DRILL & MARCHING RESOURCES

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DRILL & MARCHING This document can be viewed on-line at www.oregonpathfinders.org Highlighted items below indicate which documents have been updated for this revision date. Table of Contents... 1 Drill & Marching Resources... 1 Intent of Drill & Marching... 2 Drill Team Guidelines(UPDATED DOCUMENT)... 2-4 Uniform Judging Form Basic Drill & Advance Drill... 5 Basic Drill & Marching Judging Form(UPDATED DOCUMENT)... 6 Basic Drill Tally Form... 7 Basic Drill Judging Form... 8 Advance Drill Tally Form... 9 Advance Drill Judging Form... 10 Exhibition Drill Tally Form... 11 Exhibition Drill Judging Form... 12 DRILL & MARCHING RESOURCES The Oregon Conference abides by the Pathfinder Club Drill Manual published by Advent Source for the North American Division of Seventh-day Adventists. The latest edition will be used for all Pathfinder events in the Oregon Conference. Current latest copyright is 1989. Pathfinder Club Drill: The Basics is a great source for Drill and Marching. This DVD was produced in 2003 by the North American Division Pathfinder Department and is available from Advent Source. Drilling with Guidons is an instructional DVD that teaches the basic guidon positions and how to incorporate them into a drill routine. It is available from Advent Source 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 1

INTENT OF DRILL & MARCHING Suggestions to Drill Instructors The drill prescribed in this manual is designed for general use. Some of the explanation is of a general nature and gives you enough latitude for adaptation to any group. Base your interpretation on these general provisions. Use this manual as a guide to a common-sense solution of minor points which are not covered specifically. Much discussion over trifles or the failure to make appropriate adaptation indicates a failure to grasp the spirit of the manual. Make any necessary adaptations simple. Do not complicate the drill. Stress precision in the execution of the drill, in marching in step, and correct alignment. Pathfinder Club Drill Manual, p. 27 DRILL TEAM GUIDELINES at the Pathfinder Fair Clubs may choose to enter any or all drill categories: Basic, Advanced, Exhibition. We encourage the whole club including staff to participate in Basic Drill. Advanced Drill and Exhibition Drill may be done with all or part of your club. Pre-registration Required: Each club must indicate on their Fair Pre-registration Form the Drill and March categories they will be participating in. Fair points are given for participation in any of the 3 categories. Clubs may participate in as many of the categories as they choose. are deducted for uniform errors 1 point for each offense per person are deducted for marching errors 1 point each offense per team Drill teams will go to the designated area for inspection at the time selected. (Uniform judging will be strict.) Wait for Head Judge to signal you onto the floor after inspection. Drill Team Members The Drill Team members must be members of the Pathfinder club and in grades 5-12 (with the exception of age 10 if the club director approves). The Drill Master may be a Pathfinder or a Staff Member. Advance Drill Teams should have a minimum of 5 members in order to accommodate Oregon Conference Color Guard opportunities. If a Drill Team has less than 5 members then only the US Flag and the Oregon Pathfinder Flag will be posted at Conference Events. Class-A Dress Uniform is required for Basic Drill and Advance Drill. Shirt/blouse all insignia properly displayed. Pants/skirt all girls on team must wear the same (either all skirts or all pants). Scarf and slide. Honor sash is optional use only if all members of team have theirs on. Black Pathfinder belt and buckle. Socks: boys - black socks, girls - black socks (all same height) or black nylons. Black dress shoes. Any other accessories such as hats must all be the same. 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 2

