Magic U13 Curriculum 2016-2017 Jan 2017 - Sergi Lara-Bercial Manchester Magic U13 Curriculum & Seasn Plan Overall Guiding Principles 1. The GAME is KING Fster GAMECRAFT and build assciated tactical and technical skills Gamecraft is the mastery f the Generic Game Principles which make up the game f basketball regardless f style f play and tactics. These Generic Game Principles are the mst cmmn recurrent themes and situatins which players have t reslve in the curse f a game. 2. There is a need t fster Cre Mvement Skills (FMS) alngside basketball-specific skills. We have t cnditin the bdy fr the sprt, nt just learn the sprt. 3. N early specialisatin int psitins. We want t avid glass ceilings fr players. 4. It is all abut laying the Fundatin fr Future Wrld-Class Perfrmance Winning nw cannt cmprmise a player s future. 5. Ntwithstanding pint 4, develping a High Perfrming Culture where athletes, caches, parents, supprters and club fficials understand what type f behaviurs lead t wrldclass perfrmance is paramunt. Game Themes 4 main themes make up the game f basketball
Magic U13 Curriculum 2016-2017 Jan 2017 - Sergi Lara-Bercial Generic Game Principle 1. Maintaining and using pssessin t create a scring pprtunity Players shuld be able t: 1.1. Spacing Display an understanding f gd and bad space Keep apprpriate distance mst f the time Fill in spts left vacant ahead f them React t dribble penetratin using clcking Methds 5 ut/4ut-1in in matches 2v1, 2v2, 3v2, 3v3, 4v3, 4v4, 5v4, 5v5 in training Cnditined games 1.2. Ball Circulatin Use advance techniques t get pen t receive a pass in the perimeter Display gd cntinuity (sharing the ball) Cnsistent ball reversal Start making the extra pass Methds 1v1/2v2 + Passer(s) 2v2, 3v3, 4v4 passing cmpetitins Live/Cnditined 2v2/3v3/4v4/5v5 5v4/4v3 HC/FC Magic U13 Required Technical Skills Leading techniques (getting free; including timing) Perimeter Shuffle Steps Leading techniques (getting free; including timing) Rbust pivting Push pass Passing ahead f player/away frm D Stage f Develpment //Expert 1.3. Penetratin Mves Use basic & advance perimeter cutting techniques (face/back cut/spin/flash cut frm w/s) Regularly create advantages via 1v1 dribble penetratin statinary and ff dribble, after a kick and after ball reversal Start finding gd passes during Drive & Kick/Dish situatins Cnsistently vacate ut f the key after driving Methds 1v1 1v1/2v2 + Passer(s) Live/Cnditined 2v2, 3v2, 3v3, 4v3, 4v4, 5v4 1.4. Use f Screens When all the abve have been mastered t a certain degree: Start t apprpriately set and use dwn & back screens Start extending small advantages created ff ball by screens as a unit Methds 2v2 + Passer 3v3 Live/Cnditined 3v3 and 4v4 Cutting techniques (slash arm face cut/back dr push) 1v1 basics: jabs, fakes & shakes, lateral dribble cmbinatins Push pass/one hand ff dribble pass Thinking tw passes ahead Finishing: regular layup, hp layup, step arund layup, flater (bth sides) N/A 1.5. Set Plays N/A N/A 1.6. Attacking Znes N/A As abve t depending n player
Magic U13 Curriculum 2016-2017 Jan 2017 - Sergi Lara-Bercial 2. Sht Selectin Players shuld be able t: 2.1. Generic (in rdinary Display a basic understanding f risk assessment n the sht Shting technique: perfect/laded t play) Have we tested the D? catch/catch & sht/ pull up/ pull Can we get a better sht? back/side t Display a basic understanding f timing arund sht clck Methds Cnditined/Live Games 2.2. Situatinal Start recgnising sme key situatins and best ways t slve them N/A t Oppsitin in bnus End Game: Keeping/Chasing Leads Keep ball ut f key players Methds Use f teachable mments Use f vide review f pr-games/wn games Cnditined/Live 3v3/4v4/5v5 3. Getting Bnus Offences Players shuld be able t: 3.1. Gd Sht Selectin as per 2.1 as per 2.1 3.2. Crashing the Bards Efficiently challenge the rebund after a sht Start setting up a rebunding triangle and defensive tandem Methds Live Cnditined 1v1/2v2/3v3/4v4 4. Avid Transitin Scres Players shuld be able t: 4.1. Slw Ball Dwn 4.2. Prtect Basket Efficiently challenge the rebund after a sht Put pressure n rebunder t delay utlet pass, pick up ball, sprint back t wn basket and match up t ffensive players (scramble) Start defending numerical disadvantages (2v1/3v2) Methds Live Cnditined 1v1/2v1/2v2/3v2/3v3/4v4 Offensive rebunding technique: swim ver/bx ut/tap ut Backwards running technique Cmmunicatin Mstly due t the 5 ut nt been cnducive t it 5. Frcing a Lw Percentage Sht and/r Regaining Pssessin Players shuld be able t: 5.1. Disrupting Ball Identify and stay with the player they are guarding all the Mvement time n the HC Cnsistently getting a hand in the passing lane Off ball D stance: hand in lane/bump ready/distance/level Multi-directinal slides/reactins
