Hurricanes Junior League Under 13 s Playing Conditions

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Hurricanes Junior League Under 13 s Playing Conditions Season 2017/18 19

Summary of Rules Hours of Play Sunday mornings from 9:00am 12:00pm. Age Eligibility Players must be Under 13 as at 31 st August 2017. Protective Equipment Helmet (including Wicket-Keeper when keeping up to stumps). Pads, Gloves & Protector. Ball Kookaburra Practice 142g White (supplied by CT). Boundary 45 metres maximum. Boundary is measured from the middle of the pitch Team Nine (9) players per team (on field). Innings 30 overs per team. Pitch The wicket shall be 18 metres in length OR 17.7m (from crease line to crease line). Batting Batters are to retire after 35 balls, regardless of how many runs scored (this is assuming some players will be dismissed in each innings) Retired batters can return when all others have batted, in the order they retired. Wides and No Balls do count towards ball faced (regardless if they have been scored off or not) Bowling Fielding teams are to change bowling ends after 15 overs. All players are to bowl (including wicket-keeper) eg 5 players x 4 overs, 2 players x 3 overs, 2 players x 2 overs. As per CA Youth Pace Bowling Guidelines: U/11 s Two (2) Overs Maximum Each Spell U/13 Four (4) Overs Maximum Each Spell Minimum two (2) overs are to be bowled by each player. Maximum eight (8) balls per over, except for the last over where six (6) legal deliveries must be bowled. Fielding Rotation of fielders is recommended to ensure all players experience all positions. Wicket-Keepers 2 players x 15 overs each. No fielders within ten (10) metres of the batter (except for regulation off side slips, gully and the wicket keeper) Dismissals All dismissals (see LBW rule on page 26). 20

Description The Hurricanes Under 13 competition is Stage Two (30 Overs) of Cricket Australia s Junior Formats. It is a format that looks to further develop the cricket skills of kids that are playing their second or third year of junior cricket. The emphasis here is on continuous and active participation, where all players get to bat, bowl and field in a 2-hour window. Skill Objectives Equipment is appropriate and suitable for height and ability Hit moving ball on 2 sides of field with horizontal and vertical bat shots Judge where and when runs can be scored Bowl over 18m with straight arm and within batter s reach Catch and throw > 30m Encourage bowlers to set their own field with use of outfielders and infielders Can communicate with team mates and officials Demonstrate respect for others and an understanding of team dynamics Contribute to and influence the outcome of the game Can identify and participate in cricket related fitness activities With guidance develop their own objectives for the season and communicate with team Motivates themselves and others at training and game day Develop an understanding of adequate amounts of fluid before/during/after the game Demonstrates focus at training and on game day Approaches training with a positive attitude, desire to learn and contribute to the team Listens and responds to feedback at training Time Matches will be played on Sunday Mornings from 9:00am 12:00pm. Age of Players All players shall be under the age of 13 as at the 31 st August 2017. Any team breaching this playing condition will incur a forfeiture with maximum points awarded to the opposition. Eligibility Players can play in other Cricket Tasmania competitions for underage teams during the same weekend of roster and finals matches, however, only players registered with Cricket Tasmania Premier League (CTPL) clubs are permitted to play in CTPL Grade of CTPL Under 15 and Under 17 matches. 21

Player Registration Players are required to be registered with Cricket Tasmania and clubs must upload all player information to the competition management program, MyCricket. Should a player wish to play in any Cricket Tasmania Premier League Competition, the normal CTPL player registration procedure applies. Players not registered with a club as a CTPL player can register as a CTPL player with any other club; however, once they have registered as a CTPL player with a club they will be bound to the By-Laws of the CTPL registrations, which means that they are tied to that club for one season only. Results Entering Procedures Clubs must upload their own results and player statistics into MyCricket following each match. Results entered by 11am on Monday following a match will be provided to The Mercury for publication later that week. Results Entering Procedures As per previous seasons, a round of finals matches will be played in the week following the final roster match in this competition. The match ups and venues are determined early in the week prior to this match and are based on results/ladders from all divisions in this age group. The submission of weekly results is imperative to the accuracy of finals round match ups, as well as Cricket Tasmania to provide notification of finals round matches in a timely manner. Clubs who require assistance in the entry of match results and player scores into MyCricket can contact CT s Competitions Officer, Eamonn Doherty on (03) 6282 0449 or via edoherty@crickettas.com.au. MyCricket Live Score App The MyCricket Live Score App is now available on ipad, iphone & Android Tablets/Phones. The app is designed to help any administrator score matches live and upload scorecards automatically. Friends and supporters can follow matches. It s FREE to download, easy to use for experienced or first-time scorers and it also has a DEMO MATCH feature for scorers to practice scoring. If you require assistance in using the MyCricket Live Score App, please contact Eamonn Doherty on 6282 0449 or via edoherty@crickettas.com.au Wet Weather Cancellations Cricket Tasmania, in conjunction with the clubs, may cancel any round of matches during the season if the ground has been closed by councils or a ground is unfit for play. In this instance, Cricket Tasmania will advise clubs if grounds have been closed Matches are not permitted to be played if a local council or club which manages the ground has closed the ground, or in the event both umpires deem playing conditions unsafe during the scheduled match time. 22

