ARMIES OF THE 18 TH CENTURY

Save this PDF as:
 WORD  PNG  TXT  JPG

Size: px
Start display at page:

Download "ARMIES OF THE 18 TH CENTURY"

Transcription

1 ARMIES OF THE 18 TH CENTURY I. THE INFANTRY "Napoleon's got a bunch of the toughest, hammered down, ironed out roughnecks you ever saw, from generals down to buck privates. And he just said, "Sic 'em, boys." French infantry awaiting the order to attack at Austerlitz, Infantry was the backbone of an army, the battle line. The basic unit of infantry was the battalion of 600 to 1200 men. There were two types of infantry: a. Light Infantry: Could be dispersed in front of the battle line and used as skirmishers, or sharpshooters, to cause casualties in the enemy line and disrupt their formation. Light Infantry could also fight in the battle line as well. Few light infantry units were armed with rifled muskets, most had smooth bore flintlocks. b. Line Infantry: The bulk of the infantry in any army. They were meant to fight in 2 or 3 rank line formations and exchange volley fire with their enemy. 2. Battalions were subdivided into companies (4 to 10), 1 company of grenadiers, 1 company of light infantry, and 2 to 8 companies of line infantry. 9

2 a. The best troops in the battalion were assigned to the elite grenadier company. The grenadier company was often combined with grenadier companies from other battalions to form special assault units. Grenadiers usually wore distinctive headgear such as bear skin caps. b. The best shots and most agile troops were assigned to the light infantry company. During battle they were spread out on the flanks and in front of the battalion acting as sharpshooters. c. All other troops in the battalion were assigned to the line companies. All troops were armed with a flintlock musket and socket bayonet. 3. To move such units on the battlefield required rigid discipline. Drill, drill, and drill, and still more drill were the keys to success. Battalions used several types of formations in battle. a. Line: Usually of 2 to 3 ranks the line formation was used for exchanging volley fire with the enemy or assaulting a position. When formed the grenadier company was always on the right of the line, the position of honor. The line companies, 1 through 8, were positioned in numerical order to the left of the grenadiers. The light company, if when formed in line, was always on the left of the line. Note that Company Commanders are at the right flank of the first rank of their company. Spread out behind the formation is a line of Lieutenants and Sergeants to insure no one runs away or shirks from their duty. 10

3 Compare this painting to the diagram on the previous page. A British battalion assaults Breed s Hill in line formation. The grenadier company is on the right. b. Column: The column was a multipurpose formation. Battalions used it to move rapidly around the battlefield, assault enemy positions, or stand in reserve. There were numerous types of column formations however, the companies always stayed in 2 to 3 ranks. Line of march A 4 company battalion maneuver column. The companies are at half distance from each other. The usual distance between companies was equal to the length of the front of a company. This way each company could wheel right, left or to the rear to form line or square formations in any direction. 11

4 c. Square: Used to repel cavalry, the square presented a solid hedge of bayonets in all directions. The normal square formation was an open square as depicted below. In an emergency a closed square could be formed by simply having the companies close ranks. Larger formations, regiments & divisions, could also form square. Open square formation. The French used divisional squares with artillery at the corners to fight off cavalry charges in Egypt. 12

5 II. THE CAVALRY 1. Cavalry performed multiple roles including reconnaissance, security, pursuit, and escort duty. On the battle field cavalry was the "combat arm of decision." 2. The basic unit of cavalry was the regiment of approximately 2000 troops. Each regiment consisted of 4 squadrons (battalions) of two troops (companies). There were about 250 soldiers in a troop. Like the infantry, cavalry fought in both line and column formations. There were two types of cavalry: a. Light Cavalry: The most important tasks for the light cavalry were reconnaissance and security. They were the eyes and ears of the army commander. In addition to finding the enemy they had to block the enemy's reconnaissance. While there were many types of light cavalry (Hussars, Lancers, Chasseurs, and Dragoons), Hussars had a reputation for being the most daring and dashing of all. Troopers were armed with a curved sword, for slashing, and shortened musket for skirmishing. On the battlefield they secured the army's flanks, charged isolated enemy units, and pursued broken enemy units. Chasseur a cheval of the Imperial Guard A Hussar charging down a Russian soldier b. Heavy Cavalry: The heavy cavalry was only used on the battlefield. Their primary job was to charge and break infantry and other cavalry. While there were two types of heavy cavalry 13

