Satellite Programme. Bi-Weekly Sessions For players wanting to access the England Talent Pathway U16s (Sept 2016 intake players born 2001 and 2002)

Similar documents
Satellite Programme. Bi-weekly Sessions For players wanting to access the England Talent Pathway U14s (Sept 2016 intake players born 2003 and 2004)

Level 4 Practice Plans

Bronze Water Polo Badge Award

Water Polo Study Guide Grotthuss The Field of Play

INDIVIDUAL DEFENSIVE FOOTWORK by PATRICK HUNT National ITCP Head Coach

Basic Offensive Fundamentals

10 shoulder passes, put ball down, turn and sprint to end of court and back again. Repeat x 10, rest, repeat x 5. X X X X X X X X X X

KNOWSLEY SCHOOL SWIMMING STAGE 4

Position #1: Reception

Timing 1. The hips and shoulders rotate at the end of the catch to assist in the acceleration of the stroke.

ABC S of Basketball. Sean Juteau Physical & Health Education Helping Teacher P: E: Page 1

BASIC DEFENSIVE PRINCIPLES

New Berlin Athletic Association P.O. BOX New Berlin, WI MINIS BASKETBALL CLINICS

Stages 8,9,10 Disciplines Syllabus s. Rookie Lifeguard, Mini Water Polo, Flip & Fun (Diving), Synchronised Swimming,

Basic Fundamental Skills of Volleyball and 8-Week Training Program Common Errors Causes Corrections

Sitting. Volleyball. Skills and Systems

10U/12U PHASE II - RUNNING & JUMPING 180 JUMP WITH CHAOTIC JOG 10U/12U PHASE II - RUNNING & JUMPING 180 JUMP WITH CHAOTIC JOG

Goalkeeper Coaching Points. Compiled by: Hemant Sharma

PARENT & TOT 1. Total Enrolled: Total Pass: Water Smart message: Within Arms Reach Water Smart message: Wear a Lifejacket

Netball practical examination support materials

Lenape Valley Basketball. Coaches Clinic

Teaching Progression and the Fine Points For Contact In The Underhand Pass (Service Reception and Defense) Step 1: Catch & Throw

Level 1 Under 10 The Neptune Programme. 1 x 1 hour per week. Primary Schools Development. Club Membership Pathway. Non-Club Membership Pathway

Spring 2010 Coaching Sessions U14

Level 1 Stroke Performance Criteria

The triple threat SHOOTING

10U/12U PHASE II - AGILITY & BALANCE LADDER: TAPIOCA 10U/12U PHASE II - AGILITY & BALANCE LADDER: TAPIOCA

ORANGE BALL. CAMP 2 The Net Dominator 2018 FINAL

Regional Squad Programme Andrew Reid (National Performance Pathway Manager) Jon Rudd (National Performance Director)

ASA LEARN TO SWIM PATHWAY (STAGES 1 10)

These are some of the most important decisions to keep in mind:

# 3: Shooting. # 2: Shuttle Skate # 4: Backward Skate

Leatherhead Swimming Club David Vine Head Coach. Squad Descriptions 2015/2016

Chapter 5 Individual Offensive Skills Team Offense

Section 4 Weekly Session Training Plans

WILDCATS BASKETBALL CLUB SKILL SHEET

Synchronised Swimming. Skill Level 1

Guidelines for: St. Ignatius CYO Basketball Program

Synchronised Swimming Skill Level 2

Tier Level 3-5 Length. 6/7 weeks

Level 1 Practice Plans

Teaching Programme. These take place on Tuesday evenings at Bloxham School Pool, Bloxham.

Synchronised Swimming. Skill Level 1

Synchro Water Skills Testing

Basic Skills Overview by Age

Weekly Practice Schedule:

FOOTWORK. Footwork Drills. Jump Stops A Jump Stop should have feet at least shoulder width, head in middle of stance, nose behind toes.

