The purpose of the competition is to promote a FUN, introductory competitive experience for the beginning skater.

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The annual Compete USA Competition, SkateQuest Dogwood Blossom, sponsored by the Reston Skating Academy located at 1800 Michael Faraday Ct, Reston, VA 20190 will be held at SkateQuest on Saturday, April 21 st, 2018 on the NHL regulation size rink. The purpose of the competition is to promote a FUN, introductory competitive experience for the beginning skater. The competition is open to ALL skaters who are current eligible (ER 1.00) members of either the Learn to Skate USA program and those who are full members of U.S. Figure Skating. Members of other organizations are eligible to compete but must be registered with Learn to Skate USA or a member club. There will be no more than six competitors maximum in an event and all six should receive an award. Eligibility and Test Requirements: Eligibility will be based on skill level as of closing date of entries. All Snowplow Sam and Basic Skills 1-6 skaters must skate at highest level passed or one level higher and NO official U.S. Figure Skating tests may have been passed, including Moves in the Field or individual dances. For the Pre-Free Skate, Free Skate 1-6, Test Track and Well Balanced levels, eligibility will be based only upon highest free skate test level passed (Moves in the Field test level will not determine skater s competitive level). Skaters may skate at highest level passed OR one level higher, but not both levels in the same event during the same competition. Skaters may not compete at more than one level in the same type event at the same competition. It is very important to the success of the competition that skaters are placed in the correct divisions. If, for whatever reason, the Local Organizing Committee discovers that a skater has been placed in a category that is below his/her class level, the chairman and referee will have the option to move the skater into the proper division, even if this has to be done the day of the competition. This will ensure that every event is as fair as possible to the competitors. It is an ethical violation for coaches to sandbag an event. Snowplow Sam Basic 6 Elements and/or Program with Music Pre-Free Skate Free Skate 6 Compulsory and/or Program with Music Introductory Levels Compulsory and/or Free Skate Program Well Balanced Compulsory and/or Free Skate Program Jump Challenge and Spins Challenge

All entries musts be submitted no later than March 21 st, 2018 and are limited to the first 150 applications received (if limitations on number of entries are needed). Late entries will be accepted only if the limit has not been reached and at the discretion of the organizers. Entry fees are per person, U.S. dollars. The First Event is $55 and each Additional Event is $15. NO refunds unless event is cancelled by the SkateQuest Reston Skating Academy. A valid membership number is required upon entry. ENTRY FORMS MUST BE FILLED OUT COMPLETELY with full payment. Cash, credit card, and check (payable to SkateQuest) is accepted. Mailed entries should be sent to: SkateQuest Attn: Shelley Patterson 1800 Michael Faraday Ct Reston, VA 20190 Everyone will receive an award. All events will be final rounds. Medals will be awarded to first, second, and third places. ALL other places will receive ribbons. Awards will be presented on the hour, each hour. The schedule of events will be posted on www.skatequest.com by April 9 th, 2018. Information regarding groups and skating times will be emailed to parents and coaches prior to the beginning of competition. The check-in table will open one hour before the competition begins. Skaters will not be allowed to compete until they have checked-in. Please check-in at least one hour before your competition time. Music must be on CD provided by the skater or coach to be turned in at registration. Skater or coach must bring more than one copy of music. The CD must be clearly labeled with the competitor s name and event for which the music is intended. Please read carefully prior to signing up for your event. Skaters will be assigned a flight based on their level and age.