Basic Drill Routine: All teams in the Basic Drill category will perform the same routine. The required Basic Drill routine is included at the end of this Drill & Marching section in the "Basic Drill and Marching Judging Form". Class-A Dress Uniform is required: You may add accessories to your dress uniform but all participants must be the same. Twenty (20) basic commands: Start with Fall in and ending with Dismissed. All commands will be taken from the NAD Pathfinder Club Drill Manual. Judging: Two teams will be judged at a time unless you have a large club, (20 or more) then only one team. Drillmaster: Each club provides their own drillmaster who marches with the team. Ribbons: Ribbons will be awarded for this category. Advanced Drill Pre-requisite to Participate in Advance Drill: All participants on the Drill Team must have their Basic Drill and March honor. Class A dress uniform is required: You may add accessories to your dress uniform but all participants must be the same. Flags: Drill teams must start their presentation by posting their U.S. flag and Club flag on the floor at the edge of the drill area. The U.S. Flag will be positioned on its own right, to the right of all other flags, and to stage-right. Clubs must supply their own flag bases and have bases pre-positioned when directed by the judges. The Color Guard will march in making at least 2 turns with their flags in parade formation. The Drill Master will use the appropriate commands for posting the colors. When finished the Color Guard will join their Drill Team. Basic Drill Component: Every team participating in Advanced Drill will demonstrate proficiency in Basic Drill by performing a Basic Drill Routine after posting colors and before starting their Advanced routine. The required routine is the same as the Basic Drill Section with the exception of the last command being "Fall out" instead of "Dismissed". Reporting: Drillmasters will report to the head judge (or other designee) before the start of their Advanced Routine. The report will indicate that the team is prepared to perform and request permission to continue. Timing will begin at the first command or movement of the team after the report. Self-designed Commands: Drill Teams must use standard marching orders. Self-designed commands with routines may be used; however, these commands should maintain the spirit of the Advanced Drill performance. Routine Planning: Plan to use a floor area of 45 x 90. Use your imagination as long as you stay in a marching-style formation and routine. Guidons and drums may be used. Remember, dance-style routines and Flag Corp-style flags are classed as Exhibition Drill. Time Limit: Your routine must be within a 2½ minutes to 3½ minutes time limit: Lose 1 point per second you are under or over. You may have someone on the sidelines to signal the Drillmaster at 3 minutes 15 seconds. The time limit is only for the Advanced Drill routine itself. The Basic Drill and Color Guard component are not timed. However, bear in mind that all routines and transitions should be done quickly. Delays beyond reason may cause a score deduction in the timing category. Ribbons & Trophies: Ribbons will be awarded for this category and trophies will be awarded to the top three (3) first place teams. Conference Drill Team& Color Guard: All teams that are within 5 points of the top score will share the Conference Drill Team responsibilities for the upcoming Pathfinder year. 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 3

Exhibition Drill Uniform: Dress or Field uniform is allowed. Additional uniform accessories may be added as long as they are relevant and do not disrupt the spirit of the performance. Costumes should not be used. Creativity: Music, flags, and any accessories (props) will be allowed in this category (any marching style is allowed). Let's have fun! Time Limit: Your routine must be within 2½ minutes to 3½ minutes time limit: Lose 1 point per second you are under or over. You may have someone on the sidelines to signal the Drillmaster at 3 minutes 15 seconds. Ribbons: Ribbons will be awarded for this category. Audio: Music or other Audio cannot be guaranteed to work with the equipment utilized at the Fair. If you have audio, it is recommended you prepare CDs: 1. formatted for playback in a standard CD player and 2. formatted for data. Please test and ensure your media will work. Avoid using media players such as ipods or computers as hook-ups may not be available. 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 4

District Name Club Name UNIFORM JUDGING FORM Basic Drill and Advanced Drill Score 30 possible Subtract one point for each item wrong for each person Tucked in Insignia correctly displayed and complete Shirt/Blouse Collar under scarf Boys same length sleeve Girls same length sleeve Scarf & Slide Honor Sash (optional) Belt & Buckle Pants/Skirts Hosiery Shoes Optional Accessories Scarf Missing Scarf Incorrect Slide Missing Slide Incorrect If one has sash then all must have sash (count all without wrong) Missing Not in loops/fitted Incorrectly Black belt with a Pathfinder buckle Black dress slacks (plain or pleated front) Black A-line skirt (plain or pleated front) (Girls wear either all pants or all skirts) Boys black socks Girls black nylons or socks (do not mix socks & nylons) Black dress-style (Soles may be another solid color but all must be the same color and not visible from the top) If one person has an optional item - all must have that item. (Count all wrong that do not have the item.) Comments Judges Name 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 5