6 (cuirassiers and carabiniers) they had the same purpose. Troopers were usually large men mounted on large horses. They were armed with a straight sword, for thrusting. In time troopers were equipped with metal breast and back plates (cuirass) to protect them from sword strikes. French Cuirassier The helmet and cuirasse. Prussian cavalry charge at the battle of Rossbach 14

7 III. THE ARTILLERY KING OF BATTLE 1. The basic unit of artillery was the company or battery. It consisted of 6 guns (Russian's used 12 guns), 4 cannon of one caliber and two howitzers. Initially artillery was very slow and once positioned on the battlefield, remained on that spot until the battle was over. As guns became lighter they could be moved around the battlefield. There were three main types of Artillery: a. Field Artillery: These were batteries used to support the line infantry. Their gun ranged in caliber from 6 pdr. through 12 pdr. b. Horse Artillery: Mobile batteries to accompany the cavalry and/or deploy quickly to different areas of the battlefield. To achieve mobility they were equipped with lighter guns, 3 to 9 pdr. c. Siege Artillery: Large heavy cannon, howitzers, and mortars used to destroy city fortifications. 2. Artillery batteries carried a variety of ammunition: a. Round Shot: A solid metal ball fired to strike the ground before the target and bounce through. Each time it bounced off the ground it threw up additional fragments of dirt and rocks. b. Canister: A can of light metal containing a charge of powder and several hundred musket balls. I went off like a shotgun shell spraying an area with projectiles. It was used for close defense against targets under 300 yards away. c. Shell: A hollow metal ball filled with powder. Fired by howitzers, shell was used to bombard targets. The projectile had a fuse and was "supposed" to explode above the target. d. Shrapnel: Designed by the British this was similar to shell however, the interior was filled with powder and musket balls. It was set to explode above the target. All types of cannon could fire shrapnel. 12lb Round Shot The breast plates of two heavy cavalry troopers pierced by round shot cannon balls 15

8 FREDERICK THE GREAT S OBLIQUE ATTACK 16

9 17

10 CONVERGING COLUMNS The Austrian s counter to Frederick s oblique attack was the use of converging columns. The army was subdivided into columns with each moving by different routes converging on the battlefield. Using multiple routes limited Frederick s mobility, a key to the oblique attack. Battle of Hochkirch The Prussian army is pinned in position by 7 Austrian columns. Note: The U.S. Army commonly used converging columns to fight the Indians in the west. The most infamous example of the failure of converging columns is the Battle of the Little Big Horn. Custer s 7 th Cavalry was massacred when he attempted to take on the Indians before the other supporting columns arrived. 18

This scenario was setup without specific goals though the French were designated to attack and the Allies to defend.

This scenario was setup without specific goals though the French were designated to attack and the Allies to defend. Fictional 1813 battle for 7-10 players, French & Germans vs Austrians, Russians & Prussians. Developed by David M. Ensteness in 2014 for testing ESR, provided freely for personal, non-commercial use. This

More information

Austrian Army Vanguard Brigade. Brigade Commander Staff Rating 7: 0pts Staff Rating 8: 25pts

Austrian Army Vanguard Brigade. Brigade Commander Staff Rating 7: 0pts Staff Rating 8: 25pts Austrian Army 1809 1 Divisional Commander 1+ German Infantry Brigade 1-2 German Line Infantry Regiments A German Line Infantry Regiment consists of 2-3 German Line Infantry Battalions: 35pts per Battalion

More information

% D class, Élan 60% C class Élan 20% B class, Élan. ABILITY Hussars, Chasseurs a Cheval

% D class, Élan 60% C class Élan 20% B class, Élan. ABILITY Hussars, Chasseurs a Cheval 1. Revolutionary campaigns (1792-1801) France: an Impulse army. The UNIT TYPE TYPICAL UNIT Les Blancs 1792-3 12-18 30% C class, Brittle 20% B class Les Bleus 1792-3 12-18 30% D class, Brittle 30% D class,

