Men s Masters State Championship Rules

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Hockey New South Wales Limited Men s Masters State Championship Rules Revised June 2014 www.hockeynsw.com.au/masters/mens-masters

CONTENTS 1. Application 2. Application of the Rules of Hockey and these rules 3. Managers meeting 4. Player registration 5. Composition of team 6. Uniforms 7. Failure to play, forfeit or withdrawal 8. Duration of matches 9. Alterations to draw after commencement of championship 10. Match balls 11. Admission to field of play 12. Points 13. Cards / suspensions 14. Protests and disputes 15. Semi-final matches 16. Final matches 17. Relegation matches 18. Ranking of losing semi-finalists 19. Penalty Shoot Out Competition 20. Lightning safety code 21. Medical 22. Unforseen events 23. APPENDIX 1 HA CODE OF CONDUCT 24. APPENDIX 2 HA CODE OF CONDUCT GUIDELINES OF OFFENCES AND PENALTIES Page 2 of 14

1. APPLICATION 1.1. These rules shall apply to each state championship under the control of the Men s Masters Sub-Committee unless expressly excluded or varied in a particular case. 2. APPLICATION OF THE RULES OF HOCKEY AND THESE RULES 2.1. These championship rules should be read in conjunction with: 2.1.1. the current Rules of Hockey authorised by FIH and published by HA; 2.1.2. the current Men s Masters Championships Operations Manual; and 2.1.3. Any additions and modifications specifically authorised by the Men s Masters Sub- Committee. 2.2. In any case where the Rules of Hockey and these rules appear to be in conflict, the NSWHMM rules shall prevail. 3. MANAGERS MEETING 3.1. A team manager briefing will be emailed to each manager prior to each championship 3.2. Any late changes to the Team details should be presented to the tournament director prior to the first match for that team. All player information must be supplied to the TD prior to the player participating in the championships. 3.3. Any requests for late nominations for State Selection must be presented to the Chairman of selectors prior to mid-day on the first day of the championship. 3.4. The Tournament Director may make other variations at his/her discretion. 4. PLAYER REGISTRATION 4.1. All players participating in a particular over age championship in a given year must turn that age or older during the current calendar year. 4.2. The Men s Master s Sub-Committee may consider requests from underage players to participate. All requests are to be made to the NSWHMM Secretary using the approved form at least one week prior to the championships. Approval for the use of underage players is at the discretion of the NSWHMM subcommittee. 4.3. A maximum of 18 players can be registered per team, but only 16 can play in a given match. 4.4. A player shall be registered with one team only. If an association has more than one team entered in the championship no player from one team may play any part of a match with the other team, except that a player can be moved from the association s lower team to the higher team but not the reverse. Once a player has moved to the higher team, the player is thenceforth considered part of that grade s team list, and can take no further part in the grade he was originally register at the championship in. Any player that moves between divisions will be eligible to play in the final series for that team if he has played in at least one round match prior to the final series in any division in the current championship. 4.4.1. Where 2 age divisions are playing at the same venue, a player of qualifying age may move from one age division to another. Once a player has moved to another age group, the player is thenceforth considered part of that age group s team list, and can take no further part in the age division he was originally register at the championship in. A player can only make one (1) change of team per championship. The maximum of 18 players per team list still applies. Any player that moves between divisions will be eligible to play in the Page 3 of 14

