Bylaws. Contents A B C D E F G H I J K L M N O P Q R S T U V W X Y Z. O Online Member Services. A Adding Players Adding Teams Age Requirements Awards

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Bylaws Click here for the PDF version of these bylaws (approved by APA on 04/18/2018). The South OC APA Local Bylaws have been read and approved by the American Poolplayers Association. They are a secondary source of information created in accordance with and in addition to the Official Team Manual. Your Official Team Manual is your primary source of information and all rules in the Official Team Manual will be followed, except as noted below. These Local Bylaws govern local South County league play only. They have no bearing on rulings in regional, national or world APA events. Contents A B C D E F G H I J K L M N O P Q R S T U V W X Y Z A Adding Players Adding Teams Age Requirements Awards B Bonus Points Byes C Checks Coaching D Defensive Shots Designated Tables Disturbing The Table Layout Division Winner Double Hit Double Jeopardy Double Posting Dropped Teams E Equipment escoresheet Process F Fees Forfeits O Online Member Services P Past Due Procedures Patch Program Payments Players Fund Playoff Format (<8 Teams 13+ Teams) Playoff Winner Post Freeze Pre Payment of Session Fees Push Out Shot Push Shot Q Qualifying for Nationals R Rescheduling Matches S Safety Shots / Safeties Scorekeeping (8-Ball 9-Ball Doubles) Singles Program Splitting Tables Sportsmanship T Team Captain Responsibilities Team Fees

L League Structure M Make up Matches Marking the Pocket Moving Balls Accidentally MVP (Most Valuable Player) N Non Sufficient Funds Time Limits Time Outs Top Gun Calculation Top Gun Tournament Trophies W Weekly Dues Weekly Scoresheets A Adding Players During the Summer and Fall sessions, players may be added at any time during the regular session, except in the last two (2) weeks of the regular session. If players are added after the fourth week of the session and they do not have an established skill level (i.e. with less than ten (10) match scores), then they will play the rest of the session with a skill level no lower than the starting skill level. (8 Ball Male 4s and Female 3s; 9 Ball Male 4s and Female 2s) During the Spring session, qualified teams (that are eligible for the WQ) cannot add or drop players after week 4 (as specified in the Official Team Manual) even if teams have a bye in the first four (4) weeks. Refer to "ADDING/DROPPING PLAYERS" section of the Official Team Manual for additional rules. Adding Teams For the Summer and Fall sessions, teams may be added throughout a session up until three (3) weeks before the end of the regular session. The Spring Session may have additional limitations. Teams added within the first two (2) weeks of the session will receive BYE points for each week. 8 Ball teams added after the second week will receive the amount of points equal to two (2) points lower than the current last place team. 9 Ball teams will receive 20 points lower than the last place team. Age Requirements Junior divisions range from age 7 to 17, and all non-junior Divisions are currently for players 18 and over unless approved by all teams in the division and by the National Office. However, all participants must follow age restrictions at each Host Location, and players who are under 21 or are under 18 may not be able to play league at certain establishments. Please call the Host Location to determine the age restrictions. Refer to "AGE REQUIREMENTS" section of the Official Team Manual for national rules. All APA players, including South OC APA players, must be at least 18 years of age to participate in non-junior Higher Level Tournaments.

B Bonus Points 8 Ball teams will be awarded two (2) bonus points and 9 Ball teams will be awarded ten (10) bonus points for completing ALL of the following: Fully completing the team scoresheet, including player numbers, total innings, total defensive shots and total match scores. Submitting all fees due for the week, including any past dues and annual memberships, within two (2) days after league play. Payments that are mailed in must be postmarked by the day after league play. Submitting scoresheets within two (2) days after league play. Refer to "escoresheet Process" for detailed procedures. Byes A bye is a missing team caused by an uneven number of teams in a division. When a team has a bye: Eight (8) points are awarded for all byes in 8 Ball. Sixty (60) points are awarded for byes in 9 Ball. If a team receives more scheduled byes per session than other teams in the division, then they will receive their average number of points won per night (if it is higher than the standard number of bye points listed above) at the time of the bye and only for that bye. The average points calculated includes any bonus points earned. Bonus points are not applicable to byes. No weekly team fee is due for byes. Refer to "BYES" section of the Official Team Manual for national rules. C Checks Checks should be made payable to South OC APA. For weekly team fees please enter your 5 digit team number in the memo. Deposits are usually done on a Friday and are on a week lag. So if you play and pay on Sunday or Tuesday, for example, deposits are made one week from the week ending Friday date (almost two weeks from the date of play). A $15 service fee will be charged for any returned check. Coaching/Time Outs For coaching guidelines, refer to "COACHING" in the GENERAL RULES section of the Official Team Manual. Consistent attempts

