Ola High School Air Force JROTC 3 nd Annual RED TAIL Group Drill Team Invitational Saturday, 14 November, 2015

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1 Ola High School Air Force JROTC 3 nd Annual RED TAIL Group Drill Team Invitational Saturday, 14 November, 20 or HOSTED BY AFJROTC Unit GA Ola High School 357 N. Ola Rd McDonough, GA 252 (770) #107 1

2 Special Thanks the Georgia Air National Guard, / for their valuable assistance in support of the Ola High School RED Tail Group Drill Team Invitational. Event score sheets and floor diagrams can be found on the websites listed on cover page and within this SOP. Standard Operating Procedures for Ola High School AFJROTC 2nd Annual RED TAIL Group Drill Team Invitational Saturday, 14 November, GENERAL: A. The Ola High School Drill Meet Committee is responsible for the operation of the 20 3rd Annual RED TAIL Group Drill Team Invitational. B. The drill meet will be held on Saturday, 14 November, 20 at Ola High School, 357 N Ola Rd. McDonough, GA 252. C. The Point of Contact (POC) for all matters concerning this Standard Operating Procedure is SMSgt Torrance McGee (School #107) or (Cell ), Torrance.mcgee@henry.k12.ga.us. D. This drill meet is not sanctioned, sponsored, or affiliated with the USAF or HQ AFJROTC. E. Entry fee per team is $0. Each additional armed or unarmed color guard, inspection, and regulation team is $25 per team up to two teams per event. F. For Individual Solo Armed Exhibition, Dual Armed, and Unarmed Exhibition events, each school will receive one free entry. The fee for each additional competitor for Individual and Dual armed and unarmed events are $5 (each cadet) on the day of the event. G. Current AFJROTC and Air Force Manuals/Instructions will be used as source documents for this meet. H. Current USAF Drill & Army Field Manuals will be used for color guard and all armed regulation events. (For Armed Regulation and Armed and Unarmed Color Guard, Army Training Circular No will be used for the handling of the rifles, not for basic marching.) I. If a team drops from an event, times will not change; each team will compete as scheduled. J. The first event will be scheduled to begin at 9:00am. K. There will be two open IDR competitions after all events are completed. One will be for 1st Year Cadets only and the other will be for 2nd, 3rd, and 4th Year Cadets. There will be no charge for these events. All cadets in uniform will be allowed to participate in IDR. L. The eight-person Raider Team will not be contested under the Unarmed Division for scoring this year. M. We will have an Overall Armed and an Overall Unarmed Champion. You may have students cross over between events if you choose to enter both divisions but must have a different commander for each team. N. Commander scores will be used as event tie breakers. O. Team should pre-order meals by October, 20. pre-order forms to Michael.brown@henry.k12.ga.us and Torrance.mcgee@henry.k12.ga.us. See end of SOP for pre-order meal forms. 2

3 2. SPECIAL INSTRUCTIONS: A. Do not discuss anything about the Drill Meet, rules, regulations, your team s time, the SOP, guidelines, floor layout, your team, or any other team, with any judge. All the Judges will be briefed. You will be warned the first time, the second time we will consider disqualifying your unit from the meet. Do not stop any runner to discuss scores being delivered. Address all your questions to the school hosting the event, or other instructors working as part of the committee. (Cadet Commanders may ask questions to the judges once they are in the ready area, prior to their event.) B. Team Commanders will not use whistles. No Cadence may be called during any event. All maneuvers will be military in nature, demonstrating great dignity, military bearing and precision. Dancing, tumbling, cartwheels, backbends, gymnastic movements, lights, luminous clothing, music, loudspeakers, hoods, and any other device not dignified in nature for a military drill meet is strictly prohibited. You may not use props, i.e., Flags, Ribbons, etc. C. Safety is paramount; there will be NO pyramids, NO throwing cadets, NO lifting cadets off the ground in any manner, and NO bayonets of any type on any rifle (real or rubber). D. Cadets may crossover between divisions in all events. However, no one Cadet may be on two Color Guard teams. (Instructors should have integrity and ensure this rule is followed.) E. All Regulation teams should enter and exit the drill area with element leaders leading the flight. 3. UNIFORMS: Inspection, Regulation, & Color Guard: Uniforms for ALL inspections, regulation drill & color guards will be the Issued United States Air Force Service Dress Uniform with Flight Caps only (IAW-AFI , AFJROTCI , and the AFJROTC Uniform and Awards Guide.) No HQs Uniform waivers accepted for Regulation, Inspection, & Color Guard. All Female Cadets must wear issued low-quarter dress shoes and slacks, SKIRTS are allowed. Shoulder cords may NOT be worn for these events. Metal Air Force Nametags are optional for all events. If one team member wears one, all members must wear one. Service Caps, Shoulder Cords, Medals, Plastic/Corafram Shoes, Bib Scarves, and Berets are not authorized for any regulation, inspection, or color guard event. Shoe taps are not allowed for any event. Color Guard Exceptions: A harness and pistol belt is required for all flag bearers. Pistol belts are not allowed for guards. No ascot bib scarves. Honor Guard belts, hats, gloves, helmets, berets or service caps are allowed. Exhibition Uniforms: IAW AFJROTC Uniform and Awards Guide, Uniforms for Special Teams are required to be approved by HQ AFJROTC. All schools must have a copy of HQ approved uniform waiver sent to Ola Meet Committee prior to meet and on hand during meet. Please ensure that your team meets this requirement. 3