More information

...& Blenheim Palace. Amendments to Black Powder For battles with model soldiers In the Age of Marlborough

...& Blenheim Palace. Amendments to Black Powder For battles with model soldiers In the Age of Marlborough ...& Blenheim Palace Amendments to Black Powder For battles with model soldiers In the Age of Marlborough Black Powder "Black Powder" rules are copyright Warlord Games, and quoted here purely for the purpose

More information

Mini-Nap. RULES FOR CORPS SCALE WARGAMES IN THE NAPOLEONIC ERA USING THE 6mm SCALE

Mini-Nap. RULES FOR CORPS SCALE WARGAMES IN THE NAPOLEONIC ERA USING THE 6mm SCALE Mini-Nap RULES FOR CORPS SCALE WARGAMES IN THE NAPOLEONIC ERA USING THE 6mm SCALE Copyright. Trevor Raymond. Version 8: August, 2009 (Exodus 20:15 - Thou shall not steal.") www.runtus.org Page 1 of 25

More information

Horse and Musket and Minie Ball

Horse and Musket and Minie Ball 1 A Set of Miniature Rules for the Horse and Musket Period in 10mm Table of Contents Introduction... 3 Game Mechanics... 3 Game Scales... 3 Game Turn... 5 Infantry, both Line and Light... 6 Infantry Organization...

More information

ARMIES OF THE SEVEN YEARS WAR

ARMIES OF THE SEVEN YEARS WAR ARMIES OF THE SEVEN YEARS WAR The Seven Years War was fought on three continents and involved all of the Great Powers of the day. But at the center of it all was the province of Silesia. Frederick had

More information

The Battle of Cowpens 1781

The Battle of Cowpens 1781 The Battle of Cowpens 1781 Battle: COWPENS War: American Revolutionary War Date: 17th January 1781 Place: South Carolina on the border with North Carolina, United States of America Combatants: Americans

More information

ONE IF BY LAND" - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman. Infantry/Cavalry figure 10 men Artillery crew figure 5 men

ONE IF BY LAND - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman. Infantry/Cavalry figure 10 men Artillery crew figure 5 men ONE IF BY LAND" - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman Ground Scale 1 inch = 15 yards One Turn About five minutes Infantry/Cavalry figure 10 men Artillery crew figure 5 men Artillery

More information

Les Champs de Bataille NAPOLEONIC WARGAME RULES ON THE BATTALION LEVEL WITH GRAND TACTICAL ASPIRATIONS

Les Champs de Bataille NAPOLEONIC WARGAME RULES ON THE BATTALION LEVEL WITH GRAND TACTICAL ASPIRATIONS Les Champs de Bataille NAPOLEONIC WARGAME RULES ON THE BATTALION LEVEL WITH GRAND TACTICAL ASPIRATIONS SCALES 1 turn = 20 minutes; 1 casting = 60 men; 1" = 40 yards 1 STANDS 3-rank infantry stands (per

More information

Contents.

Contents. Contents Introduction 1 1. Game Scale 2 2. Troops Statistics 3 Commander Ratings 3 Leadership Bonus Table 3 Troop Quality 4 Unit Combat Value 4 CV & Unit Size Table 5 Unit Designation 5 Valeur et Discipline

More information

Napoleonic Avant-garde Battles

Napoleonic Avant-garde Battles Napoleonic Avant-garde Battles "To be defeated is pardonable, to be surprised--never! " The Turn Command Phase Roll 1d6 for each Brigade commander and CinC. Rolled 1d6 for each Artillery Battery The CinC

More information

Black Powder House Rules

Black Powder House Rules Black Powder House Rules Command & Movement Disordered Moves Flank Attacks Woods Skirmishers Skirmish Company Mixed Formation Grande Bandes Infantry Tactics Charge Contact Massed Columns Must Form Square

More information

Volley and Bayonet, Road to Glory. American Revolution Period Specific Rules. Jeff Glasco ( 2011)

