Hustle Defensive Playbook

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Hustle Defensive Playbook pg. Hustle Defensive Playbook Table of Contents.. Packages 9

Hustle Defensive Playbook pg. X Down Zone X Court Markings Down Targets Denial Zone Containment Target X Down Zone X Shot Conversion Offensive Rebound Quarterback Transition Reb Reb Reb QB Containment Zone Fullback FB FB QB Reb Reb Reb Conversion. QB get to FT line - rebound area, then attack the ball. FB get to center circle - nothing behind you, steal long outlet. OReb - relentless pursuit of the ball, go get it Transition. QB stop, challenge, turn the basketball. First ballside defender. Rebounders must SPRINT back Reb - covers ballside block Reb - sprints to lane and zones/matches up Reb - takes the player furthest from ball or trail big **IF THE BALL EVER PASSES YOU, YOU MUST SPRINT TO THE LEVEL OF THE BALL. Defensive Offensive Rebounding Closeouts x x Reb Reb Reb FB x x QB Defensive Rebounding *All players must Box & Rebound *On the flight of ball:. Yell "Shot" to alert teammates. HIT offensive player with a forearm in the chest *Do not touch the shooter. Reverse pivot in the direction the offensive player moves. GO GET the ball HIT & GET Offensive Rebounding/Transition Defensive On the shot:. QB goes to the FT line to rebound and stop the ball from being quickly advanced with dribble or outlet *QB is an assigned duty for a specific player. The only way he doesn't perform QB duties is if he drives to the rim and is not able to get back in front of the ball. "I'VE GOT BALL". FB goes to halfcourt and protects the basket. *FB is also assigned but must be communicated on every possession since these responsibities could change depending who and where a shot is taken from. "I'M BACK". The other players must attack the basketball on every shot. If the rebound is secured by the defensive team, all players must immediately SPRINT to defense. Closeout Technique *All performed with a sprint halfway, short choppy steps, and high hands X - closeout square X - closeout influencing ball to baseline (regular) X - closeout square X - closeout when in "Down" defensively - NO MIDDLE Closeout Gap Terminology 0 Gap - 0 arm lengths; great shooter, no help or fake & fall to him Gap - arm length; good shooter Gap - arm lengths; prefers to drive Gap - arm lengths; all drive

Hustle Defensive Playbook pg. Middle Alley Corner x Alley Middle Alley x Alley Middle Alley Alley Middle Alley Ball inmiddle *Feet & Shoulders square to the ball *Hands on ball level - Active! *As close to the ballhandler as you can be and still contain it *Keep the ball in front of you Ball inalley *Feet & Shoulder pointed to corner *Defender's chest on offensive player's shoulder *Hands on ball level - Active! *As close to the ballhandler as you can be and still contain it *Keep the ball in front of you Ball incorner *Feet & Shoulders square to the ball *Hands on ball level - Active! *As close to the ballhandler as you can be and still contain it *Keep the ball in front of you Down X Alley Middle Alley Ball inalley - Down *Feet & Shoulder pointed to midpoint on baseline *Defender's top foot above offensive player's top foot *Hands on ball level - Active! *As close to the ballhandler as you can be and still contain it *No reversal - keep the ball in the alley

Hustle Defensive Playbook pg. Pass Away Passes Away Backside x x Line of Ball Line of Ball Gap Position *Pointing at man and ball *Feet & shoulders parallel to the line of the ball * big step off the line of the ball *COMMUNICATING Help Position *Pointing at your man and ball *Feet & shoulder parallel to the line of the ball * foot in the lane * big steps off the line of the ball *COMMUNICATING Attackside Position *Pointing at your man and ball *Feet & shoulder parallel to the line of the ball * feet in the lane * big steps off the line of the ball *COMMUNICATING

Hustle Defensive Playbook pg. Post Post Post Position / wrap Inside arm bar Chin on shoulder Arm in passing lane Ball Location FT line extended Ball FT Line Extended */ wrap *Inside arm bar *Chin on shoulder *Foot & arm in passing lane Ball inmiddle offloor *On-line, Up-line *Closed stance, denying Deny Position On-line, Up-line Closed stance Ball Location Middle of the floor Position Front High hands Contact with post Ball Location Corner Ball incorner *Full front *High hands *Contact with post Position Beat to spot Own the block Wall up Ball Location Wing or corner *Caught behind Ball on Wing/Corner (Caught Behind) *Try to beat offensive player to his spot - own the block *Wall Up - high hands, walk through his chest, keep feet moving x x Bingo Bounce - on dribble Bingo Catch - on catch Bingo Bounce - double on st dribble Bingo Catch - double on post catch X - stay home, no kick out X - sink to lane, has first pass out of post X - sink to cover backside block X - hard double, contact with chest & high hands X - take away middle, contact with chest & high hands Post Wall Ups Coaching Points. Straddle pivot foot. Eat up space. Hands behind ears. Velcro chest to offense. Finish with box

