CHOREOGRAPHY TOTAL 10 POINTS The A judge evaluates the CHOREOGRAPHY of the routine based on: CHOREO GRAPHY TOTAL 10 POINTS CRITERIA Composition: Music & Musicality (max 2 points) Aerobic Content General Content Sp ace Artistry 1. Music and Musicality. Selection and composition. Usage (Musicality) Se lection & Composition Amount of AMP Complexity / Creativity Use of the competition area and formations Quality 2. Aerobic Content 2.1. Amount of AMP 2.2. Complexity / Variety Usage (Musicality) Complexity / Variety Fluidity Distribution of the routines components Originallity/ Creativvity Expression 3. General Content : 3.1. Complexity / Variety 3.2. Fluidity 4. Space 4.1. Use of the competition area and formations 4.2. Distribution of the routine components Performance: 5 Artistry 5.1 Quality of the performance 5.2 Originality/Creativity and expression Very 9.6 10.0 9.0 9.5 8.0 8.9 7.0 7.9 6.0 6.9 5.0 5.9 ART CHART September 2016
SCORE SHEET General Content Artistry Criteria Music & Musicality Aerobic Content Step Content Space & Formation TOTAL MUSIC, SPACE, ARTISTRY pt Very pt pt pt pt pt Very The routine includes/shows an outstanding, level of the criteria The routine includes/shows high level of the criteria The routine includes/shows good level of the criteria The routine includes/shows average level of the criteria The routine includes/shows low level of the criteria TOTAL The routine includes/shows an unacceptable level of the criteria AEROBIC CONTENT pt Very pt Very pt pt pt pt pt pt pt pt pt A + A + A + A + A + A + A + A + (8 AMP + ) A + A + A + A + A + A + A + A (7 AMP + ) A + A + A + A + A + A + A A (6 AMP + ) A + A + A + A + A + A A A (5 AMP + ) A + A + A + A + A A A A (4 AMP + ) A + A + A + A A A A A (3 AMP + ) A + A + A A A A A A (2 AMP + ) A + A A A A A A A (1 AMP + ) A A A A A A A A (0 AMP + ) A - A A A A A A A (1 AMP - ) A - A - A A A A A A (2 AMP - OR MORE) GENERAL CONTENT pt Very -- pt - pt - pt - pt pt G + G + G + G + (4 G + ) G + G + G + G (3 G + ) G + G + G G (2 G + ) G + G G G (1 G + ) G + G G G (1 G + )showing repetitions G G G G (0 G + ) ART CHART September 2016 ART CHART
-30-40 -30-40 Each time point OF EXECUTION DEDUCTIONS - GENERAL OF DEDUCTIONS A.Deductions for Difficulty /Acrobatic elements Small Medium Fall Maximum deductions for an element B. Deductions for Choreography Deviation from Perfection Small Medium Fall AMP (each 8 counts) Transitions / Links (each time) Lift Partnership & Collaboration C. Deductions for Synchronization Each time point Whole routine (MP, TR, GR) Maximum - Whole routine (AD, AS) Maximum -3.0 Small Medium AMP (each 8 counts) Transitions / Links (each time) Lift Partnership & Collaboration C. Deductions for Synchronization Whole routine (MP, TR, GR) Maximum - Whole routine (AD, AS) Maximum -3.0 General Errors Small Medium Incorrect body alignment Incorrect body form Legs not parallel to the floor Legs / feet bent or apart Incorrect / Uncontrolled landing position in standing or PU Incorrect / Uncontrolled landing position in Split Incomplete rotation/turn Incorrect technique Touching the floor GENERAL ERRORS SPECIFIC GENERAL ERRORS 1 part or 2 3 parts or more parts UNACCEPT UN UNACCEP UNACCEPTAB INCOMPLETE INCOMPLETE ROTATION / TURN ROTATION / TURN ±45 INCOMPLETE ROTATION ±45-90 / TURN / TURN ±45-90 >90 ±45 ±45-90 >90 2 INCORRECT parts BODY 3 parts ALIGNMENT or more 1 part or parts INCORRECT 3 parts or BODY more ALIGNMENT 1 part or 2 1 part or parts 3 parts or more AMP Sequence (each 8-counts) SHOULDERS SHOULDERS IN THE NOT IN LINE THE LINE WITH THE UPP ARM SHOULDERS NOT IN THE LINE WITH THE UPPER AR UNCONTROLLED FEET POSITION FEET APART 170 O to 160 O < 160 O 1 part or 2 3 parts or