DANCE PERFORMANCE OUTLINE

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DANCE PERFORMANCE OUTLINE School: # of Dancers: Each team must include: Eight consecutive 8-counts of Pom, Hip Hop and Jazz in the routine. Routines must also include a full team squad leap, turn, and turn sequence. List all information in chronological order. List each Technical Skill on a separate line underneath the style section it is included in. Beginning Time in Music End Time in Music Total Time/ Total 8-counts Style Team Skill & Point Range Musical Notes 00:00 00:30 30 sec Seven 8-counts Jazz Team Turn; Triple Pirouette: 3-4 pt. Range From beginning to drum beat

COMPETITIVE DANCE NAIA Competitive Dance Roster Form Institution: Competition Name: Host: Date of Competition: Coach Name: Athletes on Floor* Alternates 1 1 2 2 3 3 4 4 5 6 7 8 9 10 11 12 13 14 15 16 *Only list student athletes who competed on the floor at the noted competition.

DANCE RUBRIC Please note that these ranges are used as a guide for the officials. The score can drop below the lowest threshold if the official believes that the performance area deems a score less than the set point range. Jazz Technique and Execution Jazz Difficulty Pom Technique and Execution Pom Difficulty 0 2 points 0 2 points 0 2 points 0 2 points Jazz movement and technique executed at a beginning level. Style is inconsistent throughout all team members (below average). Jazz movement executed at the intermediate level with good technique. Style is mostly consistent throughout all team members (average). Beginning level of choreography utilizing simple and possibly slower pace motions. Very limited use of floor work or full body movement. Majority unison work. Pom motions performed at a slow pace executed at the beginning level. Lacking dynamics and control. Motions may be incomplete and unfinished (below average).. Beginning level of choreography utilizing simple and possibly slower pace motions. Very limited use of floor work or full body movement. Majority unison work. 2 3.5 points 2 3.5 points 2 3.5 points 2 3.5 points Pom motions performed at an average pace executed at the Intermediate level choreography with more intricate use of intermediate level. Average use of dynamics and control. motions and faster pace. May be lacking in use of dynamics Has the ability to maintain accuracy and control when such as & counts. performing motions (average). 3.5 5 points 3.5 5 points 3.5 5 points 3.5 5 points Jazz movement executed at the advanced level with strong technique. Style is consistent throughout all team members (above average). Advanced choreography utilizing intricate motions, skills and transitions, fast pace as well as full body movement and a variety of direction changes. Pom motions performed at an up tempo pace executed at the advanced level. Strong dynamic motions supported by upper body strength and core control. Incorporates innovative and creative variation and motion variety (above average). Intermediate level choreography with more intricate use of motions and faster pace. May be lacking in use of dynamics such as & counts. Advanced choreography utilizing intricate motions, skills and transitions, fast pace as well as full body movement and a variety of direction changes. Hip Hop Technical Skills and Execution Hip Hop Difficulty Staging & Transitions Uniformity- (to be used for each section) 0 2 points 0 2 points 0-4 points 0-2 points Hip hop movement executed at the beginning level. Style is inconsistent throughout team members. Quality of execution and rhythm variations are below average. Beginning level of choreography utilizing simple and possibly slower pace motions. Very limited use of floor work, full body movement and level changes. Majority unison work. Routine utilizes minimal formation and formation changes. Transitions are simple and lack continuity within the routine. Beginning timing and synchronization of style. Memory mistakes causing the routine to appear less cohesive. 