4 4. TIME LIMITS: Regulation and Color Guard events do not have any specific time limits. Use the time properly and have your team march at the proper cadence ( BMP). The judge may note Extremely too slow on your score sheet. 5. FLOOR DIAGRAMS: You will find the floor diagrams in this SOP and at or All events will have sizes and floor diagrams with entry/exit points. Practice according to the diagrams. Drill Teams competing should come to the meet and know the entrance and exits of all areas. If your team does not exit at the proper location, you will receive a boundary violation on your score sheet. 6. SEQUENCES: You will find the score sheets in this SOP and on the score sheets posted at or 7. WEAPONS: Weapons must be all of like model; they will not be mixed. Rifles must be demilitarized (Heavy). If any school has any other type of heavy rifle besides the AF issued Daisy Springfield, or Glendale Parade Rifle for exhibition, they must be approved in advance by Ola Meet Committee. The only exception to this rule; if your Armed Regulation Team is all females, they may compete with all Facsimile (Lightweight) rifles. The cadet who drops a weapon should immediately come to attention, march to the weapon, salute the weapon, pick up the weapon and return to the team and continue the routine. 4

5 Awards & Trophies Ola High School 3rd Annual RED TAIL Group Drill Team Invitational Saturday, 14 November, 20 Armed Division Champions Unarmed Division Champions You must have a team in all events in order to receive an overall trophy in that division. ARMED DIVISION ARMED OVERALL CHAMPIONS* ARMED INSPECTION ARMED REGULATION ARMED COLOR GUARD ARMED EXHIBITION TROPHIES 1st - 5th 5 UNARMED DIVISION UNARMED OVERALL CHAMPIONS* 1 st -5 th UNARMED INSPECTION 1 st - 5 th UNARMED REGULATION 1 st - 5 th UNARMED COLOR GUARD 1 st 5 th UNARMED EXHIBITION RAIDER TEAM TROPHIES 1st 5th 1 st - 5 th 1 st - 5 th 1 st - 5 th 1 st - 5 th Not Contested * If there is a tie for the Overall trophy in either division, the Division Inspection score will be used to break the tie.* EVENT Individual Drill (IDR) 1 st Year Cadet Individual Drill (IDR) Veteran Cadet Individual Solo Armed Exhibition Dual Armed Exhibition Team Dual Unarmed Exhibition Team OUTSTANDING COMMANDER The awards below do not count toward the Overall Trophies. A Trophy will be given for the Top Commander in DRILL and COLOR Guard. AWARD 1 st, 2 nd, 3 rd, 4 th, 5 th Trophies 1 st, 2 nd, 3 rd, 4 th, 5 th Trophies 1 st, 2 nd, 3 rd, 4 th, 5 th Trophies 1 st, 2 nd, 3 rd, 4 th, 5 th Trophies (Team) 1 st, 2 nd, 3 rd, 4 th, 5 th Trophies (Team) 2 Top Commander Trophies