final series for that team if he has played in at least one round match for that team prior to the final series. 4.4.2. Applications to move between age divisions or from a lower to higher grade team must be made to and approved by the Tournament Director prior to any changes to team sheets being made. 4.5. All players participating must hold a current registration with their home association or NSW Masters Association and have paid the player s insurance levy for the current season. 4.6. It is the responsibility of each team manager to update the Team Details Form. In the case of extenuating circumstances, an amended Team Details Form may be submitted to the tournament director before the commencement of the first match of the tournament. 4.7. A player must play in at least one pool, or preliminary, match to be eligible to play in any semi-final, final or ranking match. 4.8. If, in a championship a player plays in any match in which they are ineligible to play, the player s team shall be deemed to have forfeited every match in which such an ineligible player has taken part. 5. COMPOSITION OF TEAM 5.1. Each association may change the composition of its team from one match to another on condition that only those players whose names appear on the Team Details Form may participate. 5.2. Prior to the start of each match at the championships, each team manager must annotate the provided team list, to show the starting line-up and indicate the reserves, and present this team list to the Technical Official at the field. 5.3. Each team is permitted to interchange any numbers of players during a match (refer to Rules of Hockey for interchange rules) provided all interchange players names appear in the team list and on the Team Details Form. No interchange shall be permitted for a suspended player. 5.4. At no time shall there be on the field more than one goalkeeper in each team. 6. UNIFORMS 6.1. Teams must play in the uniform currently registered with the Men s Masters Sub-Committee as that association s uniform. Any changes to an association s uniform must be approved by the Men s Masters Sub-Committee. 6.2. Each association team is to have an alternate playing uniform (minimum of shirts and socks) for use in the event of a clash of uniform colours. Uniform clashes will be determined by the NSWMH Sub Committee prior to the Championships. The tournament director shall have the power to direct when the team is to wear the alternate uniform if there is a dispute. 6.2.1 The team ranked lower in the previous year s championship will be directed to wear the alternative uniform 6.3. Identification numbers must be worn, as per the team list, on the back of the playing shirt. Numbers are to be a minimum of 20cm high in contrasting colour and at least secured on all corners. The number allocated to each player shall not change or be reallocated to any other player after the commencement of the championship. 6.4. The captain of each team shall wear a contrasting coloured armband, or ribbon attached to the shirt or sock. Page 4 of 14

6.5. Field players should wear, at all times during a match in which they participate, shin pads and a mouth guard unless a waiver form has completed for the championships. 6.6. Unless a team chooses to play without a goalkeeper or player with goalkeeping privileges (FIH rule 2.2), goalkeepers and substitute goalkeepers shall wear, at all times during a match in which they participate: 6.6.1. Protective equipment, including leg guards and kickers, groin and chest protectors, hand protectors, a face mask and helmet or helmet incorporating fixed full-face protection; or, if the team has chosen the option, only protective head gear. 6.6.2 An identifying shirt or smock that contrasts with the colours of both teams. 6.6.3 The headgear and hand protectors may be removed when taking a penalty stroke. 7. FAILURE TO PLAY, FORFEIT OR WITHDRAWAL 7.1. The minimum number of players required to be on the field of play for a match is seven, and any team unable to meet this requirement after 10 minutes of the scheduled starting time shall forfeit the match. 7.2. The team receiving a forfeit shall be deemed to have won the match by a score of 3-0. 7.3. If, during the course of a match, a team declines to continue the match or to take it up where it left off, this team shall be deemed to have forfeited the match and the opposing team to have won the match with the score standing at that time or by a score of 3-0 whichever is the greater having regard to goal balance. 7.4. If a team withdraws from the championship before the completion of the pool rounds (or preliminary rounds), all matches it had played up till then shall be considered as not having been played, not only by the team withdrawing but also by all the teams it had played, and pool rankings and classifications will be corrected accordingly. 7.5. Where promotion and relegation applies, a team withdrawing from a championship after the draw has been published shall be ranked in last position in the lowest division. 7.5.1 Where both teams forfeit a relegation match. The Association credited with 2nd last place will be determined by the ranking conditions as stated in the Championship Rules for Points 21.2. 8. DURATION OF MATCHES 8.1. The duration of each match shall be two periods of a minimum of 25 minutes and a maximum of 35 minutes each. There will be a five minute break at half time after which teams shall change ends for the second period of play. 8.2. There will be at least a five minute break between games. 8.3. The start and finish of each period will be indicated by an official siren/hooter. All matches shall start, and resume after the half time break, on the umpire s whistle. Each period will end on the siren/hooter. 8.4. No additional time will be added to the game for penalty strokes or for injury. Where practicable, injured players are to be removed from the field of play to allow the match to continue and, if necessary, be subject to medical advice. 8.5. Penalty corners and penalty strokes awarded prior to the conclusion of each half shall be played out. The period will end on the umpire s whistle. 8.6. Teams finishing a match must vacate the fields immediately, and the next teams should take the fields ready to commence play at the scheduled time. Page 5 of 14