SNOWPLOW SAM BASIC 6 ELEMENTS Format choice of the host: Each skater will perform each element when directed by a judge or referee or have the option to perform one element at a time in the order listed below (no excessive connecting steps). Referee driven format examples: all skaters perform first element before moving on to the next and so on, or each skater performs all of the required elements before moving on to the next skater. To be skated on 1/3 to 1/2 ice. No music. All elements must be skated in the order listed. Level Time Skating rules/standards March followed by a two-foot glide and dip Snowplow 1:00 max. Forward two-foot swizzles, 2-3 in a row Sam Forward snowplow stop Backward wiggles, 2-6 in a row Forward two-foot glide and dip Basic 1 1:00 max. Forward two-foot swizzles, 6-8 in a row Beginning snowplow stop on two-feet or one-foot Backward wiggles, 6-8 in a row Forward one-foot glide, either foot Basic 2 1:00 max. Scooter pushes, right and left foot, 2-3 each foot Moving snowplow stop Two-foot turn in place, forward to backward Backward two-foot swizzles, 6-8 in a row Beginning forward stroking showing correct use of blade Basic 3 1:00 max. Forward ½ swizzle pumps on a circle, either clockwise or counter clockwise, 4-6 consecutive Forward slalom Beginning backward one-foot glide, either foot Moving forward to backward two-foot turn on a circle Backward one-foot glides, right and left Basic 4 1:00 max. Forward outside edge on a circle, clockwise or counter clockwise Forward crossovers, 4-6 consecutive, both directions Beginning two-foot spin, maximum 2-4 revolutions Backward ½ swizzle pumps on a circle, one direction only Backward outside edge on a circle, clockwise or counterclockwise Backward crossovers, 4-6 consecutive, both directions Basic 5 1:00 max. Advanced two-foot spin, maximum 4-6 revolutions Forward outside three-turn, right and left Hockey stop Forward inside three-turn, right and left Basic 6 1:00 max. Bunny Hop Forward spiral on a straight line, right or left Beginning one-foot spin, 2-4 revolutions, optional free leg held position and entry T-stop, right or left

SNOWPLOW SAM BASIC 6 PROGRAM WITH MUSIC Format: The skating order of the required elements is optional. The elements are not restricted as to the number of times the element is executed or length of glides, number of revolutions, etc., unless otherwise specified. To be skated on full ice. The skater may use elements from a previous level. A 0.2 deduction will be taken for each element performed from a higher level. Bonus skills from the same level or below are allowed but will not be judged elements. Level Time Skating rules/standards March followed by a two-foot glide and dip Snowplow 1:10 max. Forward two-foot swizzles, 2-3 in a row Sam Forward snowplow stop Backward wiggles, 2-6 in a row Forward two-foot glide and dip Basic 1 1:10 max. Forward two-foot swizzles, 6-8 in a row Beginning snowplow stop on two-feet or one-foot Backward wiggles, 6-8 in a row Forward one-foot glide, either foot Basic 2 1:10 max. Scooter pushes, right and left foot, 2-3 each foot Moving snowplow stop Two-foot turn in place, forward to backward Backward two-foot swizzles, 6-8 in a row Beginning forward stroking showing correct use of blade Basic 3 1:10 max. Forward ½ swizzle pumps on a circle, either clockwise or counter clockwise, 4-6 consecutive Forward slalom Beginning backward one-foot glide, either foot Moving forward to backward two-foot turn on a circle Backward one-foot glides, right and left Basic 4 1:10 max. Forward outside edge on a circle, clockwise or counter clockwise Forward crossovers, 4-6 consecutive, both directions Beginning two-foot spin, maximum 2-4 revolutions Backward ½ swizzle pumps on a circle, one direction only Backward outside edge on a circle, clockwise or counterclockwise 1:10 max. Backward crossovers, 4-6 consecutive, both directions Basic 5 Advanced two-foot spin, maximum 4-6 revolutions Forward outside three-turn, right and left Hockey stop Forward inside three-turn, right and left Basic 6 1:10 max. Bunny Hop Forward spiral on a straight line, right or left Beginning one-foot spin, 2-4 revolutions, optional free leg held position and entry T-stop, right or left

