ABSOLUTE ATHLETICS. CO-ED FLAG FOOTBALL RULEBOOK (updated Summer 2018)

Size: px
Start display at page:

Download "ABSOLUTE ATHLETICS. CO-ED FLAG FOOTBALL RULEBOOK (updated Summer 2018)"

Transcription

1 ABSOLUTE ATHLETICS CO-ED FLAG FOOTBALL RULEBOOK (updated Summer 2018) 1

2 Table of Contents: Section 1: ABSOLUTE ATHLETIC RULES Part 1: Fees Part 2: Rosters Part 3: Captains Part 4: Officials Part 5: Forfeits Part 6: Protests Section 2: EQUIPMENT Part 1: Uniforms Part 2: Flags Part 3: Cleats Part 4: Game Ball Section 3: PERIODS AND TIME Part 1: Game Clock Part 2: Play Clock Part 3: Running Clock Part 4: Timeouts Part 5: Overtime Section 4: SCORING Part 1: TDs Part 2: Extra Points Part 3: Safeties Part 4: Mercy Rule Part 5: Flag Inspection 2

3 Section 5: GAME RULES Part 1: Format Part 2: Team Area Part 3: Start of the Game Part 4: Coin Toss Part 5: In/Out of Bounds Part 6: Dead Ball/Play Stops Part 7: Turnovers Part 8: Inadvertent Whistle Section 6: OFFENSE Part 1: Start of Drive Part 2: QB Part 3: Snap Part 4: Legal Forward Pass Part 5: Legal Backward Pass (lateral) Part 6: 1 st Downs Part 7: Line of Scrimmage Part 8: Marking the Ball Part 9: Catch/Possession Part 10: Simultaneous Catch Part 11: Stripping Part 12: Screen Blocking Part 13: No Run Zone Section 7: DEFENSE Part 1: Rush QB 3

4 Part 2: Interception Part 3: Blitz Section 8: GENDER DEFINITIONS Part 1: Female Play Part 2: Handoff Part 3: Sack on QBs Part 4: Deflections Part 5: Batted Down Ball Section 9: PUNTING Part 1: Notification Part 2: Guidelines Section 10: PENALTIES Part 1: 5 Yard Penalties Part 2: 10 Yard Penalties Part 3: Personal Fouls (15 yd Penalty) Part 4: Automatic First Down Section 11: PLAYER CONDUCT Part 1: Fines Part 2: Suspensions Part 3: Suspension Appeals Section 12: PLAYOFF SEEDING Part 1: Tie Breaker for Playoff Seeding Part 2: Tie Breaker for Division Winner Section 13: Rule Changes Part 1: New Rules for Season 4

5 This rule book constitutes the rules and bylaws of Absolute Athletics Co-Ed Flag Football League (A Squared). If a rule isn t clearly stated, the rules will default to NCAA rules. Section 1: Absolute Athletics Rules Part 1 Fees: Part 2 Rosters: All fees will be paid online prior to the first game Part 3 Captains A. Roster Limits: Each team will be limited to a maximum of 25 players. B. Age: Each participant must be 21 years old prior to the end of the current calendar year. C. Waivers: Each participant must accept the waiver prior to the season, in order to be eligible to play during the season. D. Playoff Eligibility: Each participant must play in at least 1 regular season game and must have checked-in on an official check in day in order to be playoff eligible E. Roster Changes: Rosters may be altered up until the rosters are locked, which will be stated in the initial captain s and posted on the website. Once the roster locks, no changes will be allowed (no exceptions). Each participant only be allowed on one team s roster per season. Absolute Athletics reserves the right to verify any team members eligibility at any time A. Official Captains: Each team will designate no more than 3 captains to be the official captains. If the team has a coach, the coach must be one of the three captains. These three captains will represent the team at the coin toss and for the remainder of the game. Of the three captains one will be designated as the team s spokesperson, at the coin toss. The officials will address all question and concerns to the spokesperson. If a disagreement within the game happens the official will only speak with the team s spokesperson. The official captain s will also handle all matters dealing with Absolute Athletics events and activities. B. Captain Responsibilities: Each captain is responsible for their team s conduct, before, during and after their game. Teams are responsible for coaches and/or fans of a team as well. 5

6 Part 4: Officials Absolute Athletics will provide 3 officials for each game. In extreme cases a game may need to start with just 2 officials. Part 5: Forfeits A. Official s Authority: Their authority begins at the coin toss and lasts throughout the entirety of the game. They have the authority to make any call they deem necessary and the calls will not be challenged or overruled. They have the authority to eject any member of the team, if they feel it is for a just cause. B. Official s Rulings: All ruling related to the game are final and can t be contested. The officials will not make the final call on suspensions, but will give their opinion on what should/should not happen. Forfeits will be awarded once 10 minutes after the initial start of the game and the team doesn t have the minimum number of players required to start the game. The officials will start the 10 minute clock once they call the captains to the coin toss. Each forfeit carries a team fee of $100 and is due prior to the team s next scheduled game. If there is a second forfeited game, the team fee will be $200. The third forfeited game is an expulsion from the league. If neither team has the minimum amount of players, each team will be assessed with a loss. Part 6: Protests Section 2: Equipment Absolute Athletics will honor roster/eligibility protests only. Protests should be made, within 24 hours, in writing and sent to info@absoluteathletics.com. If there are multiple games in one day, the protest must be made prior to the start of the protested team s next game, or within 24 hours, whichever occurs first. Part 1: Uniforms Teams will wear jerseys/shirts of the same colors. Each player must have a number on his/her jersey or shirt. If no number is worn the participant s stats will not be attributed to the individual s stats. 6

7 A. Jersey Color 1. The home team will get to set the jersey color. If both teams have on the same color (ex. Black vs Black or Black vs Navy Blue), the visiting team must wear league issued pennies. Stats may be affected for the team wearing the pennies. Part 2: Flags Part 3: Cleats Each team will receive a set of triple threat flags at the beginning of the game. It is the responsibility of the team captain to pick up and return all flags to the Absolute Athletics designated area. Once a game has concluded, it is the responsibility of the team to return all flags (including broken flags) to the Absolute Athletics tent. Missing flags will result in a fine of $10/per flag. If a flag(s) is damaged during the game, a team must return the damaged flag to avoid the fine. All fines must be paid prior to the team s next game. A. Wearing of Flags 1. Flag belts must be worn on the waist 2. Flags may not be wrapped, tied or secured to any portion of the uniform preventing the flag from being removed 3. Flags must be worn on top of the shorts and/or on top of jerseys. Jerseys needs to be tucked in at all times 4. Flags that fall off during the play, after the ball is snapped, will be deemed legal. If the offensive player receives possession of the ball, or has possession of the ball when the flag falls off, the player will be deemed down at the first contact (hand tag) with the opposing player It is recommended that cleats be worn at all times on the field. No metal cleats will be allowed. If cleats are not worn, some form of athletic shoe must be worn in order to participate. Part 4: Game Ball Each team will provide a football. The ball must be of reasonable size (no kids balls allowed). 7

8 Section 3: PERIODS AND TIME Part 1: Game Clock The game will consist of 2 20 minute halves and a 2 minute halftime in between the two halves. Part 2: Play Clock The play clock will be 25 seconds. It will start once the official spots the ball and at the sound of the official s whistle. The official will start to countdown, once the play clock reaches 5 seconds. Part 3: Running Clock The clock will run continuously for the first 18 minutes of the both halves. The clock will stop for the 2 minute warning and inside of 2 minutes for all normal football stoppages listed below: A. Clock Stoppage 1. Change of Possession 2. Incomplete Pass 3. Injury 4. Out of Bounds 5. Penalties 6. Scores 7. Timeouts Part 4: Timeouts Each team will be awarded 2 total timeouts that can be used in either the first half, second half or a combination of both. A timeout will last 1 minute. Part 5: Overtime Overtime will occur if time expires and the score is tied. The officials will conduct a coin toss prior to the start of the overtime period. The team listed as the visiting team will call the toss. 8

