South Coast APA Pool Leagues

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South Coast APA Pool Leagues Local Bylaws Effective Spring Session, 2018 These Local Bylaws have been read and approved by the American Poolplayers Association. These Local Bylaws are a secondary source of information created in accordance with and in addition to the Official Team Manual. Your Official Team Manual is your primary source of information and all rules in the Official Team Manual will be followed, except as noted below. These Local Bylaws govern local league play and Local Team Championship play only. They have no bearing on rulings in other events and tournaments. 1. Fees Weekly League fees are $30 per team, regardless of how many matches are played. The basic team fee is $15 per team, per week. An additional $15 will be collected for a players fund, which covers the following: End-of-session rebates Tournament of Champions payout End-of-session MVP tournaments Travel assistance for the teams that qualify for the World Pool Championship Trophies, Tournaments, Awards & Incentives Team Captains are encouraged to pay all fees by check or money order to avoid accounting discrepancies and possible loss or theft during transmittal. DO NOT SEND CASH IN THE MAIL!!! All fees paid in cash are subject to count upon receipt in the League Office. WE DO NOT ACCEPT COINS!! Coins received in team envelopes will be donated to the Emergency Relief Fund! 1.1 Pre-payment of Fees Any team that pre-pays League fees for the entire session, in or before the fourth week of play, will not be charged for the final week of the session. 1.2 Returned Check Policy A $20 service fee will be charged for all returned checks. Every attempt will be made to collect first from the individual who wrote the check. If these attempts are not successful, the team will be charged the amount of the check plus the service fee. 2. End-of-session Rebate Every session a rebate pool will be established for each division, based on the number of teams playing weekly in the division. At the end of every session, the rebate pool will be divided by the total number of teams in the division and this amount will be disbursed to each team in the form of a check made out to the Team Captain. Page 1 of 8

3. Travel Assistance Travel assistance will be provided to teams qualified for the APA World Pool Championships as follows: a) The entry fee to the World Pool Championship will be paid. b) 8-Ball teams will receive $2,500 for meals and lodging while at the World Pool Championships. c) 9-Ball teams will receive $2,000 for meals and lodging while at the World Pool Championships. Travel assistance will be paid upon arrival at the site of the World Pool Championships. 4. MVP Tournament At the end of each session MVP tournaments will be held. There will be six separate tournaments: 8-Ball Skill Levels 2 & 3 8-Ball Skill Levels 4 & 5 8-Ball Skill Levels 6 & 7 9-Ball Skill Levels 1-3 9-Ball Skill Levels 4 & 5 9-Ball Skill Levels 6-9 MVP standings will be based on points won per match played, with at least six matches required for eligibility. In each division, the top finisher in each skill level tier will be invited to the MVP tournament for that tier. If there is a tie, all players who are tied will be invited. In addition, any player who finishes in the top ten league-wide in their tier, but does not finish first in their own division, will be invited. There will be no entry fee for the MVP Tournament, and prizes will be allocated from the Players Fund. In order to participate in the MVP tournament, players must have 10 actual match scores in their records at the beginning of the session. Players who join the League without an established handicap are not eligible to participate in the MVP Tournament for the current session. 5. Patches Every player is eligible to receive one patch of each category offered per session (regardless of how many teams they play on). At this time we offer 8-Ball Break, 8-Ball Break & Run, 9 on the Snap, 9-Ball Break & Run, Skunk (9-Ball only), and MVP patches, as well as a Grand Slam patch (must have 8-Ball Break, 8-Ball Break & Run, 9 on the snap and 9-Ball Break & Run during the same session). 6. Age Requirements Regular APA membership is available to anyone eighteen years of age or older. Any member under the age of twentyone will be prohibited from participating in any division that includes at least one location not allowing patrons under the age of twenty-one. 7. Division Playoffs Division playoffs will be held at the end of each session. Playoff teams are determined as follows: a) In divisions with less than five teams, the first-place team will have a bye in the semi-final round of the playoffs, and the second-place team will play against the wild card team, with the winner playing the first-place team in the finals. b) In divisions with five to eleven teams, the first-place team will play the wild card team and the second-place Page 2 of 8