6 INSPECTION ARMED & UNARMED 1. All Inspection events will be closed to spectators from other schools. Each Instructor will be allowed to have his spectators in the area and anyone else he allows to be there. Once the Inspection begins, spectators are expected to be quiet inside the area. 2. You may have up to two unarmed inspection and two armed inspection. You may NOT have duplicate cadets in these inspections, do not use the same commander for both. The cadets marching regulation drill do not have to be the ones being inspected. The inspection team must have 12 cadets plus a commander. 3. Head Judge positioning will be exactly half-way along the boundary against the boundary tape, giving the cadets maximum floor space to utilize. (Middle of 20 ft area). 4. Additionally, competing cadets MUST wear ALL AFJROTC ribbons earned during their time in AFJROTC. 5. The Inspection areas are a tight fit for the standard inspection spacing. For the sake of uniformity and to allow that every unit is inspected using the same standard, all units will be expected to report in with the cadet commander roughly 2 paces from the Head Judge (HJ) and centered AFTER the Open Ranks command is executed. Inspection Preparation All instructions regarding Flight Inspection rules & regulations should be carried out to the letter to earn a top score. Several procedures have been changed from AFMAN for safety and/or time reasons. The judges will be looking for the team that come prepared for the Inspection Evaluation. There is much more to your Inspection Evaluation than the Uniform (though this will be a large part of it). Proper procedures will be a large part of inspection. Military Bearing and Confidence will also be a part of this evaluation. Each team will set up in the ready area, in line formation, with four Element Leaders located on the right side of the flight. The Team will get ready to march straight in from the Ready Area into the Inspection Area, directly toward the HJ. When you hear the judge command, your school name, REPORT! the Cadet Commander will lead his/her cadets into the inspection area centering the unit on the HJ. Teams should enter, forming with four elements of three cadets each. NO OTHER FORMATION will be acceptable. Forming in this manner will allow each judge to inspect a single element. The team will enter straight into the inspection area from the ready area. Team must be centered on the HJ. The inspection area is taped off. All cadets must be inside the taped off area at all times during Open Ranks and inspection. The Inspection area is 22ft x 31ft. The HJ is on the 22 ft side, standing directly in the center. Once the Cadet Commander gives the command, Flight, HALT, Salutes the HJ and reports in. The HJ will return salute and give the command PREPARE FOR INSPECTION. On this command, the Cadet Commander performs an About FACE, and orders Open Ranks, MARCH. Cadet Commander should move to review cadet for dress and cover during Open Ranks. After review, Cadet Commander will take three paces past first element, HALT, Left FACE, command Ready, FRONT, take one step forward (in front of first element leader), and Right FACE. When HJ approaches Cadet Commander, Cadet Commander will Salute, and report Sir or 6

7 Ma am, the flight is prepared for inspection. (NOTE: DO NOT have the entire formation salute the judge this is an exhibition movement)! The HJ will return salute and briefly visually evaluate the Cadet Commander and then the HJ will command, Precede me through the inspection. (The Cadet Commander WILL NOT give 2 nd, 3 rd, and 4 th elements Parade REST. All judges at this point step off to evaluate the element leaders. Each cadet will be asked questions and will be expected to answer these questions properly, while keeping their military bearing. Questions are located in this SOP and on website. When confronted by a judge, ALL CADETS ARE ENCOURAGED to greet the judge and provide their name as follows, Good Morning (Rank of Inspector), Cadet (Last Name of Cadet) is prepared for Unarmed (Armed) Inspection. Sounding Off, while answering your questions, will show enthusiasm and motivation to the judges. Always address the judges in a professional and military manner. The judges will ask you questions from the provided list of questions, however, they also reserve the right to ask questions not on the provided list. Be prepared. The Cadet Commander should be in front of cadet #2, one pace back, in the 1st element, leading the HJ. Other Judges move across the formation, visually and verbally evaluating each cadet. When the Head Judge moves to cadet #3 in the 1st element, the cadet commander should be to the judge s right with sufficient distance to allow the HJ to move to the back of the rank and continue the inspection. At this point, the Cadet Commander will be FOLLOWING the head judge. When the HJ completes inspection of 1 st element, the Cadet Commander will return to initial starting positions in front of the first element leader, three paces in front of the first element leader, HALT, and at ATTENTION. When the HJ sees that all elements have completed inspection, the HJ will inform Cadet Commander. The Cadet Commander will Left FACE, command Close Ranks, MARCH, Right FACE, salute and verbally report out. When the HJ returns salute, the Cadet Commander will re-center on flight, facing flight, command Right FACE, and then give the unit the proper column of files command in order to exit the Inspection Area in a single file. The First Element leader must be the first cadet to lead the flight out of the Inspection area. The Head Judge will not move from his location in the center. You may not march your team straight out of the Inspection area in flight formation. All Teams must exit the inspection area in a single file, with their element leaders leading in proper order (1st Element Leader, then all the members of 2nd Element, then 3rd Element Leader, with all members of 4th Element, etc.). Your team will be evaluated until they are out of the area. Armed Inspection Armed Inspection will follow same procedures as Unarmed Inspection except with the following changes: ALL armed cadets when confronted by a judge should move to inspection arms and expect the rifle to be taken and evaluated. Weapons may be De-Mil or Facsimile, but they should not be mixed within a flight. Cadet Commanders will carry their rifles slung on their shoulder, or may carry a saber the entire time. Continue with the inspection procedures noted above. Once the inspector steps directly in front of the cadets in the flight, the cadet will automatically move through the Inspection Arms procedures in Army TC , Appendix D, page D-8. There are different types of inspection arms based on different types of rifles; these procedures best fit the type of rifles issued and normally used. All schools may simulate bolt opening and closing procedures. CAUTION: Some rifles such as M1s are dangerous for cadets to close after opening the bolts. It is the option of the school to decide if they will open the bolt on their rifles. Some schools do not have operational bolts on their rifles. So they would have to simulate these required movements. The inspector will take the rifle from the cadet when the cadet has completed Inspection Arms. Once the inspector takes the rifle, immediately place your hands at the position of attention. When the inspector hands the rifle back to you, (1) immediately grasp the rifle with your left hand, (2) assume Port Arms, (3) close the rifle bolt (or simulate), (4) release the grasp of the right hand and grasp the small of the stock with the right forefinger on the trigger, pulling the trigger (If your trigger does not move, simulate the movement. DO NOT verbally say click to show the judges what 7