2 3.5 points 2 3.5 points 4 8 points 2-3.5 points Hip hop movement executed at the intermediate level with good technique. Style is mostly consistent throughout all team members. Quality of execution and rhythm variations are average. Hip hop movement executed at the advanced level with strong technique. Style is consistent throughout all team members. Quality of execution and rhythm variations are above average. Intermediate level choreography with more intricate use of motions, faster pace and level changes. May be lacking in use of dynamics such as & counts. Some hip hop skills included. Spacing is average, but not precise. More complex formation and formation changes, but lacking in creativity. Intermediate timing and synchronization of style. Placement similar but not precise in choreography, team skills and group work. 3.5 5 points 3.5 5 points 8 10 points 3.5-5 points Advanced choreography utilizing intricate motions, skills and Spacing is precise. Routine utilizes a variety of transitions, fast pace as well as full body movement and a transitions that are exciting, seamless and fluid with variety of direction changes. Includes many level changes and hip hop skills such as headsprings, kip ups, etc choreography Advanced timing and synchronization of style. Very precise placement. Team moves as one. Choreography Overall Technical Skills and Execution Overall Degree of Difficulty Performance Impression 0 2 points 0 2 points 0 2 points 0 2 points Beginning level routine with minimal musical interpretation, dynamics, transition, direction, levels and group work. Intermediate level routine with average use of musical interpretation, dynamics, transitions, directions, levels and group work. Attempts multiple visuals but visuals may lack cohesiveness. Overall incorporation/execution of beginning level style specific skills performed by the majority of the team and executed at the beginning level with below average technique. Few technical skills performed by majority of team throughout routine at a beginning level. Average of team skills difficulty scores should be considered heavily. Minimal facial expression. Facial expressions and feel of routine are not consistent amongst team members. Overall effect or mood of the routine is unclear. 2 3.5 points 2 3.5 points 2 3.5 points 2 4 points Average amount of technical skills performed throughout Overall incorporation/execution of intermediate level style routine by majority of team at an intermediate level or specific skills performed by the majority of the team and advanced level skills with substandard technique. executed at the intermediate level with average technique. Average of team skills difficulty scores should be considered heavily. Advanced level routine with strong use of musical interpretation, dynamics, transitions, directions, levels and group work. Visuals are cohesive. Average level of audience appeal, team energy, and overall performance. Team may need to work on consistent facial expressions and/or a cohesive effect or mood is apparent in the routine. 3.5 5 points 3.5 5 points 3.5 5 points 4 5 points Overall incorporation/execution of advanced level style Many advanced level technical skills incorporated by specific skills performed by the majority of the team and majority of team throughout. executed at the advanced level with above average Average of team skills difficulty scores should be considered technique. heavily. High level of audience appeal, team energy, and overall performance. Team uses consistent facial expressions and a cohesive effect or mood is apparent in the routine.