BASIC DRILL AND MARCHING Judging Form Pathfinder Fair Please fill out the following items (for the Judges to use at the Fair): 1. Your Club Name 2. Movement section of this form specifying the 20 Basic commands. (Club Name) Write in Movement (Name of Judge #1) Judges Use Only Movement Errors Comments Fall In 1 Dress Right, Dress 2 Ready, Front 3 Hand Salute 4 About Face 5 Change Step 6 Forward, March 7 Left Flank 8 Column Right 9 Right Flank 10 Rear, March 11 Halt 12 Left Face 13 Three Steps to the Left 14 Right Face 15 Parade Rest 16 Attention 17 Present Arms 18 Order Arms 19 Dismissed 20 Total Possible 20 Total 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 6

BASIC DRILL Tally Form Pathfinder Fair Club Name: District Name: Possible 20 Judge #1 Score 40 Judge #2 Score 40 Judge #3 Score 100 Total 50 Less 50% 30 Appearance Score 20 for Entering 100 Grand Total Final Score Actual Comments Ribbon Awards 1 st place 90-100 2 nd place 75-89 3 rd place 66-74 Participant 0-65 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 7

BASIC DRILL Judging Form Club Name: Judge s Number & Name: Comments Possible 40 Number of Errors Final Score Subtract errors from possible Additional Remarks to help the club improve: 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 8

ADVANCED DRILL Tally Form Pathfinder Fair Club Name: District Name: Possible 50 Judge #1 Score 50 Judge #2 Score 50 Judge #3 Score 50 Judge #4 Score 50 Judge #5 Score 50 Judge #6 Score 300 Total Less 50 Less 50 Less Uniform Errors 0-30 Drop lowest Judge score Drop highest Judge score Appearance Score subtract uniform errors 200 Grand Total Final Score Actual Comments Time Allowed 2½ - 3½ minutes Time Over Subtract 1 point for each second under or over Ribbon Awards Trophies awarded to top (3) first place teams 1 st place 180 200 (90% +) Trophy awarded yes no 2 nd place 160 179 (80% +) 3 rd place 140 159 (70% +) Trophy placement 1 st 2 nd 3 rd Participant 0 139 (below 70%) 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 9

ADVANCED DRILL Judging Form Club Name: Judge s Number & Name: Possible 5 5 20 20 Flag Presentation Technical Merit Flag Presentation Creativity Drill and March Technical Merit Drill and March Creativity Errors Final Score Comments Technical Merit Creative Presentation Remarks Correct commands for posting colors Uniform Inspection In Step Alignment Difficulty Flow of program Number of moves Enjoyability Unison of moves Use of 45 x 90 floor area (1/2 - lose 1 pt) ¼ - lose 2 pts.) Team has 2½ to 3½ minutes The first command by the drillmaster starts the timer. Head Judge to deduct 1 point for each second under 2½ minutes or over 3½ minutes. Additional Remarks to help the club improve: Time used by team 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 10

EXHIBITION DRILL Tally Form Pathfinder Fair Club Name: District Name: Possible 50 Judge #1 Score 50 Judge #2 Score 50 Judge #3 Score 50 Judge #4 Score 50 Judge #5 Score 50 Judge #6 Score 300 Total Less 50 Less 50 Less Uniform Errors 0-30 Drop lowest Judge score Drop highest Judge score Appearance Score subtract uniform errors 200 Grand Total Final Score Actual Comments Time Allowed 2½ - 3½ minutes Time Over Subtract 1 point for each second under or over Ribbon Awards 1 st place 180 200 (90% +) 2 nd place 160 179 (80% +) 3 rd place 140 159 (70% +) Participant 0 139 (below 70%) (Note: Highlighted areas have been revised) 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 11

EXHIBITION DRILL Judging Form Club Name: Judge s Number &Name: Possible 25 Technical Merit 25 Creative Presentation Errors Final Score Comments Technical Merit Creative Presentation Remarks In Step Difficulty Sharpness of moves Flow of program Unison of moves Number of moves Other Enjoyability Other Team has 2½ to 3½ minutes The first command by the drillmaster starts the timer. Head Judge to deduct 1 point for each second under 2½ minutes or over 3½ minutes. Additional Remarks to help the club improve: Time used by team 2/13/2014 (revision date) Oregon Pathfinders Handbook Drill & Marching - 12