NJAYF JERSEY SHORE 2017 Mitey Mite Rules

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NJAYF JERSEY SHORE 2017 Mitey Mite Rules NOTE: The Mighty Mite Rules listed below supersede all other Rules MM Rules *******ALL SPECIAL 7U YEAR ONLY RULES ARE IN YELLOW********** 7U only Division Rules & 9U year old and under Division Pre-Game Book Check All participants are required to go to designated area, line up in book order / JERSEY NUMBER ORDER with helmets off so opposing coach can compare player with picture in player book. Lopsided Rule - Intentionally "Run-Up" Scores The Lopsided Rule goes into effect anytime any one team has 4 Touchdown scoring differential over their opponents. Once the score differential is reduced under 4 Touchdown the game rules come out of lopsided but, the official clock is still a running clock for the remainder of the game! *** See additional Lopsided Rule Information under Revised Rules below*** Regulation Footballs 7U and 9U will use K-2 footballs* *Or it s exact equivalent with another football manufacturer... NO RUBBER BALLS ALLOWED! Game Officials' Special Authority Game officials have the authority to eject from any game, or subsequent games, any coach for Unsportsmanlike conduct, or who in their opinion, they deem to be belittling or berating their Players, or for violating the Coaches Code of Conduct. 1

Game Clock, Time-Outs and Length of Quarters Game Clock shall be kept on the field and is official unless otherwise arranged with game Officials. Time-Outs - 3 per half, Official s Time-Outs do not count. Length of Quarters - shall be 10 minutes for all Divisions of Play, and Halftime shall be 10 minutes. 7U & 9U GAMES SHOULD NOT EXCEED 1½ HOURS. Games exceeding their allotted time may be ended by the game officials at their discretion regardless of time remaining on the clock. Time between games shall be 10 minutes, or at the discretion of the Game Officials. Mandatory Play Rule (MPR) for ALL 7u & 9U ***SLIDING SCALE FOR MANDATORY PLAYS*** 16-25 Players 12 Plays 26-30 Players 10 Plays 31-36 Players 8 Plays NOTE: All plays count INCLUDING: kick-offs, and plays where a penalty is called and accepted AS LONG AS THE PLAY IS RUN TO ITS CONCLUSION. Dead ball fouls DO NOT COUNT AS PLAYS. The Head Coach is not relieved of meeting the requirements for mandatory plays set forth in the national rule book and its description of what constitutes an acceptable play. ALL PARTICIPANTS MUST HAVE THEIR MANDATORY PLAYS COMPLETE BY THE END OF THE 3 RD QUARTER, OR THEY ARE REQUIRED TO START THE FOURTH QUARTER, AND REMAIN IN THE GAME (on Offense, Defense and Special Teams, in short, they don t come off the field) UNTIL ALL OF THEIR PLAYS HAVE BEEN COMPLETED. 2

Conference Officers and Summary Authority In any matter concerning a Conference Rule, or policy, that may be in dispute on the playing field, and during the conduct of a game; that cannot be settled between the two Head Coaches, and a Conference Officer is present, that officer may make a decision, which MUST be abided by at that time. As a member Franchise in this Conference, you do have the right to appeal that decision through normal channels, however, on the field the decision stands. In the absence of a Conference official, the decision reached by the Head Game Official shall stand. Summary Authority may be applied in all instances where quick and decisive action is needed to stop, alter, change or otherwise modify a condition that cannot be allowed to continue until a Hearing is held. This may involve a threat to the safety and well-being of a child, an obvious violation of Conference rules, or any action or incident which adversely affects the image and good name of this Conference within the community. The powers of Summary Authority include ordering a game or practice stopped, as well as to suspend on the spot, any adult or juvenile judged to be the cause of the problem. 7U/9U Division Rules With the exception of what is written here, this Division utilizes National Federation of High School & NJAYF rules. DEFENSE A. Absolutely no blitzing allowed. For the purposes of enforcement, you are considered to be blitzing anytime a tackle is made behind the line of scrimmage, from end to end, by anyone other than the five (5) down defensive linemen (NO linemen or linebacker is permitted to align anywhere over the center). 3

The Six Down Defensive Lineman must align head up to the Guards, Tackles or Ends! Example of Defensive Head UP Alignments No Shading or Gap Alignment Allowed D END C TACKLE B GUARD A CENTER A GUARD B TACKLE C END D Green = Legal Red = Prohibited Also.. B. Exactly 6 down linemen are required in any defensive set. Down linemen MUST be in a 3 or 4 Point Stance ONLY and must be head up on any opposing Guard, Tackle or End. Linebackers must be 5 yards from the line of scrimmage. C. Ball carrier has to be outside the tight end position, or over the line of scrimmage for linebackers to rush. D. PENALTIES FOR BLITZING: First Offense - 5 YARDS/WARNING; Second Offense - 5 YARDS/FIRST DOWN, Third Offense - 15 YARDS. **The Administrative Secretary must be notified of a third or subsequent offense.*** School Rules. For the full text of these rules, please refer to NJAYF Jersey Shore Conference Titles. OFFENSE Offense shall be run in accordance with National AYF and High School Federation rules. The only exception is that the line MUST have 7 men on it a Center, 2 Guards, 2 Tackles, & 2 Ends. (This is NOT NEGIOTABLE). This means no unbalanced line; Splits between the linemen shall be no more than 2yds. ALL running plays to include direct snaps and quarterback keepers must be run outside the B Gaps. (The gap to the outside shoulder of the guards) Example of legal running lanes No plays may be run inside shoulder of guards to include counters D END C TACKLE B GUARD A CENTER A GUARD B TACKLE C END D Green = Legal Red = Prohibited 4

