Metcalfe & District Hockey Association Peewee Evaluation Process

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Metcalfe & District Hockey Association Peewee Evaluation Process 2014-2015 Prepared by: MDHA Executive 2014-09-02

Peewee Evaluation Process 2014 2015 Introduction In preparation for the Metcalfe & District Hockey Association (MDHA) hockey season, the Evaluation Process will be held during the month of September. Each year, hockey teams are made up of a variety of very skilled to lesser skilled players, all with different personalities and learning abilities, this season will be no different. Goal of the Evaluation Process To establish a proper evaluation process that will effectively measure skills to allow appropriate player placement for the hockey season. A separate document "Goalie Evaluation Manual" is available for goalie evaluations. Objectives of the Evaluation Process To select appropriately skilled players for each house league level and division. To do so the MDHA uses a modification of the Hockey Canada Minor Hockey Development Guide. To create teams as per the Gloucester Hockey Association (GHA) Rules and Regulations. To create equally skilled teams within an MDHA level. To raise awareness of the importance of skill development within the MDHA. To properly evaluate not only a player's technical skills but other personal qualities including teamwork, overall hard work at both ends of the ice, leadership, hockey intelligence J sense, assertiveness and positive attitude. To ensure that goaltenders have a proper evaluation as they are very important to the success of each team. This year the MDHA will use a Point Scoring System outlined herein. Each tryout session will be organized by setting a time limit for each activity. Strict timelines will be kept in order to complete all the required drills in the allocated time. The process will start with a skills evaluation consisting of a number of specific on-ice drills to show a player's abilities for various elements outlined herein. The second evaluation component will involve watching all players and goalies scrimmage.

Peewee Evaluation Process 2014 2015 Once the assessment of skills (Session 1) is completed via the drills and scrimmage evaluation (Session 2), a number of bubble games and sort out games (Session 3) will be set up in order to sort out players. This will allow the MDHA to rank this year's group of players and determine the teams at each level. Independent knowledgeable hockey evaluators will be used at each session to give an unbiased opinion and feedback on every player's performance. Each evaluator will review particular elements for all players. Summary of Sessions Session 1 Day 1 - Skills Evaluation 3 Groups over 3 Hours (1 hr / group) Session 2 Day 2 - Scrimmage Evaluation 3 Hours (1 hr / group ) Session 3 Day 3 - A/B Bubble Game 1 Hour Sort Out Game 1 Hour Day 4 - A/B Bubble Game 1 Hour Sort Out Game 1 Hour Scale of Player Ability Bubble players require the most critical detailed assessment throughout the evaluations, as their skill level is so close to one another. There are always true A, B and C players, however the A/B bubble players require the most observation and attention during the evaluation process to ensure they are placed in the correct level. For this reason the Session 3 A/B Bubble and Sort-Out Games will focus on these players, not all players will be invited to participate in the A/B Bubble scrimmages. Player Selection and Division Process 3 sessions will be utilized in the evaluation process. Groups for the Session 3 Bubble Games and Sort Out Games will be created based on the cumulative score from the MDHA Peewee Skills & Scrimmage Evaluation Process. For the session 3 bubble games the convener will

Drills for Peewee Evaluation Process 2014 2015 create 2 teams consisting of A/B bubble players. The convenor will also create 2 teams to evaluate the balance of the players not on the A/B Bubble. The Session 3 Bubble Games & Sort out Games will be observed by independent evaluators with the intent of selecting the top x (number will be determined by convener based on the scores from Session 1 and 2 and the team construct required by the GHA) players from the A/B bubble. The number of players will vary from year to year based on the skill of the players and on the size of the teams as dictated by the GHA construct. The player's score for Session 1 Skills and Session 2 Scrimmage and their placement in Session 3 will be used to create the teams. Role of the Evaluator Evaluators are people with hockey knowledge that preferably have coaching experience, and no child or relative in the respective program being evaluated. The MDHA uses a double-blind system (player names do not appear on the evaluator's sheets). Evaluators may not share scores. They must be able to independently evaluate all the players. Evaluators must write using ink and initial any changes on their score sheets. Evaluators must return the completed sheets to the MDHA immediately after the session so that players can be assigned to appropriate groups for the next session. At the session Skaters should arrive 45 minutes prior to the start of their assigned time. Register at the MDHA table where you will be given a jersey and assigned a dressing room. Get dressed, except for your helmet, gloves and mouthguard. 15 minutes prior to the start of your "Slot", players are to finish dressing and all players will be moved to one dressing room. The lead instructor will come and talk to the players and review the On-Ice process of the day. Players are to grab their sticks and water bottles, make their way to the ice, and follow the instructors for the warm-up (note that evaluators will be watching at this point). The 50 minute running-clock Evaluation will take place. The lead instructor may choose to adjust the time period as he sees fit. When the session is complete the players are to grab their water bottles and return to their dressing room.

