Keith Dambrot: Zone Offense and Quick Hitters

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Transcription:

Keith Dambrot: and Quick Hitters - pg. Keith Dambrot: Zone Offense and Quick Hitters Table of Contents. Concepts. s. BLOBS 8. Zone Cuts

Keith Dambrot: and Quick Hitters - pg. Concepts Table of Contents Introduction Match Up the Zone Using Misdirection Use of Ball Screens 6 Man Rotation 7 Transition Flow into Zone (Option ) 9 Transition Flow into Zone (Option )

Concepts Introduction Keith Dambrot: and Quick Hitters - pg. Problems Against Zone Defense. Don't do enough of it in practice. Hard to simulate effective zone defenses in practice. Don't have as many quick hitters against zone defenses. You don't have enough control against zone defense (more concept based). You don't see it as much during games

Concepts Match Up the Zone Keith Dambrot: and Quick Hitters - pg. - Getting the ball to the high post will force teams to match up - Forcing a match up with a high post flash

Concepts Using Misdirection Keith Dambrot: and Quick Hitters - pg. - Wings drag dribble out with a player filling behind for a misdirection pass - Forces defenses to shift with the ball, thus making the misdirection pass open

Concepts Use of Ball Screens Keith Dambrot: and Quick Hitters - pg. 6 - Post players can come set ball screens for the guards as a way to force match ups

Concepts Man Rotation Keith Dambrot: and Quick Hitters - pg. 7 - If the ball goes to the corner, needs to step in and post - Otherwise, stays in the dead spot - If steps up to cover high post, should check off by looking at him or ball faking to get X to step out - should then look to - If X stays low, enter the ball to the high post. Shoot. Straight down feed. Kick to man. Kick to man

Concepts Man Rotation Keith Dambrot: and Quick Hitters - pg. 8 - If thre is no post entry, high post flashes up to get reversal pass - cuts to the corner - cuts to opposite dead spot - flashes to high post dead spot - drag dribbles out and passes to, steps up - cuts through to the corner - steps out and flashes to the high post dead spot - cuts to the low post dead spot - You continue the continuity using misdirection passes, high post flashes and post seals - Anytime the ball gets entered into the low post, the high post man dives

Concepts Transition Flow into Zone (Option ) Keith Dambrot: and Quick Hitters - pg. 9 - runs to the rim and comes ball side block - trails and fills opposite slot - Wings get as deep as they can - looks to pitch the ball ahead - looks to skip the ball to to get the defense to shift with the ball - clears to the opposite corner after the skip pass - seals X and looks to get the pass from at the rim (misdirection passing) - If no lob is there for, passes to and steps into the high post - slides across to post

Concepts Transition Flow into Zone (Option ) Keith Dambrot: and Quick Hitters - pg. 0 - drags out while cuts to the opposite block - Misdirection pass back to - drags out which will open the short corner for - should look for misdirection pass to

Concepts Transition Flow into Zone (Option ) Keith Dambrot: and Quick Hitters - pg. - runs to the rim and comes ball side block - trails and fills opposite slot - Wings get as deep as they can - looks to pitch the ball ahead - looks to skip the ball to to get the defense to shift with the ball - can flash high as a counter to the corner cut

Keith Dambrot: and Quick Hitters - pg. s Table of Contents Quick Hitter Quick Hitter Quick Hitter Quick Hitter 6 Quick Hitter 7 Quick Hitter 6 9 Quick Hitter 7 0 Quick Hitter 8 Quick Hitter 9 Quick Hitter 0 Quick Hitter Quick Hitter 6 Quick Hitter 7

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. - The ball gets passed to your shooter, who then passes the ball back to the PG - dribbles away from the shooter to get the zone to shift towards the ball - flashes to the high post - Shooter drops to the corner - makes a misdirection pass to in the corner for a - If X fights hard through the screen, slips and posts up

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. - The ball gets passed to your shooter, who then passes the ball back to the PG - dribbles away from the shooter to get the zone to shift towards the ball - flashes to the high post - Shooter drops to the corner - If X starts to cheat the skip to the corner, seals the top of the zone and comes behind for a

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. - dribbles at while clears to the corner - replaces to receive the pass from - replaces to receive the pass from - The zone should now be shifted towards the ball - seals X for a misdirection skip pass to in the corner

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. 6 - dribbles at the wing and the wing cuts through to the corner - sprints to set a soft ball screen to let the defender get through - screens for to get a skip pass which will force X to take the pass - rolls to the block which will force X to slide over - flashes to the middle to get pass from

