THE DAILY GOBBLER SATURDAY, SEPTEMBER 17, 2016 2 CENTS GRENVILLE FISH AND GAME CLUB HOSTS 2016 UPPER & LOWER CANADA SASS WILD BUNCH CHAMPIONSHIP The Daily Gobbler - Page
ANNOUNCEMENT Welcome to the Grenville Fish & Game Club and to the Upper and Lower Canada 2016 SASS Wild Bunch Championship hosted by the Wild Turkey Posse. We have worked hard to offer you an exciting Wild Bunch match once again this year. If there is anything that we can do to make your range visit more enjoyable, please bring it to our attention. Henry O Hare & Peter Young aka Yorkshire Bob & Legendary Lawman, Match Directors The Daily Gobbler - Page 2
AROUND TOWN RANGE MAP LEGEND A - Range A C - Clubhouse P - Parking Areas B - Range B R C P P R - Restrooms B P PAGE CONTENTS Announcement - p 2 Around Town - p 3 Acknowledgments - p 4 Information Page - p 5 Editorial - p 6 Notables - p7 Rules & Safety - p 10-13 Stages - p 14-29 Sponsors - p 30-31 Scoresheet - p 32 A The Daily Gobbler - Page 3
ACKNOWLEDGMENTS A special thanks to Ruff s Regulators from the Cornwall Handgun Club and to members of the Ottawa Valley Marauders for their help and support. And a very special thanks to Red Storm & Josephat for their range wrangling! MATCH CONCEPT AND DESIGN BY Rooster Corrigan & Tumbleweed Tom Rooster s Elixir of Life $2.00 per Bottle BOOKET AND ARTWORK BY Tumbleweed Tom The Daily Gobbler - Page 4
INFORMATION PAGE MATCH DIRECTORS Yorkshire Bob & Legendary Lawman. POSSE LEADERS Yorkshire Bob & Rooster Corrigan, Craigmont Hunter & Ruff Justice. 8 STAGES 105 Pistols Rounds 69 Rifle Rounds 33 Shotgun Rounds Stages 1, 2, 3, 4 on Range A Stages 4, 5, 6, 8 on Range B Match Start 9:30 Lunch 12:30-13:00 Presentations are following the match. The Daily Gobbler - Page 5
EDITORIAL Any complete history of the Model 1911 must start a decade or more before that legendary year, and half a world away in the Philippines. It was here in the tropical heat of those islands that US Soldiers and Marines found themselves locked in combat with fanatic local insurgents and the immediate need for an effective, large caliber defensive pistol became sorely evident. In the wake of the sinking of the battleship USS Maine in Havana harbor in February of 1898, the United States went to war with Spain. Along with an invasion of Cuba, US Navy forces engaged, routed and destroyed the Spanish fleet at Manila Bay in March 1898, in one of the most lop-sided victories in naval history. US ground forces then went ashore to overthrow the Spanish colonial government and occupy the islands. Continuing the armed resistance they had previously shown against the Spanish, the Moro tribesmen of the southern islands engaged the American forces in a long bout of guerrilla warfare that ultimately lasted nearly 15 years. Much of the combat was at close quarters, where the Moros long-bladed kris knives were used to lethal effect. At the time US troops were armed with either.30 caliber Krag or Springfield bolt-action rifles and.38 caliber double-action revolvers. While the.30 caliber rifles proved effective in stopping the attackers, the US troop s handguns demonstrated an unnerving lack of stopping power, resulting in numerous reports of Moro warriors absorbing multiple pistol bullets while they continued to hack away at the Americans. Obviously the US troops morale suffered badly in this situation. The combat pistol situation became so acute that old stocks of Model 1873 Colt revolvers in 45 caliber, many of which dated back to the Plains Indian Wars were returned to active service, where they quickly demonstrated a much better track record of stopping an attacker with one well placed shot. About this time two new armament technologies were also emerging, smokeless powder and the autoloading pistol. In 1906 the US Military, under the direction of General William Crozier of the Ordinance Department, began evaluating several pistol designs along with the suitability of a new cartridge that was designated the.45 Automatic Colt Pistol (or.45 ACP for short). As these military tests continued over the next several years, the Colt pistol began to emerge as the clear favorite. The Colt pistol that was submitted for these military tests was designed by John M. Browning. Without a doubt the most innovative and visionary firearms designer of the late 19th and early 20th centuries. The 1911 pistol was adopted by the US Military in (you guessed it) 1911. The Editor. The Daily Gobbler - Page 6