9 A. Coin Toss: The winner of the toss will have the following options, and the loser will get the chose the remaining option: Section 4: SCORING Part 1: TDs 1. Offense or Defense first 2. Which end of the field will be used for the overtime period B. Overtime Rules 1. Each team will have 4 downs from the 20 yard line 2. Teams have the option of going for 1 or 2 points after a score. 3. If the score is tied after both teams having possession, the game goes into a 2 nd Overtime. The same rules apply in the subsequent overtimes. 4. Starting in the 3 rd Overtime, both teams are required to go for 2 points after each score. 5. An interception ends the series of downs for the offense and the defense cannot return the score for points. 6. Each team will be awarded 1 timeout for overtime, regardless of how many overtimes are played. Each TD is worth 6 points, whether scored by the offense or the defense Part 2: Extra Points 9

10 There is an option to go for 1 point or two points for the extra point after scoring a TD. A. 1 point will be rewarded for attempts 5 yds from the goaline B. 2 points will be rewarded for attempts 10 yds from the goalline Part 3: Safeties **Once a team elects to go for either an extra point, they can only change it after calling a timeout. Defense can return an interception for a TD for the amount of points the offense was going for Safeties are rewarded when the following events occur Part 4: Mercy Rule A. An offensive players flag is pulled in their own end zone B. A defensive players flag is pulled in their own end zone, after established possession across their own goalline C. An offensive player fumbles in their own end zone D. A defensive player fumbles in their own endzone, after establishing possession across their own goalline E. An offensive/defensive player snaps the ball out of their endzone F. An offensive player is called for intentional grounding while in the end zone The game will be declared complete at the point when a team is winning by 25 or more points in the last 2 minutes of the second half of a game Part 5: Flag Inspection After a score the opposing team captain may request for an official to inspect the flag belt of the player to confirm it was not illegaly secured Section 5: GAME RULES 10

11 Part 1: Format The game will be played in 7 vs 7 format (non-contact format). Non-contact refers to players not being allowed to tackle, push or perform any physical activity towards the opposing team without being penalized for it. There must be a minimum of 3 females on the field at one time and no more than 4 males on the field at one time. Part 2: Team Area The team area will be from the 20 yd line to the 20 yd line on the field, as well as 1 yd off of the sideline. Any team member in other areas of the field may be penalized for being outside of the team area Part 3: Start of the Game Each team must have the minimum players to start the game, which is 6 players and no more than 4 males. All players must have a jersey/shirt with their number. Part 4: Coin Toss The officials will call the two captains to the middle of the field prior to the start of the game to do the coin toss. The teams listed as the visiting team will get to make the call of either heads or tails. The winner of the coin toss will get the option to decide which one you would like to do first: A. Offense or Defense B. Goal to Defend (loses the option of choosing to be on offense or defense first) **In the second half both teams will go the opposite direction from what they going in the first half. The team that started on offense in the first half will start on defense in the second half. Part 5: In/Out of Bounds 11

12 You will be considered out of bounds when either a piece of your body either touches the line or crosses the boundary line and touches the ground outside of the boundary. If a player steps out of bounds during a play, he/she is not allowed to be the next person to touch the ball. If the player is forced out by the opposing team, the player must return to the field immediately to be an eligible to touch the ball Part 6: Dead Ball/Play Stops Once the ball hits the ground, it is considered a dead ball, whether the ball was dropped or fumbled it is considered dead where it lands. Part 7: Turnovers Turnovers occur when the offensive team doesn t get a first down in the 4 given downs or an interception occurs A. A fumble recovered while it is airborne will be considered an interception B. An interception by the defensive player, where the momentum of the player is carried into their own end zone, will result in a touchback and the ball coming out to the 20 yd line for the intercepting team Part 8: Inadvertent Whistle If an official blows an inadvertent whistle in the middle of the play, the following options occur: A. If the offensive player has possession of the ball, they may elect to take the ball where it was at when the play was blown dead and the down counts, or they can elect to replay the down from the original line of scrimmage. B. When the ball is in the air, by either a pass/kick, the ball will be returned to the previous spot and the down will be repeated Section 6: OFFENSE 12

13 Part 1: Start of Drive The offensive team starts with the ball on their own 20 yd line, in the following scenarios, unless penalized A. Beginning of game, overtime or half B. After a TD by the opposing team C. After a touchback Part 2: QB The quarterback is considered the person who receives touches the ball first from the initial snap Part 3: Snap The snap may be underhand toss, overhand toss or a handoff. The snapper must be behind the cone set up by the ref and cannot move their feet prior to the snap. There must be an exchange of the ball from one offensive player to another offensive player, the QB may not snap the ball to themselves. Part 4: Legal Forward Pass It will be considered a legal forward pass when the offensive player, from behind the line of scrimmage, throws the ball forward. This is only allowed once per down. Part 5: Legal Backward Pass (lateral) A player on offense/defense can lateral the ball backwards at any time. A lateral attempt that hits the ground will be considered dead and marked dead at the spot the ball hit the ground Part 6: 1 st Downs The offensive team will have four downs to obtain a first down. A 1 st down or new set of downs is rewarded after crossing either the 20, 40, 40 or 20 yd lines or if a penalty is assessed and it is an automatic 1 st down. Regardless of how close the next above listed yard lines are. Part 7: Line of Scrimmage The line of scrimmage extends from where the ball is spotted by the refs to each team s sideline The offense must have 3 players on the line of scrimmage at the snap of the ball Part 8: Marking the Ball The ball will be marked where the ball is at when the players flag is pulled or falls off Part 9: Catch/Possession 13

14 A player must have 1 foot down inbounds and attempt to make a football move for it to be considered a catch/possession Part 10: Simultaneous Catch If multiple members from opposing teams mae a catch simultaneously, the ball we be declared a catch by the offense Part 11: Stripping Once a player has possession, the opposing player cannot knock the ball out of the controlling players hand or a penalty will be assessed (see striping in penalty area). A player running with the ball cannot be stripped of the ball Part 12: Screen Blocking Blocking shall only take place without moving. The player blocking should their hands down or crossed across their chest, to protect themselves. Any use of their body to initiate contact is deemed illegal. Part 13: No Run Zone No player on offense can run the ball across the line of scrimmage, inside the 5 yard line, unless there is a forward pass behind the line of scrimmage. The rusher will be allowed to rush at the end of the rush count (1-One Thousand, 2-One Thousand, 3-One Thousand, Go). The penalty for rushing is a 5 yd penalty and a loss of down Section 7: DEFENSE Part 1: Rush QB A defender cannot rush the QB (cross the line of scrimmage) until: A. The official says Go, after a 1-One Thousand, 2-One Thousand, 3-One Thousand count B. The quarterback no longer has any possession of the ball (handoff/lateral/forward pass) Part 2: Interception 14

15 Part 3: Blitz A ball will be considered an interception in the following scenarios: A. Pass caught by defense in the air, deflected or a clean catch B. A offensive player fumbles the ball and the defensive player catches it before it hits the ground C. Each team will be allowed to do ONE immediate blitz per half at any time (regular play or extra point). A. The team must declare to the head official (the one that does the count, he will not tell the opposing team) that they will be blitzing on that play. B. Once you declare you are blitzing you can t change and that is your one time use for the half. C. The person that is blitzing does not have to be the one that tells the official he/she is blitzing. D. The rusher does not have to be the person blitzing E. They do not rollover to the next half and the immediate blitz will not be available during overtime. Section 8: GENDER DEFINITIONS Part 1: Female Play Every third play has to involve a female player, doing one of the following things: A. Quarterback B. Ball carrier C. Receiver After one of these things occur the female play is restarted Part 2: Handoff If a female receives a handoff, she must make an ATTEMPT to advance the ball across the line of scrimmage. Whether male or female, the person that crosses the line of scrimmage with the ball will determine whether it is considered a male or female play, regardless if that person laterals the ball further down the field Part 3: Sack on QBs 15