8 you are doing.) (5) Resume Port Arms, (6) then Order Arms. Teams should practice so that they all do it the same way while keeping their military bearing. Inspection Area (Hall) O O O O (HJ) X CC O O O O O O O O Inspection Ready Area In Hallway Exit To Hallway 8

9 ARMED & UNARMED COLOR GUARD GENERAL: The commands for the Color Guard (CG) sequence are the same as the AF Nationals. All Color Guard teams will consist of two flag bearers and two riflemen. The CG Commander will carry the National Colors and call the commands. Only Regulation Color Guard movements are authorized. Fancy Exhibition style movements and timings are not acceptable. No prompt sheets may be used; commands must be committed to memory. All CG Teams must have 2 matching rifles either facsimile or de-mil. Unarmed and Armed Color Guard sequences are exactly the same. Both divisions use rifles. Unarmed Color Guard Teams WILL NOT uncase the colors. Armed Color Guard Teams will uncase the colors. No cadet may be on more than 1 Color Guard team. Please use integrity on this matter. ***See paragraph 3 for uniform/equipment requirements for Color Guard. CG PENALTIES: No CG team will be automatically disqualified for mistakes! They will receive penalties. The US Flag should not be allowed to slip and fall lower than the other flag at any time. Neither Flag is allowed to touch the floor. Both flags need to be as close to equal height as possible. (IAW TC3-21.5, section -14, The socket is below the waist and adjusted to ensure that the finials of all Colors are of equal height. ) Using proper flag etiquette, the US Flag should not be lower than the organizational flag. Commons Floor 9

10 CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Armed Division Color Guard School Name: «SchoolName» Team Name: «TeamName» Team ID: «Team_ID» A 5-second pause must be maintained after executing BOLD UPPERCASE COMMANDS Point Color Guard Sequence 10 Judge Score Range ENTER THE DRILL FLOOR to begin scoring 340 points 1. Uncase Colors Report In Colors Reverse March (forward march) Left Wheel March (forward march) Colors Reverse March (forward march) Color Guard, Halt Order Colors Parade Rest Color Guard, Attention CARRY COLORS a. Forward March 11. Right Wheel March (forward march) Right Wheel March (forward march) Colors Reverse March (forward march) Eyes Right Ready Front Left Wheel March (forward march) Left Wheel March (forward march) Left Wheel March (forward march) a. COLOR GUARD, HALT 19. Report Out OVERALL TECHNICAL SCORE OVERALL PRECISION SCORE 0-20 Grand Total 1 Report In - movements needed to enter the drill floor, center the colors on the head judge & verbally report in. 2 Report Out - movements needed to center the colors on the head judge, verbally report out, then leave the floor. 3 Uncase Colors - all of the movements required to correctly uncase the colors (CAN BE DONE ANYWHERE ON THE DRILL FLOOR). PENALTIES 1. Boundary Violations: 5 points per = 2. Incorrect Commands: 5 points per = 3. Pause Violations: 5 points per = 4. Uneven/Improper Cadence: Minor (-20 pts.) OR Major (-50 pts.) SPECIFY DEDUCTION BELOW 5. Uniform Violations: Minor (-20 pts.) OR Major (-50 pts.) SPECIFY DEDUCTION BELOW = = PENALTY TOTAL =

