4 TARPS NOODLES GRAVI GOO 4 GREEN MATS STAKES GREEN MATS PLAYERS WILL FORM 4 LINES AND WILL NEED TO TAKE THEIR SHOES AND SOCKS OFF. PLAYERS ARE TO MAKE IT THROUGH MUDSLIDE AVE., WITHOUT RUNNING INTO THE NOODLES. IF THEY TOUCH A NOODLE, THEN THEY LOSE THEIR LIFE AND MUST START AT THE BACK OF ONE OF THE 4 LINES (THIS CONTINUES THROUGHOUT THE LEVEL). PLAYERS WILL EXIT THE LEVEL OFF TO THE SIDE TO RESTART. PLAYERS WILL START BY CLIMBING OVER THE GREEN MATS. ONCE A PLAYER IN FRONT CROSSES THE LINE, THEN IT S SIGNAL
10 KIDDIE POOLS WATER BALLOONS PLAYERS WILL FORM 2 LINES AND WILL NEED TO TAKE THEIR SHOES AND SOCKS OFF. PLAYERS ARE TO MAKE IT THROUGH WATER WORLD, WITHOUT TOUCHING THE GROUND. IF THEY TOUCH THE GROUND, OR GET HIT BY A WATER BALLOON, THEN THEY LOSE THEIR LIFE AND MUST START AT THE BACK OF ONE OF THE 2 LINES (THIS CONTINUES THROUGHOUT THE LEVEL). PLAYERS WILL EXIT THE LEVEL OFF TO THE SIDE TO RESTART. PLAYERS WILL START BY STEPPING INTO ONE OF THE POOLS. ONCE A PLAYER IN FRONT CROSSES THE LINE, THEN IT S SIGNAL
WHITE HURDLES YELLOW HURDLES YELLOW SPORTIME HURDLE BOXES MINI YELLOW NET BLUE STEPS 3 TRAMPOLINES PLAYERS WILL FORM 3 LINES. PLAYERS ARE TO MAKE IT THROUGH THE JUMPING PLAINS. IF THEY FALL AFTER JUMPING, THEY LOSE THEIR LIFE AND MUST START AT THE BACK OF ONE OF THE 3 LINES (THIS CONTINUES THROUGHOUT THE LEVEL). PLAYERS WILL EXIT THE LEVEL OFF TO THE SIDE TO RESTART. PLAYERS WILL BE JUMPING ALL HURDLES/STEPS AND WILL FINISH JUMPING OFF A TRAMPOLINE OVER THE MINI-NET. ONCE A PLAYER IN FRONT CROSSES THE LINE, THEN IT S SIGNAL
CRATES RIVER STONES BALANCE BEAMS WATER BALLOONS PLAYERS WILL FORM 3 LINES. PLAYERS ARE TO MAKE IT THROUGH FIRE ISLAND, WITHOUT FALLING OFF THE CRATES/STONES/BEAMS. IF THEY FALL OFF, OR GET HIT BY A WATER BALLOON, THEN THEY LOSE THEIR LIFE AND MUST START AT THE BACK OF ONE OF THE 3 LINES (THIS CONTINUES THROUGHOUT THE LEVEL). PLAYERS WILL EXIT THE LEVEL OFF TO THE SIDE TO RESTART. PLAYERS WILL BE MOVING WHILE ON TOP OF THE OBJECTS. ONCE A PLAYER IN FRONT CROSSES THE LINE, THEN IT S SIGNAL
KING BOO BALLOONS 4 NOODLES 2 TUNNELS PLAYERS WILL FORM 4 LINES. PLAYERS ARE TO MAKE IT THROUGH SMALL FORTRESS, WITHOUT TOUCHING THE YARN, OR GETTING HIT BY KING BOO. IF THEY TOUCH THE YARN OR GET HIT BY KING BOO, THEN THEY LOSE THEIR LIFE AND MUST START AT THE BACK OF ONE OF THE 4 LINES (THIS CONTINUES THROUGHOUT THE LEVEL). PLAYERS WILL EXIT THE LEVEL OFF TO THE SIDE TO RESTART. PLAYERS WILL BE CRAWLING THROUGH THE LEVEL. ONCE A PLAYER IN FRONT CROSSES THE LINE, THEN IT S SIGNAL
4 BUCKETS SPLASH BALLS 4 NOODLES NET BOWSER PLAYERS WILL FORM 4 LINES. PLAYERS ARE TO FINISH OFF BOWSER AND SAVE THE PRINCESS. PLAYERS WILL BE SPRINTING DOWN TO THE THROW LINE. PLAYERS WILL THROW ONE SPLASH BALL AT BOWSER TO KNOCK HIM OUT, AND THEN RUN TO TOUCH THE FLAG. ONCE A PLAYER IN FRONT THROWS THEIR SPLASH BALL, THEN IT S SIGNAL FOR THE NEXT PLAYER IN LINE TO GO THROUGH THE LEVEL. ONCE A PLAYER MAKES IT PASS BOWSER, THEY MUST TOUCH THE FLAG POLE, SIGNALING THAT THEY HAVE COMPLETED, AND WAIT FOR THE OTHER PLAYERS TO FINISH.
25 FT LINER GRAVI GOO 2 NOODLES NOODLE BUMPERS PLAYERS WILL FORM 2 LINES. PLAYERS ARE TO SLIDE DOWN THROUGH YOSHI S ISLAND. ONCE A PLAYER IN FRONT GETS TO THE MIDPOINT, THEN IT S SIGNAL FOR THE NEXT PLAYER IN LINE TO GO THROUGH THE LEVEL. ONCE A PLAYER MAKESIT THROUGH THE ISLAND, THEY MUST RETREAT BACK TO ONE OF THE 2 LINES.