Number of Players in a Team The optimum team size is 9 players; however, it is understood that teams often contain additional players in community setting to cater for kids being away, ill or with clashes in commitments Minimum 7 players per team required to play the game. Maximum 11 players allocated to a team (only 9 on field). Balls & Scoresheets Association supplied Kookaburra Practice 142g White (2 Piece) balls and scorebooks are to be used. Clubs also have the option to use the MyCricket Live Scoring App. The ball used must be of a standard satisfactory to the Umpire/s. Match The match consists of one 30-over innings per team. The wicket shall be 18 metres in length OR 17.7m (from crease line to crease line). Maximum length of the boundary shall be 45 metres from the centre of the pitch. Fifteen (15) overs are to be bowled from one end, followed by a change of ends for the remaining fifteen (15) overs. The team batting second can bat their full 30 overs even if they have passed the team batting first s score. If the team elects to bat on it may declare its innings closed prior to receiving the maximum number of overs. Hours of Play Start Time Break End Time Max. Overs Per Innings 9:00am 10:25pm 10:35pm 12:00pm 30 Overs Allocation of Points Win 6 Bye 6 Tie/Washout 3 Loss 1 Forfeit Loss 0 23

Minimum Players & Impact Minimum 7 players per team required to play the game The number of players impact the player s opportunity in the game, for example; 7 player team 4 players x 5 overs, 1 player x 4 overs, 2 players x 3 overs (WK); batting retirement 35 balls 8 player team 5 players x 4 overs, 1 player x 6 overs, 2 players x 2 overs (WK), batting retirement 35 balls 9 player team - 5 players x 4 overs, 2 players x 3 overs, 2 players x 2 over (WK).; batting retirement 35 balls If 10-11 players are in the team, then rotate players on field during the innings. Only 9 can bat and bowl, however, the non-batter(s) can bowl Batting Batters are to retire after 35 balls, regardless of how many runs scored (this is assuming some players will be dismissed in each innings) Retired batters can return when all others have batted, in the order they retired. Wides and No Balls do count towards ball faced (regardless if they have been scored off or not) All batters are required to wear full protective equipment including helmets with full face protection, protector, pads, gloves etc. (thigh pads optional). The umpires shall not allow play to commence until both batters are wearing protective equipment. Bowling Fielding teams are to change bowling ends after 15 overs. All players are to bowl (including wicket-keeper) eg 5 players x 4 overs, 2 players x 3 overs, 2 players x 2 overs. Minimum two (2) overs are to be bowled by each player. Maximum eight (8) balls per over, except for the last over where six (6) legal deliveries must be bowled. As per CA Youth Pace Bowling Guidelines: U/11 s Two (2) Overs Maximum Each Spell U/13 Four (4) Overs Maximum Each Spell Wides & No-Balls Wides and No-Balls are one (1) run plus runs scored off them. Runs scored off all extras off the bat shall be credited to the batter on strike. Any ball that pitches off the synthetic surface shall be called a no-ball and batters can hit this ball and fielders must not attempt to gather the ball prior to the batter attempting to hit it. Short pitched deliveries passing over shoulder height and full tosses passing over the batter s waist height are not allowed and will be deemed a no-ball. 24

Fielding Restrictions All fielders must be at least 10 metres from the batter. This restriction does not apply to the Wicket-Keepers or regulation slip fielders (including gully). Wicket-Keepers must wear a helmet when keeping within ten (10) metres from the batter. Wicket-Keepers Two (2) players are to wicket-keep fifteen (15) overs each. Umpire Rulings Normal LBW rules apply. Reminder for an LBW decision to be adjudicated as out, the umpire must be 100% convinced that the ball pitched and hit the batter in line with the wickets, the ball is going to hit the wickets and the ball did not hit the bat prior to hitting the pad. Wicket-Keepers must wear a helmet when keeping within 10 metres from the batter. A bat-pad fielder is allowed, but it is compulsory to wear a helmet and a protector (box). The umpire must not allow play to commence until the fielder is wearing a helmet and protector and is positioned no closer than 10 metres from the batter. The interpretation of these rules shall be the responsibility of the umpires, in conjunction with the coaches of the teams. All umpires decisions are final. Match Result The result will be determined by the team scoring the most runs. CT encourages the rotation of the batting and bowling order to ensure fair participation. Teams are required to enter match results and individual player scores on MyCricket. For further information, please contact your club s MyCricket Administrator or CT s Competition Officer Eamonn Doherty on 03 6282 0449 or via edoherty@crickettas.com.au. 25