8.7. If a match is interrupted (e.g. because of weather conditions), and the decision of the tournament director is that it be resumed (not necessarily on the same pitch), the score on the resumption will be that at the time the interruption took place. 8.8. If it is not possible to resume the match, and: 8.8.1. Less than half of the match has been played, a 0-0 draw will be recorded; 8.8.2. At least half of the match has been played, the score standing at the interruption will be the result of the match. 8.9. Where matches are changed / time reduced, even if there is no half time break, teams will change ends halfway through the period of the match. 9. ALTERATIONS TO DRAW AFTER COMMENCEMENT OF CHAMPIONSHIP 9.1. The tournament director may alter the draw after the commencement of the championship if: 9.1.1. A team withdraws from the championship; or 9.1.2. Ground or weather conditions prevent use of fields or impose conditions detrimental to competitive hockey or dangerous to players. 9.2. The tournament director must consult with the umpire manager and the ground manager to determine any necessary alterations to the draw. These alterations will be advised to the team managers as soon as practicable. 9.3. Alterations to the draw include reducing the duration of matches in order to fit the revised draw into the available time 10. MATCH BALLS 10.1. Two match balls, of approved standard, must be provided by each team for each match. 11. ADMISSION TO FIELD OF PLAY 11.1. No-one except the players and the umpire properly engaged in a given match may enter the field of play during the match unless invited to do so by an umpire or has obtained prior authorisation from an umpire. This rule is compulsory even in the event of injury to a player or to an umpire. 11.2. No player may be admitted to the field of play during a match unless wearing the team s approved uniform with designated shirt number. 11.3. The team manager is responsible for the proper conduct of all persons occupying the bench. Page 6 of 14

12. POINTS 12.1. The following points shall be awarded for each match: 12.1.1. 3 points for the winner; 12.1.2. 1 point to each team in the event of a draw; 12.1.3. 0 points for the loser. 12.2. Total points accumulated at the end of the series of preliminary matches shall determine the placing in pools or in divisions that are not divided into pools. If, at the conclusion of the series of preliminary matches, two or more teams have obtained the same number of points, the ranking shall be decided in the following sequence until a final ranking is established: 12.2.1. Comparison of goal difference; 12.2.2. Comparison of goals for; 12.2.3. Result(s) of the match(es) played between only those teams involved; 12.2.4. Comparison of Goals against: 12.2.5. Penalty stroke competition between the teams. 12.2.5.1 In lieu of a penalty stroke competition both captains may agree to determine the outcome of the ranking with a toss of a coin. 13. CARDS / SUSPENSIONS 13.1. A penalty points system for cards issued will operate. Cards will attract the following point penalties: 13.1.1. Green Card - 1 point 13.1.2. Yellow Card - 5 points 13.1.3. Red Card - 10 points 13.2. The tournament director shall suspend for one or more matches of the competition: 13.2.1. Any player who has accumulated 10 or more demerit points during one or more matches of the championship; 13.2.2. Any player, reserve player, or team official who has misbehaved before, during or after any match of the championship. 13.3. Following the serving of a suspension, a player s penalty points total shall revert to zero points. 13.4. The tournament director may refrain from imposing an automatic suspension in order to avoid any obvious miscarriage of justice. Where an automatic suspension is not imposed a report from the Tournament Director will be forwarded to the NSWMMH Sub Committee detailing the reasons not to impose the penalty. 13.5. Matters of serious misconduct should be reported to the NSWMMH Sub Committee. Serious Misconduct includes a second red card during a championship, fighting on or off the field, offensive language. Where a serious misconduct incident occurs the Tournament Director will automatically suspend the player for the duration of the championship and the final series. The NSWMMH Sub Committee will decide if there should be any further penalty applied. Further penalties may include banning the player from a number of future championships, cancellation of a current selection for a State Team, banning future state selections, penalties against the players association or any other appropriate penalty as dictated by the NSWMMH Sub Committee. Page 7 of 14