Practice 9 of 12 MVP LEVEL. Values SETTING GOALS Teach the players the importance of long and short-term goals.

U12 Goalkeeping. *Goalkeepers should be able to consistently make saves from a ball struck with a medium pace using:

Acceleration Drills. CB s C oaching Education and Development

Practice 10 of 12 ALL-STAR LEVEL. Values TEAMWORK Lead the players in a discussion about teamwork. Warm-Up. Building Skills. Team Concepts.

12 Week SPRINT BEGINNER TRIATHLON TRAINING PLAN

7 Basic Skills Study Guide: (Folkstyle focus)

Instructor Worksheet

Training Centers Interactive Lesson Plan

RG Active 12 Week Super Sprint Triathlon Plan Page Week SUPER SPRINT BEGINNER TRIATHLON TRAINING PLAN

Agility Stations BASIC SKILLS 1 T TEST AGILITY TEST

PLAY ONE-ON-ONE ONLY IF THERE IS A ONE SECOND ADVANTAGE. 1vs0 curl or crossover step 1vs1 read the defence One-on-one live.

CIRCLE WRESTLING 10U/12U PHASE I - UPPER & LOWER BODY HAND WRESTLING & CIRCLE WRESTLING 10U/12U PHASE I - UPPER & LOWER BODY HAND WRESTLING &

Kari Hunt. Course KH Volleyball

CT Rush Goalkeeper. Developmental Pyramid

Footwork Basics Skills & Drills

KNOWSLEY SCHOOL SWIMMING STAGE 3

1) 5 Point Movement Ladder 5 min.

What are Some Solutions to Various Defensive Ball Screen Tactics?

Swimming practical examination support materials

Novice (7-8) Development Zone Seasonal Plan

Instructor Administration Sheets

SECTION 13 TOUGHNESS DRILLS

Mario DeSisti: Passing

IV CLINIC INTERNAZIONALE WBSC-CNA-USAP 2007

Player Development Guidelines

CHESHIRE PARKS & RECREATION DEPARTMENT BASKETBALL MANUAL

GLOBAL PREMIER SOCCER

Basketball Drills. This drill will help players develop skills for anticipating the pass. (Playing off the ball defense)

In the example to the right, the wing player waits until the dribbler crosses the foul line.

Developing Physical and Mental Capacity

Coaching Points. SAFE LANDING When landing on one leg it is important to teach the players which foot they should be landing on.

Cjb 5 with double wing screens. Cjb sob

Australian Development Camp Technical program

Level 1 Criteria. Includes 5m Distance Award

COACH'S GU ID E FOR NETSETGO. Set Session Plans 8 10 YEA RS S ET SES SIO N P LA N S

FUNDAMENTAL SKILLS CHECK LIST

Welcome to the ABGC Basketball House League

GOAL SHOOTING SHOULDER PASS COMMON FAULTS

New Berlin Athletic Association P.O. BOX New Berlin, WI BASKETBALL DRILLS

U14 10 Week Curriculum

4. Shooting The first types of shots to which youth players are introduced are:

Planning for Success. Young Gaelic Player Pathway Naomh Olaf GAA Club. Naomh Olaf GAA Club - Player Pathway 1

OFFENSIVE SKILLS FOOTBALL SKILLS-SUCCESSFUL OFFENSE TAKING A SNAP GRIPPING THE BALL QUARTERBACKS STANCE

The basic V grip. Forehand Hold

ACES Ball Mastery! 3) Sole roll Explanation Using sole of foot rolling the ball in different directions (across the body, forwards, backwards

STARTER LEVEL STARTER

International Lifesaving Federation Page 1 Water Safety Certification Guidelines 8 AND 9 YEARS STANDARD 9 AND 10 YEARS STANDARD

Developing tumbling excellence

Transcription:

Satellite Programme Bi-Weekly Sessions For players wanting to access the England Talent Pathway U16s (Sept 2016 intake players born 2001 and 2002)

