Dribbling. All dribbling activities require the following teaching points:

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Dribbling Wide stance - Good balance, knees bent, back straight and comfortable! Eyes up when dribbling Dribble no higher than waist high Fingers spread and push the ball and make it bounce loud Dribbling hand on top of the ball and other hand protects the ball Use both left and right hands All dribbling activities require the following teaching points: 1. Wide stance - Good balance, knees bent, back straight and comfortable! 2. Eyes up when dribbling; 3. Dribble no higher then waist high; 4. Fingers spread and guide the ball rather than patting it; 5. Dribbling hand on top of the ball and other hand protects the ball.

Introducing Dribbling ACTIVITY Have players form a circle around the centre court circle and take 1-2 steps out of the circle to create space. This can also be done in pairs, one ball per pair. Coach is to be in the middle of the circle demonstrating each skill Ask players if they know how to dribble with 1 finger, elbow, knee, back of hand and more Perform each dribble at waist height, as low as possible and as high as possible By teaching the player how to dribble with different parts of the body they see that dribbling the correct way is easier and more useful Start introducing the correct dribbling technique Dribble right hand, left hand, left to right, dribble sitting down, dribble over legs while sitting down and more This is a fun way for players to get introduced to dribbling As they get better Alternate hands Rapid fire dribble as fast as possible at knee height Magic five Every fifth dribble change hands and then back Figure 8 Blur Pendulum Swinging the ball as wide as possible Single/Double dribbling combination ( Blurr dribble Snake Dribbling Partner/Coach holds up numbers while ball handler dribbles and calls out numbers Copy Cat (see ball handling ) Group is split into two teams Two balls are placed in the centre circle Each team is lined up opposite each other on the sidelines, teams are spread out along the sidelines Each team member is told a number by the coach (they must remember this number) When the coach calls a number the players with that number must run and grab a ball and dribble to the first player in line Then dribble in and out of each team mate in line, just like a snake Once the player has completed dribbling through the team, ball handler must dribble to the

centre circle and place the ball down and run back in line First player back wins, ball must not roll out of the circle or other team wins! Let all the kids have a run! Dribbling Relays Players stand in 2 lines facing each other. There should be 2-3 players in each line. First player in line dribbles across to the opposite line (and then joins the end of that line). Players should walk initially while dribbling and may need to use 2 hands or catch the ball between bounces initially. Enough Balls for each team of 4-6 players to have 1 ball 1. As players become confident they can jog and then progress to racing between teams. 2. Can have players dribble around a cone rather than just to another line. 3. Have players dribble through cones (placed approximately 2 metres apart). They must dribble the ball while weaving through the cones. Crossover and Skill Relay Played similar to normal dribble relays At every quarter court the participants must perform a crossover or a skill e.g. first quarter cross over, second quarter behind the back, third quarter 10 rapid fire dribbles, fourth quarter full body wrap This is repeated on the way back as well First team to have completed the relay wins Note: Designate the skills to the level of participants Half court relay (for younger participants)

Dribbling Red Rover Nominate 3 players who are taggers, they each have a basketball All other players lined up on the baseline On call players run to either centre line or baseline, while the taggers dribble and try to tag The taggers must be dribbling the ball in order to tag someone Once tagged the player grabs a ball and joins the tagging team Game finishes when everyone is tagged Everyone starts with a ball Dribble Tag Use the half court as the boundary Three players are nominated to be it and have basketballs They must be dribbling at all times and tag the other players Once tagged the players are out Last player in is the winner All players with a ball Taggers recognized by shirt tucked in, bib etc. Crossover Dribbling Group players into 2-4 groups Split each group up with ½ on baseline and ½ on halfway line Players from each side of the line dribble towards each other At halfway point player must perform a skill (crossover, around the back dribble etc.) Key is to perform the skill the opposite way to the other player so that you do not collide with your group mate (diagram) Can be performed as a race Heads up Direction Change Players organized in lines of 5-6 in the centre of the court The aim of the game is for the players to dribble in the direction that the coach is pointing, using the controlled dribbling stance, while maintaining control of the ball The players are only to dribble three steps in the direction the coach points As they progress change directions more often