to take too many time outs will result in a sportsmanship violation or loss of bonus points. A time out may occur before the break, i.e. any time a player is assisted at the table. D Defensive Shots / Defense (Safety Shots / Safeties) The APA s Official YouTube Channel contains many pool related videos, including the following: https://youtu.be/wzfvyhm3ces [Link to YouTube video of defensive shots] Count and circle the total number of Defensive Shots for each player s match. In addition to entering the total number of innings in a match, this will ensure the scorekeeper is aware of marking defensive shots and will verify that safeties were marked or that no safeties were attempted by a player. Designated Tables In a Double Jeopardy league, no specific table is necessarily dedicated for an 8 Ball or 9 Ball match, i.e. if the 8 Ball match is moving slower than the 9 Ball match, then you may decide to play 8 Ball matches on both tables to finish the night earlier. See Equipment for table and cue ball selection. Division Winner Each night of play in a session has a Division Winner, which is defined in the South OC APA as the team who finished in first place (with the highest number of team points) during the regular session (before Playoffs). The Division Winner qualifies for the WQ at the end of the league year (May/June), unless the division has only 4 teams. Refer to Playoff Format for information on structure and team payouts. Refer to "WORLD POOL CHAMPIONSHIPS" section of the Official Team Manual for rules on qualifying for Championships.

Double Hit This occurs when the cue tip touches the cue ball twice while executing a shot, and usually occurs when the cue ball and object ball are close to each other. A double hit on the cue ball is often referred to as but is different from a push shot, which occurs when the cue ball is frozen to the object ball and you essentially push or keep the cue tip on the cue ball. Since this is an amateur league, a push shot is not considered a ball in hand foul, however a double hit results in a ball inhand foul and should be watched by a third party if you don't feel the shooter will recognize the double hit. Refer to "DEFINITIONS" section of the Official Team Manual for the definition of a Double Hit and Push Shot. Refer to "FOULS" section of the Official Team Manual for rules on having a shot watched for potential bad hits. Double Jeopardy Double Jeopardy is a league night on which both 8 Ball and 9 Ball are played at the same time (5 individual matches of each format). Double Posting If a team does not have enough players to play five matches in a night, or if the team does not have five players present that meet the 23-Rule, the team may double post or rotate a player. The following rules apply: You may only double post a player during regular session, except during the last three (3) weeks. Double posting is not allowed in Playoffs or Higher Level Tournaments, e.g. World Qualifier. The team that is double posting must show on their roster that they can meet the 23-Rule if all players were present. A team may only double post a player for only one match, unless they have agreement from the other Team Captain, i.e. if only three players are present to play on a team, you may only double post in the fourth match and the fifth match becomes a forfeit. The opposing team selects the player who will play twice. When both teams have to double post a player, who gets to pick the player? Teams do not get to pick their own players. In this situation, whoever is scheduled to post next (according to alternate posting throughout the night) is the team who must pick a player from the opposing team first. The opposing team then picks a player to counter post. In other words, if you posted a player in the first match, it s your turn to post a player in the fifth match so you would pick a player on the other team as the double post. The opposing team may only select a player whose skill level stays within the 23-Rule. The opposing team may select any player who has played previously in the match. If a player who has played leaves before the double post, then the match becomes a forfeit. If you have five players present that can meet the 23 Rule, you cannot post a high rated player that would force a double post. In other words, if you play the high rated player(s), you may not double post and must forfeit the last match(es).