11 CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Unarmed Division Color Guard School Name: «SchoolName» Team Name: «TeamName» «Team_ID» A 5-second pause must be maintained after executing BOLD UPPERCASE COMMANDS Point Judge Color Guard Sequence Range Score ENTER THE DRILL FLOOR to begin scoring 340 points 1. UCG WILL NOT UNCASE Colors 2. Report In Colors Reverse March (forward march) Left Wheel March (forward march) Colors Reverse March (forward march) Color Guard, Halt Order Colors Parade Rest Color Guard, Attention CARRY COLORS a. Forward March 11. Right Wheel March (forward march) Right Wheel March (forward march) Colors Reverse March (forward march) Eyes Right Ready Front Left Wheel March (forward march) Left Wheel March (forward march) Left Wheel March (forward march) a. COLORS GUARD, HALT 19. Report Out OVERALL TECHNICAL SCORE OVERALL PRECISION SCORE Grand Total 1 Report In - movements needed to enter the drill floor, center the colors on the head judge & verbally report in. 2 Report Out - movements needed to center the colors on the head judge, verbally report out, then leave the floor. PENALTIES 6. Boundary Violations: 5 points per = 7. Incorrect Commands: 5 points per = 8. Pause Violations: 5 points per = 9. Uneven/Improper Cadence: Minor (-20 pts.) OR Major (-50 pts.) SPECIFY DEDUCTION BELOW 10. Uniform Violations: Minor (-20 pts.) OR Major (-50 pts.) SPECIFY DEDUCTION BELOW = = PENALTY TOTAL =

12 ARMED & UNARMED REGULATION DRILL GENERAL: The teams must consist of 12 members and 1 commander. The commands are to be given in the sequence listed. Protests will not be heard for crowd noise. If the HJ feels that crowd noise interfered with a team's performance, the HJ may stop the performance and allow unit to start over. Drill teams must exit the Drill Area through the cones at the exit area). After reporting out, you may depart to the exit area in any direction, but all Regulation teams must exit the drill area with element leaders leading the flight, using legal commands. No Guidons are allowed. DRILL FLOOR AREA: UNIFORMS: (See Page 3) Armed Reg Unarmed Reg 94x50 ft 94x50 ft 94ft Gym Floor Gym Floor 94ft 12

13 CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Unarmed Division - Flight Regulation School Name: «SchoolName» Team Name: «TeamName» «Code» COMMANDER TOTAL REGULATION TOTAL BOLD UPPERCASE GREYED COMMANDS require a 5-second pause / correct formation requires THREE elements Total Points = TEAM ENTERS & REPORTS IN* (SCORED BELOW) 1. Dress Right, Dress 28. To the Rear, March 2. Ready, Front 28a. Flight, Halt 3. PRESENT ARMS 29. Column of Files from the Right, FW March 4. Order, Arms 29a. Flight, Halt 5. Parade, Rest. Column of Threes to the Left, March 6. Flight, Attention / Count, Off 31. Column Left, March (Forward March) 7. Right, Face 32. Change Step, March 8. Close, March 33. Column Left, March (Forward March) 9. Extend, March 34. Double Time, March 10. Left, Face 35. Quick Time, March 11. Open Ranks, March (Ready, Front) 35a. FLIGHT, HALT 12. Close Ranks, March 36. Column Left, March (Forward March) 13. Left, Face 37. Column 1/2 Left, March 14. About, Face 38. Column 1/2 Left, March. Left Step, March 39. To the Rear, March a. FLIGHT, HALT 40. To the Rear, March 16. Left, Face 40a. Flight, Halt 17. About, Face 40b. Forward, March 18. Right Step, March 41. Eyes, Right 18a. Flight, Halt 42. Ready, Front 19. About, Face 43. Column Left, March (Forward March) 20. Right, Face 44. Column Left, March (Forward March) 20a. Forward, March 44a. Flight, Halt 21. Column Right, March (Forward March) 44b. Forward, March 22. Column Right, March (Forward March) 45. Half Step March 23. Column Right, March (Forward March) 45a. Forward, March 24. Left Flank, March 46. Counter, March (Forward March) 25. Right Flank, March 47. Counter, March (Forward March) 26. Column Left, March (AF: Forward march) 48. Left Flank, March 27. To the Rear, March 48a. Flight, Halt TEAM REPORTS OUT & EXITS* (SCORED BELOW) NOTE: *Report In/Out will front the unit on the Head Judge, VERBALLY Report-In/Out, then enter/exit the floor. Report IN score. (0-20) Report OUT score (0-20) PENALTIES (list number of occurrences) Technical Impression...(0-) (adherence to service/meet regulations) Precision Impression...(0-) (overall precision displayed by unit) cadets + C/Cmdr. Required ONE CADET TWO CADETS OVER / UNDER OVER / UNDER C/Cmdr. Initials: Total Penalty Points