Cross Over Game Statue Crossover Four players line up across the foul line, halfway and other foul line without a ball, everyone else on the base line with a basketball They have a designated area (shaded in diagram) that can move in Players have to dribble to the other end of the floor without being tagged by the players. Player dribbles out to their partner standing 3 meters in front. Can be played length ways or across the court Once they get to the statue, the dribbler makes a crossover dribble to go around. Rob the Nest 15 25 basketballs 5 hula hoops/bins Place a hoop in each corner of the half court and one in the middle Place 3-5 balls in each hoop Have four even teams in each corner of the half court On go 1 player from each team steals a ball from another hoop and dribbles it back to their hoop Once the ball is back in their hoop the next player goes after another hoop to steal another ball This continues until each player has been at least 2 times Game ends in time limit or at coaches discretion s Walking wraps back to their hoop Figure 8 back to their hoop Or any other ball handling skill can be used

Speed Dribble Knockout Players lined up on the baseline in a maximum of 6 lines Players dribble to half and back using speed dribble The last player back is knocked out Continue this game until one player has won the game s Speed dribble decrease Players lined up on the baseline in a maximum of 6 lines The objective of the game is to reduce the amount of dribbles it takes to get to full court As the game progresses eliminate players who do not make the amount of dribbles required Decrease the number of dribbles allowed until there is a winner or the players can do no less Wolf and Sheep Game Have the players start inside the three jump circles with a ball each One player is the wolf outside the circles When coach says the wolf isn t here the sheep can move freely throughout the court (the wolf can move too, but cannot touch the sheep) When the coach says here comes the wolf, the wolf can touch as many sheep as possible that are outside of the circle The sheep who don t make it into one of the circles and are touched become wolves and the game continues Dribble Swat Players must dribble around continuously within the area, attempting to knock with their free hand other players balls out of their control. Players are eliminated from the game by: 1. Having their ball knocked out of their control 2. Going outside the defined area; or 3. Double dribbling Reduce the size of the playing area as numbers decrease If eliminated, either: 1. sit on the sideline and continue to dribble; or 2. dribble continuously around the outside of the area 1 Ball per player Half Court (or defined area) Tips 1. Keep head up while dribbling 2. Use non-dribbling arm to shield the ball 3. Change hands and direction (including going backwards) to avoid other players 4. Use protected dribble stance Dribble Practice

Players stand approximately 2 metres apart from their partner, facing each other. Using 2 hands, each player tries to bounce the ball in front of their body as high as they can to themselves. Then bounce as low as they can. Then bounce at waist height (which is the height for dribbling!) After short time, pass the ball to partner for their team Using a 2 handed dribble, each player must bounce the ball to themselves 5 times before passing to their partner Try 1 handed dribbling dribble 5 times and pass to partner 1 hand dribbling while looking a partner. 5 passes then pass to partner. Partner can pull faces and try to make person dribbling laugh. Gang Up Tiggy Players spread out inside the half court, each holding a ball.. 1 player is nominated as it. The player that is it dribblers their ball and chases other players trying to tag them. Players being chased do not dribble their ball. When tagged, that player also starts to dribble and tries to tag players. The last child to be running in the area without being tagged is the winner. 1 Ball per player Half Court (or defined area) Dribble Knockout Players dribble their ball and try to knock other balls away. They must stay within the half court (or smaller area). 1 Ball per player Half Court (or defined area) When a player s ball is knocked out of the area they are out. Last player left in area is the winner.

Row Your Boat Players line up in their groups, standing one behind another. They should be arms length distance from the person in front of them. Player at the front of the group bounces two balls, dribbling them at their side. They dribble the ball behind them, until the person behind them can start dribbling. The group must dribble both balls up and down the group. Players take over dribbling from the person in front they do not catch the ball and start dribbling. 2 Balls Per Group Tips 1. The person behind must talk to the person in front and tell them when they are ready to dribble the ball. 2. Dribble the ball hard so that it bounces up to your waist When the ball gets to the end of the group, that person must dribble both balls to the front of the group. Continue until each player has dribbled from back to front. Pacman All players must stay on one of the lines marked on the court. Players spread out, with 3 being it. Those players have a ball and dribble along lines trying to catch others. When they catch someone they hand them the ball and change roles. 3 Balls Half Court (or defined area with lines on it)