NOTE: If a player is present at any time during the night and is able to play, then he/she cannot leave and cause a double post. Dropped Teams Teams that drop out on or after the fourth (4th) week of the session owe the APA the balance of ALL weekly fees for the remainder of that session. If the balance due is not paid in full, then each player who wishes to continue to participate in the APA League must pay their prorated portion of uncollected fees. This applies even if the player(s) is on more than one team and remains active on the other team(s). Refer to "CONCERNING TEAMS THAT DROP OUT" in the GENERAL RULES of the Official Team Manual. E Equipment The Home team picks which table and cue ball to use. You must use the same equipment for the remainder of the matches, unless tables are split, or unless players agree to use different equipment. Shorties (short cues) can be used in situations where obstacles affect certain shots, but cannot be used for jumping. escoresheet Process The following procedures outline the steps to receive and return scoresheets and communications for League play. Link to Detailed Procedures Receive Materials at the Start of Each Session At the start of each session, during the Players Meeting, teams may receive packets containing an Official Team Manual, blank scoresheets (for emergency only, if printer not working) and self addressed envelopes for the entire session (if the team uses the mail system for submitting scoresheets and payments).

Printing Scoresheets Scoresheets are available 24 hours before League play. TO PRINT your scoresheet for the week, 1. From the SOC APA website (SouthCountyPool.com), select Member Services & Stats on the left menu bar, or go to members.poolplayers.com. The New Member Services is also available at league.poolplayers.com or by downloading the APA League App to your smartphone. 2. From the top menu of the Online Member Services, select Scoresheets. 3. Select your Team, the Week in which you are playing, print Your team's and/or Opponent's, and click PREVIEW. 4. Open with Adobe Acrobat Reader and File > Print. (Note: you no longer need to use a pre printed blank scoresheet; use blank paper to print the entire scoresheet.) After League Play 1. SUBMIT Scoresheets to the League Office using ONE of the following methods: Mail to: South OC APA PO Box 62304 Irvine, CA 92602 FAX to: (815) 301 2640 SCAN & E MAIL to: PHONE/CAMERA PHOTO CAPTURE & E MAIL to: 2. SUBMIT PAYMENTS using ONE of the following methods: southoc@apaleagues.com southoc@apaleagues.com Mail check to: (send cash at own risk) Online Bill Pay to: Wells Fargo Bankers: Use clearxchange digital payment: South OC APA PO Box 62304 Irvine, CA 92602 (above address) Through your bank, schedule a week in advance. If you have a Wells Fargo account, you can setup WF SurePay (using Zelle) to send online transfers directly to the South OC APA account. Use Liza Gazmen, Account #1122899188 You may also deposit cash directly at a Wells Fargo branch using the account information above. If you have a U.S. bank account with Bank of America, BB&T, Capital One, Chase, PNC, or U.S. Bank, you can transfer funds electronically using the South OC APA email address:

PayPal Transfer to: southoc@apaleagues.com southoc@apaleagues.com F Fees For annual APA membership dues, refer to "FEES" section of the Official Team Manual. See Weekly Dues for specific team fees and past due procedures. Forfeits Refer to "FORFEITS" sections of the Official Team Manual for national forfeit procedures. Note the following: Forfeit Times. The first individual match is considered forfeited fifteen (15) minutes after league start time (real time, not bar time), with leniency for new teams. The second individual match is considered forfeited five (5) minutes after that. If a team calls before league start time and informs the opposing team that they will be late, they will be allotted an additional 15 minutes past the 15 minute forfeit time. A team may begin with one player present. Forfeit Points. Teams will be awarded two (2) points for an individual forfeited match in 8 Ball and fifteen (15) points for an individual forfeited match in 9 Ball. The forfeiting team receives zero (0) points. For a full team forfeit (no matches played) the team receiving the forfeit is awarded 10 point in 8 Ball and 75 points in 9 Ball. G H I J K L League Structure Weekly League play consists of 5 8 players on a team and 4 16 teams in a division. The League year consists of three (3) sessions (Summer, Fall and Spring) from which teams qualify for the World Qualifier, and then advance to the annual APA World Pool Championships. The SOCAPA currently has two (2) spots in each division to qualify for the World Qualifier: 1) Division Winner and 2) Playoff Winner, unless they are one in the same. See Playoff Format for more information. Refer to "SESSION PLAYOFFS" section of the Official Team Manual for details on session ending Playoffs. Refer to "Higher Level