16 If a male QB is sacked on a female play, the down will count and the next play will be a female play. Defense has the option to take the sack or they can take the offense back 5 yards from the line of scrimmage. If a female QB is sacked on a female play, it will be considered a female play. Part 4: Deflections If a female, on the offensive team, deflects a pass, and a male receiver catches the deflection, it will be considered a female play. If a male, on the offensive team, deflects a pass, and a female receiver catches the deflection, it will be considered a male play Part 5: Batted Down Ball Section 9: PUNTING Deflecting a ball from the line of scrimmage will be considered a male play, unless all females were on the field of play for the offense or the officials can clearly determine the ball was designated to a female. Part 1: Notification The offensive team must notify the officials of their decision to either punt or go for it on 4 th down. Once the decision is made it cannot be changed unless a timeout is called by either team Part 2: Guidelines 16

17 Section 10: PENALTIES Both teams must have at least four players on the line of scrimmage and they must not be in motion until the ball is kicked The kicking team has 3 second count (1-One Thousand, 2-One Thousand, 3-One Thousand, Go) to punt the ball or the ball will be considered dead at the spot the kicker is standing and it will be a turnover on downs at that spot. Snaps that are fumbled by the kicker or snapper will be considered a turnover on downs and will be marked at the spot where the ball touches the ground The punt can be either caught in the air or on subsequent bounces. If the ball is fumbled or touched by the receiving team, the ball will be considered dead where the ball hits the ground. If the kicking team catches a fumbled kick in the air, the kicking team will retain possession at the spot that they caught the ball. The kicking team will not be able to advance the ball past that spot Once the ball is no longer bouncing or comes to a complete stop, the ball will be considered dead and will be spotted there Once the ball enters the end zone, the ball is considered dead and will be advanced to the 20 yd line Part 1: 5 Yard Penalties (from line of scrimmage, unless specified) A. Illegal Procedure Penalty Any defensive player attempting to block the kick or distract the kicker B. False Start Any offensive player moving up the field, prior to the snap of ball. If multiple player are moving to reset, all players must move at once and be set for at least one second prior to the snap of the ball C. Illegal Motion 17

18 More than one offensive player moving parallel to the line of scrimmage at one time or any offensive player moving, non-parallel to the line of scrimmage, prior to the snap D. Delay of Game The offensive team doesn t snap the ball in the designated 25 seconds given for the play clock E. Offsides Any member of the defensive team crossing the line of scrimmage prior to the snap of the ball F. Encroachment Any member of the defensive team crossing the line of scrimmage, prior to the ref saying Go G. Illegal Participation More than 7 players on the field or more than 4 males on the field when the ball is snapped More than 7 players breaks the huddle All players must be within 3 yards from the line of scrimmage when the official blows the play in (start of 25 second play clock) H. Illegally Equipped Any player without their flag properly secured prior to the snap of the ball. Play will be a free play for either the offense of defense. The opposing team gets choice of result of down or 5 yd penalty from line of scrimmage and replay of down I. Illegal Contact (automatic first down) Any defensive player making contact with an offensive player, while they are running a route and the ball is NOT in the air J. Illegal Touching of the Ball (loss of down) 18

19 Any player going out of bounds and is the first player to touch the ball in the field of play. If another player, their own team or opposing team, the player whom went out of bounds is now eligible to touch it again K. Illegal Forward Pass (loss of down) Any player throwing the ball forward, after any part of the body touches the ground across the line of scrimmage L. Intentional Grounding (loss of down) If penalty occurs on a female play, the penalty will be enforced, there will be a loss of down and the next play will be a female play A quarterback spike can be used to stop the clock, but will always be considered a male play, regardless of whom the quarterback is M. Female Play Infraction (loss of down, remains female play) The offensive team does not involve a female in 3 consecutive plays, as a quarterback, ball carrier or receiver. If a male QB is sacked on a female play, defense has the option of taking the sack or a 5 yard penalty from the line of scrimmage N. No Run Zone Infraction (loss of down) The offensive team runs the ball across the line of scrimmage inside of the designated no run zone (inside 5 yard line) O. Illegal Formation The Line of Scrimmage doesn t have 3 players on it. Part 2: 10 Yard Penalties (from line of scrimmage, unless specified) 19

20 A. Flag Guarding (spot foul, down counts and result of the penalty will determine the down and distance)) Any player with possession of the ball that attempts to prevent the opposing team from removing their flag by: 1. Swinging their hand 2. Placing the ball over the flag 3. Lowering their shoulder 4. Stiff-arming 5. Jumping in the air 6. Any other movement deemed to prevent the opposing team from removing their flag B. Illegal Blocking (spot foul, down counts and result of the penalty will determine the down and distance) Any blocker that is moving while blocking the opposing team C. Diving (spot foul) Diving is only permitted to catch the ball. A dive is defined as both feet leaving the ground and launching themselves at the opposing team D. Offensive Holding (replay of down) Impeding the opposing team progress by grabbing or holding the player E. Defensive Holding (replay of down) Impeding the opposing team s progress by grabbing or holding the player while the ball is not in the air F. Offensive Picking (replay of down) Impeding the progress of a downfield defender in order to allow a teammate to get open for a pass G. Offensive Pass Interference (replay of down) Impeding the defensive team s ability to play defense on the ball by grabbing, pushing, or holding the player while the ball is in the air H. Illegally Removal of Flag Belt Players must have possession of the ball before their flag can be removed. It is illegal for any player to intentionally pull a flag from any other player not in possession of the ball and will be a penalty if it occurs more than 1 full second before the player gains possession Part 3: Personal Fouls (15 yd penalty) 20

21 A. Unsportsmanlike Conduct (spot foul & automatic first down) Includes but not limited to tackling, fighting, spitting, threatening, excessive contact and can result in ejection, official s discretion B. Bump & Run (spot foul & automatic first down) Any jamming or excessive contact on the line of scrimmage C. Stripping (spot foul & automatic first down) A player knocking the ball out of an opposing team s player hands, after they have established possession of the ball D. Illegally Secured Flag Belt (loss of down) Any player with an illegally secured belt will be ejected from the game. The team will be assessed the 15 yd penalty from the previous line of scrimmage E. Challenge Flag Any team that challenges an enforcement call from the official and is incorrect in their challenge and the official was correct Part 4: Automatic First Downs Automatic First Down: The following will result in an automatic first down A. Defensive Pass interference (spot foul) B. Roughing the passer C. Illegal Contact D. Defensive holding in the end zone E. Unsportsmanlike Conduct F. Bump & Run G. Stripping Section 11: PLAYER CONDUCT Part 1: Fines All fines will need to be paid prior to the next game. If a player does not pay their fine prior to the game, they are ineligible to play in that contest and the fine will double. If a team fails to pay a team fine they will have to forfeit and the forfeit fee will be enforced. Examples of some fines are listed below: Part 2: Suspensions A. Missing Flag: $10 B. Forfeit (1 st offense): $100 C. Forfeit (2 nd offense): $200 D. Trashing the Team s Area (1 st offense): $100 21

22 Any player ejected from a game is subject to a one game suspension. Each suspension will be reviewed by Absolute Athletics staff and Absolute Athletics Assembly. Each suspension will be reviewed and sent to the team captain as well as the suspended player by the following Tuesday at 11:59pm. A minimum of a one game suspension can result from any of the following: A. Physical contact with another person B. Verbal abuse of another person C. Violation of Code of Conduct by a member of the league while Absolute Athletics permit is active Part 3: Suspension Appeals Suspension appeals must be ed to info@absoluteathleticschicago.com, within 48 hours of receiving the suspension . Suspension s will be accepted from the team captain or suspended player only. All decisions will be rendered prior to Sunday s game via . Part 4: Penalties/Suspensions/Fines may result in removal from the facility and/or league for an extended period of time and possible expulsion. No refund will be given for any suspension/expulsion from the league Section 12: Playoff Seeding Part 1: Tie Breaker for Playoff Seeding If 2 teams have the same record at the end of the regular season, the following tie breaker is applied: A. Head to Head Records B. Points Allowed (average points per game played-forfeit games will not count as a game played) C. Strength of Schedule based on Total Points Allowed of Opponents (average points per game played-forfeit games will not count as a game played) If 3 or more team have the same record at the end of the regular season, the following tie breaker is applied 22

