ym for All ym Challenge 2015 COMPETITIONS Saturday 20th June & Sunday 21st June 2015 (Vault / Bars / Beam / P Bars / Floor / Mini Tramp / Wheel Gymnastics / Rings / Tramp / Tumbling / TeamGym ) ENTRIES CLOSE : FRIDAY 22 nd May 2015 Saturday 5th Sept & Sunday 6th Sept 2015 (Vault / Bars / Beam / P Bars / Floor / Mini Tramp / Tramp / Wheel Gymnastics / Rings / Tumbling / TeamGym) ENTRIES CLOSE : FRIDAY 7th August 2015 MARION LEISURE CENTRE CNR OAKLANDS AND ROSEDALE AVE, MORPHETTVILLE TIMES AND SESSIONS: TBA - ONE WEEK AFTER ENTRIES RECEIVED 1
THIS IS AN EVENT FOR RECREATIONAL BOYS, GIRLS & ADULTS GYMNASTICS SOUTH AUSTRALIA Gym for All GYM CHALLENGE Mission Statement The mission of the Gym For All Challenge is to offer all gymnasts regardless of age or ability the opportunity to experience the diverse benefits of competitive Gymnastics Goals The goals of the are to develop and nurture the gymnasts in a safe environment striving for the following: FUN FRIENDSHIP FUNDAMENTALS CONFIDENCE FITNESS PERFORMANCE Summary of the Event This event is an apparatus event. Levels 1 5 will be a team event (one score per team per apparatus) and Level 6 and above will be an individual event unless competing in Advanced Team Gym. Gymnasts may enter up to 7 events and apparatus awards will be awarded. It is proposed that after the entries are received the Levels will be aged group for Level 6 and above and Level 1-5 will to grouped, appropriate to the number of entries received. The apparatus is optional for boys and girls ie girls may perform on P bars and rings. Clubs will decide on the appropriate level for their gymnasts and there will be no formal badge testing requirements. All clubs with recreational gymnasts in their programs are encouraged to enter this event. Thanks should be given to the following clubs for their contribution in creating this event for the GSA Community & Gymnastics NSW GfA & Team Gym Community Blackwood Gymnastics Club Largs Bay Gymnastics Morphett Vale Youth Club MASK Gymnastics Tea Tree Gully Gymnastics Club Any further queries do not hesitate to contact GSA Office 8294 8288 or email: brentondicker@gmail.com 2
Gym for All GYM CHALLENGE GENERAL INFORMATION 1. Gymnasts should wear apparel that reflects their clubs colours. Females may wear leotards, bike pants or crop tops & pants. Males & Females may compete in t-shirt & shorts. 2. All clubs entering the event will be required to supply two trained judges for the event. (contact GSA Office regarding any further training) 3. Clubs will also be rostered to supply competition personnel to assist with the smooth running of the event. 4. Skills will be judged on the General Table of Faults 5. Awards will be made for apparatus only there will be no overall results. All gymnasts will receive a participation certificate 6. Equipment requirements: clubs should note on the entry form if accessory equipment is required 7. Entry fee for the event will be $4.50 (incl GST) per apparatus up to a maximum $25.00 (7 apparatus). 8. Training event for Judges and Coaches will be held on request from the clubs. This will be a free updating event for both coaches and judges and can be held in your club. A free DVD will be posted to all clubs to view the new concept for Levels 1-4. Level 6 and above 1. is specifically designed for Recreational gymnasts. There is Level Six plus an open age (Masters Level 7) and open ability (All Stars Level 8) section 2. Gymnasts may enter a minimum of one to a maximum of six apparatus but must enter the same level for all apparatus 3. A gymnast must perform at least 5 skills per apparatus. Each skill is judged out of a possible 2 marks = total 10 points for each routine. Only the 5 nominated skills will be assessed. 4. Age groups will be determined upon receipt of entries. Age is determined on the year of birth. Where there are a large number of gymnasts born in the same year, they may be randomly divided into equal groups for presentations 5. Clubs will be asked to complete a routine skill list to assist the judges in their task. Open section will be 5 optional skills per apparatus. These skills may or may not come from the suggested skill listing. Skill lists must be presented to the judges prior to competing. The five skills should be different unless stated in the list of skills. A repeated skill will not be judged or counted in the five skills. 6. Ribbons 1 st 6 th place will be awarded for each Level and age grouping 3
