Oak Flats Swimming Club Team Information. (Helping you enjoy every aspect of swimming competitively as part of the OFSC Team Environment)

Similar documents
2018 CCAA. STROKE and TURN TEST

2016 LA84 Foundation Summer Swim Program Swim Coaches Packet

Deck Configuration and Jurisdiction for S&T Judges and CJ s during the CJ Role Playing:

Technical Rules for Swim Strokes and Relays

Strokes and Turns Rules

2014 CCAA STROKE and TURN TEST

Lesson Plan Main Pool Lane 4

Lesson Plan Main Pool Lane 2

EXTRACT FROM FINA RULES as detailed in the. Extracts of ASA Laws and ASA Technical Rules 2010

Swimming Glossary & Useful Information The Strokes

JUDGE OF STROKES & INSPECTOR OF TURNS - QUIZ

DuPage Swim & Dive Conference Judge Test BREASTSTROKE

2017 Marine Corps Trials Swimming Rules

CCAA Swimming Officials Test for 2016

STROKES AS DESCRIBED BY SWIMMING CANADA

2012 Swim Lessons Registration Guide

All movements of the arms shall be simultaneous and in the same horizontal plane without alternating movement.

Situations and Resolutions Stroke and Turn USA Swimming

Group Lesson Level Progression

SWIM LESSONS. Level 1 Introduction to Water Skills

TECHNICAL OFFICIALS BRIEFING

SWIMMING OFFICIALS GROUP FINA SWIMMING RULES

Judge Level 2 Course. Hints & Tips

2017 CCAA Swimming Officials Exam

SI Swimming Qualification Log for New Officials

JUDGE OF STROKES TRAINING NOTES

Swimming and Water Safety Skills Chart

MSA Swimming Rule changes October 2013

S w i m E n g l a n d L e a r n t o S w i m P r o g r a m m e. D e c e m b e r

CCSL Stroke & Turn Judge Training

LEVEL 1: ANGEL FISH SWIMMER: COACH: DATE OF ASSESSMENT:

2015 USA Swimming Rules and Regulations

Wildcat Swimming. Middle School Swim Meet Survival Guide

Level 1 Criteria. Includes 5m Distance Award

FINA SWIMMING OFFICIALS CLINICS. Presentation Overview

UNC WELLNESS GROUP SWIM LESSON DESCRIPTIONS

AQUATICS COACHING GUIDE. Teaching Aquatics Skills. Squad Training Level

Pacific Swimming Zone 2. Beginning Stroke & Turn Clinic

Swimming practical examination support materials

Swim Meet Guidelines for New Swimmers

Learn-to-Swim Level 1: Introduction to Water Skills

A Guide to Walden Creek Wahoos Swim Meets

APPENDIX C PARA-SWIMMING - IPC RULES

Learn-to-Swim Level 1: Introduction to Water Skills

PRACTICE GROUP GUIDELINES. Practice Time: 1 hour Training Breakdown: 100% Instruction Age: Swimmers new to competitive swimming; 8 years old or under


Officiating Masters Swimming

The KING S Medium Term Plan Swimming

APPENDIX B: WORLD PARA SWIMMING (WPS) RULES

Bastrop YMCA Swim League Procedures Manual

TRAVELLERS SPORTS SWIMMING COACHING MANUAL

SWIMMING 2017 GENERAL RULES

Certification Requirements Demonstrate competency in all required skills and activities, including in-water skills.

Timing 1. The hips and shoulders rotate at the end of the catch to assist in the acceleration of the stroke.

2011/2012 Winter/Session Session January 8 th June 30 th, 2012 COACH S CORNER NO.1

KNOWSLEY SCHOOL SWIMMING STAGE 3

SWIM MEET BASICS A PARENT GUIDE

2012 Fall Session September 4 th December 18 th, 2012 COACH CORNER NO.1

SWIMMING STROKE RULES. An Extraction of SwimmingSA Swimming Rules

Aquatics Eight-Week Training Plan

Back tow (head on shoulder, assisted) Jumping (up and down off bottom, 5x)

West Laurel Swim Club Swim Lesson Program

USA Swimming Situation Resolutions Starter/Deck Referee The following situations have been reviewed by the USA Swimming Officials and Rules Committee

TRAINING PROGRAM UNIT 8 JUDGE OF STROKE

Class Register / Achievement Record. Date If attended If not attended

Insurance Company: Group# or ID: Physician s Name: Physician s Phone: Address: Do you receive texts msg.? _. Name:

