Dual System f Cntrl Rich Valle EMSOA Rule Interpreter 2016 Eastern Massachusetts Sccer Officials Assciatin
Dual System f Cntrl Kick Off Imaginary Diagnal Line separating areas f each fficial s respnsibility. The diagnal line is nly a visual reference. When the referee is clser t the play, the referee will generally make better calls. Offense Team Defense Team
Dual System f Cntrl Kick Off Make sure prper number f players are n the field Make sure prper number f players are n the field Respnsible fr alie Alert Keep fficial time ( Side) Blw whistle t start play Observer prper kickff Respnsible fr alie Alert Backup time Keeper Signal when all is ready n defense side Be in psitin t rule n ffside
Dual System f Cntrl Ball In Play et as far up the line as yu can and still be able t get back t see ffside The fficial needs yur help in the circled area The tuchline is yurs all the way dwn Watch fr fuls, may be checking fr ffside. Never be n yur side f halfway when a sht is taken
Dual System f Cntrl Ball In Play Deal with ffsides and fuls Yu shuld be at least even with the frward mst attacker if yu cannt be even with the 2 nd t last defender When attack nears the gal-- t al. Cut crner. Yu are the gal judge.
Dual System f Cntrl Ball In Play But The Whistle t stp play is the respnsibility and Right f bth Officials D nt whistle a play frm 40-50 yd away when yur partner is right n the play. Defer the call t the clser fficial unless yur are sure partner was unaware f the ful (fr eample, it happened behind him/her)
Dual System f Cntrl al Kick Handle and subs, if any Check that ball is prperly placed Indicate t is ready when all Deal with time wasting if necessary Be in psitin t see actin when ball lands Be ready t mve int psitin t deal with ffside n side Be in psitin t see if ball clears penalty area n yur side Signal when all is ready Be in psitin t rule that the ball has cleared penalty area Be ready t mve int psitin t deal with ffside n side
Dual System f Cntrl Penalty Kick If necessary, deal with kicker and sptting the ball If necessary, deal with kicker and sptting the ball May sure players are utside penalty area and arc. N player clser t end line than penalty kick mark Be ready t retreat up field and deal with tuch line. Watch fr sht directly ff crss bar r upright ive instructins t keeper et in psitin t see gal Blw whistle when all is ready Determine if kicker and keeper fllwed prper prcedure
Dual System f Cntrl Crner Kick I Be in psitin t spt fuls Make sure ball is prperly in crner Watch actin near keeper. must watch initial ball flight t see if it stays in bunds Be ready t sprint back up field in case f a cunter attack Deal with pssible subs ( nly if subs) Watch initial flight f ball Fcus n actin where ball cmes dwn Be ready t mve up field r find secndt-last defender and deal with ffsides Signal start f play if necessary Indicate t when all is ready
Dual System f Cntrl Crner Kick II Same as Crner Kick I ecept This may be a better psitin t deal with subs Indicate t when all is ready will nt need as much assistance frm because all f the play is in s sights (Flight f the ball and actin near keeper) Signal start f play if necessary
Dual System f Cntrl Thrw- In I Be in psitin t see thrw-in and area it is ging t Deal with any substitutins Be in psitin t see ffsides and fuls Be read fr cunter attack NOTE: Bth fficials must keep nn-whistle hand and arm in the Stp psitin until the Ball side fficial indicates and signals fr the thrw-in.
Dual System f Cntrl Thrw- In II Similar t Thrw-In I, But Respnsible fr substitutins If there are substitutins, pint t Ball side fficial t signal ready fr thrw-in Cheat int the field as there are n players near s tuch line shuld cheat in t where ball is cming as lng as can still see that the thrwer s feet are where they shuld be Signal fr thrw-in nly after getting signal frm side fficial when there are substitutins
Dual System f Cntrl Free Kick Spt the ball at the pint f the ful. If the spt is n the far side, simply stand even with the spt. et the Kicker s attentin and indicate the spt with utstretched arm. After seeing yur partner take cntrl f the spt, deal with the wall (if any). Then g t deal with ffside and where the actin will be. If a whistle fr the restart is needed, it is s whistle. is als the gal judge
Dual System f Cntrl Drp Ball Usually the ball is drpped by the fficial wh is clsest t the side the ball is t be drpped n. In the situatin shwn, it is better t have cme int the field fr the drp ball. With drpping the ball, takes a psitin t see a quickly develping ffside retreats t the tuch line as sn as the ball is drpped.
Dual System f Cntrl ENJOY THE AME