Presenting I Want To Be A Tech Guru But I Can t Turn On My Computer Presented By: SPARK Elite Trainer John Hichwa The SPARK Programs 1-800-SPARK-PE www.sparkpe.org
ACTIVITY MOVEMENT BAND CIRCUIT (GROUP TRICKS) Ready... 2 pairs of movement bands per group of 8 students Movement Band Skill Cards - Group Tricks for 5 stations (SPARK Instructional Media CD) 5 cones (for 5 stations) Set... Create stations by placing 5 cones with Movement Band Skill Cards - Group Tricksaround perimeter, with plenty of space between stations. Groups of 8 at stations; each group with 2 pairs of movement bands. GO! CHALLENGES GRADES 3-6 1. The object is to practice basic movement band group tricks. 2. (Using the Skill Cards, describe and have students demonstrate the various stations chosen for the circuit.) 3. On music, practice the skill at your station. On Switch, switch Enders and Jumpers, and continue. On the stop signal (music off), take off the bands, leave them at the station, and move to the next station to practice the next skill. 4. Begin at the new station with new Enders (i.e., 1st Enders remain 1st Enders throughout the circuit). How many counts can you jump without error? How quickly can you move to the next station? You may start as soon as you get there. CUES Enders, remove bands from ankles before moving to the next station MOVEMENT BANDS 13
New Rotation (Change the method of rotating from station to station.) Pedometer (Need 1 pedometer per group.) Pedometer wearer must reach (name a number from 50-150) steps before the group rotates to next station. Create Stations (Allow students to create their own Movement Band Skill Cards with drawings and cues. Alternate SPARK-made and student-made stations.) How many different sports and activities can you think of that require jumping and landing? Write your list, and check them off after trying them! Also, you might have fun searching the internet for the longest Long Jump, the highest High Jump and the farthest Ski Jump. STANDARDS ADDRESSED NASPE #1, 2 Group trick movements #3, 4 Cardiovascular endurance #5, 6 Cooperation, accepting challenges Your State (Write in here) TONY S TIPS The length of time at each station depends upon the fitness levels of your students. If the fitness level is low, start with 1 minute on, switch roles, another minute on, then 30 seconds rest/rotation. Build to a longer duration at each station, and cut rotation time (or spread your stations farther apart) to keep students moving more continuously. NOTES 14
ACTIVITY MEET ME IN THE MIDDLE Ready... 6 cones (for boundaries) Music and player (optional) Suggestion: Let s Get Ready to Rumble by Michael Buffer on Jock Jams Vol. 1 Set... Create a large (30X30 paces) activity area with 2 cones forming a midline. ASAP GRADES 3-6 GO! 1. The object of Meet Me in the Middle is to warm up major muscle groups and cooperate with a partner. 2. As you enter the activity area, find a partner. Move to stand on the opposite endline from your partner. 3. On signal, jog to meet your partner in the middle, do the task I call, then return to your original line. 4. Each time you meet in the middle, I will add a new task to the old tasks. Do the first task first, then add the 2nd, the 3rd, and so on, until you ve sequenced them all. 5. (Below is an example:) High-five R hands High-five L hands Jump and turn 360 Jumping high-ten Elbow turn R and L Do sa do Create your own (Add 1-4-Fun) CHALLENGES How many tasks can you sequence without forgetting any? Can you add your own twist to the tasks? CUES Keep adding on to the first task. Work with your partner to remember the tasks in order. Be gentle with your partner. 19
SQUARE DANCE VIRGINIA REEL Ready... Music: American Folk Dance Medley (SPARK 3-6 Music CD, #13) Music player Virginia Reel Prompt Page (SPARK Instructional Media CD) Set... Create a large activity area. Students in partner face-off formation; 8 paces apart in 2 parallel lines. GO! 1. The object is to learn and practice a square dance. A square dance is a partner dance where a person calls all the moves. 2. (Describe and demonstrate each of the following steps. After each step has been taught, students try on signal.) 3. (If using co-ed partners, boys are in 1 line; girls are in the other.) 