CONTENTS PRACTICES & TRAINING SESSIONS Copyright AC Ramskill 2006 All Rights reserved no part of this publication maybe reproduced, transmitted or utilized in any form or by any means, electronic, mechanical photocopying recording or otherwise without written permission from the publisher or licence from the Copyright Licensing Agency Limited.
AREAR 10 X10 YARD GRID WARM UP PLAYERS ARE PUT INTO GROUPS OF TWO. FRONT PLAYER DRIBBLES THE BALL AND SECOND PLAYER FOLLOWS. FRONT PLAYER ATTEMPTS TO LOSE FOLLOWING PLAYER. WHEN THE COACH SHOUTS STOP, THE FOLLOWING PLAYER MUST BE WITHIN TOUCHING DISTANCE TO THERE PARTNER. ROTATE POSITIONS. DEFENDING / FOLLOWING PLAYER KEEPS THEIR EYES ON THE BALL. GET TOUCH TIGHT TO THE PLAYER WITH THE BALL. SIDEWAYS ON IN THE RIGHT POSITION. MOVE QUICKLY ON YOUR TOES.
5X10 YARD GRID TECHNICAL GROUP ORGANISED INTO TWO S. X PASSES THE BALL TO O. X CANNOT MOVE UNTIL O HAS TOUCHED THE BALL. O ATTEMPTS TO DRIBBLE THE BALL PAST X AND STOP THE BALL ON THE LINE. X ATTEMPTS TO DEFEND HIS LINE AND WIN THE BALL. ROTATE POSITIONS. DEFENDERS CLOSE DOWN SPACE BETWEEN THEMSELVES & THE ATTACKER QUICKLY. AS THEY GET CLOSER TO THE ATTACKER SLOW DOWN & GET INTO A LOW & SIDEWAYS POSITION. DON T GIVE THE ATTACKER ROOM TO TURN.
DEFELOPING DEFENDING AREA 5X10 YARD GRID PROGRESSION TEAMS ORGANIZED INTO PAIRS & PLAY 2v2. X1 PASSES TO EITHER O1 OR O2. X1 BECOMES AN ACTIVE DEFENDER WHEN THE BALL IS TOUCHED BY EITHER O PLAYER. O PLAYER WORK TOGETHER TO BEAT DEFENDER X1. ROTATE ATTACKING & DEFENDING ROLES. DEFENDER MUST BE AWARE OF BOTH ATTACKERS POSITION. ATTEMPTS TO CLOSE DOWN ATTACKERS QUICKLY. ANGLE BODY TO PUSH ATTACKERS TO THE DEFENDERS STRENGTH. (Sideline or away from goal). ANGLE BODY TO PREVENT A PASS & DRIBBLING PATH TO THE END LINE.
ORANISATION 25X30 YARD GRID GAME RELATED ACTIVITY PLAYERS ORGANIZED INTO TWO TEAMS OF FIVE. TEAMS ATTEMPTS TO SCORE BY SHOOTING PAST THE GOALKEEPER FROM INSIDE THE ATTACKING HALF. PLAYERS CANNOT MOVE INTO THE ATTACKING ZONE FROM THE DEFENDING ZONE UNLESS THEY MAKE THE PASS. PASSING PLAYER MAKES A 3v2 OVERLOAD SITUATION IN FAVOUR OF THE ATTACKERS. DEFENDERS TO CLOSE DOWN THE SPACE. DEFENDERS GET TOUCH TIGHT. LOW & ANGLED BODY POSITIONS. ATTACKERS ATTEMPTS TO CREATE PLAYING SPACE & DEFENDERS CLOSE DOWN THE SPACE. AWARNESS OF ALL ATTACKERS POSITIONS.
AREA 20X20 YARD GRID WARM-UP THE DARK COLOURS ATTEMPT TO PASS THE BALL AMOUNGST THEMSELVES. TWO WHITE PLAYERS ATTEMPT TO CLOSE DOWN PASSES & TOUCH THE BALL. IF A WHITE PLAYER TOUCHES THE BALL, THE DARK PLAYER LAST TOUCHING THE BALL SWAP PLACES WITH THE WHITE THAT WON THE BALL. DEFENDER QUICKLY CLOSES DOWN SPACE. USE BODY ANGLE AND POSITION TO FORCE A PASS INTO THEIR AREA. SIDEWAYS ON POSITION THIS IS CALLED THE SURFING POSITION. STAY ON YOUR TOES READY AND MOVE FAST.