more parts E shoulder V-Support shoulder INCOMPLETE ROTATION / TURN INCOMPLETE ROTATION / TURN ±45 INCOMPLETE ROTATION ±45-90 / TURN / TURN >90 ±45 ±45 ±45-90 - 90 >90 >90 shoulder LEGS APART shoulder NOT IN VERTICAL LINE Appendix II Guide to Judging Execution and Difficulty Page 8 of 64 Appendix II Guide to Judging Execution and Difficulty Page 8 of 64 Appendix II Guide to Judging Execution and Difficulty Page 8 of 64 1 part or 2 INCORRECT parts BODY 3 parts ALIGNMENT or more 1 part or 2 parts INCORRECT 3 parts or BODY more ALIGNMENT 1 part parts 3 parts or AMP Sequence (each 8-counts) SHOULDERS SHOULDERS IN THE NOT IN LINE THE LINE WITH THE UPPER ARM SHOULDERS NOT IN THE LINE WITH THE EXE UPPER CHART ARM ARM V-Support UNCONTROLLED FEET POSITION FEET APART 170 O to 160 O < 160 O shoulder shoulder LEGS NOT IN VERTICAL LINE APART Appendix II Guide to Judging Execution and Difficulty Page 8 of 64 Updated September 2016 Appendix II Guide to Judging Execution and Difficulty Page 8 of 64 Updated September 2016 shoulder shoulder INCOMPLETE ROTATION / TURN / TURN ±45 INCOMPLETE INCOMPLETE ±45 ROTATION - 90 ROTATION / TURN / TURN >90 EXE CHART ±45 ±45 ±45 Appendix - ±45 90 II - Guide 90 90 to Judging Execution and Difficulty >90 >90 Page 8 of 64 Updated September 2016 LEGS LESS THAN 180 More than 30 1 part or 2 parts INCORRECT 3 parts or BODY more ALIGNMENT 1 part or 2 parts INCORRECT 3 parts BODY or ALIGNMENT more INCORRECT BODY FORM SHOULDERS SHOULDERS NOT IN NOT THE IN THE LINE WITH THE THE UPPER UPPER ARM ARM -15 EXE CHART 170 O to 160 O < 160 O -30-40 70 65 NOT IN VERTICAL LINE -15 Appendix Appendix II Guide II Guide to Judging to Judging Execution Execution and Difficulty and Difficulty Page Page 8 of 8 64 of 64 Updated September 2016 2016 Appendix II Guide to Judging Execution and Difficulty Page 8 of 64 Updated September 2016 EXE CHART
SPECIFIC ERRORS FOR EXECUTION Specific Mistakes for Group A Adjust or correct hand position Shoulder is not in line with the upper arm Direction of the elbow in lateral and hinge is incorrect Wenson shape Leg lower than upper triceps /not supported The hips are not lifted during the extension phase for leg circles and flairs Incomplete rotation/turn In Helicopter to PU, finishing with extended arms In High V support elements, back not parallel to the floor Ending in Split position: Incorrect arm position Elements without airborne phase Touching the floor one time in group A Touching the floor more than one time in group A Specific Mistakes for Group B Incorrect position in Support and V-Support Families Any body parts touching the floor In horizontal support families the body/legs are not parallel to the floor The skill is not held for at least 2 seconds Touching the floor one time in group B - All elements in Group B: Touching the floor more than one time will be considered as a FALL (-). Specific Mistakes for Group C Uncontrolled arms in airborne phase Knees not at the waist level in Tuck Legs not parallel to the floor in Straddle, Pike, Cossack, Split families Leading leg not parallel to the floor in Scissors Kick, Scissors Leap and Switch Split Leap In Split and Scissors families legs less than 180º Legs and hand(s) not landing on the floor at the same time. Off Axis & Butterfly: body and legs under horizontal Ending in Split position: Incorrect arm position Touching the floor in group C 0,3 Specific Mistakes for Group D Leg position not horizontal Inability to complete the rotation in the vertical plane with the lifted leg (Illusion) Vertical split out of vertical line Loss of balance Lack of continuity (flow) in turns & illusion Slide or hopping during Illusion and turn Extra turn after the Illusion Incomplete rotation / turns Turn not on the ball of the foot Hand in support on the leg during the free Illusion or free vertical split One hand touching the floor finishing in vertical or free vertical split position For Illusion and turns to vertical split, the supporting foot is off the floor in the vertical split Touching the floor one time in group D Touching the floor more than one time in group D EXE CHART September 2016