NOS A FEW NO BIRTHS FROM 1911 - Lucille Ball, Actress Vincent Price, Actor Ginger Rogers, Actress Ronald Reagan, 40th US President Jean Harlow, Actress Roy Rogers, Actor Robert Taylor, Actor Maureen O'Sullivan, Actress Lee J. Cobb, Actor Danny Kaye, Actor Phil Silvers, Comedian Tennessee Williams, Writer Nino Rota, Composer Mahalia Jackson, Singer Spike Jones, Composer Will Rogers, Actor Tennessee Williams, Playwrite Mitch Miller, Musician George Liberace, Musician A FEW NO INVENTIONS FROM 1911 - The seaplane Automobile electrical ignition system The Erector Set Popup Toaster Military Tank NO SPORTING EVENTS FROM 1911 - Ottawa Senators win the Stanley Cup Philadelphia Athletics win the World Series THE HIGH COST OF LIVING IN 1911 - Gallon of gasoline 3.2c Bread 5c Butter 41c Dozen eggs 37c A movie ticket 7c A broom 30c Colt 1911 pistol $15 An ounce of gold $20.50 The Daily Gobbler - Page 7
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RANGE SAFETY AND MATCH PROCEDURES All firearms are to be handled ONLY in the following designated areas: - Safety Areas. - Loading and Unloading tables. - At the firing line with the RO present. If you need to work on an EMPTY gun, do it in a safety area only. - Note that no ammunition is permitted in a safety areas. All SASS Wild Bunch rules apply to this match. All long guns must be carried with the muzzles up. Pay careful attention to your muzzle direction at all times. NO dry firing of your guns at the loading and unloading tables. Ammunition or magazines dropped or ejected by a shooter during the course of loading or reloading any firearm during the stage may be recovered and used. If the shooter has a Model 12 shotgun, the Timer Operator (or RO) will ask the shooter to point the shotgun safely down range and pull the trigger to demonstrate it is not cocked. If it goes click, it s a SDQ. If it goes bang! it s a MDQ. A round fired over the berm is an automatic match disqualification. The shooter is responsible for the staging of their guns. A staged gun that falls is a dropped gun and is subject to a penalty. Wait for the timer beep to start your stage. Knockdown targets must fall and swingers targets must clearly move to be counted as hits. Once a firearm is loaded it must be emptied at the line or cleared as per RO instructions. This is a no alibi match. Once a round goes downrange you are committed to completing the stage. The Daily Gobbler - Page 10
PISTOLS, MAGS AND HOLSTERS AT ALL TIMES (with the exception of being ready at the loading table or on the firing line) pistols will be carried in the holster empty, action closed, hammer down and NO magazine inserted. Pistol magazines shall be loaded with ONLY FIVE ROUNDS each. Pistol magazines may be loaded at anytime but NOT inserted in the firearm until under supervision at the loading table and in accordance with the procedure at the loading table. Holsters and magazine pouches must be of traditional or military design and made from traditional materials (canvas or leather). The holster must cover the entire length of the barrel to the ejection port. No open front speed holsters are allowed. If a holster has a flap or strap they need not be closed during competition. Magazine pouches must be worn on the opposite side of the body from the pistol. Magazine pouches must be worn vertically and may hold either one or two magazines. At least two inches of the magazine must be covered by the magazine pouch. Magazines must be of a standard length. No extended base pads on magazines are allowed. The Daily Gobbler - Page 11
LOADING AND UNLOADING SAFELY PROCEDURE AT THE LOADING - The pistol will be proven empty, closed and the hammer dropped (WTP Rule). A magazine will be Inserted in the Pistol, and the pistol re-holstered. ( Magazine not inserted, NO CALL; slide cycled, after inserting magazine is a SDQ unless corrected before leaving the shooter s hands. ) For the rifle and shotgun the Loading Table Safety Officer will ensure that the long guns are empty. The actions will then be closed and the hammers down. The magazines will then be loaded with the appropriate number of rounds. The actions will NOT be operated again until the shooter is actively shooting the stage at the firing line. PROCEDURE FOR CLEARING THE PISTOL UPON