Level 1 5 General All gymnasts will receive a wrist band with a number. All members of a team will be scanned prior to competing on each apparatus. This will establish the team for that particular apparatus. On completion of the routine, the judge will scan the score into the scoring program. 1. Level 1-5 gymnasts will compete as a team. There will be no age groups in these levels. If there are more than 10 teams in one level, teams will be randomly placed into divisions. 2. Team sizes will be from 3 8 participants in one team. One gymnast from a higher level will be permitted to fill a team in a lower level. There is no limit to gymnasts who need to go up a level to complete a team 3. Gymnasts must remain in the same team for the entire event 4. Team members must all complete at least 5 skills each, however the whole team does not have to compete on all apparatus. At least 3 participants must perform. 5. Beam / P bars / Bars / Rings & Tramp : Team members may perform singularly on an apparatus (tag team) or with more than one on the apparatus at a time 6. The team will be judged on 5 different skills only. These skills should be nominated on the Judges Skill Sheet. There will be one score for the team. 7. Trampoline : as only one person can be on the trampoline at one time, this apparatus will be done in tag team. 8. Judging for the above apparatus will be 5 points for execution of skills and 5 points for composition (were the required number of skills present?) 9. Vault / Mini Tramp / Tumbling : teams will perform two passes. Each member of the team jumps / tumbles and waits at the side of the apparatus for the rest of the team to finish and then they all march or use some other form of locomotion and return to the start of the run to execute the second pass. The team may change order and vault set up at this point. Teams should try to perform in increasing difficulty. Each pass will be judged out of 5. 10. Floor all members of the team must participate in the floor routine. Music is optional. All requirements of the floor routine must be performed. Awards 1 st 6th ribbons / 7 th 10 th certificates will be presented to the teams. This is an apparatus competition and no overall or individual awards will be presented. Each participant will receive a participation certificate. 4
GSA ELEMENT LISTING VAULT: Two Vaults will be performed. Each marked out of 5points and added together for a score out of 10. The same vault maybe performed twice. - Teams should using Streaming and Intensity - Team members should wait at the vault for all athletes to pass and march back together. LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 5 x bounces on board showing landing on mat step from low box, jump off beat board From short run, hurdle 2 feet take off, from beat board, straight jump to 30cm height to 30cm box short run, jump on BB, straight jump to Run straight jump on box (60cm) straight jump off land on scatter mat Run tuck through (60cm) may use blocks May use small blocks on top on the horse. Run tuck through (60cm) with flight Run tuck on (min 90cm) Straight jump off Run straddle over (min 60cm) with flight Run pike onto (60cm) box, immediate straight jump off Jump off maybe varied to tuck / star or straddle Run stoop on (min 60cm) straight jump off Short run, hurdle, two foot take off from board, Dive roll to two crash mats Handstand flat back off beat board (no run) Short run, hurdle, two foot take off from board, handspring flatback to min 30cm height Run optional mount onto table/horse and round off to feet Tuck front saulto onto super soft Handspring flat back to 60cm mats Short run, hurdle, two foot take off from board stoop through (min 60cm) Handspring to feet onto 60cm mats Run optional mount onto table/horse and handspring off to feet Thief vault 5
