Area 728 Youth Football League Rules 4th, 5th Grade Date:

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1) EQUIPMENT Area 728 Youth Football League Rules 4th, 5th Grade Date: 8-14-2018 Each player must wear shoulder pads, helmet, mouth piece, football pants which have knee, thigh and hip padding to all practices and games. A player must always wear his mouth piece attached to his helmet. 2) PRACTICES As many practices as the coach s desire may be held until first game. Thereafter, a maximum of two practices with two games or three practices with one game per week. No practice should last for more than two hours. No practices should be conducted in bad weather, weekends or on holidays or held in darkness. 3) GAMES Except as modified by the League, the National Federation of High School Association rules for the current year shall be the official game rules for all interscholastic contests in which League members participate. Rules shall apply except for the following: The game shall begin with a coin toss with team captains, the game officials, and one coach. The winner of the coin toss will have the choice of kicking, receiving, or deferring to the second half. A touchdown is scored as 6 points. Extra points are awarded as follows: If scored by pass, 2 points are awarded. If scored by run, 1 point is awarded. a) TIME i) All games will consist of (4) 10 minute book rule stop time quarters. Each team receives two (2) timeouts per half. No carryover of time outs. National Federation Rules apply, with the following modifications: Ten minute book rule stop time quarters, except that the referee will start the clock when the chains are set after a change of possession, unless the clock has been stopped for another reason. This is the old high school clock rule. We have found that this modification is needed to enable the games to be completed in 90 minute blocks. This is not modified stop time or any other type of timing method it is high school book rule with the sole modification discussed above. All coaches should be advised that we play book rule stop time with the sole adjustment described above. To clarify: "the clock will stop for incomplete passes or when a player runs out of bounds. These stoppages will occur regardless of which quarter being played. The previous language referring to "the last two minutes of the game" is no longer in effect." ii) Play Clock (35 seconds between plays, time starts once ball has been spotted). Referees will keep time on their watch and penalize teams that are violating this rule. b) KICKOFF The kicking team will set up on the 35 yard line (on 100 yard fields the kickoff is on the 40 yard line), they cannot go past the yard line until the ball has been kicked (if they cross the yard line prior, they are off-sides). Kickoff will be from the 40 yard line in on Elk River or Rogers fields that are of 100 yards in length.

The receiving team must have 5 members on the opposite yard line, 10 yards from the kickoff. If the ball is kicked out of bounds, it is considered a penalty and the receiving team shall have the option to take the ball where it was kicked out of bounds, have the kicking team re-kick with a 5 yard penalty or have the ball spotted at the receiving team s 30 yard line. c) FREE KICK Will occur after a Safety has been called. The ball will be placed at the 20 yard line and can be punted or kicked. This setup shall be the same as a kickoff. d) PUNTING The team punting must notify the defensive team. The punting team must have 7 players on the line of scrimmage. The punter must be 3-5 yards behind the line of scrimmage. The punting (offensive) team cannot go beyond the line of scrimmage until the ball is punted. The defensive team must have 5 people on the line of scrimmage. No player can move or shift until the ball is punted. e) TIE - NO OVERTIME. Tie is a tie f) PLAYOFFS Will be set by the League Director. The director will notify all coaches of their placement after the last game. If teams are tied at the end of the season, point total of head to head competition decides place. If more than two teams are tied, least amount of points given up for the year decides place, if teams are still tied then coin flip shall determine seeding. g) WEIGHT No player in a ball carrying position (quarterback, running backs, receivers, tight ends, punt returner, kick-off returner, etc.) can weigh more than: 4th Grade: 95 pounds without equipment 5th Grade: 105 pounds without equipment No player weighing more than above can carry the ball (or be in a ball carrying position ) at any time except if the ball is turned over, fumbled, intercepted, or if there is an onside kick or a bad punt that goes less than 5 yards. Players that are too heavy to carry the ball under the guidelines for each league will be identified with a black X taped to the back of their helmet. This is to eliminate confusion over which players are eligible to carry the ball and which players are not. h) OFFENSE Coaches may run any type of offense as long as it is legal, i.e. enough players (7) on the line of scrimmage. Teams must have a balanced line. A balanced line would consist of a center, two guards, and two tackles, lined up evenly on each side of the center.