PUNTING: ALL MITE LEVELS: THERE IS NO PUNTING ALLOWED IN THE 7U & 9U DIVISIONS: A. On Fourth Down, if a team chooses to punt the ball, the Head Coach will notify the referee he wishes to punt. B. The official will notify the defense that there is going to be a punt. The clock is stopped. C. The official will place the ball 20 YDS FROM THE THIRD DOWN SPOT and the opposing team will take possession of the ball. D. If the Offense elects to run a play on 4th down they must notify the referee of that decision. If the offense fails to make a first down the Defense will take possession from the spot of the ball. FAKE PUNTS ARE PROHIBITTED ON ANY DOWN PENALTIES FOR VIOLATIONS Franchises found in violation of these Rules, either as they appear here or as prescribed elsewhere in these NJAYF Titles and the national AYF rules; the fine shall be double the minimum and maximum as provided in the appropriate section for the violation. COACHES A. Prior to the start of all 7U games the Head Coach & any coach who will be on the field with the players will meet with the referee s to ensure the referees have a updated copy of the rules. All Head Coaches must make sure they have a copy of the Mite Division Rules in their NJAYF GAME DAY BOOK! B. Coaches who utilize in excess of 30 seconds in the huddle will be penalized for "Delay of Game Penalty." C. Coaches who fail to comply with, or are found to abuse the privilege, shall forfeit their rights to be on the field. A coach who is removed from the field SHALL NOT be replaced 5

COACHES ON THE FIELD-Two coaches per team (7U Div) and (One Coach 9U Div) are allowed on the field during play. The purpose of which is to assure that this division of play remains instructional. (7U Div) These two coaches may participate in the huddle, assist in calling the plays and arrange players. One Coach is to set up the Backfield (Backfield Coach) and One Coach is to setup the Linemen (Line Coach). However, once the players are in the SET position, neither coach may talk or interfere with the play in any manner. The Backfield Coach MUST assume a position of NOT LESS than 5 yards behind the deepest player on the field. The Line Coach must line up at the line of scrimmage, outside the Hash Mark, in front of his own team's sideline. (The 7U/9U Div) THE COACH MUST assume a position of NOT LESS than 5 yards behind the deepest player on the field. LOPSIDED RULE A. The Lopsided Rule goes into effect when the winning team assumes a 4 Touchdown differential over the losing team. During that time, the game shall be played under the provisions of this rule. All of the other provisions of the normal Lopsided Rule that are not inconsistent with this section, shall apply. B. Once the Lopsided Rule goes into effect and for as many times as may be required during the course of a game, Franchise personnel and officers shall adhere to the following procedures: C. The winning team shall request and be allowed a Game Official's Time-Out. D. The winning team MUST remove all of its starters, as well as any key, dominant players on both offense and defense. Since the 7U & 9U Divisions of Play is instructional, specializing players in one single position is inconsistent with its purposes and goals. Therefore under Lopsided play, ideally, the winning team should experience little difficulty or problem in keeping within the Rule. If there are not a sufficient number of players to replace all starters, the few that remain must be shifted around to various positions, in a concerted effort to weaken the winning team and to allow the losing team the opportunity to score with dignity. 6

E. Once the scoring differential is reduced to under 4 Touchdowns, normal play resumes with the exception of the game clock which continues as a running clock for the remainder of the game. F. Kick-Offs: after all scores the ball shall be placed on the 40 yard line to start play. KICKOFFS- There will be two kickoffs at both 7U & 9U play. A Pre-game coin toss by the official shall determine which team will take possession. One team shall kickoff to start the game. Onside Kicks are prohibited and the kicking team must have five players aligned to both sides of the kicker who must kick from the middle of the field. You may not kick from the hash. ABSOLUTELY NO ONSIDE KICKS!!!! The team that received the ball to start the game will kickoff to start the second half as stated above. After every scoring drive the ball will be placed on the possessing teams own forty yard line where live play will begin immediately. EXTRA POINT KICK & FIELD GOALS In order to maintain the productive flow of the game, there shall be NO EXTRA POINT KICKS or FIELD GOAL ATTEMPTS AT THE MITEY MITE LEVEL. (See below). NO POINTS AFTER TOUCHDOWN- When a touchdown is scored, the following will take place: 1. Six (6) points will be awarded to the scoring team. 2. No Extra Points will be attempted. NO EXTRA POINTS WILL BE RUN, PASSED OR KICKED!!! 3. The team that was scored upon will take over on offense on their own 40 yard line and begin play immediately. SCOREBOARD- To accentuate the Instructional Nature of this Division, there shall be NO SCOREBOARD kept at All. Time ONLY may be kept on the scoreboard in order to help manage the MPR sheets, but NO score shall be shown on the Scoreboard. If you have any questions, please contact: Clyde Olson NJAYF Football Commissioner Cell: 732-496-0224 or Email: clydejoe@aol.com 7