Volley and Bayonet, Road to Glory. American Revolution Period Specific Rules. Jeff Glasco ( 2011) Revised July 2011 Volley and Bayonet, Road to Glory American Revolution Period Specific Rules Jeff Glasco ( 2011) Volley and Bayonet is copy written by Frank Chadwick and Greg Novak. Additional rules by

More information

Part1 Setting up the Game. Sample file

Part1 Setting up the Game. Sample file Part1 Setting up the Game Setting up the game Necessary equipment All you need to play Polemos American Civil War is: A number of ordinary six-sided dice, numbered 1-6, known hereafter as D6. A ten-sided

More information

Seven years war Wargames rules Version 2.4 March

Seven years war Wargames rules Version 2.4 March Seven years war Wargames rules Version 2.4 March 2018 1 2 7years wargame rules (version 2.4) (1) Introduction... 4 Troop types... 4 Groups:... 5 (2) Sequence of play... 5 (3) Command and Control... 5 Generals:...

More information

Quick Reference Sheet Version 2.1 for the American Civil War Rule Changes and Additions

Quick Reference Sheet Version 2.1 for the American Civil War Rule Changes and Additions Quick Reference Sheet Version 2.1 for the American Civil War Rule Changes and Additions The Quick Reference Sheet (QRS) summaries the play sequence and processes for resolving a player turn. QRS Version

More information

THE BACKGROUND GENERAL NOTES ACTIONS MORALE CLASS

THE BACKGROUND GENERAL NOTES ACTIONS MORALE CLASS or: The Phantom Crown. Maximilian Rules! - Rules for wargaming the Maximilian Adventure by Mark W. Shearwood These rules originally appeared in Wargames Illustrated 160, (December 000). Many thanks to

More information

THEARmyLIsT. INDEPENDENTCHARACTERs. army ComPosition. army special rules. General or lieutenant General Points. Polkovnik (Colonel)...

THEARmyLIsT. INDEPENDENTCHARACTERs. army ComPosition. army special rules. General or lieutenant General Points. Polkovnik (Colonel)... RussIA Prior to 1810, the Russian army had been a typical ancien régime force, resting on its laurels and allowing its organisation to become unwieldy and turgid. With over 50 million citizens in Russia,

More information

A Marvellous Victory! Copyright. Trevor Raymond. Version 3: April, 2012 (Exodus 20:15 - Thou shall not steal.")

A Marvellous Victory! Copyright. Trevor Raymond. Version 3: April, 2012 (Exodus 20:15 - Thou shall not steal.) A Marvellous Victory! Copyright. Trevor Raymond. Version 3: April, 2012 (Exodus 20:15 - Thou shall not steal.") Page 1 of 28 A Marvellous Victory is a basic set of rules designed for the table-top wargaming

More information

The Thin Red Line

The Thin Red Line The Thin Red Line 1795-1815. Created by Ben Seib Developed by Scott Laird and the Cheltenham Warchiefs and with the help of the Newcastle Occasional Wargamers. 1 Introduction to The Thin Red Line Page

More information

Old Dessauer. Rules for Tabletop Wargames Set in the Tricorn Era Using 15mm Size Model Soldiers By Wes Rogers

Old Dessauer. Rules for Tabletop Wargames Set in the Tricorn Era Using 15mm Size Model Soldiers By Wes Rogers Old Dessauer Rules for Tabletop Wargames Set in the Tricorn Era Using 15mm Size Model Soldiers By Wes Rogers TABLE OF CONTENTS 1 INTRODUCTION... 1 2 GAME SCALES, DICE AND MEASUREMENTS... 1 3 TROOP TYPES

More information

King George Commands and We Obey

King George Commands and We Obey King George Commands and We Obey Basing Army Commanders 80mm dia base with a vignette on it, min 3 figures. Divisional Commanders 80mm dia base with a vignette on it, max 2 figures. Brigade Commanders

More information

Wissembourg 4 th August 1870

Wissembourg 4 th August 1870 Wissembourg 4 th August 1870 Last Updated: 17th February 2018 This scenario was prepared by Martin Soilleux-Cardwell. It has been updated for Volley & Bayonet: Road to Glory by Keith McNelly. Historical