23 A. Points Allowed (average points per game played-forfeit games will not count as a game played) B. Points Differential C. Strength of Schedule based on Total Points Allowed of Opponents (average points per game played-forfeit games will not count as a game played) Part 2: Tie Breaker for Division Winner The division winner is determined by the best overall division record If 2 teams have the same division record at the end of the regular season, the following tie breaker is applied A. Head to Head records B. Overall Record C. Points Allowed (average points per game played-forfeit games will not count as a game played) If 3 or more teams have the same division record at the end of the regular season, the following tie breaker is applied A. Head to Head records (if one team beat both teams they win) B. Overall Record C. Points Allowed (average points per game played-forfeit games will not count as a game played) D. Points Differential E. Strength of Schedule based on Total Points Allowed of Opponents (average points per game played-forfeit games will not count as a game played) *If a team forfeits during the regular season, when playoffs are seeded, teams with forfeits will be seeded the lowest amongst teams with the same amount of losses Section 13: Rule Changes Part 1: New Rules for Season 23

24 A. Jersey Color The home team will get to set the jersey color. If both teams have on the same color (ex. Black vs Black or Black vs Navy Blue), the visiting team must wear league issued pennies. Stats may be affected for the team wearing the pennies. B. Illegal Formation The offense must have 3 players on the Line of Scrimmage at the snap of the ball (5 yard live ball penalty) C. Points Allowed - (average points per game played-forfeit games will not count as a game played) 24

Coed 6 v 6 Flag Football Rules

Coed 6 v 6 Flag Football Rules Coed 6 v 6 Flag Football Rules COIN TOSS & START: At the start of each game, the winner of the coin-toss will choose one of two options Option 1) Offense or Defense for the start of the game Option 2)

More information

SHOWTIME SPORTZ - TOURNAMENT RULES

SHOWTIME SPORTZ - TOURNAMENT RULES SHOWTIME SPORTZ - TOURNAMENT RULES THE GAME FIELD DIMENSIONS 60 length x 30 width - 8 yard end zones - 30 yard halves BALL All games will use a regulation-size football. Teams may use their own regulation-size

More information

NFL REC FLAG RULES. 3. Participants, coaches, parents, and family members must conduct themselves appropriately during games.

NFL REC FLAG RULES. 3. Participants, coaches, parents, and family members must conduct themselves appropriately during games. Updated: 12-Jan-18 NFL REC FLAG RULES 1. Age brackets will be as follows: (Age is age as of Aug 1 st ) A. 6U Co-Ed B. 8U Co-Ed C. 10U Co-Ed Coaches and Spectator Conduct/Responsibilities 1. Family members,

More information

TOURNAMENT RULEBOOK Tournament Director Greg Williams League Office

TOURNAMENT RULEBOOK Tournament Director Greg Williams League Office TOURNAMENT RULEBOOK Tournament Director Greg Williams League Office 760-445-9327 1 Tournament Guidelines 1. Age brackets will be as follows: A. 6U Co-Ed B. 8U Co-Ed C. 10U Co-Ed D. 12U Co-Ed E. 14U Co-Ed

More information

FLAG FOOTBALL RULES. Field 1.3. The field is divided into 3 zones of 20 yards each and 2 end zones of 10 yards each.

FLAG FOOTBALL RULES. Field 1.3. The field is divided into 3 zones of 20 yards each and 2 end zones of 10 yards each. FLAG FOOTBALL RULES Participation: All participants must have a valid Phoenix Card and be eligible for participation as listed in the Elon University Intramural Sports Participant Guide. Game time is forfeit

More information

LOUDON PARKS AND RECREATION FLAG FOOTBALL LEAGUE RULES

LOUDON PARKS AND RECREATION FLAG FOOTBALL LEAGUE RULES LOUDON PARKS AND RECREATION FLAG FOOTBALL LEAGUE RULES THE FIELD: All games are played on a field 40 yards wide and 80 yards long (Four 20-yard zones). End zones are 10 yards long each. UNIFORMS: All players

More information

UC MERCED INTRAMURAL SPORTS FLAG FOOTBALL RULES

UC MERCED INTRAMURAL SPORTS FLAG FOOTBALL RULES UC MERCED INTRAMURAL SPORTS FLAG FOOTBALL RULES All Rules Not Covered By This Supplement Shall Be Governed By Current National Intramural-Recreational Sports Association (Nirsa) Football Rules. RULE 1:

More information

with the ball or chose direction. The team that losses the coin toss will choose the other. Teams will switch direction and possession at half time.

with the ball or chose direction. The team that losses the coin toss will choose the other. Teams will switch direction and possession at half time. League Rules GAME *FIELD DIMENSIONS- 70x30 with 10 yard end zones with 25 yard halves *BALL- All games must be played with a regulation-size football (teams can use their own ball) *START OF GAME- A coin

More information

WOMEN S LEAGUE (7 vs 7)

WOMEN S LEAGUE (7 vs 7) WOMEN S LEAGUE (7 vs 7) I. ELIGIBILITY 1) All players must have made a payment and have agreed to the online waiver form at CTFLAGLEAGUE.COM before participating. II. GAME 1) At the start of each game,

More information

MEN S FLAG FOOTBALL (8 vs 8)

MEN S FLAG FOOTBALL (8 vs 8) MEN S FLAG FOOTBALL (8 vs 8) I. ELIGIBILITY 1) All players must have made a payment and have agreed to the online waiver form at ctsportsleague.com before participating. II. GAME 1) At the start of each

More information

CO-ED TWO HAND TOUCH FOOTALL RULES AND REGULATIONS

CO-ED TWO HAND TOUCH FOOTALL RULES AND REGULATIONS CO-ED TWO HAND TOUCH FOOTBALL CANCELLATIONS Due to inclement weather, any cancellations will be posted on our website and Facebook page or you can call our main line at 301-956-9960. We will do our best

More information

Flag Football League 2018

Flag Football League 2018 Flag Football League 2018 Mission statement: Bryant Parks Flag Football League is committed to providing a safe, positive, and competitive environment for you to participate. We have created a program

More information

Midwest City Parks & Recreation FLAG FOOTBALL RULES

Midwest City Parks & Recreation FLAG FOOTBALL RULES Midwest City Parks & Recreation FLAG FOOTBALL RULES BASICS: The field will be 80 yards long and 40 yards wide it will be divided into 3equal 20-yard zones with 10-yard end zones. First possession will

More information

THE FIELD PLAYERS EQUIPMENT. Nevada Intramural Sports Flag Football League Rules

THE FIELD PLAYERS EQUIPMENT. Nevada Intramural Sports Flag Football League Rules Nevada Intramural Sports Flag Football League Rules THE FIELD All flag football league and post-season games will take place on the John Sala Intramural Fields. The playing field is 80 yards long and 30

More information

MESIVTA FOOTBALL LEAGUE RULEBOOK SEASON

MESIVTA FOOTBALL LEAGUE RULEBOOK SEASON LEAGUE RULES: PLEASE BE ADVISED THAT THE MESIVTA FOOTBALL LEAGUE IS BEING FORMED WITH THE STRICTEST HALACHIC STANDARDS AND AS SUCH THE FOLLOWING RELIGIOUS REGULATIONS MUST BE ADHERED TO BY ALL TEAMS AND

More information

OFFICIAL FLAG FOOTBALL RULES RULES v 5 U8 U12 6 v 6 U14 U16 7 v 7 All Adult Leagues

OFFICIAL FLAG FOOTBALL RULES RULES v 5 U8 U12 6 v 6 U14 U16 7 v 7 All Adult Leagues OFFICIAL FLAG FOOTBALL RULES RULES 2010 5 v 5 U8 U12 6 v 6 U14 U16 7 v 7 All Adult Leagues 5 on 5, 6 on 6 and 7 on 7, Youth and Adult Leagues Indoor and Outdoor, as Well as Flag Football Camps GENERAL