Hustle Defensive Playbook pg. 6 Switch x x No Switch Cross Screen Guard-Guard orbig-big Screens *COMMUNICATE CLEARLY *Contact with teammate - push him out *Maintain GAP when switching on the perimeter, switch into the GAP - maintain help position *Maintain UP THE LINE position as an interior defender when switching - knock down the cutter, no face cuts Big-Little orlittle-big Screens *Screeners defenders must open stance to the ball and provide help for cutter's defender as they get through screen "GET THROUGH" *Cutters defenders must BEAT THE SCREEN - under, over, through doesn't matter - we want to beat it as quickly as possible "I"M THROUGH" *Cutter must recover to GAP position once the screen is defeated show on cutter - protects rim makes a V move up and over screen

Hustle Defensive Playbook pg. 7 Ballscreen Plan Sideline Ballscreens Don't let use screen x Under screen & protect Zone up "DOWN" x High Ballscreens x "Under" Ballscreen Plan Sideline - DOWN High - UNDER, JAM, or BINGO Flat - WEAK Out of scoring area - UNDER Sideline Ballscreens *call is "DOWN" *X - jumps high side and does not allow ballhandler to use the screen, then recovers with high hands *X - stays under the screen and stops the drive with high hands until X recovers *X, X, and X - zone up Under *call is "UNDER" *X - goes under the screener, above X, and back in front of the ballhandler *X - drops to allow space for X to get through, soft show on ballside of screener "BINGO" "Jam" Flat Ballscreens "WEAK" x x High Ballscreens *call is "BINGO" or "BINGO STAY" *X - gets into ballhandler and chases him over the screen with high hands *X - takes slides perpendicular to halfcourt with high hands, then recovers to his man *X, X, and X - zone up until X recovers x Jam *call is "JAM" *X - goes under the screen and back in front of the ballhandler *X - jams screener and doesn't allow roll x Flat Ballscreens *call is "WEAK" *X must force ballhandler to his left *X flat hedges and catches drive until X recovers

Hustle Defensive Playbook pg. 8 Baseline Drive - No Post Baseline Drive - with Post Dribble Drive - Pen & Pitch x x x x x x Baseline Drive - No Post X - sprints to recover on drive X - sinks to the level of the ball X - dives to protect backside block X - dives to protect middle of lane X - attacks drive as soon as he reads help is needed *On pass to or, X covers first pass out - scramble from there Baseline Drive - with Post X - sprint to recover X - sinks to level of ball X - dives to protect backside block X - dive to protect middle of lane X - from top-side to front to stopping drive *when sinking to level of ball defenders should be finding offensive players to guard Dribble Drive - Pen & Pitch X - sprint to recover X - sink to level of the ball X - fake & fall to corner X - over top to inside of post X - steps up to stop drive *on pass to or, X closesout - scramble from there

Hustle Defensive Playbook pg. 9 Packages 0 Series Open Stance Gapped up x x HARD Ball Pressure "" = pickup at pt line "" = pickup at / court Open Stance Gapped up Base Defense *On Ball - HARD ball pressure, make it uncomfortable * Pass Away - in gaps with open stance; active with feet and hands to protect your gap * Passes Away - Attackside *All penetrating passes are denied 0 Series x Closed Stance Left leg up Contain the Ball x "" = pickup at pt line "" = pickup at / court Closed Stance Right leg up On Ball - Pressure while containing Pass Away - Denying, on-line up-line Passes Away - Help x x 00 Behind "00 Behind" - behind offensive player, man on ball x x 00 Side x 00 Face 00 = Fullcourt Terminology Down = No reversals, force ball to baseline Full Face = Full Denial everyone, no help Face # = Full Denial on #, no help, switch to deny Black # = Full Denial on #, no help, no switch x "00 Side" - beside offensive player and denying, man on ball "00 Face" - full denial of offensive player, no man on ball, deep checker

Hustle Defensive Playbook pg. 0 Packages Thumbs Down Thumbs Down Thumbs Up x x x x x x follows and traps, x must cut off baseline must front, shoots gap, zones up if ball is cleared, x recovers to backside. x X or X jumps as close to halfcourt as possible