TEAM TECHNICAL SKILLS DEGREE OF DIFFICULTY RUBRIC GUIDE This is a guide to help with the degree of difficulty for required team technical skills. Teams are required to perform two team leaps and two team turns at team level. If a team s two leaps or turns fall in two different categories, the average of the two ranges will be used for that team skill difficulty score. Difficulty scores are calculated separately than execution scores. **Note, the table below does not include every dance technical skill that could be performed. If you have a skill or group of skills in question, please e-mail a video to Hannah Harmon (hharmon@naia.org) for review. Hitch Kick Saut de chat (développé leap) Grand Jeté (straight leap) Stag/Double Stag Jump Toe Touch Team Leap Team Turns Team Turn Sequence Leaps: 0-1 point range Turns: 0-1 point range Turn Sequence: 0-1 point range C-Jump Herkie Hurdler Pas de Chat Cabriole Piqué turn Chaîné or multiple Chaînés Pencil turn Arabesque Turn Any combination of turns that are majority at the 0-2pt range that completes two 8-counts o i.e.: Prep 1, 2, Chaîné 3,4, prep 5,6, double pirouette 7, 8, land 1 o i.e. 1 or 2 a la secondes landing down into a lunge Leaps: 1-2 point range Turns: 1-2 point range Turn Sequence: 1-2 point range Surprise Leap Single Pirouette (in passé or coupé) Any combination of turns that are majority at the intermediate level that Reverse Leap Attitude Turn (front or back) completes two 8 counts Center Leap Chaîné Fan Kick o i.e. Prep 1,2, Chaîné 3,4, prep 5,6, double pirouette 7,8, Chaîné Axle land 1 hold 2, prep 3,4 piqué 5-6, piqué 7,8, land 1 Chaîné C-Jump Any Combination of 2-3pt range a la secondes that completes a minimum of Chaîné Double Attitude (stag) one 8 count o i.e. Prep 1,2, a la seconde 3,4,5,6, double pirouette 7,8, land 1. (two a la secondes into a double) Leaps: 2-3 point range Turns: 2-3 point range Turn Sequence: 2-3 point range Tilt/Pitch jump Double Pirouette (in passé or coupé) A la seconds into pirouettes that complete between 1-2 8 counts. Firebird Double Piqué o i.e. 3 or 4 a la seconds into a pirouette Chaîné Renversé Illusion Any combination of turns (see turns rubic) that are majority at the 2-3pt Chaîné Calypso range that completes two 8-counts Back Attitude Leap o i.e. Prep 1,2, piqué 3,4, piqué 5,6, double piqué 7, 8, prep 1,2, a Any combination of 0-2pt range leaps without a prep in between. la seconde 3,4, 5,6, double pirouette 7,8, land 1. o i.e. chassé leap step center leap; Prep toe touch land C- Jump land. Leaps: 3-4 point range Turns: 3-4 point range Turn Sequence: 3-4 point range Chaîné a la seconde/spinning Switch Pitch Single Leg Hold Turn, extension to the front or side 2 8-counts of straight fouetté a la seconde turns without any variation in the Disc Switch Center Triple Pirouette sequence. Switch Leap Switch Arabesque Chaîné Renversé Land Double coupé pirouette o i.e. Prep 1,2, a la seconde 3,4,5,6,7,8,1,2,3,4, double pirouette Calypso Step Calypso Switch Firebird Single Foutté into Double Pirouette 5,6, land 7,8. Double pirouette straight into an illusion o Minimimum of 5 a la secondes 2 8-counts of straight fouetté a la seconde turns with only arm variations. o Adding high fifth arms or arms down. Elite Leaps: 4-5 point range Turns: 4-5 point range Turn Sequence: 4-5 point range Aerial Quad or More Pirouettes (in passé or coupé) Fouetté variations that completes a full 2 or more 8-counts (not including Turning Switch leaps or pitch Double Leg Hold Turn, extension to the front or side prep). A combination of any 3-4pt range leaps without a prep in between. Pirouette Combinations such as: o Directional variation o i.e. Chaîné step switch leap step switch leap; Spinning disc o Single Foutté into Triple Pirouette o Tempo variation step disc land roll out of it (double spinning disc) o Double coupé into a leg extension turn o i.e. Prep 7,8, a la seconde 1,2,3,4,5,6, double pirouette 7,8, Float o Double pirouette plié double pirouette 1,2, a la seconde 3,4,5,6, triple pirouette 7&8.

