle line

HIGH JUMP GUIDE FOR 1cm 1cm gap between end bar and upright HIGH JUMP: ORGANISING HIGH JUMP: Check (list) names off and get starting heights Allow practice jumps at a height below the starting level Announce the starting height and subsequent lifts Measure new heights at the start of each round Each competitor gets up to three attempts at each height A jumper is eliminated after three consecutive failures Bar must never be raised by less than 2cm FAILURES: Knocking bar off, even if a landing is made before the bar falls Two-foot take off Touching ground or apparatus beyond plane of uprights before jumping Touching uprights while attempting a jump SAMPLE SCORE SHEET: Name 1.20 1.23 1.26 1.29 Best Place Bill O O XO XXX 1.26 3rd John XO XXO O XO 1.26 1st Allan O XO XXO XXO 1.26 2nd Winner is athlete with least number of attempts at last height cleared. If this does not split, athlete with least number of failures up to last height athletes cleared. John wins Etc. O = clearance, X = failure, - = pass Take measurement reading level with top of bar to read Measuring stick at centre of bar vertical. Zero on ground. Before each round check that the bar is at correct height and level Measuring stick Clearance 10cm Upright clear of landing pad to avoid bumping

LONG JUMP GUIDE FOR Metre boards are to be used by athletes up to and including Grade 11. Standard Take off Boards are used from Grade 12 up. LONG JUMP: o b w r y D A o b w r y A D D A B o b w r y B B C C Not to be used above grade 11 C C= Foul Not to be used above grade 11 Not to be used above grade 11 C= Foul C= Foul To pit To pit To pit ORGANISING THE LONG JUMP: Arrange competitors in order Allow a practice jump if there is time Specify number of jumps. (Can be any number 3 to 6) Record all jumps- in a tie, the next best jump counts and so on Pit must be raked level with takeoff board after every attempt A & D measure from front b A & D measure from front b A & D measure from front b Measure B from here Measure B from here Measure B from here take off board take off 20cm board wide 20cm wide Triple Triple jump take jump off take boardoff board Landing pit Landing pit FAILURES: Foot in front of line at take off Walking back through the pit after the jump, when the first contact with ground outside is closer to the take-off line than the closest break in the sand. (see picture) Somersaults into pit 1.22m Landing on, or touching ground outside pit and closer to take off line than the mark in the pit. SAMPLE SCORE SHEET: Name Best Place Bill 4.04 4.05 x 4.05 2 John x x - NM - Allan 4.00 4.10 3.99 4.10 1 Bob 3.85 3.92 3.73 3.92 4 X = failure, NM = no measurement, - = pass 1.22m 1.22m Measurement taken from mark in sand to take-off line. (in whole cms rounded down) Measurement taken from mark in sand to take-off line. (in whole cms rounded down) Take off line Triple jump take off board Runway 40m (min) take off board 1-3m from pit take off board 1-3m 1m from pit 1m take off board 20cm wide Runway 40m indicator (min) board 10cm wide 7m-9m min take off board indicator 1-3m board from 10cm pitwide Runway 40m (min) Distance of jump Incorrect exit Distance of jump Nearest mark to the takeoff line Incorrect exit Overbalancing marks Nearest mark to the takeoff line Correct exit 1m Overbalancing marks Measure distance perpendicular to the take-off board or extension 7m-9m min Correct exit indicator board 10cm wide Incorrect exit 7m-9m min Initial mark Landing area 2.75m min. /3m max Correct exit Land Initia Landing 2.75m m Take off line Measurement taken from mark in sand to take-off line. (in whole cms rounded down) Measure distance perpendicular to the take-off board or extension Distance of jump