Satellite Explanation What is a Satellite Session: This session is the first step from Club level onto the National Talent Pathway Selection from the Satellite sessions to move forward to the Regional Academy to represent North East at the Regional Academy Competitions Selection for the National Academy and ultimately the National Squads will take place at these Regional Academy competitions Key Objectives: To increase the performance of Sedgefield WPC athletes within the National Talent Pathway, demonstrating an increase in representation and results at Regional, National and International level Philosophy - Competition 1 Consolidate and refine sequence of basic water polo skills at competition intensity 2 Water polo and position specific physical conditioning 2 Water polo and position specific technical tactical preparation Introduce specialisation by position 2 Develop consistency in implementing basic skills and the new skills acquired in a competitive environment Increase and improve the athlete s range of skills so that, in a competitive situation, the athlete is able to solve the tactical problem using different methods 2 Increase the success rate of the skills executed in competition Increase the success rate of the basic practical tactical knowledge implemented in competition Develop and consolidate new practical tactical knowledge tailor made to the strengths of the athlete and team Improve decision-making and creative thinking abilities 1 Develop game planning Training intensity must always be high Cross Reference ASA Long Term Player Development (LTPD): 1. ASA - LTPD Part 1 U16 Train to Train 2. ASA - LTPD Part 2a: Technical Offence U16 Train to Train

Training Calendar Training at Sedgefield WPC will be conducted on alternate Fri evenings (2000-2130) Training calendar will be published on http://sedgefieldwaterpolo.com Each session will last 1.5hrs It is anticipated that Sedgefield WPC could provide a maximum of 21 sessions and 3 test sessions throughout 2017. This will reduce depending on dates for competitions, holidays and pool closures Training will be carried out in blocks. A block will consist of 6 sessions with a Test session at the end The layout of the training will follow the Tactical Coach Approach provided in the ASA Water Polo Coach Development Programme

Training Cycle A block will consist of 6 sessions with a Test session at the end. The 6 sessions in a block will break out as follows: 1. Counter Attack 2. Counter Defence 3. 6v6 Offence 4. 6v6 Defence 5. 6v5 Offence 6. 5v6 Defence 7. Test Week

Technical Skills: At this stage, greater emphasis will be placed on developing and perfecting the advanced skills. At the same time, maintenance and refinement of the basic skills, and development of the specific and positional skills is imperative. Basic and advanced skills must be perfected before an athlete can move on with the Talent Pathway pathway. Basic water polo skills: 5,6 Sliding - sideward moving Sculling Legs only travelling - eggbeater, breaststroke leg kick Jumping over feet Head up front crawl with and without ball Ball in hand swimming forwards and backwards Vertical breast stroke Spider front crawl (polo arms eggbeater legs) Water polo backstroke Stop and go with and without ball Changing directions (zig zag) with and without ball Roll over with and without ball Swim-Stop-Jump Cross Reference ASA Long Term Player Development (LTPD): 5. ASA - LTPD Part 2b: Technical Defence U16 Train to Train 6. ASA - LTPD Part 2a: Technical Offence U16 Train to Train

Advanced water polo skills: Jumping over feet and sliding (press to zone and back) 3 Jumping over feet blocking position 2/3/4 and slide back towards hole 3 Jumping over feet blocking (5v6) and slide back towards post 4 Stunting 3 Jumping over feet and attacking the ball (stealing ball from another player) Sliding with ball 5 Sliding and faking with ball (simulating a gapping defence) 4 Stealing ball and tipping left to right, right to left, left to left, and right to right 5 Blocking left arm, stroke, block with right arm 5 Square blocking vertical (arm slightly bent and elbow just in front of ear), attacking shooter with support arm doing breast stroke motion 5M free throw blocking With partner: Shadow swimming with ball - 1 player with ball partner swims alongside moving over legs Shadow swimming as offensive player picks up the ball Layout and foul - preventing offensive player from passing ball 5 T-formation - offence shoulder into chest of defence 5 Getting in front and cutting off defender on counter attack with and without ball 5 Receiving ball while polo back crawl, passer gives push passes 6 Receiving ball while polo back crawl and turning as if to shoot, passer utilises sliding and faking before passing 6 Faking and shooting, partner is in blocking position attempting to block ball (fast legs and reaction to shot) 6 Cross Reference ASA Long Term Player Development (LTPD): 3. ASA - LTPD Part 3a: Tactical Offence U16 Train to Train 4. ASA - LTPD Part 3b: Tactical Defence U16 Train to Train 5. ASA - LTPD Part 2b: Technical Defence U16 Train to Train 6. ASA - LTPD Part 2a: Technical Offence U16 Train to Train