14 BOLD UPPERCASE GREYED COMMANDS require a 5-second pause / correct formation requires THREE elements CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Armed Division - Flight Regulation School Name: «SchoolName» Team Name: «TeamName» Team ID: «Team_ID» CMDR NAME: CMDR TOTAL Head Judge - # 1 Total points = TEAM ENTERS & REPORTS IN* (SCORED BELOW) 25. Column Left March (Fwd Marrch) 1. Inspection Arms 26. To the Rear March 2. Ready, Port Arms (or Port Arms) 27. To the Rear March 3. Order Arms 27a.Flight Halt 4. Dress Right Dress 28. Port Arms 5. Ready Front 29. Column of Files f/t Right, March 6. PARADE REST 29a.Flight Halt 7. Flight, Attention. Column of Threes t/t Left, March 8. -Count Manual Arms** Column Left March (Fwd March) 9. Count Off / Left Face 32. Double Time March 10. Close March 33. Quick Time March 11. Extend March / Right Face 34. Column Left March (Fwd March) 12. Open Ranks March 35. Right Shoulder Arms 13. Close Ranks March 35a.PLATOON HALT 14. Left Step March 36. Column Left March (Fwd March). FLIGHT HALT 37. Column 1/2 Left March 16. Left Face 38. Column 1/2 Left March 17. Right Step March 39. To the Rear March 17a. Flight Halt 40. To the Rear March / Flight Halt 18. About Face 41. Forward March / Eyes Right 19. Right Shoulder Arms 42. Ready Front 19a.Forward March 43. Column Left March (Fwd March) 20. Column Right March (Fwd March) 44. Left Shoulder Arms 21. Column Right March (Fwd March) 45. Column Left March (Fwd March) 22. Column Right March (Fwd March) 46. Change Step March 23. Left Flank March 47. Left Flank March 24. Right Flank March 47a.Flight Halt 24a. PLATOON HALT TEAM REPORT OUT & EXITS* (SCORED BELOW) **consists of: order, right shoulder, left shoulder, present, order arms (TC , pg.4-10) NOTE: *Report In/Out will be all movements needed to front the unit on the Head Judge and then enter/exit the floor. Report IN score. (0-10) Report OUT score (0-10) PENALTIES (list number of occurrences) Boundary Violations Incorrect Commands Pause Violations Technical Impression...(0-) (adherence to service/meet regulations) Precision Impression...(0-) (overall precision displayed by unit) Uneven/Improper Cadence: Minor (-20) or Major (-50) 14 Uniform Violations: Minor (-20) or Major (-50) GRAND TOTAL Penalty 50. C/Cdr. s Box 25 points per cadet: (12 Score cadets + C/Cmdr. Required) points - circle one ONE CADET TWO CADETS OVER 12 cadets / UNDER + C/Cmdr. OVER Required / UNDER ONE -25 CADET TWO CADETS -50 C/Cmdr. Initials: OVER / UNDER OVER / UNDER

15 EXHIBITION DRILL UNARMED and ARMED 1. GENERAL: The time limit for this drill event is 6-9 minutes, starting when the first team member (including the Commander) enters the field. The time ends when the last member of the team exits the drill area. The CC may enter and exit the team at any location. The CC will place the HJ at any location. Any use of musical devices, whistles, or other noise making devices or non-standard equipment will result in the disqualification of that team from this event. 2. PENALTIES: The minimum number of cadets, 9 plus a commander, is required to participate in Exhibition. Any use of musical devices, whistles, or other noise making devices or non-standard equipment, dancing, tumbling, gymnastics, cartwheels, backbends, lights, music, loudspeakers, luminous clothing, hoods, or any other device not dignified in nature for a military drill meet is strictly prohibited and will result in disqualification of that team from this event. You may not use props, i.e. the Flags, Ribbons, etc. 3. UNIFORMS: IAW AFJROTC Uniform and Awards Guide, Uniforms for Special Teams are required to be approved by HQ AFJROTC. All schools will be required to have a copy of their HQ approved uniform waiver on hand. Please ensure that your team meets this requirement. DRILL FLOOR AREA: Unarmed Exhibition 94x50 ft Gym ARMED FLOOR AREA: Armed Exhibition 94x50 ft Commons