Tournament Eligibility" section of the Official Team Manual for details on the World Pool Championships. M Make up Matches Teams must call the League Office to obtain approval for make up matches (i.e. to reschedule a match). All make up matches must be completed prior to the last two weeks of the session. No make up matches will be approved the last two weeks of any session. The League Office has sole authority to make exceptions in rare cases. The League Office, at its discretion, has the authority to mandate a make up match be scheduled and played. Refusal to arrange and play a make up match mandated by the League Office will result in forfeiture of points by the team refusing to play and full weekly League fees will be assessed. Marking the Pocket In the game of 8 Ball, to properly mark the pocket, a coaster or some other reasonable marker must be placed next to the pocket the 8 ball is intended to enter. To avoid confusion, you may not mark the pocket with chalk. However, you may use a chalk holder. Refer to "HOW TO WIN" section of the Official Team Manual for How To Win in 8 Ball. Moving Balls Accidentally Any balls moved accidentally during a shot must be replaced by the opponent, or in SOCAPA the ball may be replaced by the shooter if the opponent agrees and does not know the original location of the ball(s). Players do NOT have the option of leaving balls in their new location. Refer to the "FOULS" section of the Official Team Manual for the national rule regarding when to replace the balls and when a foul occurs if moving or altering the course of the cue ball. MVP (Most Valuable Player) The MVP Program is implemented as follows: PA (% of Points Available) = (Total Matches Played * Maximum Match Points Available) Maximum Match Points Available is: o o 3 for 8 Ball 20 for 9 Ball MVP Points = (Total Match Points Earned) / (PA)

Ties will be broken in the following order: Total number of matches played, win percentage, performance points, lifetime win percentage MVP Examples: For 8 Ball: For 9 Ball: Total Match Points Earned / (Total Matches Played * 3) So if you have played 3 8 Ball matches and have a total of 6 match points it would be6 / (3 * 3) Change this into a percentage and you have 66.6% Total Match Points Earned / (Total Matches Played * 20) So if you have played 3 9 Ball matches and have a total of 40 match points it would be40 / (20 * 3) Change this into a percentage and you have 66.6% MVP Tournaments are also separated by tier for each format if enough players are in attendance. MVP Tournament Now known as MVP, this is the session ending tournament where players who played during the weekly team session can compete individually for cash and prizes. Current entry fee is FREE for #1 ranks, $5 for qualified players and $10 for others). Top finishers from the regular session (excluding playoffs) will get first dibs on tournament spots, and they include the Top 25% of players in each division. Separate 8 Ball and 9 ball tournaments are held, with each match played as an individual league match (based on skill levels). The top two 8 Ball finalists and the 9 Ball winner will qualify for the next Singles Regional tournament for a chance to qualify for the APA Poolplayer Championship in Vegas! N Non Sufficient Funds See Checks for information on returned checks. O Online Member Services Online Member Services allows you to access national APA member services, including:

Member Profile Membership History Player Statistics Team History Tournament History View and update your member information, including mailing and e mail addresses. View your membership from each region you've played. View items like skill level history, win percentage and much more. View all the teams on which you've played, along with your Team Captain and Co Captain history. View tournament in which you've played, along with standings. CREATE ACCOUNT. If you have not done so, you can claim your APA online account by clicking CREATE ACCOUNT from the top of the website. Your annual membership dues must be up to date and your e mail address must be correct with the SOC APA League Office. When you create your account: Your name and date of birth must match what we have on file for you, so if you encounter any difficulties, please contact us at (714) 862 8566 to verify that we have your correct information. You will also need your Membership Number. Your 8 digit number is printed on your APA membership card. If you don't have your card, your member number can also be found on your scoresheets, prefixed with 906, which signifies you're a member of the South Orange County area. You may also just use the last 5 digits of your member number in conjunction with your name to locate your player record. You will receive a confirmation email once your account has been set up. If you do not receive the email in your inbox, please check your spam or junk mail folders. You will need this email to click on the link to confirm your account. Once you have created and confirmed your account, log into your APA Online Member Services account using the "LOG IN" link at the top of any of the pages of this site, or select "Member Services & Stats" from the left menu, which will take you to your Member Page. To access stats, standings, rosters and schedules, select "My Stats, Schedules & Rosters" from the top menu.