ORANISATION AREA 10X10 YARD GRID TECHNICAL WHITE S START IN POSSESSION. DEFENDING DARK PLAYERS STAND OPPOSITE ATTACKING WHITE PLAYERS. THE DEFENDING PLAYER OPPOSITE THE PLAYER IN POSSESSION MOVES FORWARD TO DEFEND AND PRESSURE. IF THE BALL IS PASSED TO THE NEXT PLAYER THE DEFENDER RETREATS AND THE NEXT DEFENDER MOVES FORWARD TO CLOSE DOWN. REPEAT CYCLE ACROSS THE LINE. DEFENDERS CLOSE DOWN SPACE BETWEEN THEMSELVES AND THEIR OPPOSITE ATTACKER QUICKLY. GET INTO A LOW & SIDEWAYS POSITION. DON T GIVE THE ATTACKER ROOM TO WORK IN. DEFENDERS ALTER BODY POSITION TO PUSH THE ASTTACKER IN A DIRECTION THAT SUITS THE DEFENDING TEAM (towards sideline or where the majority of defenders are).
AREA 10X10 YARD GRID PROGRESSION AS ABOVE EXCEPT ONE PLAYER FROM EACH TEAM SITUATED ON THE END LINE BEHIND THE DEFENDERS. THE DEFENDERS NEXT TO THE CLOSING DOWN DEFENDER CLOSE DOWN SPACE TUCK IN AND PREVENT THE ATTACKER MAKING A THROUGH PASS. GOAL SCORED BY ATTACKERS PASSING TO TEAM MATE ON END LINE. NEAREST DEFENDER TO THE BALL CLOSES DOWN SPACE. PLAYERS NEXT TO DEFENDER TUCK IN TO GIVE SUPPORT. ANGLE BODY TO PUSH ATTACKERS TO THE DEFENDERS STRENGTH (sideline or away from goal).
AREA 40X30 YARD GRID GAME RELATED ACTIVITY PLAYERS PUT INTO TWO TEAMS OF SEVEN. THREE PLAYING IN ZONES. PLAYERS REMAIN IN THEIR ZONE. TEAMS ATTEMPT TO SCORE BY PASSING THROUGH EACH ZONE. GOAL SCORED BY PASSING THE BALL INTO THE GK SITUATED IN AN END ZONE. DEFENDERS GET TOUCH TIGHT AND REMAIN WITH THEIR OWN ATTACKER. ATTACKERS AYYEMPT TO CREATE THEIR OWN SPACE. DEFENDERS TO PREVENT ATTACKERS FROM TURNING TO ATTACK THE NEXT ZONE.
AREA 20X20 YARD GRID WARM-UP PLAYER IN EQOAL GROUPS. 7 COLOURED CONES PLACED TWO YARDS APART IN THE CENTER OF THE AREA. COACH CALLS A SEQUENCE OF FOUR COLOURS. THE PLAYERS FROM EACH GROUP RUN AND TOUCH EACH COLOUR IN SEQUENCE. DEFENDER QUICKLY CLOSES DOWN SPACE TO TOUCH EACH CONE. USE LONG STEPS FOR SPEED AND SHORT STEPS FOR CHANGING DIRECTION QUICKLY. STAY ALERT AND BE ON YOUR TOES READY TO MOVE QUICKLY.
AREA USING HALF A PITCH TECHNICAL X1 FEEDS THE BALL FROM A SIDEWAYS POSITION TO O1. X2 BECOMES AN ACTIVE DEFENDER WHEN O1 CONTROLS THE BALL. O1 ATTEMPTS TO DRIBBLE THE BALL PAST X2 AND SHOOT AT GOAL. ROTATE POSITIONS. DEFENDERS CLOSE DOWN SPACE BETWEEN THEMSELVES AND THEIR OPPOSITE ATTACKER QUICKLY. CUT THE ANGLE BETWEEN THE GOAL AND THE ATTACKER. DON T DIVE IN RECKLESSY REMAIN ON FEET. DEFENDERS ALTER BODY POSITION TO PUSH THE ATTACKER IN A DIRECTION THAT SUITS THE DEFENDING TEAM (towards sideline or where the majority of defenders are).