16 CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Unarmed Division Team Exhibition School Name: «SchoolName» Team Name: «TeamName» Grand Total Head Judge #1 Performance Overview 1. REPORT IN Verbal report in; all movements to enter floor & report in to HJ 2. REPORT OUT Verbal report out; all movements to report out to HJ & exit floor 3. Team/Cadet APPEARANCE Uniform / overall preparation & presentation 4. Routine FLOOR USE Meaningful use of the entire drill floor 5. Team/Cadet BEARING Body & facial control, military carriage 6. Routine MARCHING Dress, alignment and marching proficiency; 7. Routine VARIETY Diversity of movements to display overall excellence 8. Routine DIFFICULTY Routine as presented required MUCH PRACTICE! 9. Routine PRECISION Exacting, flawless & meticulous maneuvers anti-sloppy 10. Routine SHOWMANSHIP Flair, style and wow factor that turns heads / rivets watchers 11. Routine COMPOSITION & FLOW Routine is unique & well constructed w/ fitting transitions 12. OVERALL IMPRESSION Subjective score of entire routine as presented 13. MILITARY Flavor Routine proudly befits a military competition Max Points Poor* Average Exceptional Notes (Max Points 340) *Any score in the POOR category above MUST have details written below Number PENALTIES HEAD JUDGE ONLY Total Points Boundary 5 points each occurrence Seconds over/under 1 point per second (Minimum 6 minutes - Maximum 9 Minutes) TOTAL PENALTY POINTS 16 PAGE TOTAL: Penalty - 25 points per missing cadet: (8 cadets + c/cdr MIN. NO MAX LIMIT) Unit Missing One Cadet Unit Missing Two Cadets Cadet Commander s Initials:

17 CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Armed Division Team Exhibition School Name: «SchoolName» Team Name: «TeamName» Grand Total Max Head Judge #1 Points Performance Overview 1. REPORT IN & REPORT OUT Verbal report in/out; all movements to enter/exit floor 2. Team/Cadet APPEARANCE Uniform / overall preparation & presentation 3. Routine COMPOSITION & FLOW Routine is unique & well constructed w/ fitting transitions 4. OVERALL IMPRESSION Subjective score of entire routine as presented 5. Team/Cadet BEARING Body & facial control, military carriage 6. Routine MARCHING Dress, alignment & marching proficiency; use of drill floor 7. Routine VARIETY Diversity of movements to display overall excellence 8. Routine PRECISION Exacting, flawless & meticulous maneuvers anti-sloppy 9. Routine SHOWMANSHIP Flair, style and wow factor that turns heads / rivets watchers 10. Handling of the WEAPON Weapon maneuvers & manipulation look skilled & effortless 11. Routine DIFFICULTY (Floor) Cadence changes, interweaving and other difficult marching 12. Routine DIFFICULTY (Aerial) Rifle spins, tosses and throws that leave the hand 13. MILITARY Flavor Routine proudly befits a military competition (Max Points 340) *Any score in the POOR category above MUST have details written below 40 Number PENALTIES HEAD JUDGE ONLY Total Points Boundary 5 points each occurrence Dropped 25 points per occurrence Seconds over/under 1 point per second TOTAL PENALTY POINTS (Minimum 6 minutes - Maximum 9 Minutes) 17 Poor* Average Exceptional Notes PAGE TOTAL: Penalty - 25 points per missing cadet: (8 cadets + c/cdr MIN. REQUIRED) NO MAX LIMIT Unit Missing One Cadet Unit Missing Two Cadets Cadet Commander s Initials:

18 Individual & Dual Armed Exhibition 1. We will have an Armed/Unarmed Individual and Armed/Unarmed Dual Championship. 2. Trophies will go the top 5 in each event 3. These events will be held outside in a 20ft x 20ft area. 4. Time limit is between 1-2 minutes for both events. 5. Each school will receive 1 free score sheet for Armed/Unarmed Individual and 1 free score sheet for Armed/Unarmed Dual Drill, to be used by a cadet in unit only. Teams will need to submit names of cadets competing in these events prior to drill meet. Other cadets wishing to compete in respective events will need to pay $5 per person. Collected on the day of the event. 6. Rifles may be Demilitarized (Heavy) or Facsimile (Light). This is your choice if you feel that one style of rifle has an advantage over the other, then use the other, it is your choice. Everyone will be judged on what they can do with what they have. 20 Feet 20 Feet 18

19 CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Unarmed Division Dual Exhibition School Name: «School_Name» Team Name: «Team_Name» Cadet Names: Cadets «DUAL_NAME» Grand Total Head Judge #1 Performance Overview REPORT IN Verbal report in; all movements to enter floor & report in to HJ REPORT OUT Verbal report out; all movements to report out to HJ & exit floor Team/Cadet APPEARANCE Uniform / overall preparation & presentation Routine COMPOSITION & FLOW Routine is unique & well constructed w/ fitting transitions Team/Cadet BEARING Body & facial control, military carriage Team/Cadet MARCHING Dress, alignment and marching proficiency; use of drill floor Movement VARIETY Diversity of movements to display overall excellence Movement DIFFICULTY Routine as presented required MUCH PRACTICE! Movement PRECISION Exacting, flawless & meticulous maneuvers anti-sloppy Routine SHOWMANSHIP Flair, style and wow factor that turns heads / rivets watchers MILITARY Flavor Routine proudly befits a military competition OVERALL IMPRESSION Subjective score of entire routine as presented Max Points Poor Average Exceptional Notes Total Exhibition Drill Points 0 * 19