i) DEFENSE 6 Players on the line of scrimmage and all other players will be required to be approximately 3 yards off the line of scrimmage at a minimum. As a rule, a gap must be visible between the down lineman and the backer behind. Absolutely no nose tackle can play head up to the center. You are not allowed to play a defensive lineman in the gaps between the center and the guard. Offensive Guards, Defensive Guards, and Defensive Tackles must be head to head. The Defensive Guard cannot play the A gap. The defensive player cannot hit or touch the Center as that is a defenseless position. If the Offensive Guard blocks the defensive player into the Center, then that is a live play. At any time a referee sees a defensive lineman crash the Center, a personal foul penalty will be called. The intent is for the safety of the Center with his head potentially down. GOAL LINE DEFENSE-effect only linebackers, they can come up inside the gap to one yard from the line of scrimmage. The intent is that the linebackers fill the hole and not blitz the backfield. This can only take place when the offensive team has less than two yards to go, or when they are inside the 5 yard line. j) BLITZING Linebackers may not rush the QB until after 1) at least to a count of 3, 2) the QB crosses the Line of Scrimmage, or 3) if the QB moves outside of the tackles. NO SHOWING OF BLITZ AT ANY TIME. k) COACHES For 4th grade, a coach will be allowed on the field for the first 2 games. No coaches will be allowed on the field for 5th grade games. A 'Coaches Box' will be chalked or coned off on each sideline of all fields. This box will be 5 yards deep and between the 20 yard lines. ONLY players and coaches will be allowed in this area. Please keep spectators out of the coach s box. l) SUSPENSIONS Any coach or player who is suspended from a game will be suspended not only for the remainder of that game, but from the team's next game as well. i) Coaches Responsibilities (1) Coaches are to make sure all players are equipped properly. (2) Coaches are to make sure all equipment given out to each player makes it back to the equipment director in a timely fashion. (3) Ensure each player either starts the game on offense or defense and that each player plays half the game. (4) Each coach is to make sure all paper work is collected and complete and turned in to the league president or registration director, depending on paper work being turned in. (5) Each coach is responsible for having their team ready and prepared on picture day. (6) Each coach shall keep their players parents under control during each game and will assist the referees with that control. Each coach shall meet with the parents of his players to explain the upcoming season and the rules. Elk River Youth Football and Rogers Youth Football have implemented a zero tolerance/gag order for yelling at or intimidating any official, coach or player. The first offense is an automatic 15 yard penalty. The second offense is ejection from the fields. Failure of the parent to leave will cause the coach to be ejected and/or the game to be forfeited.

ii) Game Cancellation/Rescheduling Policy To eliminate confusion between communities, a league-wide policy on game cancellation/rescheduling has been adopted. The guidelines are as follows: (1) Lightning: Play must be suspended immediately upon seeing lightning. Players should go to their cars and wait for 15 minutes to see if the storm passes. If the lightning persists, the community league representative will determine whether to continue waiting. While every effort will be made to get the games in, delays of 30 to 45 minutes will result in cancellation and/or rescheduling of the game. (2) Game Cancellations: Cancellations due to weather, field conditions, etc. will remain at the discretion of the community where the game is scheduled to be played. Official Games: A game is official after 3 quarters. If it's stopped during the 4th quarter due to weather, it will not be made up. If three full quarters are not completed, the remainder of the game will be re-scheduled. EXCEPTION: If the head coaches agree that the game is official, then it will not need to be made up. An example would be if one team was way ahead of another. Rescheduled Games: Games can only be rescheduled with the approval of the league presidents of each community. Games must be rescheduled at least 2 weeks in advance. The coach requesting a game to be rescheduled must demonstrate that the reason for the request is valid and will make it very difficult or impossible for his team to play at the scheduled day and time. A few kids missing for tryouts for a different sport or reason to this effect WILL NOT be considered a valid reason for rescheduling a game. We have a limited time frame in which to get our season completed, and every effort will be made to play the games as scheduled. ALL RULES FOLLOW THE MINNESOTA STATE HIGH SCHOOL RULES; HOWEVER, THE FOLLOWING RULES HAVE BEEN RESTATED: 1) TEN (10) YARD PENALTIES a) Offensive or Defensive holding. b) Clipping (block from behind). Be sure you see the whole play when/ or before this is called. If a block starts legal and the defensive players turns his back to the block, this is not considered a clip. Spot of foul. c) Blocking below the waist permitted in the neutral zone (tackle to tackle and within 3 yards of line of scrimmage) Not permitted outside neutral zone. d) Spearing or Butt blocking Using helmet to tackle or helmet to block. Spot of foul. e) Illegal Defense Being in any other defense but what is allowed or blitzing before ball is outside the tackles. f) The Linebackers less than 3 yards from the line of scrimmage at the snap, except during short yardage or goal line and the Cornerbacks and Safeties being closer than 3 yards. g) Unsportsmanlike Conduct Penalties by referee s discretion can disqualify player or coach. THESE ARE: (1) Punching, hitting or kicking another player (disqualify) (2) Swearing at another player, official or coach (disqualify) (3) Taunting, talking trash, pointing finger, spiking the ball, etc.

h) Pass interference Defense or offense must clearly interfere. Contact can be made until the ball is in the air. 10 Yard penalty and could result in first down if gained. i) Face mask - any hands to the helmet/face mask. Spot of foul. 2) FIVE (5) YARD PENALTIES a) Illegal motion player must take illegal step or steps toward line of scrimmage. Dead ball. b) Off side s Defensive player must move into neutral zone. Dead ball. c) False start Offense has movement towards line of scrimmage before ball is snapped. Offense must be set for 1 second before ball is snapped. Dead ball. d) Head tackle team gets warning first, second time is penalty from spot of foul. e) Too many players on the field. This is not a dead ball penalty, the opposing team has the option to accept or decline. f) Illegal formation offense has too many players or not enough players on the line of scrimmage. Not a dead ball penalty, defense has option to decline or accept. 3) Concussion Policy: a) The policy for concussions is as follows: i) If you suspect that a player is showing signs of a concussion and is suspected to have a concussion that player will be immediately removed from the game. This policy is for Coaches and Officials as they see fit. The player may not return to practice or game play without appropriate medical evaluation and written consent from a medical professional.