AREA HALF OF THE PITCH PROGRESSION SAME SET UP AS ABOVE EXCEPT TWO DEFENDERS AND TWO ATTACKERS ARE ACTIVE. X1 FEEDS TO O1 X1 & X2 BECOME ACTIVE DEFENDERS. O1 & O2 BECOMES ACTIVE ATTACKERS. DEFENDERS TO REMAIN WITH THEIR ATTACKER. DEFENDERS CLOSE DOWN QUICKLY. LOW & ANGLED BODIES TO PUSH THE ATTACKER IN A DIRECTION THAT SUITS THE DEFENDING TEAM. DEFENDERS GET TOUCH TIGHT AND BE AWARE OF BOTH ATTACKERS POSITIONS.
ORANISATION AREA 30X40 YARD GRID GAME RELATED ACTIVITY TWO TEAMS OF SEVEN. ATTACKING ZONE HAS TWO SIDE AREAS WHERE WINGERS ARE POSITIONED. WINGERS CANNOT BE TACKLED. WHEN WINGERS ARE FED THE BALL THEY FEED THE CENTRAL PLAYERS WHO ATTEMPT TO SCORE. DEFENDERS REMAIN WITH THEIR ATTACKER. DEFENDERS GET TOUCH TIGHT. ATTACKERS ATTEMPT TO CREATE THEIR OWN PLAYING SPACE. DEFENDERS TO PREVENT ATTACKERS FROM TURNING TO ATTACK THE NEXT ZONE. ANGLE BODIES TO PREVENT PASSES / SHOTS.
ORANISATION AREA 20X20 YARD GRID WARM-UP ALL PLAYERS WITH A BALL. EQUAL NUMBER OF DARKS & WHITE PLAYERS. DARK S ATTEMPT TO DRIBBLE THE BALL AND WHITE S ATTEMPT TO DRIBBLE THEIR BALL & TOUCH A DARK PLAYER. GAME ENDS WHEN EITHER ALL OF THE DARK PLAYERS ARE TOUCHED OR ONE MINUTE ELAPSES. ROTATE THE GROUPS. DEFENDERS LOOK TO CLOSE DOWN SPACE QUICKLY. DEFENDERS LOOK FOR A TARGET AND POSITION THEMSELVES TO CLOSE DOWN THE ANGLE DETWEEN THEM.
AREA HALF OF A PITCH TECHNICAL PLAYERS ARE IN GROUPS OF TWO. X1 PASSES THE BALL TO EITHER O1, O2, O3. X1 BECOMES AN ACTIVE DEFENDER WHEN ANY O PLAYER TOUCHES THE BALL. O1, O2 AND O3 WORK TOGETHER TO SCORE A GOAL. ROTATE POSITIONS. DEFENDER USES LONG STIDES TO COVER SPACE QUICKLY THEN SMALL STEPS TO SLOW DOWN AND DEFEND. SIDEWAYS ON POSITION. BE AWARE OF OTHER ATTACKER POSITIONS. ARMS OUT FOR BALANCE. REMAINS ON TOES TO CHANGE DIRECTION QUICKLY.
AREA HALF OF THE PITCH PROGRESSION SAME AS ABOVE. X1 PLAYS THE BALL TO O1, O2 OR O3. O1, O2 AND O3 WORK TOGETHER TO SCORE A GOAL. X1 IS HELPED BY X2 TO DEFEND THE GOAL. ROTATE POSITIONS. SAME AS ABOVE COMMUNICATION SUPPORTING DEFENDERS TO HELP CLOSE DOWN THE ANGLES OF ATTACK.
ORANISATION AREA 30X20 YARD PITCH GAME RELATED ACTIVITY PLAYERS IN TEAMS OF 3 V 3 PLUS GK. DEFENDING TEAM MUST ALL BE IN THE DEFENDING HALF. IF A TEAM LOSES POSSESSION ALL THE PLAYERS RETREAT OVER THE HALF LINE AND THEN START TO DEFEND IN THEIR OWN HALF. ALL POINTS FROM ABOVE. COMMUNICATION BETWEEN DEFENDERS.