Stingrays Learn To Swim Sharks Saturday & Sunday

INTRODUCTION TO SWIMMING OFFICIATING. August 24, 2018

Learn to Swim - The Breaststroke

See you guys at the pool! Jocelyn

2015 JSSL Stroke and Turn Clinic

APPENDIX 1 GLOSSARY OF TERMS

TEACHING RACING STARTS SAFETY PROTOCOLS AND CHECKLIST

Aubigny Swimming Lessons Lessons

Certification - Stroke & Turn/Timer

25 YARDS DOLPHIN KICK 25 YARDS DOLPHIN KICK 25 YARDS DOLPHIN KICK

SNC and IPC Combined Rule Book. SNC and IPC Combined Rule Book

ASA AWARDS SCHEME TEST CONDITIONS

STARTER TRAINING NOTES. Adopted or Amended By Whom Date Board of Directors Adopted TSC May, 2013 Amended TSC August 2016 Amended TSC October 2016

BISAC 2016 SHB Swimmers Important Meet Information

Introduction. Coaches should leave the training with a clear understanding of the following:

LEVEL #1 WATER EXPLORATION. 2. Bounce up and down 10 times in chest deep water OR Bob to chin level, with support, 10 times

SWIMMING & DIVING EXAMINATION

OFFICIATING THE STROKES

Coaches Tips- Swimming

LONG TERM ATHLETE DEVELOPMENT TESTING

Learn to Swim Program Overview & Levels

KNOWSLEY SCHOOL SWIMMING STAGE 4

ASA LEARN TO SWIM PATHWAY (STAGES 1 10)

YMCA of Coastal Georgia Swim Team Parent Handbook

LHP Gators Swim Team Handbook

TECHNICAL RULE CHANGES

S1 / JP /J1 S2 /J2 / YF Y1 / Y2 S3 / J3/ Y3. TSC Academy N2 / JR NAT

AQUATICS COACHING GUIDE. Aquatics Rules, Protocol & Etiquette

The Swim Official. Arizona Swimming

Graydon Aquatics Program 2017

BRIEFING NOTES FOR TIMEKEEPER. Candidate Name.

SWIMMING STROKES BASIC PRINCIPLES AND COMMON ERRORS 2018 by Pete Schwenker (cell)

Week 11. Equipment. None required. Session 31. Total lengths = 64 lengths. Total distance= 1,600m

USA Swimming Stroke and Turn Clinic based on 2012 Rules and Regulations

Transcription:

Oak Flats Swimming Club Team Information (Helping you enjoy every aspect of swimming competitively as part of the OFSC Team Environment)

WHY PARTICIPATE IN SWIMMING CARNIVALS Carnivals are usually a great day or week end away where our swimmers have fun competing and cheering on friends in races. Parents/caregivers also have a good social day, getting enjoyment from watching their own children, including their friends, striving to reach their full swimming potential. The following information is designed to help guide you in what to expect at carnivals and meets. Please speak with your coach if you re not sure about any aspect of swimming competitively. Our coaches are here to help you along your swim journey!

KEEP YOUR BELONGINGS SAFE AND SECURE Meets and Carnivals usually run over a day or weekend. Nowadays, children will usually bring a mobile device or portable game to keep themselves entertained and play with others. Make sure you secure or leave any items of value (cameras, cell phones, mobile devices, jewellery or clothing) with your parent or caregiver. Do not leave any items unattended that you don t want stolen.

IT WILL BE CROWDED Be polite, stick together, do not stand around or hang on to the wall or you ll find yourself on the kicking-end of another swimmer. Diving is allowed only when and where the officials announce. Listen to your coach at all times. If you re not sure about anything, ask the question. WARM UP

TIPS MARSHALLING Watch carefully for your marshalling to event number, the board tends to jump unexpectedly. If your number has passed get moving! When your number comes up go to the marshalling table. Look and listen for instructions on where you should wait and where you should go. Pay attention to the order of how things are moving ahead of you. When the race before you leaves the blocks, you should be ready behind the blocks in your correct lane. Do not wait till you re on the blocks to put your goggles and cap on.

THE START 1. The starter will blow a long whistle climb onto the blocks and get your feet into the correct position 2. On the starter's command take your marks immediately take up a starting position with at least one foot at the front of the starting platforms. 3. When all swimmers are stationary, the starter will give the starting signal. 4. If you move before the starting signal you will be disqualified for a false start.

BUTTERFLY Your dive should be powerful and streamlined. Enter the water with distance and speed. You may glide up to 15 metres underwater with dolphin kick only.

BUTTERFLY STROKE, TURNS & FINISH In a competition, remember to touch with two hands once you hit the wall, and push off. Not doing a two hand touch will result in a disqualification. Also, do an open turn. Touch with both hands and lift one arm over your head and your other arm down through the water simultaneously and make your body follow it. Then, both your arms will meet and connect to push off the wall in a streamline position. This is the fastest way to get off a wall. Butterfly is a very tiring stroke, so be sure not to eat too much before swimming, to avoid cramps. Do not be discouraged; although this is a hard stroke for most, you are fully capable of achieving a 50 metre competitive swim with practice.