13.5.1 Should an incidence of serious misconduct the Tournament Director will be required to collect reports from the appropriate witnesses and forward them to the NSWMMH Sub Committee. The player will be required to submit a report and answer questions from the NSWMMH Sub Committee before any penalty greater than suspension from the Championship can be applied. Failure to address the NSWMMH Sub Committee will result in the player being banned from all future NSWMMH organised events and a report will be forwarded to AMMHC recommending that the player not be allowed to represent any other state at a National Level. 14. PROTESTS AND DISPUTES 14.1. Where a team wishes to lodge a protest over matters relating to a match the team manager must indicate intention to do so under their signature on the match report. Appeals in respect of umpiring decisions will not be entertained. 14.2. Any protests, complaints or inquiries must be lodged in writing to the tournament director within 10 minutes of the completion of the match and be accompanied by a fee of $50.00. Failure to do so will indicate no protest is registered. The tournament director will advise the outcome within two hours of the match concluding. However, any protest that requires an urgent decision to be made can be lodged with the tournament director who shall adjudicate on the matter accordingly. 14.3. In dealing with a protest or complaint, the tournament director should refer to the wording or intent of any relevant rule. A representative for each team shall be given equal opportunity to present their case. The fee will be refunded where a protest is upheld or the tournament director determines that special circumstances apply and refund is warranted. Money not refunded will be forward to the Men s Masters Sub-Committee by the tournament director. There is no appeal from a decision by the tournament director. 15. SEMI-FINAL MATCHES 15.1. If semi-finals are played in divisions with two pools, they will be: 15.1.1. The team finishing first in pool 1 shall play the team finishing second in pool 2. This will be known as the first semi-final. 15.1.2. The team finishing first in pool 2 shall play the team finishing second in pool 1. This will be known as the second semi-final. 15.1.3. In the event of a draw the result will be determined by a penalty shoot-out. 15.2. If semi-finals are played in divisions not divided into pools, they will be: 15.2.1. The team finishing first in the division will play the team finishing fourth in the division. This will be known as the first semi-final. 15.2.2. The team finishing second in the division will play the team finishing third in the division. This will be known as the second semi-final. 15.2.3. In the event of a draw in a semi-final, the team that was in a higher position in the division using rule 12.2 shall progress as the winner. Page 8 of 14

16. FINAL MATCHES 16.1. If there are no semi-finals then the top two teams will play in the final. Where the teams in any one division are divided into two pools, the top team from each pool will play in the final. 16.2. If semi-finals are played, the final shall be played between the two winners of the semi-final matches. 16.3. If at the conclusion of any final match the score is equal then the duration of the match shall be extended. After a break of three minutes, the umpires shall toss a coin with the captains and the winner shall have the choice of ends or possession of the ball to re-start the match. The extension of time shall consist of two periods of five minutes each way Golden Goal, with no break other than the change of ends. 16.4. Should no goals be scored in the extra time, a penalty stroke competition between the teams shall be conducted. 16.5. In some age divisions E.g. 63 s and the 35, the championship draw will determine the winner without a final series i.e. First Past the Post. Should 2 teams be equal in first place rule 12.2 will be used to determine an overall winner. 17. RELEGATION MATCHES 17.1. The team finishing lowest in pool 1 shall play the team finishing lowest in pool 2 to determine relegation. 17.1.1. If teams are still equal, a penalty stroke competition will determine the placing. 18. RANKING OF TEAMS 18.1. The teams playing in the grand final will be ranked 1 & 2 based on final results. All other teams will be ranked as follows: i. The total points accumulated at the conclusion of the last round of preliminary matches; ii. iii. iv. The goal difference; i.e. the difference between the number of goals awarded to a team and the number of goals conceded by that team; The goals awarded to each team. The Result(s) of the match(es) played between the two teams involved; v. The goals against each team 19. PENALTY SHOOT OUT COMPETITION Please not the variation in Time Limits relating to the different age championships. 19.1. In a shoot-out competition, five players from each team take a one-on-one shoot-out alternately against a defender from the other team as set out in this Regulation. The shoot-out competition comprises all series of shoot-outs required to determine a result. The following sets out both the playing Rules and the procedures to be followed. 19.2. Respective Team Managers nominate five players to take and one player to defend the shoot-outs from those on the Match Report except as excluded below. 19.2.1. A player nominated to defend the shoot- outs can also be nominated to take a shootout. Page 9 of 14