A STAGE COMPLETION - KEEP THE PISTOL POINTED DOWNRANGE! Be very aware of the muzzle direction while you do this! The RO, or designate, will say, Show Clear, instructing the shooter to drop the magazine (If still in the pistol and show the RO the pistol is empty) The RO, or designate, will then say Slide Forward, pull the trigger, holster. The trigger MUST be pulled to allow the hammer to fall unimpeded, and the pistol is then holstered... and not taken from leather again until a new magazine is inserted at the loading table. PROCEDURE AT THE UNLOADING - The pistol, which has already been cleared by the official, shall remain holstered. Loaded magazines may remain loaded in a magazine pouch on the belt. The rifle and shotgun shall be demonstrated to be empty and the actions left open. The Daily Gobbler - Page 12
SOME IMPORTANT MATCH NOTES HOW YOU CAN ENSURE THAT WE ALL ENJOY THIS MATCH - We need everyone to get involved with the efficient flow of this match. Please help by being a spotter, picking up spent brass, monitoring a loading or unloading table or keeping score. Remember this rule for being a good spotter: If you think it s a miss, it s a hit. If you know it s a miss, it s a miss. The same applies to procedural penalties. Don t guess, you must be sure to call it. Make sure to get to the loading table before your turn. Only the next 3 shooter s in line at the table please. Keep an eye on the lineup sheet which is posted near the loading table. We hope this match will be a memorable one for you, Good Luck! The Wild Turkey Posse Sherif s Department REMEMBER THAT SAFETY IS ALWAYS OUR FIRST PRIORITY. WE ARE ALL SAFETY OFFICERS. The Daily Gobbler - Page 13
START LINE Shout I hope to get through this without a boner! (Boner: Mistake) Stage 1 Procedure 10 Rifle 10 Pistol 6 Shotgun Rifle and Shotgun staged on the Left Table START POSITION Standing at the Left Table, rifle shouldered and pointed at the middle target. PROCEDURE At the beep With the rifle, triple tap each rifle target starting on the center target and then finish with a single tap on the center target. With the pistol, triple tap each pistol target starting on the center target and then finish with 1 shot on the center target. With the shotgun, sweep each shotgun target once from either direction and then repeat from the same direction. Clear your Pistol with the official. Muzzles up and go to the Unloading Table to clear the long guns. The Daily Gobbler - Page 14
s R R R P P P s s Stage 1 Range A The Daily Gobbler - Page 15
START LINE This stage is Duck Soup! (Duck Soup: Something easy) 5 Shotgun 9 Rifle 15 Pistol NOTE: Only load 3 shotgun rounds to start stage! Rifle staged on the Center Table. Shotgun staged on the Left Table START POSITION Standing at the Left Table, your hands touching your hat. PROCEDURE At the beep Engage the 3 Shotgun Targets with I shot each in any order, then move to the Right Table and load 2 rounds and shoot the 2 shotgun targets once each in any order. Leave your shotgun on the Horse. Move to the Center Table and with the rifle triple tap each White Target only from the left. Take your rifle to the hay-bale and safely stage it. With the Pistol engage the Targets with 1 shot on P1, 2 shots on P2, 3 shots on P3, 4 shots on P4 and 5 shots on P5, in that order. Clear your Pistol with the official. Muzzles up and go to the Unloading Table to clear the long guns. Stage 2 Procedure The Daily Gobbler - Page 16
s s s Stage 2 Range A 1 2 3 4 5 s s The Daily Gobbler - Page 17
START LINE Okay, we re clear of motorized freckles! (Motorized freckles: Insects) 10 Rifle 20 Pistol 4 Shotgun Rifle staged on the Left Table. Shotgun staged on the Right Table START POSITION Standing at the Left Table, your hands flat on the table. PROCEDURE At the beep With the rifle, double tap each outside target (Red) then single tap the center target (White) and then repeat once. Re-stage the rifle on the table. With the pistol, double tap each outside target (White) then single tap the center target (Green) and then repeat once. Move with the pistol in slide-lock to the Right Table and double tap each outside target (White) then single tap the center target (Green) and then repeat once. Stage the pistol on the table. With the shotgun, alternate the 2 shotgun targets for 4 shots from either direction. Clear your Pistol with the official. Muzzles up and go to the Unloading Table to clear the long guns. Stage 3 Procedure The Daily Gobbler - Page 18
