Women s Artistic Coaching Awards Level 2 Home Study Pack Cycle 13 Judging Produced by the WTC. v12.14

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Women s Artistic Coaching Awards Level 2 Home Study Pack Cycle 13 Judging Produced by the WTC v12.14

Introduction This guide is a very simplified version of the FIG Code of Points. This is all that is needed for a Level 2 coach. Anyone wishing to know more should attend a Club Judge Course or refer to the FIG Code of Points. Syllabus Candidates need: A simple understanding of the FIG Code of Points (International Gymnastics Federation rulebook governing all Women s Gymnastic Competitions) To be familiar with common A & B elements as determined by FIG Within this pack are: Simplified explanations of FIG structured competitions Rules regarding behaviour of coaches and gymnasts Simplified rules regarding Vault Simplified rules regarding Bars Simplified rules regarding Beam Simplified rules regarding Floor 1

1 FIG Structured Competitions There are 4 levels of competition within FIG - Competition I, II, III, & IV. Most National competitions in GB (other than Age Group Levels) are run according to FIG Competition I rules Evaluation of Exercises All skills within Artistic Gymnastics are given a DIFFICULTY VALUE (DV) from A value for the easiest elements to I value for the most difficult elements A elements are valued 0.10 e.g. Tucked back salto on Floor B elements are valued 0.20 e.g. 1/1 twisting back salto on Floor C elements are valued 0.30 e.g. 2/1 twisting back salto on Floor Note: The value of elements stays the same even when they are connected together i.e. a handspring and a front somersault on floor are both A elements. When linked they still are counted as two A elements. With more advanced skills connection value (bonuses) can be given for linking difficult elements together. Each exercise is evaluated by 2 Panels of Judges: D Panel (Difficulty) consists of 2 judges - D1 and D2 who are responsible for evaluating the D score which includes: i. Counting the 8 most difficult elements including the dismount Beam and Floor 5 Acrobatic Elements (max) 3 Dance Elements (min) ii. Deciding whether or not the gymnast has the necessary Compositional Requirements for that apparatus. This will add marks to the gymnast s D score. iii. Deciding if any connection values are to be awarded. E Panel (Execution and Artistry) consists of 4 or 6 judges who are responsible for evaluating the performance of an exercise by deducting in tenths of points (0.10) from 10.00 for: i. Execution faults Technical performance of the exercise ii. Artistry faults Presentation of the exercise (Beam and Floor only) Faults are categorised according to their seriousness: Small 0.10 e.g. slight bend of arms Medium 0.30 e.g. leg separation of more than shoulder width apart Large 0.50 e.g. deep squat on landing Very large More than 0.50 e.g. fall (1.00) In a local competition there may be only 2 judges in total in which case they will come to an agreement on the D score and then make their E score evaluation. In all gymnastic competitions, discipline and good organisation is very important. Gymnasts and coaches are expected to behave in a certain fashion. Gymnasts normally march on and off the competition area as well as marching from one piece of apparatus to the next. The expectation of standard of dress with gymnasts and coaches is high. Gymnasts must always be well turned out in their leotard with hair firmly tied back. Coaches are expected to wear tracksuits or similar and be smart in their appearance. Failure to behave in a disciplined fashion may result in a penalty as shown below. 