19.2.2. No substitutions / replacements are permitted during the shoot-out competition other than as specified below. 19.2.3. Team Managers sign the shoot-out competition form to confirm the nominations of the five players and the sequence of players to take the shoot-outs and submit the form to the Technical Officer on duty. 19.3. If the shoot-out competition takes place after the end of a match, the above procedures must be carried out promptly so that the first shoot-out can take place within five (5) minutes of the end of the match. 19.4. A player who is still serving a disciplinary suspension by the Tournament Director at the time the shoot-out competition takes place or has been excluded permanently (red card) during the match which leads to the shoot-out competition, cannot take part in that shoot-out competition. A player who has been warned (green card) or temporarily suspended (yellow card) may take part in the shout-out competition even if the period of their suspension has not been completed at the end of the match. 19.5. The Tournament Director will specify in advance the goal to be used. 19.6. The Tournament Director will specify at the pre-competition briefing meeting the method of timing shoot-outs taking account of the facilities available and the need to control time accurately. 19.7. A coin is tossed; the team which wins the toss has the choice to take or defend the first shoot-out. 19.8. All persons listed on the Match Report other than any player who has been excluded permanently (red card) during the match which leads to the shoot-out competition are permitted to enter the field of play outside the 23m area used for the shoot-out but must be at least 10 metres from the spot where the ball is placed at the start of the shoot-out. The goalkeeper / defending player of the team taking a shoot-out may be on the back-line outside the circle. A player taking or defending a shoot-out may enter the 23m area for that purpose. 19.8.1. Players taking a shoot-out and also defending the shoot-outs taken by opponents are allowed reasonable time to take off their protective equipment to take their shoot-out and subsequently to put back on their protective equipment. 19.9. Five players from each team take a shoot-out alternately against the goalkeeper / defending player of the other team making a total of 10 shoot-outs. 19.10. Taking a shoot-out: the goalkeeper / defending player starts on or behind the goal-line between the goal posts; the ball is placed on the nearest 23m line opposite the centre of the goal; an attacker stands outside the 23m area near the ball; the Umpire signals to the technical table or official on the field that the time may start; an official starts the clock which automatically issues an audible signal; the attacker and the goalkeeper / defending player may then move in any direction; 19.11. the shoot-out is completed when: 19.11.1. the time limit has elapsed since the starting signal; The Men s Masters will modify the FIH rules by varying the time limit for playing out a penalty shoot.there will be 3 different time limits showing a 2 second increase for the second and third categories. Over 35, over 40 and over 45 championships will use 8 seconds as the time limit. Over 50, over 55 and over 60 championships will use 10 seconds as the time limit Championships for 65 + age groups will use 12 seconds as the time limit 19.11.2 a goal is scored; Page 10 of 14