BARS: Only 5 skills can be performed including mount and dismount. Gymnasts may mount the bar more than once. LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 Bent leg swings x 1 Bent leg swings x 1 Jump to front support from box Jump to front support immediate jump to front support Fwd roll tuck hold Basket hang Bent leg swings x 2 Jump to front support from box Cast x 1 (hip to clear bar) Cast x 1 (hip to clear bar) Fwd roll to tuck hold Basket hang Candle hang CHOOSE 5 SKILLS Back hip Pull over (coach assisted) Jump to support L-hang or tuck hang Glide or tuck swing fwd roll to candle hang small cast single leg knee hock From box glide swing back to floor Back hip pull over Cast to 45 Fwd roll to L-hold Cast back hip circle (maybe coach assisted) Toe shoot dismount (maybe from standing on the bar) Underswing Mill circle CHOOSE 5 SKILLS Lift to L hang Tension swing x 2 Back Hip pullover to support Cast to free support Back hip circle Underswing, 2 x basic swing Backswing dismount Glide swing Toe shoot or underswing dismount Can be performed with a ½ or full turn to land. 6
P BARS: 5 skills to be performed and in any order. - Supports or holds 2 secs unless specified as momentary LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 tuck hold in support Jump to front support shoulder shrug Stand on block tuck swing forward and back to land or tuck swing from support Basket hang Candle hang Jump to straight body support Tuck hold in support 1 x swings 1 x swing dismount to release bar to stand Basket hang Candle hang Jump to support Lift to tuck hold Straddle to sit Support swing backward and forward Swing back dismount Glide Swing Candle to basket hang roll over to feet (Bent Leg) Long swing from box to box Jump to support Lift to L sit Straddle to sit Support swing backward and forward x 2 Swing back dismount Glide swing Shoulder stand on bar Candle to basket, kip to straddle over bar Bent leg swing(long) Swing to support with feet on uprights CHOOSE 5 SKILLS Jump to support Straddle to sit Roll back to upper arm and kip to straddle sit Forward roll to straddle sit Support swing forward & backward x 2 swing backward dismount (at least 45) swing backward dismount over bar glide swing shoulder stand on bar basket swing to kip to straddle support straddle, lower to upper arm, swing back to long swing 7
GSA BEAM: 5 skills to be performed. Skills may be performed in any order but a skill sheet must be presented to the Judges prior to competing. LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 CHOOSE 5 ELEMENTS Jump to front support, lift leg over to straddle sit, swing legs to squat, then stand Walks forward x 4 Releve Walks forward x 4 straight jump dismount CHOOSE 5 ELEMENTS Jump to front support, lift leg over to straddle sit, swing legs to squat, then stand Pivot walks x 2 Walks forward x 4 ½ turn on two feet in releve ¼ turn, straight jump dismount CHOOSE 5 ELEMENTS Jump to front support, lift leg over to straddle sit, swing to kneeling scale Forward attitude steps x 2 Step forward kicks x 2 Straight jump Lift leg to side passé, bring knee to front, foot down ¼ turn straight jump dismount CHOOSE 5 ELEMENTS Jump to front support, lift leg over to straddle sit, swing to kneeling scale Forward attitude steps x 2 Step forward kicks x 2 Straight jump with foot change Lift leg to side passé, bring knee to front, foot down, lift to releve, ½ turn on two feet ¾ handstand Backward shoulder roll ¼ turn straight jump dismount CHOOSE 5 ELEMENTS Squat on end or side with hands Step kicks x 2 Tuck jump, straight jump, straight jump series Step leap ½ turn on one foot ¾ handstand Forward roll forward body wave ½ turn on one foot 3-4 steps, punch front dismount. 8
