NAPOLEONIC HEX SCENARIO. Battle 0f Talavera 28 July1809. Page 1 of 5

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Transcription:

Battle 0f Talavera 28 July1809 Page 1 of 5

Battle 0f Talavera 28 July1809 French Units Corps Elan Traits Move Joseph/Jourdan Overall Commander 26 Units 10 Morale Victor First Corps Ruffin 1 st Division 4 Line Inf x 1 C1 6 Sk 2-1 Lapisse 2 nd Division 4 Line Inf x 2 C1 6 Sk 2-1 Vilatte 3 rd Division Line Inf x 2 C1 6 Sk 2-1 Cavalry 2 nd Cavalry Division [Reserve] Light Cavalry x 2 C1 6 4-2 First Corps Artillery Artillery x 1 C1 Foot 4 4 3 2 2 2-1 Sebastiani IV Corps 4 Ligier-Belair 4 Line Inf x 1 C4 6 Sk, Art attached 2-1 Line Inf x 3 C4 6 Sk 2-1 4 Vistula Legion Inf x 1 C4 7 Sk, Steady 2-1 Dutch Inf x 2 C4 6 Sk, Art attached 2-1 German Inf x 1 C4 6 2-1 IV Corps Artillery Artillery x 1 C4 Foot 4 4 3 2 2 2-1 Latour Maubourg D1 1 st Dragoon Division [Reserve] Dragoons x 2 D1 6 Shock 4-2 Desolles R Madrid Reserve Line Inf x 1 R 6 Sk, Art attached 2-1 Madrid Guard x 1 R 6 2-1 Light Cavalry x 1 R R 4-2 Page 2 of 5

British Units Corps Elan Traits Move Wellesley Overall Commander Intuitive, Mobile. 21 Units - 7 Morale Sherbrooke First Division 4 Guards x 1 D1 7 Firepower, Sk, Steady, Shock, Art attached 2-1 Line x 2 D1 6 Firepower, Sk, Steady 2-1 Line x1 D1 6 Firepower, Sk, Steady, Art attached 2-1 Hill Second Division - Inspiring 4 Line x1 D2 6 Firepower, Sk, Steady 2-1 Line x1 D2 6 Firepower, Sk, Steady, Art attached 2-1 Mackenzie Third Divison Line x1 D3 6 Firepower, Sk, Steady 2-1 Line x1 D3 6 Firepower, Sk, Steady, Art attached 2-1 Campbell Fourth Divison 4 Line x1 D4 6 Firepower, Sk, Steady 2-1 Line x1 D4 6 Firepower, Sk, Steady, Art attached 2-1 Payne Cavalry Division [Reserve] Heavy Cavalry x 1 CD 7 Shock, Impetuous 4-2 Light Cavalry x 2 CD 6 Shock, Impetuous 4-2 Spanish Component Zayas First Spanish Division Line x1 1SD 5 Conscript 2-1 Line x1 1SD 5 Art attached, overstrength 2-1 Iglesias Second Spanish Division Line x1 2SD 5 Conscript 2-1 Line x1 2SD 5 Conscript, Art attached 2-1 Bassecourt Fifth Spanish Division Line x1 5SD 5 2-1 Line x1 5SD 5 Art attached 2-1 Albuquerque Spanish Cavalry Division [Reserve] Heavy Cav x 1 SCD 6 Impetuous 4-2 Light Cav x 1 SCD 5 Impetuous 4-2 Page 3 of 5

French 1 3 5 7 9 Allied 2 4 6 8 10 French 11 13 15 17 19 Allied 12 14 16 18 20 French 21 23 25 27 29 Allied 22 24 26 28 30 Background Wellesley brought the British army into Spain for a joint advance on Madrid with Cuesta s Spanish army. The British General quickly realised that it would be impossible to work constructively with Cuesta. Whilst the two allied Generals argued King Joseph Bonaparte gathered a French army together to meet the threat. Organisation The French have four corps for activation purposes. The Allies have eight corps [divisions in this case]. All cavalry units start in Reserve status. The Madrid Reserve is off board. It is only activated if the Allies enter one of the five rows of hexes closest to the French base line. In which case it enters in the next French status phase anywhere along the French base line [including separated] in reserve status. Victory Conditions. If neither sides breaks the battle is a draw. Scenario Specific Terrain Rules - The stream and its dry subsidiary [the infamous ravine] are difficult terrain. The ravine is a hazard for cavalry trying to charge across it. If a cavalry charge move enters [or starts from] a ravine hex throw a dice. On 1,2,3 the cavalry halt in the ravine hex and lose 1 elan. - Hill tops give uphill advantages against attackers on the slopes and they provide crests for infantry fire. All hillside hexes are difficult terrain for cavalry and even if charging cavalry can only move 2 hexes if they cross through hillside hexes. - The slopes of the Sierra de Seguvilla are difficult terrain for infantry. They are also steep slopes and infantry can only charge through these hexes at the difficult move rate. - Artillery fire from the Cerro de Cascajal can only reach 1 hex into the hilltop hexes of the Cerro de Medellin or the Sierra de Seguvilla and those hexes count as concealed for artillery fire from the Cascajal or any lower hexes. - The hexes representing the Pajar redoubt and the Spanish lines on the Allied right are classified as entrenchments and units receive benefits for entrenchments in these hexes when attacked or fired on from the front. Commander Attributes Wellesley [he became the Duke of Wellington after this battle] Mobile. May activate by command without ending the phase. Intuitive. May roll his own MO dice, but the enemy may re-roll one of them. Hill - Inspiring. Any unit of his division that he is attached to receives +1 in combat. Each time this trait is used in combat throw another D6, on a throw of 6 Hill is removed. Page 4 of 5

Design Notes I have chosen to represent the centre and left of the allied line only, as this is where all of the fighting took place. I have also chosen to place the Spanish infantry and cavalry that operated in this region as being under one Allied command for activation and morale purposes. This seems to represent the reality of the battle on the British portion of the field more accurately. If any of these units broke, they would directly affect the morale of the other units in the area regardless of which army they ostensibly belonged to as distinct from the Spanish troops around Talavera itself. I have not represented half of the French Dragoons which were tying up most of the Spanish infantry by the threat of their presence on the French left flank. Joseph did not allow the engagement of the Madrid Reserve division during the battle. I have allowed it to be activated only if the Allies actively go onto the attack. This pretty much reduces the scenario to just those forces that were made available to the commanders in the battle. However, I have made the French Morale higher to represent the presence of the unused units. Page 5 of 5