YMCA YOUTH SPORTS Rule Book FOURSEASONS YMCA Basketball
YMCA Coaches Code of Conduct 1. Model and teach the YMCA Core Values to your players. Caring Providing positive support, care and encouragement for all athletes that play YMCA sports. Honesty YMCA Coaches will be honest with players, parents, and YMCA officials in all situations. Respect - YMCA Coaches will respect the game by never cheating. YMCA Coaches will respect the decision of the officials and will never display demeaning or derogatory actions. Responsibility YMCA Coaches will be responsible by showing good communication with their parents, players, and YMCA league officials. YMCA Coaches will be organized and follow through with their responsibilities to the end of the season. 2. Build Strong Kids.. Build kids up through positive feedback and support. Reward effort not just good outcomes. Teach strong fundamentals of the game. Playing all of the kids at least 50% of the game. Continue to learn as a coach. 3. Build Strong Families.. Encouraging parent involvement with their child and with the team. 4. Build Strong Sports Communities.. Team huddles required every game and practice to talk about core values and sportsmanship. YMCA Sports Pledge to be said with parents and players before the game. Drinks and Snacks provided to the officials after the game
Officials and their Duties Officials Jurisdiction The officials shall make decisions for infractions of the ruled committed within or outside the boundary lines. The use of any replay or television monitoring equipment by the officials in making any decision relating to the game is prohibited. The jurisdiction of the officials is terminated and the final score has been approved when all officials Correctable Errors Officials may correct an error if a rule is inadvertently set aside and results in: -Failure to award a merited free throw -Awarding an unmerited free throw -Permitting a wrong player to attempt a free throw -Attempting a free throw at the wrong basket -Erroneously counting or canceling a score In order to correct any of the officials errors listed, such error must be recognized by an official during the first dead ball after the clock has properly started. Bench Location The location of each team s bench will be placed along the same sideline where the scores table is located where possible. Possession Arrow A visible display shall be located at the scorers and timers table to indicate team possession for the alternating possession procedure. Score Keepers Duties Volunteer from Home Team Responsible for the running of the scorebook during the game and is a volunteer from the home team. This is the official score keeper of the game. Time Keepers Duties Volunteer from Visiting Team Responsible for running the scoreboard and keeping the time and score visible for all participants and spectators. This position will be filled by a volunteer from the visitor s team. The following rules are based off the National Federation of State High School Association. The following rules will be the official playing rules for all divisions of YMCA Basketball. Should a dispute occur, we will refer to the following set of rules and then to the NFHS Rule Book.
YMCA Basketball Rules Fouls and Penalties Fouls Kindergarten-1st 1st 5th Fouls will not be recorded Fouls are recorded. 5th foul disqualifies player. Technical Fouls Player Upon receiving a technical foul, the player will sit out the remainder of the game. Coach 1st Technical result in a meeting with the Sports Director to discuss his/her actions. 2nd ejection from the game and you will be suspended from next week s game. Coach will meet with the Sports Director to determine length of suspension. Out of Bounds and the Throw-in Player Location The location of a player or nonplayer is determined by where the player is touching the floor as far as being: a. Inbounds or out of bounds b. In the frontcourt or backcourt c. Outside (behind/beyond) or inside the three-point field goal line. d. When a player is touching the backcourt, out of bounds or the three point line, the player is located in backcourt, out of bounds, or inside the three point line e. A player is still located in backcourt as long as one of the three points is still in the backcourt: The ball Either foot f. A player is in the front court when: The ball & both feet are located in the front court Throw-In Designated Spot The designated throw-in spot is 3 feet wide with no depth limitation and is established by the official prior to putting the ball at the thrower s disposal. g. The thrower must keep one foot on or over the spot until the ball is released. Pivot-foot restrictions and the traveling rule are not in effect for a throw-in. The following rules are based off the National Federation of State High School Association. The following rules will be the official playing rules for all divisions of YMCA Basketball. Should a dispute occur, we will refer to the following set of rules and then to the NFHS Rule Book.
