SCHEMATIC MANOEUVRE ILLUSTRATIONS SCHEDULE F-19

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SCHEMATIC MANOEUVRE ILLUSTRATIONS SCHEDULE F-19

Take-off procedure ( not judged, not scored ) wind 120 0 safety line

F-19.01 Square Loop with ½ roll integrated, ½ roll integrated, ½ roll integrated, ½ roll integrated ½ roll integrated ½ roll integrated ½ roll integrated ½ roll integrated From upright, perform a square loop while performing a ½ roll integrated in each corner, exit upright. F-19.01.01

F-19.01 Square Loop with ½ roll integrated, ½ roll integrated, ½ roll integrated, ½ roll integrated ½ rolls must be integrated into the flightpath of the ¼ loops. All radii are equal. Entry and exit must be at the same altitude. F-19.01.02

F-19.02 Figure 9 with two rolls 2 rolls From upright, pull through a ¼ loop into a vertical upline, perform two rolls, push through a ¾ loop, exit inverted. F-19.02.01

F-19.02 Figure 9 with two rolls Rolls centered on middle of the line. All radii are equal. F-19.02.02

F-19.03 Vertical 8 with roll integrated roll integrated From inverted, pull through a loop, pull through another loop while performing a roll integrated in the last 90 of the first loop and in the first 90 of the second loop, exit inverted. F-19.03.01

F-19.03 Vertical 8 with roll integrated Loops must be round Roll must be integrated on circular flightpath in the last 90 of the first loop and in the first 90 of the second loop. All radii are equal. F-19.03.02

F-19.04 Stall Turn with consecutive ½ rolls in opposite directions ½ roll ½ roll From inverted, push through a ¼ loop into a vertical upline, perform a stall turn in a vertical downline, perform consecutively two ½ rolls in opposite directions, push through a ¼ loop, exit inverted. F-19.04.01

F-19.04 Stall Turn with consecutive ½ rolls in opposite directions Stop before pivot Pivot on CG Two wing spans or more zero points! ½ rolls centered on middle of the line. Between part rolls in opposite direction there must be no line. All radii are equal. F-19.04.02

F-19.05 Push-Knife-Edge-Push Humpty-Bump with 1 ¼ snap-roll, 1 ¼ snap-roll 1 ¼ snap-roll ( ) ( ) 1 ¼ snap-roll From inverted, push through a ¼ loop into a vertical upline, perform a 1 ¼ snap-roll, perform a ½ knife-edgeloop into a vertical downline, perform a 1 ¼ snap-roll, push through a ¼ loop, exit inverted. F-19.05.01

F-19.05 Push-Knife-Edge-Push Humpty-Bump with 1 ¼ snap-roll, 1 ¼ snap-roll During Knife Edge the wing must be in the vertical plane. 1 ¼ snap-rolls on middle of the lines. All radii are equal. ( ) ( ) 1 ¼ 1 ¼ Snap rolls may be positive or negative. If snap roll = barrel roll or aileron roll: Severe downgrade > 5 pts. Entry and exit must be at the same altitude. F-19.05.02

F-19.05 Push-Knife-Edge-Push Humpty-Bump with 1 ¼ snap-roll, 1 ¼ snap-roll or 1 ¼ snap-roll ( ) ( ) 1 ¼ snap-roll F-19.05.03

F-19.05 Push-Knife-Edge-Push Humpty-Bump with 1 ¼ snap-roll, 1 ¼ snap-roll or During Knife Edge the wing must be in the vertical plane. 1 ¼ snap-rolls on middle of the lines. ( ) 1 ¼ 1 ¼ ( ) Snap rolls may be positive or negative. All radii are equal. F-19.05.04

F-19.06 Shark Fin with four consecutive ¼ rolls, ½ roll ¼ roll ¼ roll ¼ roll ¼ roll ½ roll From inverted, push through a 1/8 loop into a 45 upline, perform consecutively four ¼ rolls, pull through a 3/8 loop into a vertical downline, perform a ½ roll, push through a ¼ loop, exit inverted. F-19.06.01

F-19.06 Shark Fin with four consecutive ¼ rolls, ½ roll ¼ rolls centered on middle of the line. All radii are equal. Lines between part rolls must be short and of equal length. 45 ¼ ¼ ¼ ¼ F-19.06.02