RINGS: 5 skills to be performed. Skills may be performed in any order but a skill sheet must be presented to the Judges prior to competing. LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 CHOOSE 5 ELEMENTS Long hang Turn rings out and in Straddle hang Stride hang Left Stride hang right Drop to motorbike landing CHOOSE 5 ELEMENTS Long hang Tuck hang Small swing with turn out of rings x 1 Stride hang Left Stride hang right Drop to motorbike landing CHOOSE 5 ELEMENTS Tuck hang Chin up Tucked inverted hang Basket L hang Swings with turn out of rings Dismount on the back swing CHOOSE 5 ELEMENTS Chin up Basket Candle Tucked inverted hang L hang Swings Swing to candle Dismount on back swing CHOOSE 5 ELEMENTS Chin up swing to candle Basket Dorsal hang Swing from candle Bwd dismount through inverted hang. 9
GSA FLOOR: Music is optional for all levels. (Music with words may be used please check that the words are age appropriate.) LEVEL 1 3 LEVEL 4 5-2 Tumbling skills from the list below - 3 Tumbling skills from the list below - 1 Jump or Leap - 2 Jump or Leap - 2 Acrobatic Gymnastics group skill (pairs / trios or whole group) - 2 Acrobatic Gymnsatics group skill (1 balance / 1 Tempo) - 1 Individual balance - 2 Individual balance - 1 Swing action - 2 Swing action - 2 Formations - 4 Formations - 2 forms of locomotion - 2 forms of locomotion - 1 rotation - 1 pivot Team Gym (NSW NOVICE REQUIREMENTS) Team Gym (NSW INTERMEDIATE REQUIREMENTS) All routines should contain the above requirements and can be chosen from the list below. Elements can be completed in sequence or in cannon. The same skills do not have to be performed by all team members eg 4 members perform a forward roll and 2 members perform a backward roll. So long as all team members complete all requirements. TUMBLING: - Consists of two passes by each team. A pass consists of two or more skills performed in a sequence. - Tumbling runs are in one direction. - Each pass should consist of at least half of the team members (min. 4 members) Each pass can contain different team members. - Gymnasts should commence their pass as the person before them completes their second skill. (Streaming) - Skills should become progressively more difficult with each person (Intensity) - Locomotion between each pass will be judged Skills should be selected from the below list: 10
FLOOR & TUMBLING SKILLS LEVEL 1 Time Limit: 25 45 secs. LEVEL 2 Time Limit: 25 60 secs. LEVEL 3 Time Limit: 25 60 secs. LEVEL 4 Time Limit: 25 70 secs. LEVEL 5 Time Limit: 25 70 secs. Forward roll Front support Rear support Shoulder stand Straight jump L sit Straddle sit V sit FLOOR CONT; Forward roll to L sit or squat Shoulder stand, roll forward to stand Tuck handstand Front support, turn to rear support Pike position (head to knees) Dish hold ½ turn on two feet attitude hop x 2 step high kick x 2 (to 45 ) straight jump tuck Jump Cartwheel with optional finish Backward roll tucked Forward roll, straight jump OR forward roll to L-sit, head to knees Shoulder stand roll forward to stand Front support turn to rear support Kneeling stretch Step high kick x 2 (to 45 ) Stag leap Straight jump ½ turn Passé ½ turn on one foot Handstand variations Roundoff Dive roll Cartwheel ¼ turn in Backward roll in straddle or tuck Handstand step-down Forward kicks x 2 (to 60 ) Jump (optional), straight jump ½ turn series Stride leap Passé ½ turn on one foot,1/2 on two feet Shoulder stand forward roll to stand Bridge Kneeling arabesque Forward roll, straight jump OR forward roll to L-sit, head to knees Scissor kick Round off Dive Roll Handstand variations Cartwheel x 2 (continuous, finishing with ¼ turn in or out) OR jump hurdle cartwheel, step in Backward roll (through front support or pike) High kick handstand forward roll Splits (side or front/back) Straight jump full turn OR straight jump, star jump, jump ½ turn series Small arabesque, stride leap x 2 1/1 turn on one foot Scale (arabesque) Scissor kick Handstand f roll Round off Walkovers Flips Saultos Handsprings NSW TEAM GYM NOVICE NSW TEAM GYM INTERMEDIATE 11