Timing Regulations All Divisions Length of Game K-1 st 4 Quarters 6 minutes in length 2 nd -5 th 4 Quarters 8 minutes in length Note Clock will stop on all whistles in the last minute of each half. Time-Outs Each team, no matter what division, will receive 2 time-outs per half. They are full time-outs lasting 1 minute in length. Remaining time-outs will not carry over to another half or into overtime. Overtime K-1 st No overtimes 2 nd -5 th (1) 2 minutes overtime period. If still tied sudden death will occur. (Sudden death will start w/o Jump Ball) Scoring Regulations K-1 st No score kept 2 nd -5 th Score will be kept. Reseat to 0-0 should a 20-point margin be obtained on the scoreboard but not the book. If margin goes under 20 points, the score will return to the board. Substitutions Everyone will play 50% of the game!! K-5 th Free Substitutions Violations
Throw-in K-1 st No Time Limit 2 nd -5th 5 seconds Closely Guarded K-5 th Does not apply Backcourt K-1st 2nd-5 th No Back Court Violations 10 seconds Free Throw Administration K-5 th Free Throws will be shot Lane Violation K-1 st 5 seconds 2 nd -5 th 3 seconds Bonus Free Throws A bonus free throw is the second free throw awarded for a common foul (except a player control foul as follows: a. Team s 7 th foul thru 9 th foul will be awarded a 1-1 b. Team s 10 th foul will be awarded 2 shots Division-Specific Rules
Kindergarted-1st a. No full-court press allowed. b. 2-3 Zone defense only. c. No double teaming outside the lane. d. No Steal Rule applies 1. No Steal Rule Players may not steal the ball if the opponent is dribbling or holding the basketball. They may steal the ball if the opponent passes to another teammate. e. First two weeks of play Traveling and double dribble will not be called for the first two weeks of play. Officials will blow whistle, instruct on the error, and give the ball back to the player. f. Starting in week 3 The following will constitute traveling and double dribble: 2. Traveling more than four steps 3. Double Dribble dribble and pick up more than twice 2 nd -5 th Grade g. No full court press allowed. h. Half-court zone defense only. i. No double teaming outside the lane. j. No Steal Rule applies 4. No Steal Rule Players may not steal the ball if the opponent is dribbling or holding the basketball. They may steal the ball if the opponent passes to another teammate. k. First two weeks of play Traveling and double dribble will not be called for the first two weeks of play. Officials will blow whistle, instruct on the error, and give the ball back to the player. l. Starting in week 3 the following will constitute traveling and double dribble: 5. Traveling more than 4 steps 6. Double Dribble dribble and pick up more than twice 4 th -5 th Grade m. No full court press allowed.
n. Half court man-to-man must be played in the first half. o. 2 nd half, teams may play zone or man-to-man, no press allowed p. No double teaming outside the lane. q. Should a 20-point margin be reached at any point, the team ahead must keep one foot in the lane until the difference is back under 20 points. r. Scoreboard will be reset to read 0-0, should a 20-point margin be reached at anytime during the game. s. 20-point lead in the 2 nd half will result in a running clock as long as that margin is 20 or over. If team catches up back to normal timing/scoring applies. Coach s Rules t. Kindergarten-1 st grade One (1) coach will be allowed on the floor from each team to help instruct the players. u. 2 nd -5 th grade - One (1) head Coach and one (1) Assistant Coach will be allowed on the bench during games. v. 2 nd - 3 rd grade Coaches may stand in bench area to instruct players. w. 4 th -5 th grade - Coaches must be seated at all times while play is live. x. The Head Coach is the only coach allowed to address the officials before, during or after the game. The assistant coach may confer with players and table personnel but only during dead ball situations. y. If a player is injured, an official or YMCA staff person will call the coach on the floor. This is for the safety of the players that could be injured by anyone running on the court unexpectedly. z. Under no circumstances shall any coach confer with another player or coach unexpectedly. Court & Equipment
Ball Size K-3 rd grade Junior Ball 4 th -5 th grade 28.5 Goal Height K-1 st grade 6 6 2 nd -3 rd grade 8 4 th -5 th grade 10 Free Throw Distance K-3 rd grade 12 4 th -5 th grade 15