team will play the third-place team in the semi-finals. The winners will meet in the finals. c) In divisions with twelve or more teams, the first-place team will not participate in the playoffs. The secondplace team will play the wild card team and the third-place team will play the fourth-place team in the semifinals. The winners will meet in the finals. 7.1 Tie Breaking Procedures If two teams are tied in the standings at the end of the session, normal tie-breaking procedures outlined in the Official Team Manual will be followed. Note that bonus and/or penalty points ARE included as part of the tie-breaking procedure. If the tied teams did not play each other, points won versus common opponents will be the first tie breaker. If still tied, points won against the highest-finishing common opponent will be used, followed by points won against the second highest-finishing common opponent, etc., until the tie is broken. 7.2 Playoff Locations All playoff matches will be seeded. In the semi-finals, the highest-seeded team in each match will play at home. In the event that two teams seeded higher than their respective opponents are both from the same location and the location has only one table, the match involving the lower-seeded of the two teams will be played at a neutral location of that team s choice. The finals will be held in the home location of the highest-seeded remaining team. 7.2.1 Double Jeopardy Divisions Because of the nature of Double Jeopardy, it is not always possible to schedule playoff matches at the home location of the higher-seeded team. These matches will be scheduled at the discretion of League Management. 8. Trophies The team that finishes the regular session in first place will receive first-place trophies. Each team member will receive a trophy. If the team plays in a division with twelve or more teams, then they will also be named Division Champions and awarded a picture plaque or trophy for their Host Location. The team that wins the division playoffs will be named Division Champions (unless the division has twelve or more teams, in which case they will be named Playoff Champions), and will receive a picture plaque or trophy for their Host Location. 9. Tournament of Champions The Tournament of Champions is held at the conclusion of each session. The Tournament of Champions is a singleelimination team tournament in which the top teams earn significant prize money and qualify for the South Coast Championships. 9.1 Eligibility A team becomes qualified for the Tournament of Champions as follows: a) In a division with less than twelve teams, the winner of the playoffs will qualify for the Tournament of Champions. b) In a division consisting of twelve or more teams, the team that finishes the regular session in first place will be automatically qualified for the Tournament of Champions. The winner of the playoffs will also qualify for the Tournament of Champions. Page 3 of 8

Players on a team that qualifies for the Tournament of Champions are eligible to play in the tournament if they are on the team at the end of the session, have played at least four times with the team that session, and have at least six matches in their player record for the corresponding format (8-Ball or 9-Ball). 10. South Coast Championships (Local Team Championships) The South Coast Championships are held after the Spring Session Tournament of Champions. The South Coast Championships consist of single-elimination, eight-team brackets, with the winner of each bracket advancing to the APA World Pool Championships. Teams qualify for the South Coast Championships by finishing in the top eight of any Tournament of Champions. From the Spring Session Tournament of Champions, additional teams will qualify if necessary to fill the brackets in the South Coast Championships. If a team qualifies for the South Coast Championships and that team is already qualified, the team will re-qualify and all members will gain originality (see the Official Team Manual for the meaning of originality). In addition, the highestranking team from the same division (based on division standings at the end of the regular session) that is not yet qualified will become qualified. 11. Weekly Scoresheets The handling of weekly scoresheets will be as follows: a) A number of Host Locations will be designated as drop-off locations. b) Each team will select one drop-off location, where they would like their paperwork dropped off each week. c) Every week, a #10 envelope containing the scoresheet for the team and all other paperwork/correspondence for that week will be dropped off at the team s selected drop-off location. Each team is responsible for picking up their envelope each week. It is the Team Captain s responsibility to return his/her team s envelope (scoresheet and fees) to a drop-off location in the original envelope following completion of play on League night. d) A League or Division Representative will pick up the returned scoresheets and fees from the drop-off location on the day following League play. e) The League Office, at their discretion, may assess two penalty points in 8-Ball or 20 penalty points in 9-Ball, if a team s envelope is not returned on time or if the team is behind in its league fees. Once a team becomes past due, it may continue to be assessed two penalty points per week (20 in 9-Ball) until the past due amount is paid. Charges for returned checks may show up as a past due amount on the scoresheet. f) In the Masters divisions, two bonus points will be awarded for each scoresheet that is properly completed and turned in on time, as long as the team is not past due with League fees. Past due teams and teams turning in incomplete or late scoresheets will not receive bonus points! g) In the event a match envelope does not arrive by the scheduled match time, each team has a supply of blank scoresheets and MUST call the League Office or check the web site for current skill levels. h) From time to time, the match envelope will contain other information intended for all League members. It is the responsibility of the Team Captain to see that every member of the team receives this information! 12. Chronically Late Teams Teams that frequently show up late to league play may be assessed penalty points by League Management as deemed appropriate. Make sure your teammates are aware of the official start time for your division. Page 4 of 8