20 CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Armed Division Dual Exhibition School Name: «School_Name» Team Name: «Team_Name» Cadet Names: Cadets «DUAL_NAME» Grand Total Head Judge #1 Performance Overview REPORT IN Verbal report in; all movements to enter floor & report in to HJ REPORT OUT Verbal report out; all movements to report out to HJ & exit floor Team/Cadet APPEARANCE Uniform / overall preparation & presentation Routine COMPOSITION & FLOW Routine is unique & well constructed w/ fitting transitions Team/Cadet BEARING Body & facial control, military carriage Team/Cadet MARCHING Dress, alignment and marching proficiency; use of drill floor Movement VARIETY Diversity of movements to display overall excellence Movement DIFFICULTY Routine as presented required MUCH PRACTICE! Movement PRECISION Exacting, flawless & meticulous maneuvers anti-sloppy Routine SHOWMANSHIP Flair, style and wow factor that turns heads / rivets watchers MILITARY Flavor Routine proudly befits a military competition OVERALL IMPRESSION Subjective score of entire routine as presented Max Points Poor Average Exceptional Notes Total Exhibition Drill Points 0 * 20

21 CC Initials 3rd Annual RED TAIL Group Drill Team Invitational Armed Division Solo Exhibition School Name: «School_Name» Team Name: «Team_Name» Cadet Names: Cadets «DUAL_NAME» Grand Total Head Judge #1 Performance Overview REPORT IN Verbal report in; all movements to enter floor & report in to HJ REPORT OUT Verbal report out; all movements to report out to HJ & exit floor Team/Cadet APPEARANCE Uniform / overall preparation & presentation Routine COMPOSITION & FLOW Routine is unique & well constructed w/ fitting transitions Team/Cadet BEARING Body & facial control, military carriage Team/Cadet MARCHING Dress, alignment and marching proficiency; use of drill floor Movement VARIETY Diversity of movements to display overall excellence Movement DIFFICULTY Routine as presented required MUCH PRACTICE! Movement PRECISION Exacting, flawless & meticulous maneuvers anti-sloppy Routine SHOWMANSHIP Flair, style and wow factor that turns heads / rivets watchers MILITARY Flavor Routine proudly befits a military competition OVERALL IMPRESSION Subjective score of entire routine as presented Max Points Poor Average Exceptional Notes Total Exhibition Drill Points 0 * 21

22 Individual Drill/Regulation (IDR) Knock-Out 1. IDR will be held as a mass event at the very end of the drill meet at no charge. When all other events are finished, all cadets in uniform will be invited to the drill floor. We will conduct a single elimination Unarmed IDR for 1st Year Cadets and a single elimination Unarmed IDR for Veteran Cadets. We expect SASI's/ASI s and PARENTS to conduct themselves appropriately during the IDR competition. 2. All legal commands from AFM Drill and Ceremonies may be used during the competition. Commands may be varied in speed, inflection and order. The IDR caller has the right to use improper commands during the competition. The Head IDR Judge will have final authority. Trick commands WILL NOT be used (i.e. Order Army ). 3. The command, AS YOU WERE, will and must be given by the Head IDR Judge to clear any and all improper commands before other movements may be executed. Commands will begin at a slow cadence and pick up speed as the event proceeds during each series. 4. IDR will be single elimination. 22

23 Ola High AFJROTC Drill Meet Pre-Orders Order your lunch by October, 20 and get a reduced rate. Meal options: Option1: Cheese Burger, Fries, Tea or Lemonade $4.00 Option 2: 2 Hot Dogs, Fries, Tea or Lemonade $4.00 After Pre-Order deadline the price will be $5.00 and will NOT include a drink. School Name: Instructor Name: How many of each do you want? Option 1 Option 2 Do you want your Pre-Ordered Meals at the same time? (Please Circle one) Yes or No ***Continental Breakfast Items will be available*** Ola High AFJROTC Drill Meet Pre-Orders Order your lunch by October, 20 and get a reduced rate. Meal options: Option1: Cheese Burger, Fries, Tea or Lemonade $4.00 Option 2: 2 Hot Dogs, Fries, Tea or Lemonade $4.00 After Pre-Order deadline the price will be $5.00 and will NOT include a drink. School Name: Instructor Name: How many of each do you want? Option 1 Option 2 Do you want your Pre-Ordered Meals at the same time? (Please Circle one) Yes or No ***Continental Breakfast Items will be available*** 23

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