DIFFICULTY GROUP A PUSH UP EXPLOSIVE PUSH UP EXPLOSIVE SUPPORT LEG CIRCLE HELICOPTER PU, Wenson PU A Frame, Cut High V and Reverse Cut Leg circle, Flair Helicopter All elements in Group A must be performed without fall. GROUP B SUPPORT V SUPPORT HORIZONTAL SUPPORT Straddle & L Support V & High V Support Wenson Support, Lever Support & Planche All elements in Group B must be held for 2 seconds, and performed without fall / touch. PUSH UP PUSH UP, WENSON PU - Shoulder at least in line with the upper arm/s. SUPPORT Without touching the floor EXPLOSIVE PU A-FRAME - Pike position (90 minimum) in airborne phase CUT - Hands must leave the floor before the cut - Shoulders higher than hips level before the cut in airborne phase. EXPLOSIVE - Back parallel to the floor SUPPORT - Airborne phase. LEG CIRCLE - From the starting position, swing to FREE front support on both hands - Rotation of the body in support on the hands (one after the other) with a complete circle HELICOPTER The ending position must be facing the same direction as the starting position. V SUPPORT HORIZONTAL SUPPORT Without touching the floor The straight body must not exceed 20 above the horizontal DIFF CHART September 2016
GROUP C STRAIGHT JUMP HORIZONTAL JUMP BENT LEG(S) JUMP PIKE JUMP STRADDLE JUMP SPLIT JUMP SCISSORS LEAP KICK JUMP OFF AXIS JUMP BUTTERFLY JUMP Air Turn; Free Fall Gainer; Tuck; Cossack; Pike; Straddle; Frontal Split Split; Switch; Scissors Leap; Scissors Kick Off Axis Rotation Butterfly All elements in Group C must be performed without a fall. All elements in this group landing in 1 or 2 feet must finish in standing position. All elements in Group C landing in PU, hands and feet must land at the same time. All elements in Group C landing in Split position, both hands must be on each side of the body on the floor. STRAIGHT JUMP Without a fall HORIZONTAL JUMP Without a fall BENT LEG(S) JUMP Legs at least parallel to the floor PIKE JUMP Legs at least parallel to the floor STRADDLE JUMP Legs at least parallel to the floor SPLIT JUMP Split position 170 SCISSORS JUMP Split position 170 KICK JUMP Leading leg at least parallel to the floor OFF AXIS JUMP Body must not exceed 45 above the horizontal BUTTERFLY JUMP Body must not exceed 45 above the horizontal GROUP D SPLIT TURN BALANCE TURN ILLUSION KICK Split; Frontal Split; Vertical Split with Turn Turn; Turn with Leg in Horizontal Balance Turn; Illusion High Leg Kicks All elements in Group D must be performed without a fall; All elements must meet the respective minimum requirements for the involved movements. Elements ending in vertical split position: the foot of the supporting leg in the vertical split position must remain in contact with the floor and must be in vertical line (perpendicular) to the floor. SPLIT TURN & BALANCE TURN TURN WITH LEG AT HORIZONTAL ELEMENTS IN VERTICAL SPLIT ILLUSION KICK Angle between the legs: 170 minimum Must be performed on the ball of the foot without hopping. Must be performed en dedans, one leg in horizontal position and on the ball of the foot without hopping The foot of the supporting leg must remain in contact with the floor in vertical line (perpendicular). Full rotation of the free leg without hopping (170 minimum). 170 minimum DIFF CHART September 2016