You will also be able to print your membership card, update your profile and see your APA history, including the teams and tournaments in which you've played! LOGIN. Once your account is created, you can login to Online Member Services. NOTE: You do not have to create and account or login to view team schedules. This can be accessed from the Local Stats & Schedules link on the left menu. P Past Due Procedures Teams that are More than One Week Past Due. If a team becomes more than one week past due in League fees, the League Office may ask the opposing Team Captains to collect their fees for subsequent weeks, one player at a time, prior to that player s match. If a player cannot pay the fee for that week, then that player cannot play. If the team does not have five players who can pay for their matches, they will forfeit the remainder that night. See Forfeits for more information. Teams that are Past Due at Session End. If a team is past due at the end of the session, part of the past due amount will be charged to each player on the team. The Team Captain will not be allowed to play in the League until the entire past due amount is paid. Other members of the team will not be allowed to participate until they pay the amount individually charged to them. Any team that allows a player to play who has not paid past due amounts to the League will receive zero points for that week. Teams that are past due will lose the following: Bonus Points Patches earned during that time will not be released until account is current. Playoff eligibility MVP eligibility Eligibility for other tournaments (SWC, Qualifier Boards, etc.) Patch Program Patches are awarded as many times as a player earns them. 8-Ball Format 8 On The Break. Win the game by sinking the 8-ball while breaking the rack without scratching.

8 Break & Run. Win the game by breaking, running all of your suit of balls and legally pocketing the 8-ball in one turn at the table. Rackless Night. Win the lag and all required number of games without your opponent winning any games. Mini-Slam 8-Ball. Win one game with an 8 On The Break and another with an 8 Break & Run, both in the same match. I Beat A 7. Defeat a Skill Level 7. 9-Ball Format 9 On The Snap. Win the game by sinking the 8-ball while breaking the rack without scratching. 9 Break & Run. Win the game by breaking, running all of your suit of balls and legally pocketing the 8-ball in one turn at the table. Skunk. Score a 20-0 by keeping your opponent under a certain number of balls (depending on opponent s skill level). Mini-Slam 9-Ball. Win one game with a 9 On The Snap and another with a 9 Break & Run, both in the same match.

I Beat An 8. Defeat a Skill Level 8. I Beat A 9. Defeat a Skill Level 9. Other Patches Grand Slam. In one season, win one of each of these types of games: 8 On The Break 8 Break & Run 9 On The Snap 9 Break & Run I Beat the League Operator (LO). Defeat the league operator. Sportsmanship. Exemplify good sportsmanship, recognized by fellow players and/or league operators. MVP. Earn top MVP points during regular session in each tier. Refer to MVP Program. Captain Badge. Captain a team for a full session.

Higher Level Tournaments Players Fund The Players Fund is a percentage of the weekly dues and is paid back 100% to the players. The fund covers the following: Trophies, patches and tournaments End of session prizes, MVP Tournaments Travel Assistance for the teams that qualify for the APA World Pool Championships Awards and incentives WEEKS PAID are a type of retention tool that cannot be redeemed for the full cash price. WINNING PAYOUTS will be paid by check to the Team Captain for distribution to the rest of the team. If the Team Captain is no longer available, then the check will be paid to the Co Captain. If the Co Captain is unavailable, then individual checks will be written to the remaining available teammates. Playoff Format The teams in each division compete in session ending Playoffs to determine which teams qualify for the World Qualifier. Playoffs consist of two (2) rounds of play. With eight (8) or more teams in a division (for at least 60% of the regular session and at the end of the regular session), the Division Winners from each division bypass the Playoffs and automatically qualify for the World Qualifier. The remaining teams in each division compete in session ending Playoffs to determine who qualifies for the World Qualifier. The 2nd through 4th place teams will automatically be eligible for Playoffs with one Wild Card team that is drawn from the 5th and lower place teams. (Refer to the Official Team Manual for Wild Card eligibility and selection.) In the first round of Playoffs, the highest-seeded team gets the choice of playing either the lowest-seeded team or the Wild Card team. The second round of playoffs is the final round and the Playoff Winner will also qualify for the World Qualifier. Team Eligibility in Subsequent Sessions If a team is qualified for the World Qualifier, and they win the division or the playoffs in a subsequent session, then they prevent another team from qualifying for the World Qualifier, and that runner up team is entered into the "Last Chance"

World Qualifier Tournament (see World Qualifier). Structure for Divisions with 4 7 Teams:

Structure for Divisions with 8 12 Teams:

Structure for Divisions with 13 16 Teams: Refer to "SESSION PLAYOFFS" section of the Official Team Manual for more information on Playoffs. Playoff Winner The Playoff Winner is the winner of the two week session ending team play, in which the highest-seeded teams plus a Wild Card compete. Refer to Playoff Format for more information on structure and prizes. Refer to "SESSION PLAYOFFS" section of the Official Team Manual for more information on Playoffs.