2 Rules Regarding Behaviour of Gymnasts and Coaches Behaviour of the Gymnast - (penalties for infringements are shown) Attire She must wear a leotard or unitard with proper neckline and leg cut of leotard not extending beyond hipbone. It may be with or without sleeves. Strap width must be 0.30 minimum of 2 cm Members of the same team must wear identical leotards/unitards 0.30 She must not wear any jewellery except for small stud earrings for pierced ears (in GBR gymnasts are not allowed ANY jewellery) Hip or other padding is not allowed 0.30 Bandages must be beige or skin coloured, securely fastened and in good repair 0.30 She must wear (or show) her start number 0.30 Apparatus She must not use excessive chalk at Bars or spread chalk on the Floor area 0.50 The 10cm supplementary mat provided must be used for dismounts on Vault, Bars and Beam and must not be moved 0.50 Additional supplementary mats may not be used 0.50 The springboard may not be placed on an un-permitted surface 0.50 Springs may not be added, rearranged or removed from the springboard 0.50 During Competition She must present to the judges before an after her exercise 0.30 She has 30 seconds to start her exercise after the judges signal 0.30 Starting the exercise without judges signal 0.00 After a fall from bars she has 30 seconds to remount from when she is on her feet. On beam she has 10 seconds to remount once she is on her feet. If this time is exceeded, then her exercise is finished She may have one coach by apparatus throughout her bar exercise She must leave the apparatus immediately after her exercise has finished 0.30 If she leaves the competition area and does not return to complete the competition Expelled Disqualified She must participate in the award ceremony (score/rank cancelled) She may not talk to active judges during the competition 0.30 She must always show sportsmanlike conduct 0.30 0.30 2 3

Behaviour of the Coach A coach may remove the springboard at Bars and Beam. One coach may stay on the 0.50 podium during the Bar exercise but may not stay for Beam A coach may not add, re-arrange or remove springs from the springboard 0.50 The coach may not communicate with the gymnast during her exercise or speak to active judges during the competition (Judges are usually willing to discuss evaluation of exercises either during warm-up or after the competition) 1st time - Yellow Card + 0.50 penalty, 2nd time - Red Card + 1.00 penalty and removal from competition The coach must not obstruct the view of the judges (although there is no penalty) Coaches must apply in writing, prior to the competition, to have the bars raised or to have a new element or vault evaluated If a coach raises the bars without permission 0.50 3 Vault Gymnasts may only perform vaults that are listed in the FIG Code of Points. Check the local rules as vaults not listed within the Code of Points may be allowable at lower levels. If a vault is not listed and not submitted, it will receive a zero score. Vault run A gymnast is allowed one extra run providing she does not touch the vaulting table, spring board or safety collar on her first run with a penalty of 1.00. Vault Identification The gymnast is responsible for flashing the intended vault number, either manually or electronically, although it is usually the coach that will advise on the intended vault. However, if the gymnast does not perform the vault as indicated, she will not receive a penalty. The judges will judge what they see and give the difficulty value of the vault performed and not the intended vault. 4 Bars Exercise begins as the gymnast takes off from the floor or springboard. Additional supports under the board are not permitted A 2nd run approach is permitted as long as she has not touched the apparatus, spring board or run under the bar on her 1st approach. The gymnast will receive a 1.00 penalty If the gymnast falls from the apparatus, she is allowed 30 seconds, from when she is on her feet, to rechalk and adjust her hand guards before remounting to continue her exercise. After 30 seconds, her exercise is considered as ended. The gymnast is allowed 50 seconds warm up on bars just prior to competing There is no time limit for a bar exercise. The time is determined by the number of elements that the gymnast performs. At a low level, the number of elements will be small. This will be penalised at a high level competition but at a local level there may be some modified rules which allow for short exercises. A bar exercise should contain a variety of elements from the following groups of movement: i. Circle and Swing elements ii. Flight elements The gymnast is required to link skills directly with one another with no extra swings or stops. Amplitude or size of swings and casts must be to their maximum i.e. when casting