4U Rules of the Game: Lil Kickers Coach Guidelines Updated Fall 2018

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4U Rules of the Game: Lil Kickers Coach Guidelines Updated Fall 2018 Purpose: - Lil Kickers offers an introduction to soccer basics for our youngest players so they can have FUN while they exercise, practice listening skills and socialize with peers. - Soccer basics include: not using hands, kicking the ball with each leg, dribbling, passing, shooting at the goal and keeping the ball within the boundaries of the field. Player Ages: - Boys and girls who are turning 3 and 4 years old in the current year. - Exception: Spring season will allow players who are 4 but turning 5 by Fall to play due to our arrangement with Ravenna Parks and Recreation involving our 6U players Recommended Equipment: - PUGGS (at least 2 sets of Mini Pop-Up Goals) - Cones for drills/setting field lines for games - Size #3 balls - Nametags for each player to wear at each practice/game - Stickers for the nametags to divide players into teams (based on skill level) - Small treats after each practice (Smarties, suckers, etc) - Larger treat after each game (popsicles, etc) - Cooler for popsicles - Mini bottles of water for players that forget to bring water - Whistle (for games to end periods) - Pinnies (for dividing kids up into teams during games) - Other items for games (rope, ribbons, bubble machine, etc) Coach Expectations by RSC: - Hold practices 2x/week x 1 hour each o Games can be on the practice days 1-2x/week o Example schedule: Practice Thursdays 6:15pm-7:15pm and Saturdays 9am-10am with practice days = 60 minutes and game days = 30 minute practice + 30 minute games. Practices would be 2x/week for 1-2 weeks until the game season begins; at that time, practices will be 1x/week and a game day will be 1x/week. - Get to know the players names and their skill levels so players can be divided by skill level to appropriately challenge/support them for each game - Create a fun and respectful atmosphere where players learn to listen to the coach - Communicate issues and/or challenges with the RSC Board immediately so that concerns can be resolved swiftly and without harm to the player experience

4U Tips for Practices and Games: - Contact parents before the first practice to introduce yourself as the coach and update your roster/contact info o Remind parents to bring the following to practices/games: sneakers or soccer cleats (cleats not required at this age), shin guards, soccer socks that fit over shin guards, #3 ball (can borrow one from the coach if they forget it), water. o Send weekly reminders about practice/game times and locations - Tell parents they are expected to stay during practices/games in case their child needs to use the bathroom, etc. o Remind parents they are encouraged to get involved and help their child if it will improve the player s soccer experience - Identify parent volunteers who will be able to help you organize games/activities (they can act like your assistant coaches; but remember they do not have the background check or concussion training, etc to actually be your assistant coaches). - When possible, the RSC Board will recruit high school soccer players or other volunteers to help you with the practice activities and/or help with refereeing during the games. - Make an agenda before each practice so you are prepared because kids get restless quickly; include extra games if you need to skip/speed ahead of planned activities for some reason. - You can get a lot of ideas on YouTube; or ask your fellow coaches or Board members if you are having trouble coming up with activity ideas. - Create nametags to help you keep attendance and divide kids into groups during each game/practice o Use stickers on the nametags to group the kids based on their skill level to help match kids up for better soccer experiences; this helps so you can call kids to certain drill stations based on their group ( Sharks at the first cone, and Bears at the second cone) - Create teams the night before based on matched-skill levels (more advanced players that kick the ball to the goal and practice defense/offense play against each other; and players that need more direction play against each other) - Start with an player-driven, independent activity for the first 10 minutes of each practice/game day to help kids warm-up and let late-arrivers trickle in - Once the initial group warm-up is over, you may find it helpful to have two stations for the players to rotate through during your practice. Allow the assistant coach/parent volunteers to lead each station while you observe how players are doing and whether some players need more direction from you or his/her parent. Have several, simultaneous stations planned during your practice. Then consider ending with a group activity to bring the players together or play within their skill levels. - Be flexible and ready to change activities if you notice players aren t getting the point of the activity or are getting bored - Build time for water breaks into your schedule after each activity switch - For the last game of the season, you will get medals to give to each child (supplied by the Club). You can take this time to recognize each child for his/her strengths and growth as a player; and recognize any special parent volunteers or assistant coaches.