F-19.07 Roll Combination with four 1/8 rolls, four 1/8 rolls in opposite direction four 1 / 8 rolls four 1 / 8 rolls From inverted, perform consecutively four 1/8 rolls and four 1/8 rolls in opposite direction, exit inverted. F-19.07.02

F-19.07 Roll Combination with four 1/8 rolls, four 1/8 rolls in opposite direction Lines between part rolls must be short and of equal length. Between part rolls in opposite direction there must be no line. four 1 / 8 rolls four 1 / 8 rolls F-19.07.01

F-19.08 Top Hat with two consecutive ¼ rolls, roll ¼ roll ¼ roll roll F-19.08.01 From inverted, push through a ¼ loop into a vertical upline, perform consecutively two ¼ rolls, pull through a ¼ loop into inverted flight, pull through a ¼ loop into a vertical downline, perform a roll, push through a ¼ loop, exit inverted.

F-19.08 Top Hat with two consecutive ¼ rolls, roll Lines between part rolls must be short and of recognizable length. ¼ ¼ ¼ rolls centered on middle of the line. Roll on middle of the line. All radii are equal. F-19.08.02

F-19.09 Two Horizontal Circles with ½ roll to the inside integrated, roll integrated in opposite direction, ½ roll integrated in opposite direction full circle roll integrated half circle ½ roll integrated half circle ½ roll integrated From Inverted, perform two horizontal circles with a ½ roll to the inside integrated in the first 180, a roll integrated in the following 360 in opposite direction, a ½ roll integrated in the final 180 in opposite direction, exit inverted. F-19.09.01

F-19.09 Two Horizontal Circles with ½ roll to the inside integrated, roll integrated in opposite direction, ½ roll integrated in opposite direction Roll rates must be constant. Circles must be of constant radius and must be flown at the same altitude. Roll reversal must be immediate. All rolls must be integrated on circular flightpath. F-19.09.02

F-19.10 Trombone with roll roll From inverted, push through a 1/8 loop into a 45 upline, perform a roll, pull or push through a ½ loop into a 45 downline, pull through a 1/8 loop, exit upright. F-19.10.01

F-19.10 Trombone with roll Roll on middle of the line. All radii are equal. 45 F-19.10.02

F-19.10 Trombone with roll or roll From inverted, push through a 1/8 loop into a 45 upline, perform a roll, pull or push through a ½ loop into a 45 downline, pull through a 1/8 loop, exit upright. F-19.10.03

F-19.10 Trombone with roll or All radii are equal. Roll on middle of the line. 45 F-19.10.04

F.19.11 Double Fighter Turn with ¾ roll, ¾ roll pushed half circle pushed half circle ¾ roll ¾ roll From upright, pull through a 1/8 loop into a 45 upline, perform a ¾ roll, push through a ½ knifeedge circle into a 45 downline, perform a ¼ knife-edge loop into a 45 upline, push through a ½ knife-edge circle into a 45 downline, perform a ¾ roll, push through a 1/8 loop, exit inverted. F-19.11.01

F.19.11 Double Fighter Turn with ¾ roll, ¾ roll wing 45 The radii of the half circles are equal. wing 45 ¾ rolls on middle of the lines. 45 45 ¾ ¾ During the knife-edge the wing must be in the vertical plane. 45 The radii of the part loops are equal. Entry, ¼ knife edge loop and exit must be at the the same altitude. F-19.11.02

F-19.12 Inverted Figure Et with ½ roll, roll roll ½ roll From inverted, push through a 1/8 loop into a 45 upline, perform a ½ roll, push through a 7/8 loop into a vertical upline, perform a roll, pull through a ¼ loop, exit inverted. F-19.12.01

F-19.12 Inverted Figure Et with ½ roll, roll Rolls on middle of the lines. 45 All radii are equal. F-19.12.02

F-19.13 Inverted Spin with two turns, two consecutive ¼ rolls ¼ roll ¼ roll From inverted, perform an inverted spin with two turns, perform a vertical downline, perform consecutively two ¼ rolls, pull through a ¼ loop, exit upright. F-19.13.01