TRIPLE JUMP GUIDE FOR Run up track Triple jump take off board Indicator board Landing area TRIPLE JUMP: IMPORTANT INFORMATION: Young athletes may choose which board they wish to use; eg. 7, 9, 11 or 13 metres. The chosen board may be changed during the event. Triple jump consists of a hop, step and jump in that sequence FAILURES: If the athlete does not perform the hop, step, jump sequence. If the athlete does not finish the jump phase by landing in the pit. If the athlete s foot goes over the front edge of the take-off board. If the athlete takes off with two feet. If the athlete walks back through the sand towards the take-off area, after landing. If any sort of somersault is used It is not a failure if the sleeping leg touches the ground during jump 1.22m Triple jump take off board Runway 40m (min) take off board 20cm wide Landing pit 7m-9m min TRIPLE JUMP SAMPLE SCORE SHEET: Name Best Place Bill 13.30 12.90 x 13.30 2nd John x x x NM - Allan 13.45 12.80 13.20 13.45 1st Bob 12.80 12.80 12.90 12.90 3rd X = failure, NM = no measurement, - = pass Hop Step Jump

SHOT PUT GUIDE FOR Competitors must leave from rear half of circle Reading taken on inside edge of line or stopboard ( in whole cms rounded down) 20m Tape zero at mark nearest to the circle SHOT PUT: SHOT PUT WEIGHTS: Weight Grade 7 Girls & Boys 1.00Kg Grades 8, 9, Girls and Boys 1.50Kg Grades 10, 11 Girls and Grades 10, Boys 2.00Kg Grades 12, 13, 14 Girls and Grades 11, 12 Boys 3.00Kg Girls U16, Women U18 3.00Kg Women U20 and Senior 4.00Kg Grade 14 Boys 5.00Kg Boys U16 5.00Kg Men U18 5.00Kg Men U20 6.00Kg Men Senior 7.26Kg SAMPLE SCORE SHEET: Name Round 1 Round 2 Round 3 Best Place Bill 7.17 7.24 X 7.24 1st John 6.60 6.71 6.50 6.71 3rd Allan 7.24 7.15 7.12 7.24 2nd X= Foul / - = Pass 1st and 2nd decided on second best throw Tape Tape is drawn tight through centre of circle 20m Circle diameter 2.135m ORGANISING SHOT PUT: Arrange competitors in throwing order Allow a practice throw if time permits Specify number of throws as may be any number from 3 to 6 Record all throws. In the event of a tie, next best counts and so on until there is a clear winner. 34.92% 12m "NO THROW" if shot lands on the line or outer sector IMPORTANT RULES: The shot must be put from the shoulder with one hand The shot must be close to the chin or neck at the start of the put and not drop below this point or be taken back past the shoulder The action of putting must start from a stationary position The athlete must leave the circle from the rear half of the circle, but only after the shot has landed The athlete must not touch the ground outside the circle. The top of the stop board or circle rim.

DISCUS GUIDE FOR DISCUS: DISCUS WEIGHTS: Weight Grades 7, 8, 9, Girls and Boys 500gms Grades 10, 11, 12 Girls and Grades 10, 11 Boys 750gms Grades 13, 14 Girls and Grades 12, 13 Boys 1.00Kg Girls U16 1.00Kg Women U18, U20 and Senior 1.00Kg Grade 14 Boys 1.25Kg Boys U16, U18 1.50Kg Men U20 1.75Kg Men Senior 2.00Kg SAMPLE SCORE SHEET Name Round 1 Round 2 Round 3 Best Place Bill 20.45 19.98 X 20.45 2nd John 17.28 18.51 16.80 18.51 3rd Allan X 20.60 17.89 20.60 1st X= Foul / - = pass Competitors must leave from rear half of circle Circle diameter 2.50m Tape Tape is drawn tight through centre of circle Supervise this event carefully; the discus is a dangerous implement. ORGANISING DISCUS: Arrange competitors in throwing order Allow a practice throw if time permits Specify number of throws as may be any number from 3 to 6 Record all throws. In the event of a tie, next best counts and so on until there is a clear winner IMPORTANT RULES: Measurement taken at the inside edge of circle line. 20m 20m Discus MUST ALWAYS be thrown from a safety cage. The athlete must not touch the top of the circle rim, or the ground outside the circle. The thrower must not leave the circle until the discus has landed, and only then through the rear half of the circle. Athletes may enter the circle from any direction Tape zero at mark nearest to the circle 34.92% Discus "NO THROW" if discus lands on the line or outer sector Common grip If the discus bounces off the cage and lands in the sector it will be measured unless fouled by the athlete All throws must start from a stationery position within the circle.