GROSS MOTOR MILESTONES

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GROSS MOTOR MILESTONES

BIRTH TO AGE ONE Consider the amount a baby accomplishes in its first year Head control Following objects with their eyes Rolling Grasping toys Sitting Banging toys together Standing Poking This is just a small sample of what a baby will do in its first year

GROSS MOTOR SKILLS One to three months of age Turns head to side while on back Starts to lift head up while on tummy Turns head to side to clear airway on tummy Kicks and extends legs Three to six months of age Begins to roll belly to back first Puts weight through hands while on tummy Lifts head when pulled into sitting Sitting balance improves and should be close to independent

Six to Nine months of age Sitting independently May crawl backwards first Pull to stand Stands while holding on Nine to Twelve months of age Walks with hands held Cruises around furniture Creeps on hands and knees May stand alone momentarily Kneels May begin independently walking

Twelve to Eighteen Months of Age: Walks alone Run is a hurried walk Can walk backwards and sideways Throws a ball forward Pulls a toy while walking Will bend and look through legs Goes up and down stairs on hands and knees May progress to walking up and down stairs holding a rail or hand (both feet on one step)

Eighteen Months to Two Years: Carries toys while walking Will sit by backing into a child size chair Kicks a ball with purpose Run is maturing legs more together, less falling Squats to play Will push or pull toys Walks upstairs with one hand held

Age Three: Stand on tip toes Jumps with two feet Catches a large ball (trapping to chest) Jumps forward (12-36 inches) Jumps over objects (2 inches high) Starting to one foot stand May start to one foot hop Walks forwards and backwards generally along a line Walks up/down stairs alone, first with both feet per step, progressing to alternating feet Climbs jungle gyms and ladders Jumps down off small step May start to pedal a tricycle

Age 4: Gallops forward Jumps at least 36 inches Starting to skip Stands on one leg for 5 seconds Can hop forward with either foot Throws underhand and overhand with direction (at least 6 feet) Starts to catch without trapping to chest (smaller 3 inch ball) May start to ride bike with training wheels Can jump and change direction repetitively Maintains balance on tip toes

Age 5: Skips effectively Hops forward on one foot 20 inches Is able to perform a sit up and push up Kicks a ball so it raises in the air Stands on one foot more then 10 seconds Starts to walk heel to toe Starts to catch a tennis ball without trapping it to the chest Starts to hop side to side on one foot over a line

BASIC LOCO-MOTOR SKILLS Walk Run Climb Jump Hop Gallop Skipping

WALKING One foot moves ahead of the other The heal of the forward foot touches the ground before the toe of the opposite foot pushes off Arms & legs move in synchronous opposition

Extension of walking pattern Phases: Push off Flight Landing RUNNING

RUNNING Characterized by flight phase No foot is contacting surface Copyright 2010 Pearson Education, Inc., publishing as Benjamin Cummings

RUNNING PREREQUISITES Muscle strength To push body forward and upward into flight phase Dynamic balance Ensure proper alignment through phases Coordination Allow opposition between arms & legs

RUNNING THE BEGINNER (2 Years) Exaggerated movement around long axis of body Stiff arms swing from side to side Knees rotate outward Feet wide apart Toes outward

RUNNING MATURING (5-6 Years) Less body rotation Arms begin to swing easily Elbows bend Knees & feet begin to move in a straighter line Base of support becomes narrower Body inclined forward with weight placed on balls of feet

CLIMBING Involves ascending and descending movements Marking time pattern: Using the same foot to step up and down Unilateral method: Both sides

CLIMBING PREREQUISITES Strength Balance Coordination Development requires opportunities to climb Climbing equipment Trees, jungle gyms, boxes, nets

BEGINNER CLIMBER (2 Years) Climb up & down stairs Marking time pattern Unilateral method

MATURE CLIMBER Alternate foot ascent of stairs (3 years) Alternate foot descent of stairs (4-5 years)

JUMPING Project into the air without tumbling out of control Project: Throw Tumbling Falling Requires courage & self confidence

TYPES OF JUMPING Jumping from a height Jumping from a distance Jumping over an obstacle Vertical jump

JUMPING FROM HEIGHT - Preliminary Events Preliminary: Initial or beginning 1. 1 foot, land on lead foot 2. 1 foot & land on opposite foot 3. 2 feet & land on 2 feet 4. 1 foot & land on 2 feet

JUMPING A DISTANCE - Preliminary Events 1. Jump in place with both feet 2. Run & leap from 1 foot to another 3. Standing jump forward with 2 feet & landing on both 4. Running & Jumping forward from 1 foot and landing on both feet

JUMPING OVER OBSTACLES More difficult than jumping from height or distance 2-foot jump over an obstacle landing with 2 feet

HOPPING ONE FOOT HOPPING Jumping off 1 foot and landing on the same foot

HOPPING - PREREQUISITES Static balance Strength to push body off ground

GALLOPING AND SKIPPING Galloping, same foot leads (walk / leap) Skipping, step-hop pattern alternating feet