F-19.13 Inverted Spin with two turns, two consecutive ¼ rolls Snap entry - zero points! Spiral dive - zero points! ¼ rolls centered on middle of the line. Lines between part rolls must be short and of recognizable length. ¼ ¼ Forced entry - downgrade. F-19.13.02

F-19.14 Pull-Push-Pull Humpty-Bump with snap-roll, ½ roll (Option: with 1 ¼ snap-roll, ¾ roll) snap roll ( ) ½ roll From upright, pull through a ¼ loop into a vertical upline, perform a snap-roll, push through a ½ loop into a vertical downline, perform a ½ roll, pull through a ¼ loop, exit upright. F-19.14.01

F-19.14 Pull-Push-Pull Humpty-Bump with snap-roll, ½ roll (Option: with 1 ¼ snap-roll, ¾ roll) Snap roll and ½ roll on middle of the lines. Snap rolls may be positive or negative. If snap roll = barrel roll or aileron roll: Severe downgrade > 5 pts. ( ) All radii are equal. F-19.14.02

F-19.14 Pull-Push-Pull Humpty-Bump with snap-roll, ½ roll (Option: with 1 ¼ snap-roll, ¾ roll) Option 1 ¼ snap roll ( ) ¾ roll Option: From upright, pull through a ¼ loop into a vertical upline, perform a 1 ¼ snap-roll, push through a ½ loop into a vertical downline, perform a ¾ roll, pull through a ¼ loop, exit upright. F-19.14.03

F-19.14 Pull-Push-Pull Humpty-Bump with snap-roll, ½ roll (Option: with 1 ¼ snap-roll, ¾ roll) Option Snap rolls may be positive or negative. If snap roll = barrel roll or aileron roll: Severe downgrade > 5 pts. All radii are equal. 1 ¼ ( ) ¾ 1¼ snap roll and ¾ roll on middle of the lines. F-19.14.04

F-19.15 Roll Combination with consecutive two 1/8 rolls, roll in opposite direction, consecutive two 1/8 rolls in opposite direction roll two 1 / 8 rolls two 1 / 8 rolls From upright, perform consecutively two 1/8 rolls, a roll in opposite direction, two 1/8 rolls in opposite direction, exit inverted. F-19.15.01

F-19.15 Roll Combination with consecutive two 1/8 rolls, roll in opposite direction, consecutive two 1/8 rolls in opposite direction Lines between part rolls must be short and of equal length. Between rolls in opposite direction there must be no line. 1 / 8 1 / 8 1 / 8 1 / 8 F-19.15.02

F-19.16 Half Loop with two ½ rolls in opposite directions integrated ½ roll integrated ½ roll integrated From inverted, push through a ½ loop while performing a ½ roll integrated in the first 90 and a ½ roll in opposite direction integrated in the second 90, exit upright F-19.16.01

F-19.16 Half Loop with two ½ rolls in opposite directions integrated Roll rates must be constant. Roll reversal must be immediate. ½ rolls must be integrated on circular flightpath of the ¼ loops. F-19.16.02

F-19.17 45 Downline with consecutive ½ roll, two snap-rolls in opposite directions, ½ roll ½ roll 45 snap roll snap roll ½ roll From upright, perform a ½ roll, pull through a 1 / 8 loop into a 45 downline, perform consecutively two snaprolls in opposite directions, push through a 1 / 8 loop, perform a ½ roll, exit upright. F-19.17.01

F-19.17 45 Downline with consecutive ½ roll, two snap-rolls in opposite directions, ½ roll Snap rolls may be positive or negative. Snap rolls centered on middle of the line. Between Snap rolls in opposite direction there must be no line. 45 If snap roll = barrel roll or aileron roll: Severe downgrade > 5 pts. All radii are equal. F-19.17.02

Landing procedure ( not judged, not scored ) The direction of the landing may be different to the take off. wind 120 0 safety line

Forget WHO is flying (friend, rival, countryman, flier from other nation) Forget WHAT is flying (2-stroke, 4-stroke, electric) LOOK ONLY AT LINES DESCRIBED IN THE SKY! (and the precision, smoothness, positioning, and size) Thank you! Peter Uhlig, November 2016