4. Virginia Reel Honor your partner: Face your partner, and bow/curtsey (4 counts). Forward and back: Walk forward 4 steps, and backward 4 steps 2X (16 counts). Allemande R: Walk forward, meet partner. With R hand, grab their R forearm, and turn 1 full circle; walk backward to home (8 counts). Allemande L: Walk forward, meet partner. With L hand, grab their L forearm, and turn 1 full circle; walk backward to home (8 counts). Both hands: Walk forward, meet partner, grab both forearms, and turn 1 full circle, walk backward to home (8 counts). Do-sa-do: With arms across your chest, walk forward, passing partner R, sides facing. When back to back, take 1 step to R, and walk backwards, passing L shoulders, and back to home. Head couple: First pair at the top of the line join hands, and side-slide down middle (8 counts); then back to the head of the line (8 counts). Ready, cast off: Each head person turns to outside of line and leads their line around to the foot of the lines, like Follow the Leader (16 counts). Head pair form arch: Head pair joins hands over head to form an arch. The rest of the pairs join hands, and go under the arch (16 counts). Repeat from start with new head couple. GRADES 3-6 29 DANCE
Pedometer (Need 1 pedometer per pair.) Perform the dance once through, and note the number of steps on pedometer. Next time, work with your partner to add your own twist to the dance to get more steps. (E.g., Increase space between partners, change standing segments to walking in place.) We ll do it again, and see if your twist added more steps. Now that you have done the Virginia Reel, it is time to practice the Virginia Peel. When villages gathered for barn dances, dancers would take a break to eat a piece of fruit that had to be peeled. They became known as Peel and Reels. (Just kidding!) The point is to eat a variety of fruits. How many fruits can you name that require peeling before you eat them? Better yet, don t just name them, eat them! STANDARDS ADDRESSED DANCE #1, 2, 5, 7 Perform square dance #6 Cardiovascular endurance #7 Cooperation, respect for others #3, 4, 6 Participates, appreciates, enjoys rhythmic movement TONY S TIPS Allow students to pick a partner they are comfortable with. NOTES Your State (Write in here) 30
ACTIVITY ROCK-PAPER-SCISSORS TAG Ready... 6 cones (for center and boundary lines) Set... Create large (30X30 paces) activity area. Place 1 cone on each sideline, at midfield. Pair students in partner face-off at midfield. GO! 1. The object is to return home without being tagged. 2. On signal, play Rock-Paper-Scissors with your partner at the midfield line. Hold 1 palm open. With the other hand, pound your fist on your open hand and say, 1-2-3. (Show your choice on 3.) GRADES 3-6 3. Choices are rock (fist), paper (open hand), or scissors (peace sign). Rules are: rock crushes scissors, scissors cuts paper, paper covers rock. 4. The victors are It, and Its chase your partners towards the opposite endline. 5. Chasers score a point if you tag your partner before they cross their endline. Fleers score a point if you cross your endline without being tagged. 6. Return to the midfield line quickly, and repeat the game. CHALLENGES How many times can you tag your partner? How quickly can you be ready for the next round? CUES Tag your partner gently with a 2-finger tag. CHASING & FLEEING 23
Scattered Tag Start scattered anywhere in the activity area with your partner. Play Rock-Paper-Scissors and the winner is It. When you tag your partner, you score a point. Immediately play another round. Active Rock-Paper-Scissors Tag Same game, but Rock = low level, curl body to look like a rock; Paper = stand tall on tiptoes, with arms fully extended; Scissors = stand with arms and legs in scissors position (one forward, one back). Believe it or not, there is an official Rock-Paper-Scissor organization. The World RPS Society claims they have been serving decision makers since 1918. What will they think of next? Eat Right Tag (Students in pairs; partner face-off at midfield line.) Half of you are the Healthy foods, and the other half are the Junk foods. If I name a healthy food, the Healthy foods are It, and chase the Junk food to their endline (and vice versa). When tagged, join the other group. (Start with obviously healthy or junk foods. Gradually become more subtle to promote nutrition discussions.) STANDARDS ADDRESSED NASPE #1, 2 Spatial and body awareness, chase, flee, dodge #3, 4 Cardiovascular endurance, agility #5, 6 Cooperation, accepting challenges Your State (Write in here) PAULA S POINTERS Use flag belts, and have students pull each other s flags instead of tagging. Encourage students to return quickly to the midfield line to play again. Rotate partners often. Extend the distance from midfield line to endline to increase running time. NOTES 24