More information

NFL ELITE FLAG RULES

NFL ELITE FLAG RULES Updated: 24-Jan-16 NFL ELITE FLAG RULES 1. Age brackets will be as follows: (Age is age as of Aug 1 st ) A. 8U Co-Ed B. 10U Co-Ed C. 12U Co-Ed D. 14U Co-Ed E. 14U Girls 2. Teams participate in league play

More information

CO-ED TWO HAND TOUCH FOOTBALL RULES AND REGULATIONS

CO-ED TWO HAND TOUCH FOOTBALL RULES AND REGULATIONS CO-ED TWO HAND TOUCH FOOTBALL RULES AND REGULATIONS CANCELLATIONS Due to inclement weather, any cancellations will be posted on our website or in our FSS Football Captains Group on facebook. We will do

More information

PINNACLE FLAG FOOTBALL RULES Revised 11/16

PINNACLE FLAG FOOTBALL RULES Revised 11/16 PINNACLE FLAG FOOTBALL RULES Revised 11/16 GENERAL 1. At the beginning of each game, captains from each team will meet at the middle of the field for a coin toss with the designated referee(s) to determine

More information

BEGINNING OF THE GAME AND PLAY FORMAT:

BEGINNING OF THE GAME AND PLAY FORMAT: FLAG FOOTBALL RULES This is a Flag Football League where removing a player s flag is tantamount to a tackle Teams may play with up to 7 players on the field, of which at least 3 females. The minimum amount

More information

7v7 Flag Football Rules

7v7 Flag Football Rules ROSTER 7v7 Flag Football Rules 1. You must have a valid WSU One Card. 2. All participants must create and IMLeagues account to participate in Wayne State intramurals. 3. Each team must have the minimum

More information

Flag Football Rules and Regulations of Play

Flag Football Rules and Regulations of Play Flag Football Rules and Regulations of Play GENERAL INFORMATION: WAIVERS Ø In order to participate in the league, each participant must sign the waiver. TEAMS AND PLAYERS Ø All players must be at least

More information

Mercer University Intramural Sports: Flag Football Rules

Mercer University Intramural Sports: Flag Football Rules FLAG FOOTBALL IS A GAME OF MINIMAL CONTACT. CONTACT MUST BE AVOIDED AS MUCH AS POSSIBLE BUT REMEMBER THAT CONTACT WILL OCCUR AND NOT ALL OF IT WILL BE ILLEGAL. PLAYERS MEN S AND WOMEN S TEAMS There can

More information

YOUTH FLAG FOOTBALL RULES K-6th Grade

YOUTH FLAG FOOTBALL RULES K-6th Grade YOUTH FLAG FOOTBALL RULES K-6th Grade 1. Players and Coaches Coaches must strive to provide equal time for all players present. A player will be allowed to participate in a game even if the player has

More information

CSCR Football. 3-6 grade rules

CSCR Football. 3-6 grade rules CSCR Football 3-6 grade rules 1 Game Rules 2 Terminology 3 Equipment 4 Field 5 Rosters 6 Game Time and OT 7 Scoring 8 Coaches 9 LIve Ball/ Dead Ball 10 Running 11 Passing 12 Receiving 13 Rushing the Passer

More information

TYFA 5 on 5 Flag Football Rules and Regulations

TYFA 5 on 5 Flag Football Rules and Regulations TYFA 5 on 5 Flag Football Rules and Regulations THE PLAYING FIELD DIMENSIONS - The game shall be played ideally upon a rectangular field, which measures 40 yards in length with two 10-yard end zones. The

More information

Flag Football Rules. (Adopted from NFL Flag Football Rules Effective April 1, 2015)

Flag Football Rules. (Adopted from NFL Flag Football Rules Effective April 1, 2015) Flag Football Rules (Adopted from NFL Flag Football Rules Effective April 1, 2015) 1. The Game a. At the start of each game, captains from both teams shall meet at midfield for the coin toss to determine

More information

RULES. I. Game. 4. If the offense fails to score, the ball changes possession and the new offensive team starts its drive on its own 5-yard line.

RULES. I. Game. 4. If the offense fails to score, the ball changes possession and the new offensive team starts its drive on its own 5-yard line. TABLE OF CONTENTS I. Game... 3 II. Terminology... 4 III. Eligibility... 5 IV. Equipment... 5 V. Field... 6 VI. Rosters... 6 VII. Timing and Overtime... 7 VIII. Scoring... 8 IX. Coaches... 8 X. Live Ball/Dead

More information

American University Intramurals 4 vs. 4 Flag Football Rules GENERAL INFORMATION Protests before the snap of the next play Captains The playing field

American University Intramurals 4 vs. 4 Flag Football Rules GENERAL INFORMATION Protests before the snap of the next play Captains The playing field American University Intramurals 4 vs. 4 Flag Football Rules 4 vs. 4 Intramural Flag Football will be conducted under the rules of the NIRSA National Intramural/Recreational Sports Association with the

More information

General Rules. 5. Roster Checks Roster checks are mandatory during playoff games. 6. RAIN OUTS - SEE WEATHER POLICY

General Rules. 5. Roster Checks Roster checks are mandatory during playoff games. 6. RAIN OUTS - SEE WEATHER POLICY General Rules 1. Schedule - All games are to be played at the time, date and place specified on the schedule. A five (5) minute grace period is given to teams if they need a little more time for players

More information

HUNTSVILLE FOOTBALL LEAGUE SPRING 2017 RULES

HUNTSVILLE FOOTBALL LEAGUE SPRING 2017 RULES SPRING 2017 RULES A. ROSTER a. Team rosters will be comprised of a minimum of 12 players with a maximum of 25 players b. All players on the roster must be eligible players to participate in any league

More information

General Procedures. 2. Player additions may be made at any time during the regular season.

General Procedures. 2. Player additions may be made at any time during the regular season. Intramural Sports Flag Football (4x4) General Procedures 1. Each player MUST bring their current TAMUG student ID to each game and present it to the official in order to participate. 2. Player additions

More information

Tab Ramos Sports Center Flag Football Rules

Tab Ramos Sports Center Flag Football Rules Tab Ramos Sports Center Flag Football Rules Tab Ramos Sports Center reserves the right to change any game time and date. No refunds or credits are given for forfeits incurred. It is not the Sports Center

More information

OSHKOSH COMMUNITY YMCA ADULT INDOOR FLAG FOOTBALL

OSHKOSH COMMUNITY YMCA ADULT INDOOR FLAG FOOTBALL 1 OSHKOSH COMMUNITY YMCA ADULT INDOOR FLAG FOOTBALL League Rules Regular Season Regular season will consist of seven regular season games. League communications will occur via captain email. The schedule

More information

8 MAN INDOOR RULES CONTACT- LINEMAN INELIGIBLE

8 MAN INDOOR RULES CONTACT- LINEMAN INELIGIBLE Overview: 8 MAN INDOOR RULES CONTACT- LINEMAN INELIGIBLE Updated 9/20/16 8 Players per side, less than 7 would result in a forfeit. You may start with 7 players. First downs by crossing the dotted lines.

More information

BGC PRINCE WILLIAM/MANASSAS FLAG FOOTBALL RULES

BGC PRINCE WILLIAM/MANASSAS FLAG FOOTBALL RULES BGC PRINCE WILLIAM/MANASSAS FLAG FOOTBALL RULES 1. GAME The offensive team takes possession of the ball at its 5-yard line and has three (3) plays to cross midfield. Once a team crosses midfield, they

More information

ENDTHEZONE RULES NO FIGHTING PLAYERS EJECTED AND ANY GAMES DECIDED ARE AT THE DISCRETION OF THE REFEREES AND/OR LEAGUE OFFICIALS.