Goal Keeper skills 5 : Basic: Ready position (static, rotation, sliding) Ready position arms out (static, rotation, sliding) Sliding Positioning for shooter Half court positioning with movement Penalty positioning with movement Sliding and defending cross shots Jumping and saving 2m shots (hands out ready position, quick hands): High shots Skip shots High bunny shots Short lob Jumping and saving: High shots Skip shots Lobs Bunny shots (high, medium, shoulder) Cross Reference ASA Long Term Player Development (LTPD): 5. ASA - LTPD Part 2b: Technical Defence U16 Train to Train

Passings Drills: Basic: 3,6 Wrist short and long Overhead throw Hand on shoulder Receiving Sliding and passing Advanced: 3,6 High passes Long passes Hard passes Push passes Tip passes Jump back Lateral movement with faking Specific: 3,4 2/3/4 with faking and movement 2/3/4 against a defence 2/3/4 against a crash defence (work on layout passing) 2/3/4 against a drop defence (work on sliding and arc passing) Press passing Wet passes into the centre forward in a press Wet passes into 2m 2/3/4 specifically (beating a defender 1-on-1) 6v5 play positional passing 6v5 play pattern passing Cross Reference ASA Long Term Player Development (LTPD): 3. ASA - LTPD Part 3a: Tactical Offence U16 Train to Train 4. ASA - LTPD Part 3b: Tactical Defence U16 Train to Train 5. ASA - LTPD Part 2b: Technical Defence U16 Train to Train 6. ASA - LTPD Part 2a: Technical Offence U16 Train to Train

Shooting Drills: Basic: 3,6 Half-court positional shooting with and without faking 2/3/4 swim in and shoot with and without faking 2/3/4 slide in and shoot with and without faking Breakaway no chaser (push shot, tip shot, sliding across net wrist shot) Advanced: 3,6 2/3/4 with blockers break down defence with passing and faking 1/5 with blockers (work on travelling and finding hole between goalkeeper and blocker) High heart rate shooting 5M free throw shooting Shooting under pressure with gap and/or block Breakaway with a chaser 2-on-1 Specific: 3,6 Power play specific shooting drills (beating multiple blocks, understanding triangles) Half-court specific shooting (shots under pressure with counter attack consequences) Penalty shots Picks and Blocks 1-on-1 driving (inside water, 5M, jump back, power turns, etc.) 3-on-2 4-on-3 Cross Reference ASA Long Term Player Development (LTPD): 3. ASA - LTPD Part 3a: Tactical Offence U16 Train to Train 4. ASA - LTPD Part 3b: Tactical Defence U16 Train to Train 5. ASA - LTPD Part 2b: Technical Defence U16 Train to Train 6. ASA - LTPD Part 2a: Technical Offence U16 Train to Train