Game Set-up and Duration: - Each period is about 4-6 minutes x 3-4 periods per 30-minute game (at coach s discretion based on amount of time left) o Water breaks between periods - Playing time: Players play the entire period; there are no subs sitting and waiting to come on the field; everyone is playing in their own mini-games with matched teammates/opponents - Divide kids up by skill level to challenge/support them o Example for roster of 20 kids (remembering not all kids show up at every game): make 4-6 teams made of 3-4 kids on a team; have 2-3 simultaneous mini-games o Smaller teams allow for more touches on the ball; allows more kids to practice at their skill level for a better experience - Ideally, you ll have 1 head coach to keep time and help where needed on any field at any time; + 1 assistant coach/volunteer per game to act as referee the mini-games. The assistant coach/volunteers are encouraged to be on the field and run with the children to educate players as they play. - With shy players: Try a mini-game where the players try to score on the coach/parents from half field instead; the parents/coaches will play defense and allow players more touches on the ball to build their confidence with ball handling - With aggressive players: Redirect their energy towards focusing on kicking the ball and not pushing/grabbing at other players; tell them to keep their hands at their sides or behind their back - Stop the play when the ball travels outside the lines. Players need to learn to respect the boundaries and to not keep playing in other fields. - Field size: You can fit the width of about 3 4U fields across on the 11U field; with a length equal to half of the 11U field. Allow spectators to sit on one length of the field they are watching. 11U field Three 4U fields Game Rules (follows basic 6U rules): - Ball size: #3 ball - Start of play: The coach/volunteer picks one child to kick the ball to his/her teammate and play begins (may be a backwards kick to his/her teammate) - Goals: Following a goal, the game is restarted at the center field by the team who was just scored against. - There are no corner kicks, goal kicks, throw-ins: The game will be restarted with a kick-in from the spot where it left the field of play; a player on the team that did not kick the ball out will stand on the field line and kick the ball back into play.

Recommended Organization/Ideas for Practices: As players arrive: (10 minutes) - Dribbling drills: Independent dribbling around cones down field - Bubble soccer : kicking ball around circle of cones with bubble maker in the middle for kids to dribble ball through; can kick ball in a circle path (forwards or sideways/crossover) - Name pass : Divide kids up into their groups and they pass to each other while practicing learning each other s names. Example: Say your name first before passing to a teammate; and progress later in the season to saying partners names before you pass to them WATER BREAK Warm-up: (5 minutes) - Take A Trip : A game helps kids use their imagination and stay engaged while doing warmup exercises; they can make different animal sounds too! Start with running and exercising in place and progress through the season to running laps around the field between different animals/activities. Ex: We re going to take a trip to the Zoo; so let s run to the zoo (run in place for 10 seconds) and we see a giraffe (demonstrate heelraises and reaching tall like a giraffe for about 10 reps) and now we re going to run to the next animal at the zoo (run in place for 10 seconds) and now we see a Kangaroo (jump around for about 10 jumps), etc and now we re leaving the Zoo and going back home (run in place for about 10 seconds) and get water break! o Zoo: Giraffe = heelraises; Elephant = sidesteps with arm out like a trunk; Kangaroo = jump around; Bear = bear walk; Flamingo = standing on one leg for 10 seconds each leg; Cheetah = run really fast o Aquarium/Waterfront: Frog = jump around; Crab = crab walk; Starfish = jumping jacks (like 5 points of a star); Crocodile = sidesteps with arms biting down like crocodile jaws; Dolphin = squat jumps out of the water; Shark = run with arm up as a fin; Boat = prone planks; Fountain Statue = hold quadruped position with one arm and opposite leg extended o Farm: Sheep = standing and reach down to touch toes (and eat grass) for hamstring stretch; Horse = gallop; Chicken = high knee marches; Rabbit = jumping; Cat = crawl slowly on all fours with opposite arm/leg extended o Towards end of season once kids get the hang of it: Let kids take an Animal Exploration trip and they call out animals to act like! WATER BREAK Activities/Drills: (pick 2-3 simultaneous activities; 15 minutes + 15 minutes or 10 min + 10 min + 10 min) - Choo Choo Train : dribble as kids follow the leader around field and learn to stop ball to make choo-choo sounds