ENDTHEZONE RULES NO FIGHTING PLAYERS EJECTED AND ANY GAMES DECIDED ARE AT THE DISCRETION OF THE REFEREES AND/OR LEAGUE OFFICIALS. ENDTHEZONE RULES NO FIGHTING PLAYERS EJECTED AND ANY GAMES DECIDED ARE AT THE DISCRETION OF THE REFEREES AND/OR LEAGUE OFFICIALS. DRINKING AND SMOKING ARE NOT ALLOWED AT THE FIELDS DURING THE GAMES. (It

More information

2010 LaGrange College Intramurals Flag Football Rules

2010 LaGrange College Intramurals Flag Football Rules LaGrange College Flag Football Rules 1 2010 LaGrange College Intramurals Flag Football Rules I. Game, Field, and Equipment A. Shirts must be long enough to tuck in so that they remain tucked in the pants/shorts

More information

Flag Football Tournament Rules

Flag Football Tournament Rules Flag Football Tournament Rules These rules have been modified for the purpose of this tournament. Please refer to the NIRSA Flag Football rule book for all other rules. I. Policy and Procedures A. For

More information

Intramurals Flag Football RULES OF PLAY

Intramurals Flag Football RULES OF PLAY The following NIRSA rules will be used during the season: EQUIPMENT & SAFETY RULES Intramurals Flag Football RULES OF PLAY 1. Equipment: a. All players must wear the belts and flags provided. b. Balls

More information

YOUTH FLAG FOOTBALL RULES SECTION 1. THE GAME

YOUTH FLAG FOOTBALL RULES SECTION 1. THE GAME YOUTH FLAG FOOTBALL RULES SECTION 1. THE GAME The game will be played with six to eight (6-8) players from each team on the field (League discretion). The game will consist of two 20-minute halves (running

More information

THE BASICS TIMING TIME - OUTS 2 time-outs 60 seconds SUBSTITUTIONS EVERYONE PLAYS!!!

THE BASICS TIMING TIME - OUTS 2 time-outs 60 seconds SUBSTITUTIONS EVERYONE PLAYS!!! THE BASICS A coin toss determines first possession. Home team will call coin-toss to start game. The offensive team takes possession of the ball at its 15-yard line and has four plays to cross the first

More information

(Special Needs Athletes & Peers) OFFICIAL RULES & REGULATIONS For 3-on-3 Non-Contact Flag-Football

(Special Needs Athletes & Peers) OFFICIAL RULES & REGULATIONS For 3-on-3 Non-Contact Flag-Football (Special Needs Athletes & Peers) SNAP promotes relationships between Special Needs Athletes and their Peers through competitive, non contact flag football. In SNAP Flag Football there is no blocking, no

More information

All standard Intramural Rules and NIRSA Football Rules apply except with the following changes/clarifications:

All standard Intramural Rules and NIRSA Football Rules apply except with the following changes/clarifications: intramurals@gsu.edu 404-413-1924 Flag Football All standard Intramural Rules and 2017-2018 NIRSA Football Rules apply except with the following changes/clarifications: Grace period: 5 mins max. If a team

More information

FLAG FOOTBALL OFFICIAL RULES (REVISED )

FLAG FOOTBALL OFFICIAL RULES (REVISED ) FLAG FOOTBALL OFFICIAL RULES (REVISED 11-28-14) I. GENERAL RULES If a scenario should occur during the course of an i9 Flag game that is not specifically outlined in these rules, FHSAA High School Football

More information

Co-Ed Flag Football RULES. General Rules:

Co-Ed Flag Football RULES. General Rules: Co-Ed Flag Football RULES General Rules: 1. Captains will sign in players 10 minutes before the scheduled game time. 2. Any team not ready to play 10 minutes after the scheduled time will forfeit the match.

More information

Marshfield Area Youth Flag Football Rules

Marshfield Area Youth Flag Football Rules Marshfield Area Youth Flag Football Rules Grades 3 & 4 I. Game 1. At the start of each game, captains from both teams shall meet at midfield for the coin toss to determine who shall start with the ball.

More information

Players & Coaches / Game Time

Players & Coaches / Game Time Central Coast NFL Flag Football Official Rules & Regulations Players & Coaches / Game Time 1. Coaches are allowed to register 3 players per team (up to 3 players will be added to those teams by league

More information

Turkey Bowl Men s Division Rules (Play hard, compete wisely, and finish healthy)

Turkey Bowl Men s Division Rules (Play hard, compete wisely, and finish healthy) Turkey Bowl Men s Division Rules (Play hard, compete wisely, and finish healthy) SECTION 1. THE GAME The game will be played with six (6) players from each team on the field. The game will consist of two

More information

Flag Football League Rules

Flag Football League Rules Flag Football League Rules Rule 1: Alcoholic Beverages a.) Alcoholic beverages are not permitted, and any violation could result in a team termination. Rule 2: Attire a.) All players must have matching

More information

REGINA CFL YOUTH FLAG FOOTBALL LEAGUE RULES

REGINA CFL YOUTH FLAG FOOTBALL LEAGUE RULES Player Attire Cleats are allowed, but must be rubber (no metal tips). Players must wear shorts or pants of a solid color, jerseys must be tucked in at all times. Shorts or Pants cannot have pockets for

More information

SPRINGVILLE RECREATION Officials Rules Book and Points of Emphasis 2017

SPRINGVILLE RECREATION Officials Rules Book and Points of Emphasis 2017 SPRINGVILLE RECREATION Officials Rules Book and Points of Emphasis 2017 Points of Emphasis for 2017 1) Sideline Management and Control, Professional Communication Between Coaches and Game Officials 2)

More information

Big League Dreams, Mansfield ADULT FLAG FOOTBALL 2018 RULES & REGULATIONS 5-ON-5 DIVSION

Big League Dreams, Mansfield ADULT FLAG FOOTBALL 2018 RULES & REGULATIONS 5-ON-5 DIVSION Big League Dreams, Mansfield ADULT FLAG FOOTBALL 2018 RULES & REGULATIONS 5-ON-5 DIVSION Season The season will consist of nine games (1 classification and 8 league) plus playoffs. Schedules may be adjusted

More information

Oswego State Campus Recreation Intramural Sports

Oswego State Campus Recreation Intramural Sports Oswego State Campus Recreation Intramural Sports 6-10 7 v 7 Flag Football Rules Pre-Game: All Players must present a valid SUNY Oswego ID to be eligible to play. 1. Team Size: A. Seven (7) players constitute

More information

2018 SUMMER FLAG SESSION

2018 SUMMER FLAG SESSION 2018 SUMMER FLAG SESSION FLAG FOOTBALL RULE BOOK ADOPTED APRIL 2016 (CATAWISSA-CENTRAL-BLOOMSBURG-SOUTHERN) I. GAME 1. At the start of each game, captains from both teams shall meet at midfield for the

More information

This document should not be used in place of the NIRSA rule book. It should be used in conjunction with the rule book.

This document should not be used in place of the NIRSA rule book. It should be used in conjunction with the rule book. 9RCorp Flag Football Officials- Below is a brief overview of the NIRSA Flag Football Rules. NIRSA rules are used for all adult flag football games except when superceded by league specific rules. All officials

More information

4 ON 4 Flag Football Rules

4 ON 4 Flag Football Rules 4 ON 4 Flag Football Rules Field of Play -30 x 70 plus 8 yard end zones. -Cones will mark all corners, mid field, and 5 yard boxes. *Flag belts must be worn with sockets facing outward. -Players must wear

More information

FLAG FOOTBALL RULES. All players must show their UGA ID Card before every game in order to participate. NO EXCEPTIONS!