from the bar, the gymnast should aim for handstand using a correct technique At a low level, gymnasts must not expect to receive a high D score. However, it is up to coaches to make sure that the level of execution is high to maximise the E score At a more advanced stage, gymnasts will have to fulfil certain requirements for Bars called Composition Requirements (CR) which are worth 0.50 each: 1. Flight elements from High Bar to Low Bar 2. Flight element on the same bar 3. Different grips (not regular mixed grip and no casts / mount / dismount) 4. Non flight element with 360º turn performed on the bar (not mount) 5. Dismount: i. No dismount/a/b dismount award 0.00 ii. C dismount award 0.30 iii. D or higher dismount award 0.50 Invalid vaults Gymnasts hands do not touch the vaulting table Gymnast touches the vaulting table or springboard but does not perform a vault Coach spots (touches) the gymnast Gymnast does not use safety collar when performing a round-off entry vault Gymnast does not land on her feet first The vault is so poorly executed that it cannot be recognised Gymnast performs a prohibited vault (straddled legs, prohibited pre-element before vaulting table, intentionally lands in side position) Any of these will result in a zero score. Judging Vault The judges will watch the vault and then make execution deductions. They arrive at the score by deducting their execution faults from 10 and adding this score to the value of the vault. Example: Execution faults 1.20 - this is subtracted from 10 giving an execution score of 8.80 Handspring Vault value 2.40 therefore the final score is: 11.20 4 5

Number A Elements Number B Elements Group 1 MOUNTS 1.101 Float upstart on LB 1.102 Jump with ½ turn upstart on LB 1.202 Jump with 1/1 turn upstart on LB 1.104 Jump to HB and upstart, also in reverse grip 1.106 Straddle over LB with hand repulsion to Hecht jump legs together with hand repulsion to catch HB 1.206 catch HB Group 2 CASTS & CLEAR HIP CIRCLES 2.101 Cast to handstand with legs straddled (hips bent) 2.201 Cast to handstand legs together, also with hop change to reverse or L grip, also with ½ turn with legs together or straddled 2.105 Backward hip circle Group 3 GIANT CIRCLES 3.201 From handstand on HB - giant circle backward to handstand in regular grip Handstand on HB - giant circle swing forward in reverse grip to handstand, 3.206 also with legs straddled or hips bent in upswing phase, also with ½ turn in handstand phase Group 4 STALDER CIRCLES 4.101 Clear straddle circle forwards to clear support 4.104 Clear straddle circle backwards to clear support Group 5 PIKE CIRCLES 5.105 Sole circle forward with straight legs (piked or straddled) 5.108 Sole circle backward with straight legs (tucked, piked or straddled) Group 6 DISMOUNTS 6.101 Front support on HB - underswing with Front support on HB - underswing with 6.201 ½ or 1/1 turn to stand salto forward tucked or piked 6.104 Swing down between bars - swing forward to salto backward tucked, piked or stretched 6.204 Swing down between bars - swing forward to salto backward tucked or stretched with ½ or 1/1 twist 6.205 From handstand on HB - swing down between bars - swing forward to double salto backward tucked 6.108 Swing down forward in reverse grip between bars - salto forward tucked, piked or stretched Common A & B Bar Elements 6.208 From handstand on HB - swing down forward in reverse grip between bars - salto forward tucked or stretched with ½ or 1/1 twist 5 Beam Exercise begins with take off from the mat or springboard. Additional supports under the board are not permitted (0.50 penalty). A 2nd run approach is permitted as long as she has not touched the apparatus or springboard on her 1st approach. The gymnast will receive a 1.00 penalty. If the gymnast falls from the apparatus, she is allowed 10 seconds, after she is on her feet, before remounting to continue her exercise. After 10 seconds, her exercise is considered as ended. Length of a Beam exercise may not exceed 1:30 minutes (90 seconds). The timing is started when the gymnast leaves the floor or spring board, not when she touches the beam. The watch is stopped when she lands from her dismount. Timing for falls is not included in the beam exercise