19.11.3 the attacker commits an offence; 19.11.4 the goalkeeper / defending player commits an unintentional offence inside or outside the circle in which case the shoot-out is re-taken by the same player against the same goalkeeper/defending player; 19.11.5 the goalkeeper / defending player commits an intentional offence inside or outside the circle, in which case a penalty stroke is awarded and taken; 19.11.6 If a penalty stroke is awarded as specified above, it can be taken and defended by any eligible player on the Match Report subject to the provisions of Article 19.2 and 19.4. 19.11.7 the ball goes out of play over the back-line, side-line or clearing the five metre dotted circle ; this includes the goalkeeper/defending player intentionally playing the ball over the backline. 19.12 The team scoring the most goals (or ahead by more goals than the other team has untaken shoot-outs available) is the winner. 19.13 A player may be suspended by a yellow or red card but not by a green card during the shootout competition. If during a shoot-out competition (including during any penalty stroke which is awarded) a player is suspended by a yellow or red card: 19.13.2 that player takes no further part in that shoot-out competition and, unless a goalkeeper / defending player, cannot be replaced; 19.13.3 the replacement for a suspended goalkeeper/defending player can only come from the five players of that team nominated to take part in the shoot-out competition: 19.13.4 the replacement goalkeeper / defending player is allowed reasonable time to put on protective equipment similar to that which the goalkeeper/defending player they are replacing was wearing; for taking their own shoot-out, this player is allowed reasonable time to take off their protective equipment to take their shoot-out and subsequently to put it on again. 19.13.5 any shoot-out due to be taken by a suspended player is forfeited; any goals scored by this player before being suspended count as a goal. 19.14 If during a shoot-out competition, a defending goalkeeper / defending player is incapacitated: that goalkeeper/defending player may be replaced by another player from among the players listed on the Match Report for that particular match, except as excluded in 19.4 or unless suspended by an Umpire during the shoot-out competition; 19.15 the replacement goalkeeper: is allowed reasonable time to put on protective equipment similar to that which the incapacitated goalkeeper / defending player was wearing; if this replacement is also nominated to take a shoot-out, this player is allowed reasonable time to take off their protective equipment to take their shoot-out and subsequently to put it on again. 19.16 If during a shoot-out competition, an attacker is incapacitated, that attacker may be replaced by another player from among the players listed on the Match Report for that particular match, except as excluded above or unless suspended by an Umpire during the shoot-out competition. 19.17 If an equal number of goals are scored after each team has taken five shoot-outs: a second series of five shoot-outs is taken with the same players, subject to the conditions specified in19.2 and 19.4; 19.17.2 the sequence in which the attackers take the shoot-outs need not be the same as in the first series; 19.17.3 the team whose player took the first shoot-out in a series defends the first shoot-out of the next series; 19.17.4 The second series is Golden Goal i.e. when one team has scored or been awarded one more goal than the opposing team after each team has taken the same number of shootouts, not necessarily being all five shoot-outs, that team is the winner. Page 11 of 14

19.17.5 If an equal number of goals are scored after a second series of five shoot-outs, additional series of shoot-outs are taken with the same players subject to the conditions specified in 19.2 and 19.4: 19.17.5.1 the sequence in which the attackers take the shoot-outs need not be the same in any subsequent : 19.17.5.2 all eligible players from each team must take a shoot-out before any one of them can take another; any shoot-out due to be taken by a suspended player is forfeited; 19.17.5.3 the team which starts each shoot-out series alternates for each series. Unless varied by this Appendix or Appendix 1, the Rules of Hockey apply during a shoot-out. 20. LIGHTNING SAFETY CODE 20.1. The Lightning Safety Code adopted by Hockey NSW applies to all Men s Masters Sub- Committee championships. 20.2. The lightning safety code is based on the 30/30 rule which calls for play to be stopped when the lightning / thunder ratio reaches 30 seconds or less. I.e. the time between when the lightning is seen and the thunder is heard is 30 seconds or less. This means that the lightning is 10 km away or closer and the next strike has a significant risk of hitting the people who have seen the lightning and heard the thunder. 20.3. Play should not commence until 30 minutes after the observance of the last lightning strike and thunder that is inside the 30 second rule. Meaning when the lightning is at a distance of 10 km or greater away. 21. MEDICAL 21.1. Sharing of towels, face washers, drink containers, face masks, mouth guard s etc. should not occur. 21.2. Should any injury which involves bleeding occur, all contaminated clothing and equipment must be replaced prior to the player being allowed to resume play. If bleeding should reoccur the above procedures must be repeated. If bleeding cannot be controlled and the wound securely covered, then the player must not continue in the game. All blood on the field surface should be washed away. 21.3. All facial piercings are to be covered. 22. UNFORSEEN EVENTS 23.1 Should circumstances arise which are not provided for in these rules, they shall be dealt with by the tournament director. Under these circumstances the Tournament Director s decisions are final. Page 12 of 14