Drills for Peewee Evaluation Process 2014 2015 Please remove your jersey and return it to the volunteer table ASAP. Finish getting undressed and clear the dressing room promptly as the next group will be waiting to use the room. Skills Evaluation Process Please note that it is important to try to stay in order (by Jersey Color and number) so that the evaluators can quickly and easily record their scores, ensuring each player is evaluated more accurately. Each drill will be done a minimum of 2 times, more if there is a direction change or attacker/defender requirement. For new players who have difficulty completing a drill, the number of repetitions may be reduced by the instructors. A series of drills have been designed to measure the skill level of each player being evaluated for the Peewee Division. Each player will be assessed while conducting the following drills. The drills will take place in the first session (Session 1), each session has 3 time slots (Slot A, Slot B, Slot C - participants only attend 1 slot per session) and each drill is labeled as a station (Station 1, Station 2, etc...). Some stations are partial ice others are full ice. At each station, Evaluators will be looking at various elements and scoring each participant on a scale of 1 to 10 for that particular element. A cumulative score will be calculated so that each element will carry equal weight to make up 50% of the player's final score. Below are a list of drills that will be used to create the skills evaluation. It s estimated 3 or possibly 4 of these stations will be completed for the skills evaluation.

Jets Peewee Tryouts: Session 1 Station 1 Key Points Forward skating speed Forward skating cross-overs Description This drill will be run alternately out of each end. On coaches whistle players will start from the same end, executing cross-overs around the near circle before heading to the far end and executing cross-overs in the other direction. Players are racing for a single puck placed at centre ice. The player arriving first retrieves the puck and attacks the net at the end where they started, the other player back-checks and battles for the puck. Players will begin behind the goal-line and watch a coach who will signal "GO". Players will change corners following their turn, however they will always stay in the same end of the ice. Notes At this station, players will be evaluated on: - relative skating speed - Forward skating cross-overs (on both sides)

Jets Peewee Tryouts: Session 1 Station 2 Key Points Backward skating Gap Control Body Positioning Puck protection Description All players will play both "Forward" and "Defence" during this drill. "D" starts the drill by skating with the puck towards the "F", before the pylon, "D" passes the puck to the "F" then executes a pivot around the pylon to take a defensive role. The "F" receives the puck and skates forward taking an offensive role in a 1 on 1. When the play is finished, the "D" joins the forward line at that end of the ice. while the "F" joins the defence line at centre ice facing the line just joined by his recent opponent. Notes At this station, players will be evaluated on: - skating speed relative to other players - Defensive Gap control (relative space between self and the attacking forward) - body positioning - Puck Protection

Jets Peewee Tryouts: Session 1 Station 3 Key Points Puck Control Attacking net from corner Description Player leaves from the boards at top of the circle (Alternating sides) with the puck, skates outside the pylon and attacks the net from the corner. Players are free to attack from in front or from behind the net. Following their shot, players fill in to the back of the other line. Notes At this station, players will be evaluated on: - puck control - shooting from weak angles

Jets Peewee Tryouts: Session 1 Station 4 Key Points Puck Control Passing Shooting Description Player (X 1) skates from corner with a puck, passes to first player (X2) in the other corner and continues to skate preparing for a return pass. Upon receiving the pass, player skates around both pylons and attacks the net. Upon shooting player (X 1) joins at the back of the other line. Player from other corner (X2) receives pass from X1, returns the pass. X2 collects a puck at the front of his line and begins the drill, timing his departure so that player X1 skates in front of him as he skates across the ice. Notes At this station, players will be evaluated on: - passing and receiving skills (both forehand and backhand) - puck control skills - Shooting skills

Peewee Evaluation Process 2012 Session 2 Scrimmage Rules Each Scrimmage will be 45 minutes running time, following a 5 minute warmup. Scrimmages will be 5 on 5 with one Referee and one Linesman Off-sides will be announced then called. Icing will be called. Penalties will be called but the offending player does not go to the penalty box, he simply returns to the bench. If no opportunity for a stoppage has occurred for approximately 1.5 minutes, the referee will stop the play to effect a line change. Players are encouraged to conduct line changes on the "fly" this will be an evaluation criteria. Bench Staff Three parent volunteers are required from each group; two door operators and a trainer. Players are not to be coached. Players are to remain in order of their Jersey numbers even if they do not come off the ice in that particular order. Bench staff are to assign players to a position at each shift with the goal of rotating all the players through all of the positions (Centre, Wing, Defense) during each session. Evaluation of Scrimmages Evaluators will be evaluating players over two separate time slots (A, B) for Session 2. Evaluation scores will be generated during Session 2 and evaluators will be using their own experience and hockey knowledge to access typical player elements such as: skates forward / backward quickly, turns sharply both ways and has good balance and agility;

Drills for Peewee Evaluation Process 2012 can perform a proper two-foot stop and transition from forward to backward skating with ease; has a quick transition game going from offence to defense and vice versa; passes the puck accurately using a variety of passes to open receivers; shoots hard and accurately by hitting the net; Assertiveness will go to the net looking for rebounds or to screen the goalie; will play in traffic to assist or score a goal; will get involved in the play and does not play on the outside perimeter of the rink; creates loose pucks and wins the one on one battles for loose pucks; backchecks correctly, by covering the open man preventing odd man rushes; forechecks correctly, by separating the puck carrier from the puck; fights for the puck and wins the 1on 1battles to regain possession of the loose puck. Team Play - Attitude plays as a team and not as an individual; passes the puck automatically if a team-mate is open; gives a 100% effort every shift; has fun while trying their best. Element 4 - Hockey Sense understands positional play; supports the puck on the defensive and offensive side of the puck; communicates with teammates; has the ability to read and react; knows when he is tired and executes a line change at the appropriate time. The evaluation team is simply to return a single list of x players to the convener selected by consensus.