FLAG FOOTBALL RULES. All players must show their UGA ID Card before every game in order to participate. NO EXCEPTIONS! FLAG FOOTBALL RULES Intramural Flag Football shall be governed by the National Intramural Recreational Sports Association (NIRSA) Flag and Touch Football rules, with some exceptions. All players must show

More information

Georgia Northwestern Technical College. FLAG FOOTBALL GAME RULES Men s, Women s, Co-ed Leagues and Tournaments

Georgia Northwestern Technical College. FLAG FOOTBALL GAME RULES Men s, Women s, Co-ed Leagues and Tournaments Georgia Northwestern Technical College FLAG FOOTBALL GAME RULES Men s, Women s, Co-ed Leagues and Tournaments Georgia Northwestern Technical College FLAG FOOTBALL GAME RULES Co-ed Leagues and Tournaments

More information

L. Game 2. II. Eligibility 2. III. Equipment 2. IV. Field 2. V. Rosters 3. VI. Timing and Overtime 3. VII. Scoring 3. VIII.

L. Game 2. II. Eligibility 2. III. Equipment 2. IV. Field 2. V. Rosters 3. VI. Timing and Overtime 3. VII. Scoring 3. VIII. Flag Football Rules TABLE OF CONTENTS RULES L. Game 2 II. Eligibility 2 III. Equipment 2 IV. Field 2 V. Rosters 3 VI. Timing and Overtime 3 VII. Scoring 3 VIII. Coaches 3 IX. Formations 4 X. Live Ball/Dead

More information

Field Sports at SportsOhio Indoor Flag Football Rules

Field Sports at SportsOhio Indoor Flag Football Rules Field Sports at SportsOhio Indoor Flag Football Rules I. All captains are responsible for: a. All team fees turned in before registration deadlines. b. All paperwork for team & teammates completed before

More information

7v7 Flag Football Rules

7v7 Flag Football Rules 7v7 Flag Football Rules 1. Game time is forfeit time! The winning team of a forfeited game will receive fourteen points for the point differential of that game. Teams with less than the required number

More information

The Sports Academy 6v6 Flag Football Rules and Regulations

The Sports Academy 6v6 Flag Football Rules and Regulations The Sports Academy 6v6 Flag Football Rules and Regulations THE PLAYING FIELD DIMENSIONS - The game shall be played on an indoor soccer field. The goal line will be marked by cones and the back of the end

More information

Mesa Public Schools Junior High Athletics 7 on 7 Flag Football Rules

Mesa Public Schools Junior High Athletics 7 on 7 Flag Football Rules Mesa Public Schools Junior High Athletics 7 on 7 Flag Football Rules I. GENERAL RULES: a. Game Length: i. 2 halves lasting 20 minutes each. ii. iii. iv. Running clock until last 2 minutes of each half.

More information

Intramurals Flag Football RULES OF PLAY

Intramurals Flag Football RULES OF PLAY The following NIRSA rules will be used during the season: UEQUIPMENT & SAFETY RULES Intramurals Flag Football RULES OF PLAY 1. Equipment: a. All players must wear the belts and flags provided. b. Balls

More information

MEN'S 7x7 FLAG FOOTBALL RULES Except as designated below, NCAA rules will apply.

MEN'S 7x7 FLAG FOOTBALL RULES Except as designated below, NCAA rules will apply. MEN'S 7x7 FLAG FOOTBALL RULES Except as designated below, NCAA rules will apply. PART I - PLAYING PROCEDURES Sec-1 TEAM SIZE A team consists of 7 men playing at one time. There shall be a limit of 16 eligible

More information

GENERAL INFORMATION GAME 30 seconds TERMINOLOGY Boundary Lines Charging - Dead Ball Defense Downs (1-2-3) Flag Guarding Lateral Live Ball

GENERAL INFORMATION GAME 30 seconds TERMINOLOGY Boundary Lines Charging - Dead Ball Defense Downs (1-2-3) Flag Guarding Lateral Live Ball GENERAL INFORMATION 1. The CAA shall adopt the current edition of the National Federation of State High School Association (NFHS) Football Rule Book. These rules shall govern unless noted below. 2. Any

More information

2017 Youth Flag Football Bylaws & Playing Rules

2017 Youth Flag Football Bylaws & Playing Rules 2017 Youth Flag Football Bylaws & Playing Rules Purpose: The purpose of this league is to provide a non-competitive environment to play the game of flag football. This league is designed to teach the fundamentals

More information

OFFICIAL RULES - FALL 2018

OFFICIAL RULES - FALL 2018 OFFICIAL RULES - FALL 2018 FRIDAY NIGHT LIGHTS ( FNL ) Flag Football is designed to be a 6v6 game filled with fun and action. The offensive team plays for a first down at midfield and a touchdown in the

More information

Miller Activity Complex Arena Football League 5 vs 5 Men s League Rules & Policies ADULT LEAGUES

Miller Activity Complex Arena Football League 5 vs 5 Men s League Rules & Policies ADULT LEAGUES Updated: April 2016 Miller Activity Complex Arena Football League 5 vs 5 Men s League Rules & Policies ADULT LEAGUES General Information 1. No food, drink, gum, sunflower seeds (any seed casings) or spitting

More information

Game Day Schedule of Events. Buddy Bowl Flag Football Field Dimensions. Check-In (MUST BRING PICTURE I.D.)

Game Day Schedule of Events. Buddy Bowl Flag Football Field Dimensions. Check-In (MUST BRING PICTURE I.D.) Game Day Schedule of Events 7:30am 8:30am 9:00am 9:30am 9:30am 9:30am 4:00pm Check-In (MUST BRING PICTURE I.D.) Opening Ceremony Kickoff for games at the All Star Buddy Bowl Games Awards to follow each

More information

NO ALCOHOL, TOBACCO, OR FOOD allowed in UREC facilities. Non-alcoholic beverages are allowed with a secure top.

NO ALCOHOL, TOBACCO, OR FOOD allowed in UREC facilities. Non-alcoholic beverages are allowed with a secure top. Administrative Rules and Information I. Prior to the game, players must check-in at the information table with the supervisor or University Recreation Assistant on duty. All University Recreation participants

More information

OFFICIAL RULE BOOK Revised

OFFICIAL RULE BOOK Revised OFFICIAL RULE BOOK Revised 8.2018 TABLE OF CONTENTS Rules I. Game... 3 II. Terminology.... 4 III. Eligibility... 5 IV. Equipment... 5 V. Field... 6 VI. Rosters... 6 VII. Timing and Overtime.... 7 VIII.

More information

1.5 Teams are required to provide uniforms and wear like colors: Light colors for the home team, dark colors for the away team.

1.5 Teams are required to provide uniforms and wear like colors: Light colors for the home team, dark colors for the away team. IM Flag Football Rules Spring 2018 ALL RULES NOT COVERED BY THIS SUPPLEMENT SHALL BE GOVERNED BY CURRENT NIRSA FLAG FOOTBALL RULES. G 5 20 25 20 5 G Rule 1: EQUIPMENT 1.1 The Intramural Sports Office will

More information

Special Olympics Delaware. Flag Football Rules

Special Olympics Delaware. Flag Football Rules The Official Special Olympics Sports Rules for Flag Football shall govern all Special Olympics competitions. Special Olympics has created these rules based upon National Football League s Air It Out Flag

More information

Layton City Flag Football Rule Book

Layton City Flag Football Rule Book Layton City Flag Football 2013 Rule Book NFL Flag 5 on 5 League Rules 2013 Seasons GENERAL RULES 1. Captains and head coaches meet for the coin toss. The visiting team calls the toss. 2. The winner of

More information

Play 4 Fun Sports. NFL Youth Flag Football Program Rules

Play 4 Fun Sports. NFL Youth Flag Football Program Rules NFL Youth Flag Football Program Rules The Basics A coin toss determines first possession. The home team will call the coin flip. The winner of the coin toss can choose to play offense or defense first

More information

GAME RULES FOOTBALL OUTDOOR 5 v 5

GAME RULES FOOTBALL OUTDOOR 5 v 5 GAME RULES FOOTBALL OUTDOOR 5 v 5 EQUIPMENT BSSC will provide each player with a team t-shirt of a designated color. Each player is required to wear that shirt or a shirt of the same color to each game.