GSA MINI TRAMP: at least half of the team or min of 4 members must perform different team members can perform in each pass. LEVEL 1 3 (NSW NOVICE TEAM GYM) LEVEL 4 5 (NSW INTERMEDIATE TEAM GYM) - 2 Jumps per team - 2 individual jumps - both jumps should be synchronized - 2 synchronised jumps - team member can repeat a jump - team member can repeat a jump - can be performed from a box - increased intensity - streaming of skills - streaming of skills Choose skills from below: NSW NOVICE TEAM GYM NSW INTERMEDIATE TEAM GYM LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 From box Straight jump to land From box tuck jump to land Straight jump Tuck jump Genie jump Star jump Stag jump Straddle jump (back vertical) Jump clap under one leg land two feet Toyota jump Pike Straight jump ½ turn Dive roll Wolf jump Split jump Pike jump Straight jump with ½ turn Straddle pike jump (touch toes) Round off Tuck front saulto Pike front saulto Barani Straddle,tuck,pike or wolf jump with full turn Straight jump with full turn Tuck ½ turn Fly spring NSW NOVICE TEAM GYM NSW INTERMEDIATE TEAM GYM 12
TRAMPOLINE: 5 bounces permitted to start routine. Five skills permitted. These should be different. Routine will be judged out of 10 LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 Straight Jump Tuck Jump Star Jump Jump ½ turn Straight Jump Straight jump Star jump ½ turn straight jump Tuck jump Straddle jump Seat drop to feet Straight jump Tuck jump ½ turn straight jump Straddle jump Seat drop ½ twist to feet Tuck jump Straddle pike jump ½ turn straight jump Pike jump Tuck jump Front drop to feet ½ turn straight jump to seat drop Swivel hips to feet Pike/straddle jump OPEN SECTION: (including NSW ADVANCED TEAM GYM see) LEVEL 6 8 DIVISIONS may compete as a team or individuals. They may also compete Team Gym for Mini tramp, Tumbling and Floor. LEVEL 6: This section is designed for those gymnasts whose skill level is higher than the Level 5 Gym For All Gym Challenge skills and have not competed in National streams within their particular gymsport. MASTERS: (level 7) (Open Age) 20 years and over must have retired from competitive gymnastics for two years. ALL STARS: (level 8) (Open ability) It is an opportunity for retired gymnasts or transferring National Levels gymnasts to compete at their particular level. 5 skills to be performed on each apparatus. These skills may come from the compulsory listing above or not. A skill sheet must be presented to the Judges prior to competing. Suggested skills below. Mini tramp and Tumbling consist of two passes only. Tumbling at least two skills in each pass. 13
Suggested Skills for Levels 6, 7 & 8 (Trampoline / Rings see National requirements for suggested skills and routines) VAULT BARS PBARS BEAM FLOOR Front somersault from board onto 60cm mat Stoop vault onto table front saulto off Stoop vault onto table, back gainer saulto off Stretched front saulto from board onto 60cm mat Glide, kip to bar Jump, clear front support to back hip circle Long kip Tuck flyaway Long swing pullover Basket swing back up to the bar Cast to 45 above horizontal Sole circle Swing ½ Drop kip, immediate cast Glide swing Glide swing to forward, kip to straddle sit. Press to straddle L sit ½ arm balance (shoulder stand) swings 45 swing backward to handstand upper arm swings split leap handstand cartwheel full turn on one foot Jump series 2 or more jumps linked Front saulto dismount Back saulto dismount Handspring dismount Back walkover Split jump Forward roll Back shoulder roll Press to straddle hold Wolf jump MINI TRAMP SKILLS: can include Levels 1 5 skills plus - Saultos - Barani - Twisiting Saultos (different variations) TEAM GYM As per GymNSW rules (as per NSW website ) WHEEL GYMNASTICS as per Wheel Gymnastics Competition rules (see GfA website ) round off round off optional jump round off back flip handspring two feet or one back roll handstand dive roll splits press to handstand arabesque Leg mount Combinations of skills to form series (2-3 skills) Front /back saulto Jump full turn Split leap Change leg leap Cat leap full turn Walkovers Flips or whip back Barani Aerials Twisting saultos 14