Whenever a team has at least one member present at start time or later, they MUST begin the first match, unless the opposing team agrees to a delay. There is no grace period if there is a player present who can play. 13. Bonus Weeks There are two guaranteed bonus weeks every session, week 5 and the last week of the session. Every team that is current in its League fees after week 5 will receive 8 bonus points (50 points in the 9-Ball divisions). Every team that is current in its League fees after the final week of the session will receive 15 bonus points (100 points in 9-Ball divisions). It is the Team Captain s responsibility to make sure the team is current at these checkpoints. Catching up in week 6 will not qualify a team to receive any bonus points! Other bonus point(s) opportunities will be clearly noted in the message center of the scoresheets. 14. Forfeits and Concessions When a team has no player available to begin a match, the match is considered a forfeit. A conceded match is a match that is started (first rack broken) but which terminates before either player has earned enough games (8-Ball and Masters) or points (9-Ball) to win. If a team has a player available but refuses to play the match, it is a concession. Forfeits in 8-Ball will be scored in accordance with national rules (two points during the regular session, three points in playoffs, eight points for complete no-show). In 9-Ball, a team will receive twenty points for the first forfeit it receives on any League night. Subsequent forfeits received by the same team on the same night will be worth twelve points each (68 points for complete no-show). For example, if team A forfeits three matches to team B, then team B would receive whatever they won in the two matches that were played, plus 44 points (20 points for the third match and 12 for each of the fourth and fifth matches). For Masters, an individual forfeit will be scored 7-0 and a full no-show forfeit will be 17-0. Conceded matches will be scored based on the games (8-Ball and Masters) or points (9-Ball) the conceding player actually earned. A forfeited or conceded match will not count as a match played for either player and will not affect MVP calculations. Deliberate forfeits/concessions (for the purpose of affecting standings or MVP races) will be treated as sportsmanship violations, the penalties for which may include loss of points earned and player suspensions. 14.1 No-shows The scheduled opponent of a team that fails to appear must notify the League Office immediately. Failure to contact the League Office may result in loss of some or all of the points awarded for the no-show forfeit. The League Office has sole authority to declare a match forfeited due to a no-show. Any team failing to appear to play a scheduled match will be considered dropped, unless immediate notification of their intent to continue in the league is made to the League Office. Refer to the Official Team Manual for the consequences of dropping out after the fourth week of play. 15. Make-up Matches Teams MUST call the League Office AT LEAST 24 hours in advance to obtain approval for make-up matches. Make-ups requested less than 24 hours in advance will only be approved in extreme cases, such as a medical emergency. Approval to pre-play matches before the scheduled date will always be granted. Partial make-up matches (less than five matches) will not be allowed. All make-up matches must be completed within three weeks of the originally scheduled match date, Page 5 of 8

and prior to the last two weeks of the session. No make-up matches will be approved the last two weeks of any session. The League Office has sole authority to make exceptions in rare cases. The League Office, at its discretion, has the authority to mandate a make-up match be scheduled and played. Refusal to arrange and play a make-up match mandated by the League Office will result in forfeiture of points by the team refusing to play and full weekly League fees will be assessed. Make-up matches will NOT be approved for matches not completed by the normal closing time of the Host Location. Any match not completed prior to closing time will be scored as a double-forfeit. The League Office may grant exceptions in cases where League play is delayed by circumstances beyond the control of the teams/players, such as a power outage or a medical emergency. 16. Teams that are More than One Week Past Due If a team becomes more than one week past due in League fees, the League Office may ask the opposing team captains to collect their fees for subsequent weeks, one player at a time, prior to each match. If a player cannot pay the fee for that week ($6), then that player cannot play. If the team does not have five players who can pay for their matches, they will forfeit the remainder that night. See Section 14, Forfeits for more information. 17. Teams that are Past Due at Session End If a team is past due at the end of the session, part of the past due amount will be charged to each player on the team. The Team Captain will not be allowed to play in the League until the entire past due amount is paid. Other members of the team will not be allowed to participate until they pay the amount individually charged to them. 18. Players who owe past dues If a player owes past dues to the League Office, that player s name on the scoresheet will be followed by a series of dollar signs ($). The player may not play until they have cleared the past dues. The Team Captain should contact the League Office to find out how much the player owes and whether payment has been arranged. ANY TEAM THAT ALLOWS A PLAYER TO PLAY WHO HAS NOT PAID (OR ARRANGED TO PAY) PAST DUE AMOUNTS TO THE LEAGUE WILL RECEIVE ZERO POINTS FOR THAT WEEK! THE OPPOSING TEAM WILL RECEIVE POINTS EARNED IN THE OTHER MATCHES PLUS ALL POINTS FOR THE MATCH INVOLVING THE INELIGIBLE PLAYER. IT IS NOT SUFFICIENT TO TAKE THE PLAYER S WORD THAT PAYMENT HAS BEEN MADE / ARRANGED. YOU MUST CONFIRM IT WITH THE LEAGUE OFFICE PRIOR TO ALLOWING THAT PLAYER TO PLAY. THE OPPOSING TEAM NEED NOT CONCERN THEMSELVES WITH THIS MATTER, AS IT WILL BE HANDLED BY THE LEAGUE OFFICE WHEN SCORESHEETS ARE PROCESSED. 19. Division Representatives Every division shall have a representative appointed to serve on the local Board of Governors for the League. The Board of Governors is responsible for approving Local Bylaws and ruling on sportsmanship issues. Your Division Representative should also be the first person contacted on League night if a question about rules and/or bylaws arises and cannot be resolved by the Team Captains of the teams involved. 20. Table Size Each Host Location may designate the table to be used for League matches. If the Host Location does not designate a specific table, the Team Captains should agree on which table to use. If the Team Captains cannot reach an agreement Page 6 of 8