DANCE SCORE SHEET School: Official # Category Jazz Pom Hip Hop Comments Difficulty Point Range Difficulty Score Execution Point Range Execution Score Uniformity Point Range 0-5 0-5 0-5 0-5 0-5 0-5 0-5 0-5 0-5 Uniformity Total Score 15 pt Max Staging and Transitions Spacing, formations and transitions- continuity with choreography/music 10 Team Turn Sequence Difficulty (5) Execution (5) Difficulty Point Range 0-5 Execution Point Range 0-5 Total Max 10 pts Musicality Musical interpretation, dynamics 5 Choreography Visuals, levels, Group work Overall Technical Skills and Execution Performance Impression Energy,, Stamina, Performance 5 5 5 Overall Degree of Difficulty 5 Team Turn 5 Team Leap 5 Performance Total 100 Comments for Deduction Official: Official s Signature:

DANCE DEDUCTIONS RUBRIC All deductions will be taken from each scoring category. Deductions Minor Falls 0.5 Major Falls 1.0 Falls to the floor during execution of skills or in transitions. Examples: - Dancer steps out of pirouette (i.e. team attempted a triple pirouette, but one dancer stops after two rotations instead of three). - Dancer falls out of turn sequence. (i.e. One or more dancers stop turning in the middle of a turn sequence. This is NOT referring to rotation timing but is addressing an incomplete turn sequence. This infraction should NOT be duplicated for multiple dancers but should only be counted once for one single technical skill.) - Dancer slips on floor during choreography and puts hand down. - Dancer attempts an aerial and puts hand on floor. - Dancer s knee hits the floor. (i.e. dancer attempts a headspring and over rotates to knees. Uniform Malfunction Multiple falls in a sequence/series or multiple dancers falling or falls from a lift. Examples: - Dancer completely falls to floor and their entire backside or front side touches the floor. - Dancers attempt a lift in their routine that falls. This must be clear to the officials. (i.e. Dancers attempt to do a lift where the airborne dancer does a hip over-head rotation. The airborne dancer does not complete the rotation and it is clear to officials that the lift in its entirety failed in that performance.) Unsportsmanlike Conduct 2.0 Safety Violation/ Rule Infraction 5.0 Time Infraction Unsportsmanlike conduct by a coach or student athlete, as determined by the competition officials when a coach or student athlete knowingly and purposely undermines the philosophy of the NAIA, the institution they represent, as well as misrepresent themselves. This behavior may also result in the removal or disqualification of the involved coaches and/or student athlete. Rule Infraction will be given for each safety/general completion rule violation. Safety violations are in effect until the team leaves the performance floor. - Team did not perform the turns, leaps, and turn sequence as written in the team s performance outline. - Uniform does not adhere to requirements described in Section C.4 - Music Lyrics does not adhere to Section C.9. 3-5 seconds over = 0.1 deduction 6-10 seconds over = 0.3 deduction 11+ seconds over = 0.5 deduction

School: Time of Minor Fall DANCE SAFETY/DEDUCTIONS Score Sheet Description Number of participants: Total number of Total Minor Falls: multiplied by 0.5 = Time of Major Fall Description Total number of Major Falls: multiplied by 1.0 = Rule Infraction Description (Team requirements for turns and leaps, music lyrics, uniforms, etc.) Total number of Rule Infractions: multiplied by 5.0 = Time of routine: Overtime? (If yes, how much?) Deduction = 3-5 seconds over = 0.1 deduction 6-10 seconds over = 0.3 deduction 11+ seconds over = 0.5 deduction Unsportsmanlike Infraction? = If yes, 2.0 deduction TOTAL DEDUCTION = Add all values in far right column (light grey boxes) to achieve the Total Deduction. Disqualified? YES NO

TOTALS SHEET (For use at regular season competitions only.) School: Official 1 Official 2 Official 3 RAW TOTAL Average the officials scores to create subtotal SUBTOTAL DEDUCTIONS Subtract deductions from subtotal to create total score TOTAL SCORE

PRELIMINARY TOTALS SHEET (For use at Qualifying Competitions and the National Championship only.) School: Official 1 Official 2 Official 3 RAW TOTAL Average the officials scores to create subtotal SUBTOTAL DEDUCTIONS Subtract deductions from subtotal to create final total score PRELIMINARY TOTAL SCORE

School: FINAL TOTALS SHEET (For use at Qualifying Competitions and the National Championship only.) Official 1 Official 2 Official 3 RAW TOTAL (Average the officials scores to create the subtotal) SUBTOTAL DEDUCTIONS (Subtract deductions from subtotal to create the final score) FINAL SCORE X.75 = PRELIMINARY SCORE + X.25 = (Add the two boxes directly above to create the Overall Total Score) OVERALL TOTAL SCORE

COMPETITIVE DANCE APPEAL FORM DIRECTIONS: Fill out this form as completely as possible. Turn it in to the Event Administrator within 10 minutes of receiving team score sheet. Appeal fees will be refunded if the appeal is upheld. $50 Appeal (cash or checks payable to the NAIA; must pay on site) Coach Name: School: Competition Name: mathematical error in score tally difficulty range that is incorrectly shifted down incorrectly applied safety infraction or incorrectly applied deductions Please indicate the reason for the appeal and the remedy sought: Please cite any applicable competition rules by number and page: Signature: Time and date of filing: Decision of Head Official: Signature of Head Official: Time and date of decision: