Jay Wright Innovative Late Game Sets - pg. Jay Wright Innovative Late Game Sets Table of Contents. SLOBS. Man Sets / Situations 7. Driving Situations 6. Post and Rip. Zone Sets / Situations 7
Jay Wright Innovative Late Game Sets - pg. SLOBS Table of Contents Late Game SLOB Fist
SLOBS Late Game SLOB Jay Wright Innovative Late Game Sets - pg. - should take his time and act busy (tie shoes...) before taking the ball from the ref. Want to be sure that everyone is in their positions before taking the ball - steps to the ball - dives hard to the rim to post up - spints to elbow and then back screens for for the lob
SLOBS Late Game SLOB Jay Wright Innovative Late Game Sets - pg. - immediately sprints to screen for - then comes back to the ball - If the pass goes to adn is being denied, he can back cut hard to get a pass from - needs to space out x
SLOBS Fist Jay Wright Innovative Late Game Sets - pg. - If 's defender is not guarding him and helping to deny the ball to, should signal "FIST" to the other team members
SLOBS Fist Jay Wright Innovative Late Game Sets - pg. 6 - sprints to screen for who V cuts to sprint to the ball - comes back to get the ball from - steps in and gets a pass back from for a
Jay Wright Innovative Late Game Sets - pg. 7 Man Sets / Situations Table of Contents Special 8 Special Dribble At Adjustment Clear Man Clear
Man Sets / Situations Special Jay Wright Innovative Late Game Sets - pg. 8 x - If they dont score out of your SLOB and there is enough time to run a set, they will run SPECIAL - sets a high ball screen for - Coming out of time outs, many teams will try to trap ball screens. If a team does try and trap the ball screen. Get a ball reversal to the other side of the floor. Make a play based on the player's strength x - Ball gets reversed to who can. Shoot the. Drive the middle. Post entry x x
Man Sets / Situations Special Jay Wright Innovative Late Game Sets - pg. 9 - sets a high ball screen for who looks to get to the rim - and set a staggered ball screen for
Man Sets / Situations Special Jay Wright Innovative Late Game Sets - pg. 0 - and interchange - dives to the post to post up - spaces out - Players need to know which player has the advantage in a particular situation and get them the ball - needs to post up on a player, not post up on a spot. Find the defender and pivot into him to seal
Man Sets / Situations Special Dribble At Adjustment Jay Wright Innovative Late Game Sets - pg. - sets a high ball screen - drifts to corner x - and stagger for - If 's defender sags to take away the drive from, dribbles at - fills behind to receive the pass back from - can shoot the or drive the middle
Man Sets / Situations Special Dribble At Adjustment Jay Wright Innovative Late Game Sets - pg. x - and stagger for - If 's defender sags to take away the drive from, dribbles at - fills behind to receive the pass back from - can shoot the or drive the middle - If 's defender hugs to take away the kick to, can back cut to the basket x
Man Sets / Situations Clear Jay Wright Innovative Late Game Sets - pg. - clears to the opposite block which gives opens the driving lane for coming off of the high ball screen - A good adjustment if a post player is in foul trouble - needs to attack the knees of the post player hedging out on the screen to draw the contact and the foul - If X is in foul trouble, have adn switch so is setting the ball screen - If does not get to the rim, and stagger for
Man Sets / Situations Clear Jay Wright Innovative Late Game Sets - pg. - and set a staggered screen for
Man Sets / Situations Man Clear Jay Wright Innovative Late Game Sets - pg. - On the ball screen, back cuts to the low block and posts up - and stagger for - looks for high low seal
Jay Wright Innovative Late Game Sets - pg. 6 Driving Situations Table of Contents Driving Situations (Slot Drive) 7 Driving Situations (Wing Drive) 9 Driving Situations (Baseline Drive)
Driving Situations Driving Situations (Slot Drive) Jay Wright Innovative Late Game Sets - pg. 7 - If a perimeter does not have a shot, he can middle drive (slot drive) - stays and spots up - comes behind - stays if he is opposite - reads defender - If the ball is driven at the post player, he goes under to the opposite block
Driving Situations Driving Situations (Slot Drive) Jay Wright Innovative Late Game Sets - pg. 8 - If cannot finish or does not have a pass to a teammate, he needs to come to a jump stop - Everyone else needs to read their defenders and make a second cut
Driving Situations Driving Situations (Wing Drive) Jay Wright Innovative Late Game Sets - pg. 9 - On a middle wing drive, the post player stays/goes opposite if the driver is going to get to the rim - fills behind - fills the top of the key - reads defender and spaces - If drives across the lane, goes under to the opposite block - Everyone else runs same rotations
Driving Situations Driving Situations (Wing Drive) Jay Wright Innovative Late Game Sets - pg. 0 - Players should second cut if there is no inital pass available
Driving Situations Driving Situations (Baseline Drive) Jay Wright Innovative Late Game Sets - pg. - On a baseline drive, the post player cuts up to the dottle half circle - drifts to the corner - fills the top of the key - fills behind - The person driving should look first to the post, then the baseline pass, then the top of the key, and last the man filling behind (he will ALWAYS be open) - Players should use second cuts if no scoring opportunity
Jay Wright Innovative Late Game Sets - pg. Post and Rip Table of Contents Entry from Entry from Entry from Entry from 6
Post and Rip Entry from Jay Wright Innovative Late Game Sets - pg. - cuts the to the opposite elbow and dives down - cuts to the the opposite slot position and dives to the middle - and fill the weak side wing and the top of the key - This gives time for to make a post move, dump to on the dive, dump to on the flash or kick to and - It also creates good offensive rebounding opportunities
Post and Rip Entry from Jay Wright Innovative Late Game Sets - pg. - On the post entry, dives to the opposite block - cuts to the opposite slot and flashes middle - fills the top of the key - stays
Post and Rip Entry from Jay Wright Innovative Late Game Sets - pg. - On the post entry, cuts to the weak side elbow and dives down - cuts to the weak side slot and flashes middle - stays - cuts to the weak side wing
Post and Rip Entry from Jay Wright Innovative Late Game Sets - pg. 6 - On the post entry, cuts through to the opposite block and dives down to the low post - cuts to the opposite slot and flashes middle - stays - spaces to the weak side wing
Jay Wright Innovative Late Game Sets - pg. 7 Zone Sets / Situations Table of Contents Set vs Zone Defense 8 Zone Post Entry Rotations Zone Set for Lob Handling Zone a Blitz Short Corner Entries (Pourch) Drive and Space Against the Zone 6
Zone Sets / Situations Set vs Zone Defense Jay Wright Innovative Late Game Sets - pg. 8 - ball screens the ball defender in the zone x x x x x - A lot of times, the screens will be open on slips - can look to slip if X fights through the screen x x x x x
Zone Sets / Situations Set vs Zone Defense Jay Wright Innovative Late Game Sets - pg. 9 x x x - and screen the closest man in the zoen for to pop up to the wing x x - X releases to cover the wing pass x x x x x
Zone Sets / Situations Set vs Zone Defense Jay Wright Innovative Late Game Sets - pg. 0 - On X's release, immediately finds the middle defender of the zone and posts up x x x x x
Zone Sets / Situations Zone Post Entry Rotations Jay Wright Innovative Late Game Sets - pg. x x x x x - On the post entry against a zone, players still run the same Rip actions cuts to the opposite elbow of the low post and dives down cuts to the opposite slot and flashes to the middle and fill top of key and opposite wing
Zone Sets / Situations Zone Set for Lob Jay Wright Innovative Late Game Sets - pg. x x x - is a shooter - ducks in to occupy the middle of the defense - ball screens and then sprints ahead which will often cause X to come up - back cuts to look for lob from x x
Zone Sets / Situations Handling Zone a Blitz Jay Wright Innovative Late Game Sets - pg. - On the post entry, run Rip actions x x x x x x x x - Defense runs a blitz on the in the low post - dribbles out of the blitz to create a passing angle to - reverses the ball to for to make a play based on defensive reads and player strength x x
Zone Sets / Situations Handling Zone a Blitz Jay Wright Innovative Late Game Sets - pg. x x x x x - If is not a scorer, he should dribble at for a dribble hand-off - In this instance, is called a naked screener because there is no one to help or extend the screen - After the naked screen, should look to pull for a jumper before the help closes out out on him - The naked screener should always crash the offensive rebound - Often this causes a switch which will have a guard trying rebound against your big
Zone Sets / Situations Short Corner Entries (Pourch) Jay Wright Innovative Late Game Sets - pg. - Anytime the the ball is entered into the Pourch (short corner) players run Rip actions
Zone Sets / Situations Drive and Space Against the Zone Jay Wright Innovative Late Game Sets - pg. 6 x x x - The ball screen also forces match ups - On driving situations, players still run man rotations - Often, the player filling behind will be open for a shot x x