R R R P P P Stage 3 Range A P P s s P The Daily Gobbler - Page 19
START LINE I ll show you my roscoe! (Roscoe: Handgun) 20 Pistol Pistol staged on the Left Table START POSITION Standing at the Left Table, your hands at your sides. PROCEDURE At the beep Stage 4 Procedure Grab your pistol and put 5 shots on each target starting from the right and then finish with a 5 shot Nevada sweep starting from the left. Clear your Pistol with the official. The Daily Gobbler - Page 20
R R R P P P Stage 4 Range A The Daily Gobbler - Page 21
START LINE Go ahead and beep me, or take one on the beezer! (Beezer: Nose) 10 Rifle 6 Shotgun 10 Pistol Rifle and Shotgun staged on the Left Table. START POSITION Standing at the Left Table, arms crossed in front of your chest. PROCEDURE At the beep With the rifle, put 1 shot on the Gong (Black) and then starting from either direction double tap each rifle target and finish with 1 shot on the Gong. With the shotgun, engage the Shotgun Targets S1,S2,S1,S3,S1,S2. With the pistol, put 1 shot on the Gong (Black) and then hit each plate on the dueling tree in any order and then finish with 5 shots on the Gong. Clear your Pistol with the official. Muzzles up and go to the Unloading Table to clear the long guns. Stage 5 Procedure The Daily Gobbler - Page 22
G R R R R Stage 5 Range B The Daily Gobbler - Page 23
START LINE Who are you calling rinky-dink? (Rinky-dink: Worn out, old, old fashion) 10 Rifle 4 Shotgun 15 Pistol Shotgun and Rifle staged on the Right Table START POSITION Standing at the Right Table, hand touching the rifle but-plate. PROCEDURE At the beep With the rifle, put 1 shot on R1, 2 shots on R2, 4 shots on R3, 2 shots on R2 and 1 shot on R1. With the shotgun, shoot the Clay Popper then hit the clay in the air for a 5 second bonus (a miss on the clay is not a miss) and then shoot the 2 shotgun targets once each from either direction. With the pistol, put 1 shot on P1, 2 shots on P2, 4 shots on P3, 2 shots on P2 and 1 shot on P1. Move with the pistol in slide-lock to the Left Table and put 5 shots on the Gong (Black). Clear your Pistol with the official. Muzzles up and go to the Unloading Table to clear the long guns. Stage 6 Procedure The Daily Gobbler - Page 24
CP P1 P2 P3 G Stage 6 Range B R1 R2 R3 S S The Daily Gobbler - Page 25
START LINE Give me my vigorish, or else! (Vigorish: Interest on a loan) 10 Rifle 6 Shotgun 15 Pistol Rifle and shotgun staged on the Left Table START POSITION Standing at the Left Table, hands by sides, not touching gun or ammo. PROCEDURE At the beep With the rifle, shoot a Continuous Nevada Sweep on the rifle targets starting on either end. With the shotgun, engage the Shotgun Targets S1,S2,S3,S1,S2,S3. With the pistol, put 5 shots on the Gong (Black) and then move with the pistol in slide-lock to the Right Table and shoot a 10 shot Continuous Nevada Sweep on the Pistol targets starting on either end. Clear your Pistol with the official. Muzzles up and go to the Unloading Table to clear the long guns. Stage 7 Procedure The Daily Gobbler - Page 26
G R R R R Stage 7 Range B P P P The Daily Gobbler - Page 27
START LINE It s skidoo time! (Skiddoo: To leave) 10 Rifle 2 Shotgun Shotgun staged on the Left Table START POSITION Standing at the Left Table, rifle shouldered and pointed at your first target. PROCEDURE At the beep With the rifle, triple tap the gong then sweep the rifle targets with 1 shot each starting on either end and then triple tap the gong. Swap the rifle for the shotgun and move to the X. Once you are in the proper position you may rack in a round and engage the clay popper. Hit the clay in the air for a 5 second bonus. If you miss your shot on the popper you must load a round from your body and try again. Repeat as necessary. (A miss on the clay is NOT a miss. Stage 8 Procedure Muzzles up and go to the Unloading Table to clear the long guns. The Daily Gobbler - Page 28
G R R R R Stage 8 Range B CP X The Daily Gobbler - Page 29
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Upper and Lower Canada 2016 SASS Wild Bunch Championship Match MY PERSONAL SCORESHEET M P O B RAW I R T O TOTAL STAGE S O H N STAGE TIME S C E R U S TIME Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 TOTALS Name: The Daily Gobbler - Page 32