Post Freeze In a Double Jeopardy League, a team may post freeze a match only if they are counter posting (not posting a player first), meaning they may counter post a player who is currently playing a match in the other format. In this case, if a player who is already playing is posted, then that match becomes frozen (to be played after the player is done playing in the other format) and teams would then continue with the next match, posting in the order they would normally be posting. If a team has five players available and the fifth player is same for both matches, 1) the team posting first may post freeze only in this scenario, and 2) the team is not required to double post a different player. Pre Payment of Session Fees Any team that pre pays weekly team fees for the entire session, on or before the fourth week of play, will receive a credit for the final week of play that is equal to half the price of regular weekly dues. Push Out Shot In 9 Ball, this shot may be executed after the break, but is only allowed in a Masters League format and not in regular weekly 9 Ball team play. Refer to DEFINITIONS section of the Official Team Manual for the definition of a push out shot. Push Shot See Double Hit. Q Qualifying for World Pool Championship See League Structure.

R Refusal to Do Business At any time, at the sole discretion of the League Operator, South Orange County APA can refuse to do business with any individual regardless of whether the individual s APA membership is in good standing. Most often, players who are unwelcome in the League will be those who are disruptive to the League, repeatedly complain about handicaps or who otherwise deride the League in public. S Scorekeeping The APA's Official YouTube Channel contains many pool related videos, including the following scorekeeping videos: Links to YouTube videos See Defensive Shots for additional information on scorekeeping. Count and circle the total number of Defensive Shots for each player s match. In addition to entering the total number of innings in a match, this will ensure the scorekeeper is aware of marking defensive shots and will verify that safeties were marked or that no safeties were attempted by a player. Singles Program In addition to competing for the World Pool Championships with your team, the SOC APA offers opportunities for players to

compete individually in the APA Poolplayers Championship. The structure has two levels before advancing to the APA Poolplayer Championships: Local Singles Boards These are incorporated into the MVP Tournaments, or they may be run as individual tournaments with a minimum of four (4) players. Singles Regional Tournaments These are held twice a year in the Fall and Spring and location is rotated among different League areas within the region. Splitting Tables Refer to "SPLITTING MATCHES" section of the Official Team Manual.

For Host Locations in South County that close early, teams may split tables before the two hour mark without requiring approval from the opposing Team Captain. Sportsmanship Refer to "SPORTSMANSHIP" section of the Official Team Manual for sportsmanship guidelines and penalties. The South OC APA implemented a 5 Star Sportsmanship Program designed to reward teams that are consistently great sports and to identify teams that deliver an unpleasant experience. Weekly team scoresheets have a section to enter the five star rating of your opponent. Please review the Five Star Rating guidelines below, and call the League Office if you have questions. Rating Suggested Guidelines 5 Top rating Team is one of the nicest in the League. Not only do they cause no problems and are a pleasure to play, but they go beyond the call of duty to show Good Sportsmanship and make your night out feel special. Your team (win or lose) had a Super night out. 4 Target rating Team causes absolutely no problems and is a pleasure to play. Your team (win or lose) had a Great night out. 3 Average rating No major problems, night went well with only a few minor problems, maybe minor rule disagreements or someone s attitude got slightly out of hand, but opposing team Captain got them in line, apologized for the infraction, and night continued without further incident. Your team (win or lose) had a Good night out. 2 Poor rating Opposing team members in no way threatened or intimidated your players, however they did cause multiple problems while the opposing team Captain did nothing to get his/her players under control enough so that your evening wasn t fun. Ex: opposing team made degrading remarks to your players, tried to manipulate handicap by simply banging balls around table, or were just rude and unfriendly. Your team (win or lose) did not have a fun night out. 1 Totally Unacceptable rating Opposing team members may have threatened or intimidated your players or may have caused multiple major problems. Opposing Team Captain did nothing to get his/her players under control. Your team (win or lose) had a terrible night out. Write Up must accompany this rating! NOTE: for Ratings 1 and 5, please provide a written explanation on the back of your scoresheet, otherwise the rating will not be considered and will default to 3. T Team Captain Responsibilities People: Be responsible for the conduct of the team and team guests during league play. Refer to the Official Team Manual for guidelines and penalties. Provide leadership and good sportsmanship with fair and honest competition. Encourage team members to stay until the end of the team match to cheer on their fellow teammates. Payments: Collect the weekly team fee and any membership monies.