time. If it is overtime, a deduction of 0.10 will be taken. A Beam exercise should contain a variety of elements from the following groups of movement: Acrobatic elements with or without: i. hand support ii. flight phase Dance Elements: i. turns ii. body waves iii. holds (in stand, sit and lying positions) As well as having elements of difficulty, the gymnast must also fulfil certain requirements. These are called Composition Requirements (CR) and are worth 0.50 each: 1. One connection of at least two different dance elements one being a leap/jump/hop with 180 split (cross or side) or a straddle position 2. Turn (from Group 3 Turns) 3. Once acrobatic series minimum of two flight elements with one being a salto 4. Acrobatic elements in different directions (forward/sideways and backward) 5. Dismount: i. No dismount/a/b dismount award 0.00 ii. C dismount award 0.30 iii. D or higher dismount award 0.50 CRs 1-4 must be performed on the beam Rolls, handstands and holds may not be used to fulfil CR 6 7

Number A Elements Number B Elements Group 1 MOUNTS 1.101 Free leap 1.201 Free jump with ½ turn - 2 footed take off 1.106 From side stand - squat or stoop through From side stand - squat or stoop through 1.206 to rear support to clear pike support (2 sec hold) 1.107 Jump to roll forward at end or middle of beam: also from clear straddle support Group 2 GYMNASTIC LEAPS, JUMPS & HOPS Leap One foot to one foot Jump Two feet to two feet or one foot landing Hop Jump from one foot to same foot NB Split leaps and jumps require 180 leg separation 2.101 Split leap forward 2.201 Split leap with ¼ turn to land on one or both feet 2.102 Split jump in cross or side position 2.202 Split jump with ½ turn from cross or side position 2.103 Straddle pike jump in cross or side Straddle pike jump with ½ turn from 2.203 position cross or side position 2.107 Pike jump in side or cross position 2.207 Pike jump with ½ turn from cross or side position 2.108 Ring or stag-ring jump (rear foot at head Sissone (take off from both legs and land 2.208 height, body arched and head dropped on one leg backward) 2.209 Stretched jump with 1/1 turn from cross position 2.110 Cat leap with ½ turn 2.210 Cat leap with 1/1 turn 2.111 Tuck jump or hop with ½ turn from cross Tuck jump or hop with 1/1 turn from 2.211 or side position cross position 2.112 Wolf hop or jump from cross or side positiosition with ½ turn Wolf jump or hop from cross or side po- 2.212 Group 3 GYMNASTIC TURNS 3.101 1/1 turn on one leg - free leg optional below horizontal Common A & B Bar Elements 3.201 1½ turn on one leg - free leg optional below horizontal 3.205 Illusion turn with ½ turn Group 4 HOLDS & NON-FLIGHT ACROBATICS 4.102 Scale or Needle scale (180 split) - 2 second hold 4.104 Kick to cross or side handstand - 2 second hold 4.204 Kick to handstand - forward roll 4.105 Roll forward without hand support 4.206 Backward roll to handstand 4.108 Cartwheel also with support on one arm or with flight phase Forward walkover with/without alternate 4.109 hand support Tic-toc 4.110 Backward walkover with/without alternate hand support 4.211 Walkover backward from sit (Valdez) Group 5 ACROBATIC FLIGHT 5.201 Handspring to land on one or two feet, also with support on one arm 5.202 Round off 5.203 Flic-flac to land on two feet 5.205 Flic-flac with step out, also with support on one arm 5.207 Gainer flic-flac, also with support on one arm Flic-flac or gainer flic-flac with high 5.208 flight phase and swing down to cross straddle sit Group 6 DISMOUNTS 6.101 Free walkover forward with ½ twist 6.201 Free walkover forward with 1/1 twist 6.102 Salto forward stretched, also with ½ Salto forward tucked or piked, also with 6.202 twist ½ twist Salto forward tucked with 1/1 twist 6.104 Salto backward tucked, pike or stretched. Salto backward tucked or stretched with 6.204 also with ½ twist 1/1 twist 6.106 Gainer salto tucked, piked or stretched to side of beam, also with ½ twist 6.206 Gainer salto tucked or stretched with 1/1 twist to side of beam 6.207 Gainer salto tucked at end of beam 8 9