Tactical and Game Strategy Skills: 5,6 Tactics will be based on understanding of positions Development of water polo concepts, understanding of the game at both ends of the pool, as well as counter attack become students of the game Develop area defence and understanding of spacing on offence, defence, and transition: Continue to develop the concept of team defence: Press to help Double back on most dangerous shooter Introduction of zones: 2/3/4 1/2 2/3 3-drop Any zone and gap defence Introduce combination defences: Press into a specific zone Understanding that the centre forward is the most dangerous position in the pool Continue to emphasise offensive creativity and finding open water Develop set offensive plays understanding how to isolate best offensive players Teach a systematic approach to beating zone defences Develop a 6v5 with a simple rotation teaching the concepts of finding the best shooter, finding the open water, dry passes and faking, and beating the blocker Teach a variety of penalty situations: Storming Blocking Combination L-jump Introduce counter attack and defending a counter attack

Club Level Testing: The following is the testing criteria that will be conducted every 7th week of the cycle: Note - The 400m swim will not be conducted more than once throughout the whole cycle Test 1 Fitness: Water Polo Intermittent Shuttle Test (WIST) is a water polo specific fitness test, created by Iñigo Mujika, to assess a player's ability to perform repeated high-intensity efforts interspersed with brief periods of active recovery. Test is repeated 7.5m shuttles, reducing in time, between two lane ropes with 10 sec active recovery Test 2 Explosive Strength: To test specific explosive strength (power) a 30 sec Cross Bar Jump test will be performed. For this test, the players will start from the fundamental floating position with their heads and shoulders above the water, and they will repeatedly jump out of the water and touch the cross bar of a regulationsize water polo goal, with both hands, aiming to achieve as many jumps as possible in 30 seconds Test 3 Shooting: Shooting accuracy will be assessed via the number of successfully made shots that score in the designated area of the goal. Player will sprint 10m head down Front Crawl (FC) receive ball and target area. Sprint to 5m line, kick up, and shoot. Player has 30 secs to swim back to start again. Repeat 10 times Test 4 Tread Water: Vertical 30 secs arms vertical, elbows locked, holding ball, eggbeater- high & wide knees, feet turned out Test 5 Passing Accuracy: While treading water throw ball against wall and catch when it comes back, 10 attempts, note number of successful dry catches

Regional Academy Testing: The following is the suggested entry testing criteria for a Regional Academy: To progress on the Talent Pathway players will need to be able to demonstrate the following: There will be no minimum score for consideration at entry level. 20 points is maximum score. 10 points is a suggested base line but should not be used exclusively to individuals for entry. Coaches need to use intuition if there are border line cases. Ultimately coaches have discretion to select according to their judgement of an individual s potential e.g. If individuals excel in swimming and has potential to easily pick up points on others tests. Swim:400m timed swim FC push off from side no dives, using wall to turn and push off NB. test stops on 6mins 20 secs a. 4 points time = under 5m20 secs b. 3 points time = under 5m 40 secs c. 2 points time = under 6m 00 secs d. 1 point time = under 6m20secs Tread water:vertical 30 secs arms vertical, elbows locked, holding ball, eggbeater- high & wide knees, feet turned out a. 4 points = arm pits consistently clear of water b. 3 points = armpits clear of water majority of time c. 2 points = shoulders clear + eggbeater d. 1 point = chin on water

Testing: Ball skills:30 secs In pairs passing 3m apart (goal width) a. 4 points = Dry Flat passes, elbow consistently high above ear, eggbeater, high & wide knees, feet turned out b. 3 points = Dry passes, occasionally flat, elbow occasionally high, eggbeater c. 2 points = any one of above absent d. 1 point = inconsistent, wet passes poor or no eggbeater, dropped catches (this test can be repeated with different players on different scores during sessions) Core strength (Dry land) Plank - Body straight line, head heels, forearms on the ground. Squeeze glutes and tighten abdominals. Hold position a. 4 points = 60secs + b. 3 points = 60 secs c. 2 points = 45secs d. 1 point = 30secs Press Ups: Hands level with & slightly wider than shoulder. Body in a straight line, head - heels. Chest 2 or 50mm from floor or arms bent 90 degree on descent, arms straight on ascent a. 4 points = 25+ b. 3 points = 20+ c. 2points=15+ d. 1point =10+