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. 7 - Ball is passed to the wing and then back to the PG - sets a high ball screen for while drops below the FT extended - loops around to the ball side block - passes to while screens the middle of the zone - dives to the block to receive a pass from - Against man defense, you can run the same actions with slight variations - back screens for

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. 8 - A lot of teams will switch the post to post screen, so should look to seal his new defender and receive a pass

s Quick Hitter 6 Keith Dambrot: and Quick Hitters - pg. 9 - Ball is passed to the wing and then back to the PG - steps out to the corner and flashes to the high post - Ball gets passed to - cuts to screen X in the middle of the zone which will open a cutting lane for - As a counter, cuts through - seals the guard at the elbow and fills behind to get a pass from

s Quick Hitter 7 Keith Dambrot: and Quick Hitters - pg. 0 - Ball is passed to the wing and then back to the PG - Good set to run against teams that bump the forward out to the wing - pass fakes to and passes the ball back to - and step out - When catches the reversal pass, sprints into the gap to receive the pass from which will make it difficult for X to close on and will force X to help - On X's help, and will have open lanes to the rim

s Quick Hitter 8 Keith Dambrot: and Quick Hitters - pg. - dribble entries while screens and seals X to get high post position - steps out - looks to enter the ball to the high post - ducks in to receive high low pass - If X plays in front to take away the duck in, should kick out to who can shoot the or enter the ball into

s Quick Hitter 9 Keith Dambrot: and Quick Hitters - pg. - Ball gets passed to the wing and then back up to the PG - Post players flash up to the elbows which will force X to float up - receives the pass from - The opposite post diagonal cuts to the rim to get a pass from - If X cuts to defend, should look to kick out to

s Quick Hitter 0 Keith Dambrot: and Quick Hitters - pg. - Good set for teams that like to bump the forward on the wing - Ball is passed to the wing and then back to the PG - Ball gets passed to which will force out X - sets a wing ball screen for to penetrate baseline - Most times this will force X to help otherwise can pull up for a jumper - looks to roll after setting the ball screen which will require X to help and will open the mid post flash from

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. - Ball is passed from back to - sets a high ball screen for while drifts to the corner - needs to read X - If X stays on the corner man, should pull up for a jumper - If X takes the ball, should kick to the corner Counter - Ball is passed from back to - sets a high ball screen for while drifts to the corner - If X fights through the screen, can re-ball screen - should set a soft ball screen the second time - should then pop after setting the screen

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. - then pins X for to fill behind for a

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. 6 - Ball is passed to the wing and then back to the PG - passes to who then passes to who steps out to the corner - cuts to the block while fills the wing to receive the ball from - screens the outside of the zone for to pop out to the corner to receive a pass for a

s Quick Hitter Keith Dambrot: and Quick Hitters - pg. 7 - Ball is passed to the wing and then back to the PG - passes to who passes to who is stepping out to the corner - cuts through and replaces, replaces - passes the ball to who looks to skip the ball to while pins X

Keith Dambrot: and Quick Hitters - pg. 8 BLOBS Table of Contents BLOB 9 BLOB 0 BLOB

BLOBS BLOB Keith Dambrot: and Quick Hitters - pg. 9 Zone BLOB - screens the outside of the zone for to cut to the wing - cuts to the corner and cuts to the middle - looks to flash into the middle of the zone to get a pass from

BLOBS BLOB Keith Dambrot: and Quick Hitters - pg. 0 Zone BLOB - passes to who passes to - screens the middle of the zone for to flash - clears out Zone BLOB - If cannot pass to, screens the outside of the zone for to pop out for a

BLOBS BLOB Keith Dambrot: and Quick Hitters - pg. Zone BLOB - back screens for Zone BLOB - screens for to get the ball at the wing - clears out if he does not get the pass from Zone BLOB - pops out to receive a reversal pass - Ball is passed and then to - cuts the rim Zone BLOB - screens for to cut to the ballside block - screens for to pop to the key for a

Keith Dambrot: and Quick Hitters - pg. Zone Cuts Table of Contents Zone Cut Zone Cut

Zone Cuts Zone Cut Keith Dambrot: and Quick Hitters - pg. Zone Cuts - Ball gets passed to the corner to get the defense to shift Zone Cuts - Ball gets skipped to the top - screens out X to get into position - Corner man cuts across the lane to get X to help on the cut - then flashes back to the lane to receive a pass from

Zone Cuts Zone Cut Keith Dambrot: and Quick Hitters - pg. Zone Cuts - Ball gets skipped to the top - screens the back of the zone for to cut to the corner for a Zone Cuts - If X fights through the screen, finds the next defender to seal and post up Zone Cuts - can also seal the middle of the zone, and allow to flash to the block for a post feed