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Program Agenda: Teeing Area Maximum Number of Clubs Golf Ball Identification Scoring in Stroke Play Play Ball as it Lies Dropping Procedures Ground Under Repair Out of Bounds Water Hazards
Teeing Ground
Rule 11. Teeing Ground Tee off within two club-lengths behind the front and outside edges of the tee-markers.
Rule 11-4b. Playing Outside Teeing Ground - Stroke Play The player incurs a two-stroke penalty and must then play from within the teeing ground. Strokes played from outside the teeing ground do not count in the player s score. The player must correct the error or be disqualified.
Maximum of 14 Clubs Rule 4-4
4-4. Maximum of 14 Clubs Count your clubs. The player must start a stipulated round with not more than 14 clubs (Rule 4-4a). Player counting clubs, 1st tee.
Identifying Ball Rule 6-5, Rule 12-2
6-5. Playing Proper Ball Put an identification mark on your ball. If you can t identify it as yours, it s lost (Rule 27).
12-2. Identifying Ball Except in a hazard, if a player has reason to believe a ball is his, he may lift the ball without penalty to identify it.
12-2. Identifying Ball Before lifting the ball, the player must announce his intention and mark the position of the ball. He may then lift the ball and identify it provided that he gives his opponent, marker or fellowcompetitor an opportunity to observe the lifting and replacement. The ball must not be cleaned beyond the extent necessary for identification when lifted under this Rule.
12-2. Identifying Ball If the player fails to comply with all or any part of this procedure, or if he lifts his ball for identification in a hazard, he incurs a penalty of one stroke. No ball-marker
12-2. Identifying Ball If the lifted ball is the player s ball he must replace it. If he fails to do so, he incurs the general penalty for a breach of Rule 12-2, but there is no additional penalty under this Rule.
Scoring in Stroke Play Rule 6-6
6-6. Scoring in Stroke Play Score cards are required for stroke play only A score card must be provided for each individual player Player responsible for each hole score Player must sign and ensure marker has signed card No alterations after card is returned to Committee Committee responsible for addition and handicap calculation
Ball Played as It Lies
Rule 13. Play the ball as it lies Don t touch the ball unless a Rule permits (Rule 18-2).
13-2. Don t Improve lie, Area of Intended Stance, Swing or Line of Play A player must not improve the position or lie of ball area of intended stance or swing line of play area in which ball is to be dropped.
Don t create or eliminate irregularities of surface. Don t remove or press down sand, soil or divots. (Rule 13-2).
13-4. Before making a stroke at a ball which is in a hazard (bunker or water hazard) the player must not: a. Test the condition of the hazard or any similar hazard, b. Touch the ground in the hazard or water in the water hazard with his hand or club, or c. Touch or move a loose impediment lying in or touching the hazard.
Relief Procedures
20. Lifting, Dropping and Placing When dropping the player must stand erect, hold the ball at shoulder height and arm s length and drop it.
Lifting, Dropping and Placing If a dropped ball strikes the player or his partner, caddie or equipment, it must be redropped without penalty (Rule 20-2a).
Water Hazards Lateral Water Hazards
26-1. Relief for Ball in Water Hazard (Marked Yellow) If a ball is in a water hazard or if it is known or virtually certain that a ball that has not been found is in a water hazard (whether the ball lies in water or not), the player may under penalty of one stroke: (a) Play a ball as nearly as possible at the spot from which the original ball was last played (see Rule 20-5); or 26-1a 25
26-1. Relief for Ball in Water Hazard (Marked Yellow) The player may under penalty of one stroke: (b) Drop a ball behind the water hazard, keeping the point at which the original ball last crossed the margin of the water hazard directly between the hole and the spot on which the ball is dropped, with no limit to how far behind the water hazard the ball may be dropped. 26-1b 26
Ball in a Lateral Water Hazard [Marked with Red Lines or Stakes] (5 options) 1. Play the ball as it lies. OR Under penalty of one stroke: 2. Play a ball under the stroke and distance procedure. 3. Drop behind the hazard keeping the point between the hole and the spot on which the ball is dropped. 2 1 3 27
26-1. Ball in Lateral Water Hazard [Marked with Red Lines or Stakes] The player may under penalty of one stroke: As additional options for a lateral water hazard, drop a ball outside the water hazard within two clublengths of and not nearer the hole than 4 4. the point where the original ball last crossed the margin of the water hazard or 28
26-1. Ball in Lateral Water Hazard [Marked with Red Lines or Stakes] 5. a point on the opposite margin of the lateral water hazard equidistant from the hole. 5 The ball may be lifted and cleaned when proceeding under this Rule. (Prohibited actions when ball is in hazard see Rule 13-4.) (Ball moving in water in a water hazard see Rule 14-6.) 4 29
Lateral Water Hazard Review [Marked with Red Lines or Stakes] (5 options) 1. Play the ball as it lies. OR Under penalty of one stroke: 2. Play a ball under the stroke and distance procedure. 3. Drop behind the hazard keeping the point between the hole and the spot on which the ball is dropped. 4. Drop 2 club-lengths from the point of entry into the hazard. 5. Drop 2 club-lengths from point on the opposite margin, equidistant from the hole. 2 5 1 4 3 30
Lateral Water Hazard Review [Marked with Red Lines or Stakes] (5 options) 1. Play the ball as it lies. OR Under penalty of one stroke: 2. Play a ball under the stroke and distance procedure. 3. Drop behind the hazard keeping the point between the hole and the spot on which the ball is dropped. 4. Drop 2 club-lengths from the point of entry into the hazard. 5. Drop 2 club-lengths from point on the opposite margin, equidistant from the hole. 2 5 1 4 3 31
Ball Lost or Out of Bounds Property Lines White Stakes / Lines, Fences
Lost or Out of Bounds If your ball may be lost outside a water hazard or out of bounds, you may play a provisional ball before you go forward to look for the original ball, provided you announce your intention to do so. That one might be out, I d better hit a provisional ball
Lost or Out of Bounds If your original ball turns out to be in a water hazard or is found outside a water hazard, you must abandon the provisional ball (Rule 27-2).
Lost or Out of Bounds If your ball is lost outside a water hazard or is out of bounds, add one penalty stroke and play the provisional ball or, if you did not play a provisional ball, replay the shot (Rule 27-1).
Player Responsibilities