Appendix For Discussion These have been taken from the Hockey Australia manual Please note the Penalty Shoot outs section with a time extension to match Increasing age APPENDIX 1 HA CODE OF CONDUCT As a player selected to represent Hockey Australia, State Associations or Affiliated Associations in an event that is conducted or sanctioned by Hockey Australia, State Associations or Affiliated Associations, you must meet the following requirements with regard to your behaviour. 1. Behave in a sporting manner at all times to all players, officials and spectators. 2. Don t make detrimental statements in respect of the performance of any match officials or umpires. 3. Play by the rules at all times and ensure that the game of hockey is not brought into disrepute by your actions. 4. Do not engage in inappropriate and/or physical contact with players or officials during the course of play. 5. Accept responsibility for all actions taken. Exercise reasonable care to prevent injury by ensuring that you play within the rules. Reasonable care consists of showing due diligence in abiding by the rules and adhering to the officials decisions. 6. Adhere to the Anti-Doping Policy advocated by Hockey Australia. 7. Do not bet on the outcome or on any other aspect of a hockey match or competition. 8. Do not try to achieve a contrived outcome to a match or competition, or otherwise improperly influence the outcome or any other aspect of a match or a competition. 9. Do not show unnecessary obvious dissension, displeasure or disapproval (by action or verbal abuse) towards an umpire or match official as a consequence of his or her decision or generally. 10. Abstain from the use of tobacco and the consumption of alcoholic beverages while in the playing/representative uniform. 11. Adhere to HA racial and sexual vilification policy. 12. Don t do anything which adversely affects or reflects on or discredits the game of hockey, Hockey Australia, any member State Association, or any squad, team, competition, tournament, sponsor, official supplier or licensee, including, but not limited to, any illegal act or any act of dishonesty or fraud. 13. Refrain from using obscene, offensive or insulting language and/or making obscene gestures which may insult other players, officials or spectators. The Tournament Director and/or Competition Coordinator are responsible for ensuring that the Code of Behaviour is met at all times. APPENDIX 2 HA CODE OF CONDUCT GUIDELINES OF OFFENCES AND PENALTIES LEVEL 1 The penalty for a Level 1 offence shall be an official reprimand and/or a suspension of the individual for a minimum of one match. Examples of behaviour which may result in a Level 1 penalty: - verbal abuse or hostility towards any other participant, person or any other member of the public; Page 13 of 14

- disputing / protesting, reacting in a provocative or disapproving manner in an inappropriate way toward any decision made by an umpire or official; - charging or advancing towards an umpire or technical official in an aggressive manner when appealing; - excessive appealing of an umpire s decision; - throwing a stick or ball at or near a player, umpire or official in an inappropriate and / or dangerous manner; - inappropriate and deliberate physical contact between players in the course of play; - using rude or abusive language, gestures or hand signals gestures which are considered to be obscene, offensive, or insulting; - abuse of hockey equipment or clothing, venue equipment or fixtures and fittings; - making public statements which are not fair, constructive or reasonable and involve a personal attack on another player, umpire, appointed official or administrator; - failure to attend media conferences as requested. LEVEL 2 The penalty for a Level 2 offence shall be a suspension of the individual for a minimum of two or more matches. Examples of behaviour which may result in a Level 2 penalty: - threat of assault on an umpire; - physical assault, without injury, of another player, umpire, official or spectator; - any act of violence on the field of play; - using language or gestures which seriously offends, insults, intimidates, threatens, disparages or vilifies another person on the basis of that person s race, religion, gender, colour, descent or national or ethnic origin; - recurrent breaches of Level 1 behaviour. LEVEL 3 The penalty for a Level 3 offence shall be a suspension of the individual for a minimum of five or more matches. Examples of behaviour which may result in a Level 3 penalty: - physical assault causing bodily injury to another player, umpire, official or spectator; - recurrent breaches of Level 2 behaviour. Page 14 of 14