6 Floor Exercise is timed with the first movement of the gymnast not when the music starts Length of a Floor exercise may not exceed 1:30 minutes (90 seconds) If it is overtime, a deduction of 0.10 will be taken A floor exercise should contain a variety of elements from the following groups of movement: Acrobatic elements i. rolls ii. handstands iii. hand support elements with/without flight phase iv. saltos Dance elements i. leaps, jumps and hops ii. turns If there is no musical accompaniment or music with words, (the human voice may be used as a musical instrument without words) The gymnast receives a 1.00 penalty. There are also Composition Requirements (CR) for floor each worth 0.50: 1. A dance passage of at least two different elements from the code one of them with 180 cross/side split or straddle position. Leaps and hops must land on one leg if performed as the first element in the dance passage 2. Salto forward/sideward & backward 3. Salto with LA (360º minimum) turn 4. Salto with double BA turn 5. Dismount: i. No dismount/a/b dismount award 0.00 ii. C dismount award 0.30 iii. D or higher dismount award 0.50 A dance passage consists of two or more different leaps or hops (from code) connected directly or indirectly (with running steps, small leaps, hops or chasses etc). The object is to create a large flowing and travelling movement pattern. No jumps (two feet to one or two feet) or turns (spins) are permitted because they are stationary. An Acro line consists of a minimum of one flight element without hand support and take off from two feet. Border Markings Going out of the 12m x 12m floor area with any part of the body will be penalised One step or land outside floor area with a foot or hand 0.10 Step(s) outside with both feet, both hands or a body part or landing with both feet outside 0.30 Common A & B Bar Elements Number A Elements Number B Elements Group 1 GYMNASTIC LEAPS, JUMPS & HOPS Leap one foot to one foot Jump two feet to two feet or one foot landing Hop jump from one foot to same foot NB split leaps and jumps require 180 leg separation 1.101 Split leap forward, also with ¼ turn to Split leap with ½ turn, also fouette hop 1.201 straddle pike position with leg change to cross split (tour jete) 1.102 Split jump or stag jump 1.202 Split jump with ½ turn 1.204 Split leap forward with leg change 1.205 Leap forward with leg change and ¼ turn to side split or straddle pike 1.107 Straddle pike jump 1.207 Straddle pike jump with ½ turn 1.108 Straddle jump to front lying support: Straddle jump to front lying support 1.208 also with ½ turn (Schuschonova) with 1/1 turn Tour jete to ring leap (rear foot at head 1.109 height, arched body and head dropped Sissone, also ring and stag ring jump back) (rear foot at head height, arched body 1.209 Also jump with upper back arch and and head dropped back) head release with feet to head height / closed ring (sheep jump) 1.110 Stretched hop or jump with 1/1 turn 1.20 Stretched jump with 2/1 turn 1.111 Cat leap with 1/1 1.113 Tuck jump or hop with 1/1 turn 1.114 Wolf hop or jump also leap forward with leg change to wolf position 1.214 Wolf hop or jump with 1/1 or turn Group 2 TURNS 2.101 1/1 turn on one leg - leg below horizontal 2.201 2/1 turn on one leg - leg below horizontal 2.202 1/1 turn with free leg at horizontal 2.203 1/1 turn with free leg held upward in 180 split position throughout turn 2.206 1/1 illusion turn through standing split without touching floor with hand Group 3 HAND SUPPORT ELEMENTS 3.101 Handstand also with ½ - 2/1 turn 3.102 Hecht roll 3.103 Backward roll to handstand with ½, 1/1 Backward roll to handstand with 2/1 3.203 or 1½ turns in handstand turn in handstand 3.105 Handspring or flyspring to one or both feet 3.106 Round off 3.107 All flic-flac variations, also with one arm 3.207 Flic-flac with 1/1 twist before hand support 10 11

Group 4 SALTOS FORWARD & SIDEWARD 4.101 Salto forward tucked or piked 4.201 Salto forward tucked with ½ or 1/1 twist or piked with ½ twist 4.202 Salto forward stretched also with ½ twist 4.103 Free walkover 4.104 Free cartwheel/free round off 4.105 Side salto tucked, piked or stretched 4.205 Arabian salto tucked, piked or stretched Group 5 SALTOS BACKWARD 5.101 Salto backward tucked, piked or Salto backward tucked or stretched with 5.201 stretched ½ and 1/1 twist 5.104 Whip salto backward 5.204 Whip salto backward with ½ and 1/1 twist 12