through negotiation and compromise, the home team will select the table. Any size table may be used, except in Higher Level Tournaments. Teams may not choose different size tables from week to week for strategic purposes the same size table must be used all session, if available. 21. Table Assignments If there are two or more League matches in a given Host Location on the same night, the Host Location may not assign tables to specific teams. The Location may designate the tables to be used, but the home teams must decide between themselves (through negotiation and compromise) which match is played on which table. It is not acceptable for one team to claim a specific table just because they played on that table in a previous week. 22. Splitting Matches If a League match is split onto a second table, play must be continuous on both tables as long as each team has a player available to play the next match. However, a forfeit will not occur until all matches in progress have been completed. Sportsmanship penalties may be assessed if a team sends an available player away in an attempt to circumvent this rule. A player may pause his/her match on a split table to coach during a time out on the other table. 23. Barred Players Any player barred from a Host Location will be allowed to play at that location only with the permission of the owner or manager. League Management has no authority to require admittance for any player. 24. Rule Violations The Ball in Hand Fouls are listed in the APA Official Team Manual. Any other violations of the rules are considered sportsmanship violations and League Management will need to be notified. Warnings and penalties will be assessed as necessary. 25. Only Two Senior Skill Level Players (9-Ball) If a 9-Ball team violates the rule prohibiting more than two senior skill level players (skill level 6 or higher) from playing in a team match, they will be penalized all match points earned by the third senior skill level player, even if the opponent does not notice the violation. 26. Team Skill Limit Rule On each occurrence of a Skill Limit Rule violation, the offending team will lose ALL point for the night in question, regardless of whether or not the opposing team noted the violation. NO EXCEPTIONS WILL BE MADE. In order for the opponent to receive points, the violation must be noted on the scoresheet. If not noted, the opposing team will only receive the points they earned during the match. A team that violates the Skill Limit Rule will receive a warning by way of a red stamp on their following week s scoresheet. Their opponent s scoresheet will also be stamped. League Management will track teams who violate the Skill Limit Rule. 27. Time Outs Time-out devices (sand timers) should be used and are provided to all Team Captains. All teams are strongly encouraged to make use of the timers, as they have shown to have a significant impact on late nights. If the opposing team does not have one, offer them yours. Additional timers are available at our cost ($1 each). The designated coach should have the timer with them when they approach the table and should place it either on the playing surface or a rail Page 7 of 8

before coaching begins. Exceeding the timer limit is not a foul, but consistently taking more than one minute for time outs may be considered a sportsmanship issue! If any member of the shooting player s team, other than the shooter himself, suggests that a time out be taken, one will be charged regardless of whether it is used. If the shooter asks for a time out, the coach may refuse it. Coaches may place the cue ball for a player in a ball-in-hand situation during a time-out. Coaches may not mark the playing surface of the table, or guide the shooter s cue. The coach must leave the playing area before the shooter attempts a shot. ONLY THE COACH OR THE SHOOTER MAY APPROACH THE TABLE DURING A TIME OUT. 28. Double-hit Fouls Double-hit fouls may not be called from the chair by the opponent. The double-hit foul may only be called by the shooting team, or by a third party selected to watch the shot and agreed upon by both players in the match. Once both players have agreed upon a third party, the call made by that person stands. Players who knowingly double-hit the cue ball before a third party can be requested, then take advantage of this bylaw to avoid the ball-in-hand penalty, may be subject to sportsmanship penalties. 29. Replay (MASTERS ONLY) In the Masters division, a player may play twice in a team match, but only under the following conditions: The team has fewer than three players available to play that day. The opposing team chooses the player who plays twice. The Replay rule may not be used for strategic purposes. The League Office, at its sole discretion, may penalize any team found guilty of using the Replay rule strategically, by awarding forfeit points to the opponent for the second match played by the player who played twice. 30. Refusal to Do Business At any time, at the sole discretion of the League Operator, South Coast APA can refuse to do business with any individual regardless of whether the individual s APA membership is in good standing. Most often, players who are unwelcome in the League will be those who are disruptive to the League, repeatedly complain about handicaps or who otherwise deride the League in public. Page 8 of 8