PRE-FREE SKATE FREE SKATE 6 COMPULSORY Format: In simple program form, using a limited number of connecting steps, the skating order of the required elements is optional. To be skated on ½ ice. No music is allowed. The skater must demonstrate the required elements and may use any additional elements from previous levels. Bonus skills from the same level or below are allowed but will not be judged elements. A 0.2 deduction will be taken for each element performed from a higher level. Time: 1:15 maximum Level Time Skating rules/standards Forward inside open Mohawk from a standstill position (R to L and L to R) Two forward crossovers into a forward inside Mohawk, step down and Pre-Free Skate 1:15 max cross behind, step into one backward crossover and step to a forward inside edge, clockwise and counterclockwise One-foot upright spin, optional entry and free-foot position (minimum three revolutions Mazurka Waltz jump Forward power stroking, 4-6 consecutive strokes Free Skate 1 1:15 max. Backward outside three-turns, right and left Upright spin, entry from backward crossovers - minimum 4-6 revolutions Toe loop Half flip jump Alternating forward outside and inside spirals on a continuous axis (2 sets) Free Skate 2 1:15 max. Backward inside three-turns, right and left Beginning back spin, up to two revolutions Half Lutz Salchow jump Alternating Mohawk/crossover sequence, right to left and left to right Free Skate 3 1:15 max. Waltz three-turns, clockwise and counterclockwise Advanced back spin with free foot in crossed leg position, min 3 revs Loop jump Waltz jump/toe loop or Salchow/toe loop jump combination Forward power 3's, 2-3 consecutive sets, right or left Free Skate 4 1:15 max. Sit spin - minimum three revolutions Half loop jump Flip jump Free Skate 5 1:15 max. Backward outside three-turn, Mohawk (backward power three-turn), both directions Camel spin - minimum three revolutions Waltz jump-loop jump combination Lutz jump Forward power pulls, right and left Free Skate 6 1:15 max. Split jump or stag jump Camel, sit spin combination - minimum of four revolutions total Waltz jump, ½ loop, Salchow jump sequence Beginning Axel jump

PRE-FREE SKATE FREE SKATE 6 PROGRAM WITH MUSIC Format: The skating order of the required elements is optional. The elements are not restricted as to the number of times an element is executed, length of glides, number of revolutions, etc., unless otherwise stated. Connecting steps and transitions should be demonstrated throughout the program. To be skated on full ice. The skater must demonstrate the required elements and may use but is not required to use any additional elements from previous levels. Bonus skills from the same level or below are allowed but will not be judged elements. A 0.2 deduction will be taken for each element performed from a higher level. Time 1:40 max. Level Time Skating rules/standards Two forward crossovers into a forward inside Mohawk, step down and cross behind, step into one backward crossover and step to a forward inside edge, Pre-Free Skate 1:40 max clockwise and counterclockwise One-foot upright spin, optional entry and free-foot position (minimum three revolutions Mazurka Waltz jump Forward power stroking, 4-6 consecutive strokes Free Skate 1 1:40 max Upright spin, entry from backward crossovers - minimum 4-6 revolutions Toe loop jump Half flip jump Alternating forward outside and inside spirals on a continuous axis (2 sets) Free Skate 2 1:40 max. Beginning back spin, up to two revolutions Half Lutz Salchow jump Alternating Mohawk/crossover sequence, right to left and left to right Free Skate 3 1:40 max Advanced back spin with free foot in crossed leg position, min 3 revs Loop jump Waltz jump-toe loop or Salchow-toe loop jump combination Forward power 3's, 2-3 consecutive sets, right or left Free Skate 4 1:40 max. Sit spin - minimum three revolutions Half Loop jump Flip jump Free Skate 5 1:40 max. Backward outside three-turn, Mohawk (backward power three-turn), both directions Camel spin - minimum three revolutions Waltz-loop jump combination Lutz jump Split jump or stag jump Free Skate 6 1:40 max. Camel, sit spin combination - minimum of four revolutions total Waltz jump, ½ loop, Salchow jump sequence Beginning Axel jump

INTRODUCTORY LEVELS COMPULSORY Format: In simple program form, using a limited number of connecting steps, the skating order of the required elements is optional. To be skated on ½ ice. No music is allowed. The skater must demonstrate the required elements and may use any additional elements from previous levels. A 0.2 deduction will be taken for each element performed from a higher level. Skaters may have the option to skate one level higher in compulsories than their free skate program. Level Time Skating rules/standards Waltz jump Beginner 1:15 max. ½ jump of choice Forward two-foot or one-foot spin - minimum three revolutions (free leg position optional) Forward or backward spiral Toe loop jump High Beginner 1:15 max. Salchow jump Forward scratch spin - minimum three revolutions Forward or backward spiral INTRODUCTORY LEVELS FREE SKATE PROGRAM General event parameters: Skaters will skate to the music of their choice. Level will be determined by the highest free skate test passed. Skaters may compete at the highest level they have passed, or skate up to one level higher. Minimum number of spin revolutions are in parentheses following the spin description. Revolutions must be in position. Level Jumps Spins Step Sequences Qualifications Beginner 1:40 Maximum High Beginner 1:40 Maximum Max. 5 jump elements: Jumps with no more than one-half rotation (front to back or back to front). Max. 2 jump sequences Max. 2 of any same jump Max. 5 jump elements: Jumps with no more than one-half rotation (front to back or back to front including half-loop) Single rotation jumps: Salchow and toe loop only. Max. 2 jump combinations or sequences Max. 2 of any same type jump. Max. 2 spins: Two upright spins, no change of foot, no flying entry (Min. 3 revolutions) Max. 2 spins: Two upright spins, change of foot optional, no flying entry (Min. 3 revolutions) Connecting moves and steps should be demonstrated throughout the program Connecting moves and steps should be demonstrated throughout the program Skaters may not have passed tests higher than U.S. Figure Skating Learn to Skate USA free skating badge tests Skaters may not have passed tests higher than U.S. Figure Skating Learn to Skate USA free skating badge tests

