Stage 1 / Bay N2 Not My House START POSITION: Standing anywhere in the shooting area with wrists below belt. Pistol loaded and holstered. On signal engage T1-17 from within the shooting area. ROUNDS: Minimum 34 rounds - Unlimited TARGETS: 17-NRA D1 Targets SCORED HITS: Best per 2 paper PENALTIES: Per Rule Book
Stage 2 / Bay N3 Just a Swingin START POSITION: Standing in shooting box with hands relaxed at side. Pistol loaded and holstered. On signal engage T1-3, SW1-2, and PP1-2 from within the shooting area. PP1 activates SW1. PP2 activates SW2. Both targets remain visible at rest. Swingers are X-Ring targets. Scored hits in the X are -1 second each. ROUNDS: Minimum 12 rounds - Unlimited TARGETS: 3-NRA D1, 2-NRA D1 X-Ring, 2-PP SCORED HITS: Best 2 per paper, X= -1second PENALTIES: Per Rule Book.
Stage 3 / Bay N10 - Down the Hall START POSITION: Standing with Heels touching rear fault line, hands naturally relaxed at sides. Pistol loaded and holstered. On signal engage targets T1 T10 as they become visible from within the shooting area. ROUNDS: Minimum 20 rounds - Unlimited TARGETS: 10 NRA D1 SCORED HITS: Best per 2 paper PENALTIES: Per Rule Book
Stage 4 / Bay N5 It s A Maze START POSITION: Standing anywhere in the shooting area with hands relaxed at side. Pistol loaded and holstered. On signal engage T1-16 from within the shooting area. ROUNDS: Minimum 32 rounds - Unlimited TARGETS: 16-NRA D1 SCORED HITS: Best 2 per paper PENALTIES: Per Rule Book.
Stage 5 / Bay N9 Across the Box START POSITION: Standing anywhere in the shooting area, hands naturally relaxed at sides. Pistol loaded and holstered. On signal engage targets T1 T8 and PP1-2 as they become visible from within the shooting area. ROUNDS: Minimum 18 rounds - Unlimited TARGETS: 8-NRA D1, 2-PP SCORED HITS: Best per 2 paper, Steel must fall PENALTIES: Per Rule Book
Stage 6 / Bay N6 Going Away START POSITION: Standing in Box with wrists above respective shoulders. Pistol loaded and holstered. On signal engage each target with only one round each from within the shooting box. ROUNDS: 8 rounds - LIMITED TARGETS: 3-10 plates, 3-12 plates, 2-18x24 plates SCORED HITS: Steel must be hit PENALTIES: Per Rule Book
Stage 7 / Bay N8 Left and Right START POSITION: Standing in shooting box with hands relaxed at side. Pistol loaded and holstered. On signal engage T1-5, MT1-2, and PP1-3 from within the shooting boxes. PP1 activates MT1. PP3 activates MT2. Both targets disappear at rest. ROUNDS: Minimum 17 rounds - Unlimited TARGETS: 7-NRA D1, 3-PP SCORED HITS: Best 2 per paper, Steel must fall PENALTIES: Per Rule Book.
Stage 8 / BayN7 Bobbing COURSE DESIGNER: Smitty START POSITION: Standing in shooting box with hands touching marks on walls. Pistol UNLOADED and holstered. On signal engage T1-4, BT1-2, and PP1-2 from within the shooting box. PP1 activates BT1 and PP2 activates BT2. All targets remain visible at rest. ROUNDS: Minimum 14 rounds - Unlimited TARGETS: 6-NRA D1, 2-PP SCORED HITS: Best per 2 paper, steel must fall PENALTIES: Per Rule Book Place marks approximately shoulder height on the ends of the walls on either side of the opening.
Stage 9 / Bay S14 X-Factor START POSITION: Standing anywhere in the shooting area with wrists below belt. Pistol loaded and holstered. On signal engage T1-13 and PP1-2 from within the shooting area. ROUNDS: Minimum 28 rounds - Unlimited TARGETS: 13-NRA D1, 2-PP SCORED HITS: Best 2 per paper, steel must fall PENALTIES: Per Rule Book
Stage 10 / Bay S1 Accelerator COURSE DESIGNER: SCSA START POSITION: Standing in shooting box with wrists above respective shoulders. Pistol loaded and holstered. On signal engage S1-4 before engaging S5 Red Stop Plate. Repeat total of 5 Strings. Best 4 of 5 strings will be scored. Misses add 3 sec. Plates not hit before hitting the Stop plate are counted as a miss. Not hitting the Stop plate is 30 sec. Max time per string is 30 sec. ROUNDS: Minimum 25 rounds - Unlimited TARGETS: 1-10 plates, 2-12 plates, 2-18x24 plates SCORED HITS: Steel must be hit. on Stop Plate PENALTIES: Per Rule Book.
Stage 11 / Bay S13 Large and Small START POSITION: Standing in the shooting box with wrists below belt. Pistol loaded and holstered. On signal engage PP1-9 from within the shooting box. ROUNDS: Minimum 9 rounds - Unlimited TARGETS: 4-MPP, 5-PP SCORED HITS: Steel must fall PENALTIES: Per Rule Book
Stage 12 / Bay S2 Ring the Bell First START POSITION: Standing in the shooting box with all fingers touching head. Pistol loaded and holstered. On signal engage T1-6 and steel rectangle from within the shooting box. You MUST ring the bell by hitting the steel rectangle each time BEFORE engaging any paper target. ROUNDS: Minimum 18 rounds - Unlimited TARGETS: 16-NRA D1, 1-18x24 steel SCORED HITS: Best 2 per paper PENALTIES: Per Rule Book, Procedural penalty for each paper engaged without hitting the steel first.
Stage 13 / Bay S5 Delta START POSITION: Standing anywhere in the shooting area with hands relaxed at side. Pistol loaded and holstered. On signal engage T1-15, PP, MP, and Plate from within the shooting area. ROUNDS: Minimum 33 rounds - Unlimited TARGETS: 15-NRA D1, 1-PP, 1-MP, 1-Plate SCORED HITS: Best 2 per paper, Steel must fall PENALTIES: Per Rule Book.
Stage 14 / Bays S7.S8.TAC Steel and Far COURSE DESIGNER: Smitty START POSITION: Standing in shooting box with hands relaxed at side. Pistol loaded and holstered. On signal engage Plate Rack1 (6-steel), Plate Rack2 (6-steel), and T1-2 from within the shooting box. ROUNDS: Minimum 16 rounds - Unlimited TARGETS: 2-NRA D1 Paper, 12-plates SCORED HITS: Best 2 per paper, Steel must fall. PENALTIES: Per Rule Book. Plate racks set at 15-20 yards. Paper targets set at 50 yards.