JUDGING THE EVENT Levels 6 and above (Individual routines) General Table of Faults Small fault ( eg toes not pointed ).30 Medium Fault ( eg slight leg bent ).40 Large Fault ( eg leg bent ).50 VAULT / MINI TRAMP Each participant performs two vaults. Each vault is marked out of 5pts. PERFORMANCE JUDGING: Performance Attempt skill not identifiable Attempt skill identifiable Attempt skill near ideal model Ideal model Value 2 pts 3 pts 4 pts 5 pts BARS / BEAM / FLOOR Each routine consists of five skills and each skill will be marked out of two marks. The following is guideline for judging the skills. EG: FLOOR LEVEL 1 Forward roll = 2 PTS Front support 2 PTS Rear support 2 PTS Shoulder stand 2 PTS Straight jump 2 PTS TOTAL 10 PTS PERFORMANCE JUDGING: Performance Attempt skill not identifiable Attempt skill identifiable Attempt skill near ideal model Ideal model Value 0.5 pts 1.00 pts 1.50 pts 2.00 pts Missing skill: subtract 2pts 15
JUDGING THE EVENT Levels 1-5 General Table of Faults Small fault ( eg toes not pointed ).30 Medium Fault ( eg slight leg bent ).40 Large Fault ( eg leg bent ).50 VAULT / MINI TRAMP / TUMBLING Each team performs two vaults / jumps. Each team performance is marked out of 5pts. PERFORMANCE JUDGING: 4pts Execution of the Performance Value Attempt skill not identifiable 1 pts Attempt skill identifiable 2 pts Attempt skill near ideal model 3 pts Ideal model 4 pts 1pt Composition of the performance Value Work as a team.50 Vaults increasing in difficulty during the pass.50 BARS / FLOOR / P BARS / TRAMP Each routine consists of five skills and each skill will be marked out of two marks. The following is guideline for judging the skills. Composition of the performance Value Work as a team 1.0 Correct requirements 4.00 Execution of the Performance TOTAL PERFORMANCE JUDGING: 5 PTS Performance Attempt skill not identifiable Attempt skill identifiable Attempt skill near ideal model Ideal model Missing skill: subtract 1pt Value 0.2 pts.50 pts.7 pts 1.00 pts 16
GYMNASTICS SA JUDGES SKILL SHEET CLUB: APPARATUS: IND / TEAM NOS 1 SKILL 2 3 4 5 GYMNASTICS SA JUDGES SKILL SHEET CLUB: APPARATUS: IND / TEAM NOS 1 SKILL 2 3 4 5 17
Competition Entry Form PLEASE USE GSA ENTRY FORM ON THE WEBSITE : ENTRY FEE: INDIVIDUAL Artistic including Acrobatic Gymnastics Entry fee for the event will be $4.50 (incl GST) per apparatus up to a maximum $25.00 (7 apparatus) ENTRY FEE: WHEEL GYMNASTICS Entry fee for the event will be $6.00 (incl GST) per individual, $10 per pair, $15.00 per trios SEND NO MONEY NOW! Clubs will be invoiced after the competition for the number of gymnasts entered into the event. No entries will be received on the day of the competition. Competition Program Level 6 8 Individual, Team Gym, Wheel Gymnastics will be held on Saturday afternoon Level 1-5 team events will be held on Sunday of the programmed weekend. Team Gym: NSWGA Team Gym Overview. Team Gym will be in operation for Tumbling, Mini tramp and Floor Routines. Teams wishing to compete in NSW should note the specific rules for this event, which GSA GfA Challenge is a modification of the NSW rules. 18
Overview of NSW Team Gym: Team Size 6-12 Participants Only a mixed team competition will be held Recommended that teams wear the same uniform (Not Compulsory) Levels will be Novice, Intermediate, Advanced as per GymNSW Guidelines, Teams must compete in only one Level (Difficulty). Teams do not have to compete in all apparatus but must advise the competition organiser prior to the event being held. Music is as per GymNSW manual & is compulsory for Floor and Tumbling. Overall and apparatus awards will be presented at the completion of the Session and scores will be made available to coaches after the event. Skills should be appropriate and competent at the level of competition. 19
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