WELL BALANCED LEVELS COMPULSORY General event parameters: Elements skated on ½ ice Elements may be performed only once No music is allowed Level Time Skating rules/standards Loop jump No-Test 1:15 max. Jump combination to include a toe loop (may not use a loop or Axel) Solo spin - sit or camel spin - minimum three revolutions Spiral sequence, must include a forward and backward spiral. Additional spirals and balance moves may be included. Toe Loop jump Pre-Preliminary 1:15 max. Jump combination: single/single (no Axel) Sit spin or camel spin - minimum three revolutions Spiral sequence with one forward spiral and one backward spiral (any edge) Lutz jump Preliminary 1:15 max. Jump combination: single/single (may include Axel) Back upright spin - minimum three revolutions Forward inside spiral

WELL BALANCED FREE SKATE PROGRAM General event parameters: Skaters may not enter both a Well Balanced Free Skate event and a Test Track Free Skate event at the same nonqualifying competition. Skaters will skate to the music of their choice. Level will be determined by the highest free skate test passed. Skaters may compete at the highest level they have passed, or skate up to one level higher. Level Time Jumps Spins Step Sequences Max 5 Jump Elements Max 2 Spins Max 1 Sequence No-Test 1:40 Maximum All single jumps allowed except for the single Axel o No single Axels, double, triple or quadruple jumps Spins may change feet and/or position Step Sequence o Must use onehalf allowed o Number of single jumps (except single Axels) is Spins may start with a flying entry the ice surface not limited provided the maximum number of jump elements allowed is not exceeded Min 3 revs. o Moves in the field and spiral Max 2 jump combinations or jump sequences o Jump combinations limited to 2 jumps except that one 3-jump combination with a maximum of 3 single jumps is allowed These spins must be of a different character (For definition see U.S. Figure Skating rule 4103 (E)) sequences are allowed but will not be counted as elements Jump sequences limited to a maximum of 3 single jumps o Jumps may be included in the step sequence Pre- Preliminary Preliminary 1:40 Maximum 1:30 +/- 10 seconds Max 5 Jump Elements All single jumps, including the single Axel, allowed o No double, triple or quadruple jumps allowed o Axel may be repeated once as a solo jump or part of a jump sequence or jump combination (maximum of 2 single Axels) o Number of single jumps is not limited provided the maximum number of jump elements allowed is not exceeded Max 2 jump combinations or jump sequences o Jump combinations limited to 2 jumps except that one 3-jump combination with a maximum of 3 single jumps is allowed Jump sequences limited to a maximum of 3 single jumps Max 5 Jump Elements 1 must be an Axel-type jump or a waltz jump* All single jumps, including the single Axel, allowed. Only 2 different double jumps may be attempted (limited to double Salchow, double toe loop and double loop) o Double flip, double Lutz, double Axel, triple and quadruple jumps not allowed o An Axel plus up to two different, allowable double jumps may be repeated once (but not more) as solo jumps or part of a jump sequence or jump combination o Number of single jumps is not limited provided the maximum number of jump elements allowed is not exceeded Max 2 jump combinations or sequences o Jump combinations limited to 2 jumps except that one three jump combination with a maximum of 2 double jumps and 1 single jump is allowed Jump sequences limited to a maximum of 3 single or double jumps Max 2 Spins Spins may change feet and/or position Spins may start with a flying entry Min 3 revs. These spins must be of a different character (For definition see U.S. Figure Skating rule 4103 (E)) Max 2 Spins Spins may change feet and/or position Spins may start with a flying entry Min 3 revs. These spins must be of a different character (For definition see U.S. Figure Skating rule 4103 (E)) Max 1 Sequence Step Sequence o Must use onehalf the ice surface o Moves in the field and spiral sequences are allowed but will not be counted as elements o Jumps may be included in the step sequence Max 1 Sequence Step Sequence o Must use onehalf the ice surface o Moves in the field and spiral sequences are allowed but will not be counted as elements o Jumps may be included in the step sequence