- Coach Says : Simon Says with skills like: stand with right leg on ball, stand with left leg on ball, alternate toe touches on ball, jumping jacks, different body parts on the ball (bottom, foot, head, belly, knee), crossovers by moving ball sideways, etc. - Chicken & Fox : Foxes (kids) chase the chickens (coaches) around the field and try taking ribbons from chickens until all ribbons are taken from chickens - High-5 Buddy Races : Drills around cones with/without the ball and give high-five to your teammate before they can start the drill; such as: dribble around cones, hands on head, act like an animal, backwards walk/run, sideways walk/run, grapevine, running, dribble with left or right leg only, airplane arms, chicken wing arms, crossovers to Right/left - Hit the Coach : Games where kids run around the field kicking their ball at a coach to hit their feet with the ball, while coaches run around trying to escape getting hit - Through the Legs Goals : Where kids try to kick the ball through a coaches legs as the coaches move around the field and as kids dribble the ball to move to different goals - Rope Moving Goals : 2 coaches stand and hold a rope to make a goal for kids to kick the ball under, and then move around the field to stop somewhere else on the field to make another goal - Don t Crash the Car : kids dribble the ball around the field and try to keep their car (ball) from crashing into other kids and their balls; then coach calls out Green light which means Go, then Yellow light which means Move Faster, then Red Light which means Stop ; then start over again through Green, Yellow and Red lights. - 1, 2, 3, 4, 5 : Kids practice strengthening exercises with the ball: Coach calls out 1 on the Run = kids dribble around field with the ball; 2 on your shoe = alternating toe touches on the stationary ball; 3 on your knee = alternating knee touches on the stationary ball; 4 on the floor = sit on the ground and put foot on the ball and roll it in and out by bending your knee in and out; 5 high fives = kids stand up and dribble ball around to teammates and give high-fives to everyone - Dribbling drills around cones and then shoot at a goal; as season progresses = add partner at goal to pass to for partner to score; then dribbling player switches to position at goal and partner at goal moves back into line - Knock Out : Kids dribble around field and when Coach yells Knock Out = players protect their ball while dribbling around field and trying to kick other players balls outside of field lines; those players whose balls go out of the field lines are out and see who is the last player on the field still with their ball o Alien Invasion : for kids who have trouble protecting and kicking other kids balls: allows coaches to be the ones kicking the balls out of the field lines and players only have to focus on dribbling/protecting their balls from the coaches - Sharks and Minnows : 1-3 sharks in middle of the field facing the rest of the minnows on a line on one side of the field; Sharks call out Fishy Fishy swimming in the sea and Minnows call out Sharky Sharky can s catch me ; and then the minnows try dribbling their ball to the other side of the field while the sharks try to kick the minnows balls out of the field lines; minnows without balls are out and minnows who reach other side of the field won that game and keep going until one minnow is left; sometimes you can bring an out minnow in as a shark to help the sharks out

WATER BREAK between activities Scrimmages/Numbers Games: (15 minutes) - Mini Scrimmages with pinnies and dividing kids up by skill level for equal-ability opponents - Numbers game : Pair kids up by skill and separate into groups on either side of a goal; each child is given a number to match their partner s number; throw/roll the ball out to the middle of the field while calling a players number and the 2 kids with the same number run out and try to be the first to kick the ball back into the goal to win; players get to work on 1 on 1 defense, offense and shooting with this drill. WATER BREAK Cool-Down: (2 minutes) - Sit to stretch legs while coach gets treats for each seated kid - Announce any updates with parents before ending the practice - Collect borrowed equipment (pinnies, balls) and PUGGS to store until next time. Remember to keep kids active and having FUN!