Northside Basketball Skills Checklist Body Movement Fundamentals Controlled running I R M M M Change of pace I R M M M

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Northside Basketball Skills Checklist Body Movement Fundamentals 8-10 10-12 12-14 14-16 16-18 Controlled running I R M M M Change of pace I R M M M Change of direction I R M M M Triple threat position I R M M M Stopping jump stops & stride stops I R M M M Footwork shuffle I R M M M Footwork drop-step I R M M M Jumping I R M M M Pivoting forward & reverse I R M M M Ball Handling Drills 8-10 10-12 12-14 14-16 16-18 Various I R M M M Maravich I R R R/M M Miscellaneous 8-10 10-12 12-14 14-16 16-18 Court terminology I R M M M Player positions / roles I R M M M Dribbling (strong and weak hands) 8-10 10-12 12-14 14-16 16-18 Fundamentals I R M M M Control dribble - stationery I R R/M M M Control dribble - moving I R R/M M M Speed dribble I R R/M M M Speed to control dribble I R R/M M M Power dribble I R R/M M M Retreat dribble I R R/M M M Change of pace / stutter / hesitation dribble I R R/M M M Crossover dribble I R R/M M M Stutter I R R/M M M Reverse (spin) dribble - I R M M Behind back dribble - I R M M Fake crossover dribble (inside / out) - I R M M Between legs dribble - I R M M Combinations - I M M Passing / Receiving 8-10 10-12 12-14 14-16 16-18 Fundamentals I R M Catching / receiving ("ten fingers") - balanced, target given work to get open, eyes on ball, I R R M M catch softly into triple threat Move to ball I R M M M Chest pass I R M M M Bounce pass I R M M M Overhead pass I R M M M Curl Pass I R M M M Baseball pass I R M M M Push pass I R M M M Feeding Post - I R M M

Pass fakes - I R M M Shooting 8-10 10-12 12-14 14-16 16-18 Form shooting R R M R/M M Set shot - R R R/M M Jump shot off pass (catch and shoot) - I R R/M M off dribble (pull up) - I R R/M M Lay-up strong hand I R M M M Lay-up weak hand - I R M M Reverse lay-up - I R M M Power lay-up - I R M M Set shot - I R M M Stride to shot - - I R M Jump shot - - I R M Foul shots I R M M M Hook shots - - I R M Catch & shoot - I R M M Dribble & shoot - I R M M Individual Offense 8-10 10-12 12-14 14-16 16-18 Triple threat position I R M M M Jab step strong side drive - I R M M Jab step crossover - I R M M Jab step shoot - I R M M Shot fake drive - I R R R/M Shot fake shoot - I R R R/M Shot fake one bounce shot - I R R R/M Drive fake and go - I R R R/M Drive fake and shoot - I R R R/M Drive fake crossover - I R R R/M Posting up technique & target hand - I R R M Turn and shoot - I R R M Post moves drop-step base - I R R M Post moves drop-step middle - I R R M Post moves - drop-step base + counter - I R R R/M Post moves - drop-step middle + counter - I R R R/M Post moves- drop-step base + hook - I R R R/M Post moves - drop-step middle + hook - I R R R/M Post moves turn-around and shoot - I R R M V-cuts Chicken Wing technique - I R M M Flash cuts - I R M M Flare cuts - I R M M Curl cuts - I R M M U cut - I R M M Backdoor - I R M M Rebounding 8-10 10-12 12-14 14-16 16-18 Stance I R M M M

Protection of ball R R M M M Positioning I R R M M Blocking out I R M M M Offensive power layup - I R M M Defensive outlet pass I R M M M Defensive power dribble out - I R M M Team Offense 8-10 10-12 12-14 14-16 16-18 Court spacing I R M M M Skip passes - - I R M Ball movement, ball reversal - I R M M Give & go - I R R/M M Motion No screens: Pass, cut & replace - R R R/M M Dribble entries - I R R/M M Post cut - - R R/M M Shallow cut - I R R/M M Receivers - - R R/M M Screening: Screen the ball & roll - - R R R/M Screen away - - R R R/M Back screens - - R R R/M Down screens - - R R R/M Cross screens - - R R R/M Up screen - - R R R/M Flare/Re screen - - R R R/M Cutting Angles: R R R/M D plays high - - R R R/M D plays low - - R R R/M D trails - - R R R/M D switch - - R R R/M Offensive alignments - I R M M Motion offense principles - - I R M Zone offense principles - - I R M Delay game - - I R M Fast break Fast break principles - I R M M 2v1 - - R M M 3v2 - - R M M 4v3 - - R M M Outlet - R R R/M M Numbered - - R R/M M Secondary - - I R M Out-Of-Bounds Plays 8-10 10-12 12-14 14-16 16-18 Offensive baseline - I R M M Defensive baseline - I R M M Offensive sideline - I R M M

Defensive sideline - I R M M Jump Ball 8-10 10-12 12-14 14-16 16-18 Positioning (offensive & defensive) I R M M M Technique I R M M M Plays - I R M M Individual Defense 8-10 10-12 12-14 14-16 16-18 Defensive stance I R R M M Use of hands I R M M M Move in stance - Maintaining position I R R/M M M Footwork shuffle I R M M M Footwork shuffle and drop-step I R R/M M M Footwork - slide, run, slide I R R/M M M Turning the dribbler - I R M M Channeling the dribbler - I R M m Man-to-man guarding the ballhandler I R R/M M M Man-to-man one pass away denial open closed - I R/M M M Man-to-man two or more passes away - I R M M Defensive triangle ("pointing pistols") - I R M M Jumping to the ball - I R M M Close out - I R M M Defending cutters - - I R M Defending screens - - I R M Defending post players - - I R M Taking the charge - - I R M Team Defense 8-10 10-12 12-14 14-16 16-18 Half-court man-to-man - I R M M Shell Drill - - R R/M M Help Defence - I R/M M M Jump to the ball - I R/M M M hedge/fake trap - I R/M M M Full-court man-to-man - I R M M Turning the dribbler - I R/M M M hedge/fake trap - I R/M M M Run and jump trap - I R/M M M Rotation principles - - I R M Zone press - - I R M Zone defense (2-1-2, 1-2-2, 1-3-1) - - I R M Fastbreak defense - Transition - I R M M Trapping - - I R M Rules 8-10 10-12 12-14 14-16 16-18 Scoring I R/M M M M Double (illegal) dribble I R/M M M M Travel I R/M M M M Backcourt violation I R/M M M M Jump ball start of game I R/M M M M Jump ball start of each half I R/M M M M

Jump ball held ball I R/M M M M Fouls hands I R/M M M M Fouls blocking I R/M M M M Fouls on shooter I R/M M M M Five fouls on a player I R/M M M M Five team fouls I R/M M M M 3 seconds in key - I R M M 5 seconds guarded - I R M M 8 seconds in backcourt - I R M M Out of bounds - Baseline Made basketball I R M M M Out of bounds - Baseline Referees ball I R M M M Free throws player positions and rules I R M M M I=Introduce - demonstrated and walked through R=Refine - skill familiar to player practiced extensively recognizable in game M=Master - skill to be mastered and near perfection