SPINS CHALLENGE General event parameters: Spins may be skated in any order. Connecting steps are allowed, but will not be taken into consideration in scoring. Spins may not be repeated. Only required elements may be included. All events are skated on ½ ice. Minimum number of revolutions are noted in parentheses. Level Time Skating rules / standards Beginner 1:30 max. Upright one-foot spin (3) Upright two-foot spin (3) Sit spin (3) High Beginner 1:30 max. Upright one-foot spin (3) Upright two-foot spin (3) Sit spin (3) No Test 1:30 max. Upright one-foot spin (3) Upright two-foot spin (3) Sit spin (3) Pre Preliminary 1:30 max. Upright one-foot spin (3) Upright back-scratch spin (3) Sit spin (3) Preliminary 1:30 max. Forward scratch to back scratch spin (3) Combination spin with no change of foot (4) Sit spin (3) JUMPS CHALLENGE General event parameters: Each jump may be attempted twice; the best attempt will be counted. To be skated on ½ ice Level Time Skating rules / standards Beginner 1:15 max. 1. Waltz jump (from backward crossovers) 2. ½ flip or ½ Lutz 3. Single Salchow High Beginner 1:15 max. 1. Waltz jump (from backward crossovers) 2. Single Salchow 3. Jump combination Waltz jump-toe loop No Test 1:15 max. 1. Single toe loop 2. Single loop Pre Preliminary Preliminary 1:15 max. 1:15 max. 3. Jump combination Any two ½ or single revolution jumps (no Axel) 1. Single toe loop 2. Single flip 3. Jump combination - Any two ½ or single revolution jumps (no Axel) 1. Single flip 2. Single Lutz 3. Jump combination Any single jump + single loop (may be Axel)

Name Age Sex Last First Parent/Guardian Name Last First Street Address City State Zip Email Address Phone Number Birth Date U.S. Figure Skating Number or Learn to Skate USA Number (Required) Highest Level Passed Program/Club Affiliation Coach s Name Coach Email Address Snowplow Sam Snowplow Sam Basic 1 Basic 4 Basic 1 Basic 4 Basic 2 Basic 5 Basic 2 Basic 5 Basic 3 Basic 6 Basic 3 Basic 6 Pre-Free Skate Pre-Free Skate Free Skate 1 Free Skate 4 Free Skate 1 Free Skate 4 Free Skate 2 Free Skate 5 Free Skate 2 Free Skate 5 Free Skate 3 Free Skate 6 Free Skate 3 Free Skate 6 Beginner High Beginner Beginner High Beginner No-Test Pre-Preliminary Preliminary No-Test Pre-Preliminary Preliminary Beginner Pre-Preliminary Beginner Pre-Preliminary High Beginner Preliminary High Beginner Preliminary No Test No Test First Event $ Additional Event $ Additional Event $ OVER Total Fee Enclosed $

The completed entry form, with fees, must be submitted no later than March 21 st, 2018. Make check or money order payable to SkateQuest and mail attention to Shelley Patterson at 1800 Michael Faraday Ct, Reston, VA 20190. Entries may also be submitted in person and paid with cash or credit card. For additional information, contact: Shelley Patterson at 703-709-1010 x 1105 or spatterson@skatequest.com. ENTRY FEES ARE NOT REFUNDABLE UNLESS AN EVENT IS CANCELLED. Certification of Competitor: The Competitor is eligible to enter events checked. It is agreed that the competitor and family holds SkateQuest harmless from any and all liability either during practice or the competition, and from any and all liability for damages to or loss of property. Parent/Guardian Signature Date Competitor Signature Date Instructor/Coach Signature Date Program Director Date