Magic U13 Curriculum 2016-2017 Jan 2017 - Sergi Lara-Bercial 5.2. Stpping Penetrating Mves Be able t pick up in the ¾ r FC n ccasin Be able t switch ff/n ball screens effectively Methds 1v1/2v2 with Passer Live/Cnditined 1v1/2v2/3v3/4v4 Stay in frnt f the player they are guarding all the time n the HC (Becming The Wall) Start learning t apply pressure n the FC while cntaining the ball Regularly bump their player during cutting mves (Becming The Buncer) Methds 1v1/2v2 with Passer Live/Cnditined 1v1/2v2/3v3/4v4/5v5 Defensive stance: distance/hand psitin/tes t tes Defensive slides: shuffle/crss feet/run and recver/jump Bump ready psitin/ Bumping t t 5.3. Helping & Rtating Cnsistently recgnise a weak and a strng side and psitin neself accrdingly (Help Deplyment Line 1, 2 passes away + Last Man) Cnsistently shift the HDL quickly and as a unit Cnsistently cmplete a 3 man rtatin (Help the Helper) Start t regularly help n lse cutters Methds 2v2 with Passer Live/Cnditined 2v2/3v3/4v4/5v5 Defensive stance: bdy shape/hand psitin Defensive slides: shuffle/crss feet/run and recver/jump Charge taking t t 5.4. Defending Mismatches 5.5. Defending Special Situatins 5.6. Apprpriate Use f Fuls N/A Start recgnising sme key situatins and best ways t slve them We are in bnus = N Silly/Cheap Fuls End Game: Keeping/Chasing Leads Twards/Out f Key Players Methds Use f teachable mments Use f vide review f pr-games/wn games Cnditined/Live 3v3/4v4 Start recgnising sme key situatins where a tactical ful is apprpriate Uncntested drive Undefendable break Shrt Offensive Rebund Methds
Magic U13 Curriculum 2016-2017 Jan 2017 - Sergi Lara-Bercial Use f teachable mments Use f vide review f pr-games/wn games 6. Rebunding & Outletting Players shuld be able t: 6.1. Bxing Out Minimise the need t help and rtate t avid rebunding mismatches Regularly bx ut their attacker using gd technique Methds Dry 1v1/2v2/3v3 drills (ballns/cne fights) Cnditined 1v1/2v2/3v3 6.2. Outlet Pass Get ahead f the ball and ccupy a variety f specific lanes when a teammate gets the ball back Prvide a clear utlet passing lane if clse t the rebunder Cnsistently pass the ball ahead f them after a rebund Regularly break frward using the dribble when apprpriate Methds Small/Medium sided FC 2v2/3v2/3v3/4v3/4v4 Games Live 4v4/5v5 6.3. Explre & Scre Freely and aggressively explre fastbreak pprtunities Get ahead f the ball and ccupy a variety f specific lanes when a teammate gets the ball back Prvide a clear utlet passing lane if clse t the rebunder Cnsistently pass the ball ahead f them after a rebund Regularly break frward using the dribble when apprpriate Regularly capitalise n basic numerical and spatial advantages (1v1/2v1/2v2/3v2/3v3) Methds 1v1/2v1 (+1)/2v2/3v2 (+1)/3v3 Small/Medium sided FC 2v2/3v2/3v3/4v3/4v4 Games Live 4v4/5v5 6.4. Explre and Play Regularly tell when the primary break is finished and seamlessly g int a principle-based ffence (5 ut/4ut-1in) frm first gear t secnd and third gear Methds Cnditined 3v3/4v3 (+1)/4v4 Games Live 3v3/4v4 6.5. Explre and Set N/A Bxing ut technique: face/bump/turn/hld Overhead/push pass/chest pass Backward running/shuffle Bust ut dribble Speed dribble As abve and as per GGP1 As per GGP1 t 6.6. Generic Principles f Attack vs Full Curt Press 6.7. Vs Man 2 Man In-bund the ball in a safe way cnsistently Regularly avid danger areas/mves Methds As per GGP1
Magic U13 Curriculum 2016-2017 Jan 2017 - Sergi Lara-Bercial 6.8. Vs Zne Press 6.9. Vs Run & Jump Cnditined Games (Crcs in the River /Netball/American Ftball/ Tuch Rugby) Small sided FC 2v2/3v3/4v4 Games Live 3v3/4v4