Player Information: Have members complete membership applications. The player (rather than the Team Captain) should call the League Office to discuss his/her own skill level. Team Packets (Scoresheets): Ensure scoresheets are filled out completely and correctly and sign them at the end of the league night. Follow the escoresheet process under the After League Night section to return completed scoresheets and send payments. Rules: Read and understand the Official Team Manual and the Local Bylaws. Refer to "THE TEAM CAPTAIN" section of the Official Team Manual for additional information. Time Limits Refer to beginning "Etiquette" section of the Official Team Manual for time guidelines when shooting (a shot, game and match), posting players and coaching. See Forfeits for information on timelines for being present at League. In addition, the SOC APA suggests observing these guidelines for improving League play: If it s your turn to post a player for the next match, then let your opponent know who you will be posting as soon as you know, preferably before the current match ends. If you know you ll be playing next, prepare yourself before the current match ends, i.e. freshen up your drink, take your smoke break, go to the bathroom, stretch, do jumping jacks, etc. For Double Jeopardy, if one format is falling behind the other (e.g., you re on your 4 th match of 9 Ball but only on the 2 nd match of 8 Ball), then use the second table to play a second match of the same format (e.g., play a second 8 Ball match on the table being used for 9 Ball) to catch up and finish both formats at nearly the same time. Link to Harry the Pool Fairy video: https://www.facebook.com/poolplayers/videos/10152964005279366/ Time Outs See Coaching. Top Gun Tournament Refer to MVP Tournament

Trophies Trophies and/or plaques are awarded to the Division Winners, Playoff Winners and MVP in each division, as well as the team(s) who win the World Qualifier. U V W Weekly Dues Weekly team fees are $40 per week for all scheduled matches, regardless of the number of players on a team or the number of games played, including forfeits. For teams that play both 8 Ball and 9 Ball on the same night, team fees may be discounted. Refer to the bottom of scoresheets for specific amounts due. Division Playoff fees are discounted and are equal to three fifths of the regular weekly team fee, i.e. $24 on a $40 night. As the League Office is not responsible for cash, we recommend all weekly dues be paid by check. See Checks for more information. NO COINS will be accepted as payment. See Pre Payment of Session Fees for other information. Refer to "FEES" section of the Official Team Manual for national rules. Weekly Scoresheets Refer to the escoresheet Process. Scoresheets will be posted online 24 hours before League play. World Qualifier (Formerly LTC) The South OC APA World Qualifier (WQ), formerly known as the Local Team Championships (LTC), is the year end team tournament (usually held in May and/or June), where qualified teams from the three (3) sessions (Summer, Fall and Spring) compete for the annual APA World Pool Championships. The number of teams that advance depends upon the number of total teams in one format (8 or 9 Ball) in South County. Refer to "Tournament Information & Rules" section of the Official Team Manual for minimum team counts required to advance to World Pool Championship. Players are required to be on an active Summer Session roster in order to be eligible to play in the WQ. "Last Chance" World Qualifier Play-In Tournament. "Last Chance" is an extra step for teams that don't officially advance to the World Qualifier. Teams that finish Regular Session or Playoffs immediately behind an already qualified team will not automatically advance to the WQ. These runner-up teams must first play in this "Last Chance" tournament (like a small version of the WQ). Tournament format depends on the number of teams that qualify. Only one team will advance to the WQ.

(end of South Orange County APA Bylaws) Last Updated: 02/28/2018 Effective: 2018 Summer Session, starting May 8, 2018 Status: Pending APA National Office approval