BACKSTROKE 1. At the first long whistle, jump into the water. 2. At the second long whistle, move to your starting position. 3. On the starter's command take your marks pull your body partly out of the water 4. When all swimmers are stationary, the starter will give the starting signal. 4. If you move before the starting signal you will be disqualified for a false start.

Backstroke Your start should be powerful and streamlined. Focus on speed, not distance. You may glide up to 15 metres underwater with dolphin or flutter kick. You may NOT do any double-arm pulls underwater, or when you surface.

BACKSTROKE TURNS Count your strokes from the flags at race pace. Take a big breath. Roll onto your front and take no more than ONE pull on your front. If you are too far from the wall, glide without stroking till you are close enough to flip. Flip, place your feet firmly, push off powerfully and keep your body streamlined. You may glide up to 10 meters underwater with dolphin or flutter kick. You may NOT do any double-arm pulls underwater, or when you surface.

BACKSTROKE FINISH You must finish on your back. You may tilt your head back with the last stroke or two (same stroke count as turns) to attempt to see the starting block. Use this to judge your distance to the wall so you can reach out and finish by touching the wall, not the pool deck. Rule requires a swimmer to have some part of their body still on the surface of the water and not completely submerged when they touch the wall. It can be a toe, the head, an arm something, but the swimmer cannot have their entire body under the water at the finish.

BREASTSTROKE START & STROKE 1. Use the momentum from your dive to glide in a streamlined position. 2. After the start and after each turn, the swimmer may take one arm stroke completely back to the legs during which the swimmer may be submerged. At any time prior to the first Breaststroke kick after the start and after each turn a single butterfly kick is permitted. 3. Translates as: If used, a single butterfly kick may take place before, during or after the first arm pull but must be completed before the first breaststroke leg kick. 4. For those who do not realise, there is no underwater distance restriction in breaststroke start and turns i.e. you can go as far as your underwater phase will take you, staying within the rules above.

BREASTSTROKE TURNS & FINISH 1. Touch the wall with both hands 2. Turn, to look at the other end of the pool. Place your feet on the wall. 3. After the start and after each turn, the swimmer may take one arm stroke completely back to the legs during which the swimmer may be submerged. At any time prior to the first Breaststroke kick after the start and after each turn a single butterfly kick is permitted. 4. When your hands touch the wall at the turn and at the finish one hand must not overlap the other. [Rules SW 7.6 & SW 8.4] 5. After you touch the wall on your breast you can turn any way you like so long as you leave the wall on your breast. [Rules SW 7.2 & SW 8.1]

Freestyle Your dive should be powerful and streamlined. Enter the water with distance and speed. You may glide up to 15 meters underwater with dolphin or flutter kick. You may NOT do any double-arm pulls underwater.

FRESSTYLE TURNS Take a big breath one or two strokes before you hit the wall. Swim into the wall at full race pace. Begin your flip with both arms at your hips. When your feet touch the wall, take a second to make sure you re pointing in the correct direction and you have firm footing Push off hard and streamline your body. Kick underwater for up to 15 metres. NO DOUBLE ARM PULLS.

AFTER YOUR RACE There are two options: 1. You must leave the pool as soon as possible once the Event Referee has given two short blasts on his whistle to signal the swimmers to leave the water. You should be ready to exit the pool immediately after the last swimmer of your race finishes and the Referee has signalled, or 2. If you are told the meet will be starting over the top then you should wait in the water until the next race starts, then get out immediately when instructed to do so (unless the next race is backstroke, in which case you will be asked to move to the backstroke flags and leave the water once the next event has commenced and you are instructed to do so.

IF YOU ARE DISQUALIFIED If an official tells you that you are disqualified, then you are disqualified. 1. LISTEN to why you are disqualified (and REMEMBER WHY for step 2) 2. Say thank you and immediately inform your coaches. 3. Do not argue, do not discuss, do not explain, do not reason, do not give attitude, do not grumble about unfairness, do not complain about lousy judging, do not comment on the judge s eyewear

BEFORE AND AFTER YOUR EVENT Before you proceed to Marshalling area for your event, make sure you see your coach. After every event, proceed immediately to see your coach who will speak with you about your event. Remember, if you are not sure about something, always see your coach first.

THIS GUIDE IS DESIGNED TO HELP ANSWER SOME QUESTIONS YOU MAY HAVE ABOUT SWIMMING COMPETITIVELY ALWAYS SPEAK WITH YOUR COACH IF YOU NEED HELP