More information

Special Olympics New Jersey Flag Football Rules

Special Olympics New Jersey Flag Football Rules FLAG FOOTBALL RULES Special Olympics New Jersey Flag Football Rules The Official Special Olympics Sports Rules for Flag Football shall govern all Special Olympics competitions. Special Olympics has created

More information

i. Rules... 3 ii. Terminology... 4 iii. Eligibility... 5 iv. Equipment... 5 v. Field... 6 vi. Rosters... 7 vii. Timing and Overtime... 7 viii.

i. Rules... 3 ii. Terminology... 4 iii. Eligibility... 5 iv. Equipment... 5 v. Field... 6 vi. Rosters... 7 vii. Timing and Overtime... 7 viii. 1 i. Rules... 3 ii. Terminology... 4 iii. Eligibility... 5 iv. Equipment... 5 v. Field... 6 vi. Rosters... 7 vii. Timing and Overtime... 7 viii. Scoring... 8 ix. Coaches... 8 x. Live Ball/Dead Ball...

More information

2015 INTRAMURAL POWDER PUFF FLAG FOOTBALL RULES

2015 INTRAMURAL POWDER PUFF FLAG FOOTBALL RULES 2015 INTRAMURAL POWDER PUFF FLAG FOOTBALL RULES General Rules Eligibility: A participant must be a Kent State Salem student. A student is any individual who is currently enrolled at Kent State Salem and

More information

SUMMER NIGHTS 18 FLAG FOOTBALL RULES

SUMMER NIGHTS 18 FLAG FOOTBALL RULES SUMMER NIGHTS 18 FLAG FOOTBALL RULES 1) If a scenario should occur during the course of a 34Sports flag football game that is not specifically outlined in these rules, FHSAA High School Football Rules

More information

Flag Football Rules Men s and Women s Rules

Flag Football Rules Men s and Women s Rules Flag Football Rules Men s and Women s Rules 1. All rules in the Intramural Policies and Procedures Handbook shall supercede the following rules should a conflict between the two arise. The Intramural Program

More information

Flag Football Rules. Section I

Flag Football Rules. Section I Flag Football Rules Section I GENERAL RULES 1. Number of Players a. A coach may take more players if he/she wishes. b. A team must have a minimum of seven (7) players to begin a game. c. A team must have

More information

SFX ROOKIE DIVISION (7-8 year old) Flag Football Rules September 2014

SFX ROOKIE DIVISION (7-8 year old) Flag Football Rules September 2014 SFX ROOKIE DIVISION (7-8 year old) Flag Football Rules September 2014 Downs (1-2-3) the offensive squad has three attempts or Downs to advance the ball. They must cross the Line to Gain to get another

More information

Fall x7 Flag Football Rules

Fall x7 Flag Football Rules Fall 2017 7x7 Flag Football Rules Team Check In & Rosters: Each team captain will submit a roster before the season starts. Prior to each game, each player must come check in at the Supervisor table with

More information

Section I. Field of Play

Section I. Field of Play Flag Football Rules (effective 04/01/2017) Section I. Field of Play a. The playing field is 50 yds. X 30 yds. (2 25 yd. Zones + 10 yd. end zones). Ultimate flag football is played on 80 yds. X 45 yds.

More information

Stony Brook University Department of Campus Recreation FLAG FOOTBALL

Stony Brook University Department of Campus Recreation FLAG FOOTBALL Stony Brook University Department of Campus Recreation FLAG FOOTBALL DEADLINE: The deadline for rosters is 9/11/12 in the Campus Recreation office room G-7 by 5:00pm. All Managers must attend the MANDATORY

More information

UML Campus Recreation Intramural Sports

UML Campus Recreation Intramural Sports Flag Football Rules: UML Campus Recreation Intramural Sports Eligibility: 1) In order to be eligible to participate in intramural activities, players must be current UMass Lowell students enrolled in one

More information

UC MERCED INTRAMURAL SPORTS

UC MERCED INTRAMURAL SPORTS UC MERCED INTRAMURAL SPORTS 4 ON 4 FLAG FOOTBALL RULES ALL RULES NOT COVERED BY THIS SUPPLEMENT SHALL BE GOVERNED BY CURRENT NIRSA FLAG AND TOUCH FOOTBALL RULES. G 5 20 25 20 5 G RULE 1: THE GAME 1.1 The

More information

Flag Football Rules Six Person League

Flag Football Rules Six Person League Las Cruces Flag Football League Flag Football Rules Six Person League 1. The Field and Equipment 1.1-40 yards wide and 80 yards long including end-zones 1.2 - A first down is obtained by crossing the next

More information

Flag Football Rule Book

Flag Football Rule Book Flag Football Rule Book Phone: 407-521-2243 Email: Janice@acys.org Scheduler: Scheduler@acys.org Website: WWW.ACYS.ORG Address: 2105 Lee Road Orlando, FL 32810 Players and Rosters: Divisions, Team Rosters,

More information

OFFICIAL RULE BOOK Rev2 June 07, 2011

OFFICIAL RULE BOOK Rev2 June 07, 2011 OFFICIAL RULE BOOK Rev2 June 07, 2011 RULES TABLE OF CONTENTS TABLE OF CONTENTS... 1 I. Game... 2 II. Terminology... 2 III. Eligibility... 2 IV. Equipment... 3 V. Field... 3 VI. Rosters... 4 VII. Timing

More information

RULE BOOK FOR THE FIRST FRIENDS CHURCH ALL OUT FLAG FOOTBALL PROGRAM

RULE BOOK FOR THE FIRST FRIENDS CHURCH ALL OUT FLAG FOOTBALL PROGRAM RULE BOOK FOR THE FIRST FRIENDS CHURCH ALL OUT FLAG FOOTBALL PROGRAM No Contact or Blocking is allowed. 2 nd - 3 rd Grade Div. Games are 5- on- 5. K- 1 st Grade Div. and 4 th - 6 th Grade Div. Games are

More information

2011 SWAFA FLAG FOOTBALL RULES

2011 SWAFA FLAG FOOTBALL RULES 2011 SWAFA FLAG FOOTBALL RULES Game At the start of each game, captains from both teams shall meet at midfield for the coin toss to determine who starts with the ball. The visiting team shall call the

More information

Intramural Sports 4-on-4 Flag Football Rules

Intramural Sports 4-on-4 Flag Football Rules Intramural Sports 4-on-4 Flag Football Rules Play will be governed by the rules from the National Intramural Recreational Sports Association (NIRSA). Following are modifications and highlights of these

More information

RULES AND REGULATIONS. COVER 2 SPORTS

RULES AND REGULATIONS. COVER 2 SPORTS 2017 RULES AND REGULATIONS COVER 2 SPORTS www.cover2sports.org The Game: 1) Players are responsible for avoiding all contact. Absolutely, no intentional contact allowed. 2) NO BLOCKING. 3) A coin toss

More information

Premier Flag Football Rules

Premier Flag Football Rules Premier Flag Football Rules 1. On defense, unlimited rushers on every play 2. In the K 2 division, ALL defensive players will start 10 yards from the ball. Only exemptions ae inside the 10 yard line which

More information

FLAG FOOTBALL RULES AND REGULATIONS HS = 5-on-5 JH = 6-on-6. Updated

FLAG FOOTBALL RULES AND REGULATIONS HS = 5-on-5 JH = 6-on-6. Updated FLAG FOOTBALL RULES AND REGULATIONS HS = 5-on-5 JH = 6-on-6 Updated 8.25.17 TABLE OF CONTENTS 1. General Information 1 2. Game 1 3. Terminology 2 4. Equipment 2 5. Field 3 6. Rosters 3 7. Game Time and

More information

Game Format. High School 7 v 7 Game Format ONE HAND TOUCH (OPTIONAL 7th-8th Grade Division only but will not qualify for the National Tournament.

Game Format. High School 7 v 7 Game Format ONE HAND TOUCH (OPTIONAL 7th-8th Grade Division only but will not qualify for the National Tournament. Game Format 6 v 6 Flag Game Format Field is 25-30 yards wide and 50 yards long, including the 5 yard end zones. Games are 6 players v 6 players Four 10-minute running clock quarters (1 minute break between

More information