More information

SNAPHANCE SCENARIO Franco-Dutch War - Battle of Seneffe 11 August 1674

SNAPHANCE SCENARIO Franco-Dutch War - Battle of Seneffe 11 August 1674 Franco-Dutch War - Battle of Seneffe 11 August 1674 Note: the woods on the hilltop are orchards. Page 1 of 5 Franco-Dutch War - Battle of Seneffe 11 August 1674 William of Orange invaded Northern France

More information

Gunzberg, 9th October, A scenario for:

Gunzberg, 9th October, A scenario for: Gunzberg, 9th October, 1805. A scenario for: Grand Manoeuvre: Black Powder & Blue Steel Napoleonic Miniatures Wargames Rules By Michael Collins. 2. Gunzberg, 9th October, 1805 Scenario Notes: Austrian

More information

Marengo. Turn One 0600 Hours 14 June 1800

Marengo. Turn One 0600 Hours 14 June 1800 Photo 1 T1 by E.R. Bickford Production: Lise Patterson 2011 Decision Games, Bakersfield, CA. Turn One 0600 Hours 14 June 1800 The game opens with the Austrians advancing from their positions across the

More information

Seven Years War. Generals

Seven Years War. Generals Seven Years War By Will McNally Introduction These rules have been written to give an easily playable game which reflects the style of European land warfare during the Eighteenth Century, particularly

More information

Mini-Nap 2 WARGAME RULES FOR THE NAPOLEONIC ERA. Copyright. Trevor Raymond. January 2015 (Exodus 20:15 - Thou shall not steal.")

Mini-Nap 2 WARGAME RULES FOR THE NAPOLEONIC ERA. Copyright. Trevor Raymond. January 2015 (Exodus 20:15 - Thou shall not steal.) Page 1 of 42 The Basics Mini-Nap 2 WARGAME RULES FOR THE NAPOLEONIC ERA Copyright. Trevor Raymond. January 2015 (Exodus 20:15 - Thou shall not steal.") Mini-Nap 2 is a set of rules specifically designed

More information

Wertingen 8th October, A scenario for

Wertingen 8th October, A scenario for Wertingen 8th October, 1805. A scenario for Grand Manoeuvre: Black Powder & Blue Steel Napoleonic Miniatures Wargames Rules By Michael Collins. Wertingen 8th October, 1805 Scenario Notes: Austrian player

More information

March Toward the Sound of Guns

March Toward the Sound of Guns March Toward the Sound of Guns Very Fast Napoleonic Rules Version1.1 By Herbert Wong A) Game Scale The game will, for convenience, follow Avalon Hill s Napoleon s Battles game scale; in fact the game works

More information

The battle of Pultusk 26 th December 1806

The battle of Pultusk 26 th December 1806 The battle of Pultusk 26 th December 1806 Umpire Briefing Pultusk is one of those battles that is a real test for wargamers and wargames rules. On the face of it, the French are hopelessly outnumbered.

More information

Le Baton (Because Napoleonics is serious business)

Le Baton (Because Napoleonics is serious business) Le Baton (Because Napoleonics is serious business) One Page, Brigade level Napoleonics rules for 25mm figures (And in case you re wondering, there are no rules in any of this drivel) By Clay Smith and

More information

THE RULES. Wing Scale. 15 minutes per turn 50 men per strength point 1 gun per strength point

THE RULES. Wing Scale. 15 minutes per turn 50 men per strength point 1 gun per strength point INTRODUCTION The late Greg Novak developed the following variant of Volley & Bayonet for fighting at the Wing scale in the Americas. All Volley & Bayonet rules not modified below remain in force. Paul

More information

Scale Description Type Department Price Stock

Scale Description Type Department Price Stock Manufacturer & Catalogue No 8043Z 1:72 Roman Imperial Infantry (1BC- 11AD) NEARLY GOOD AS NEW!!! SAVE 1/3RD!!! ZVE35004 ZVE35020 ZVE35044 ZVE35061 ZVE35082 ZVE35085 ZVE35095 ZVE35097 ZVE35099 ZVE3606 ZVE3614

More information

The Bridgehead at Villamuriel de Cerrato

The Bridgehead at Villamuriel de Cerrato The Bridgehead at Villamuriel de Cerrato Events Leading Up to the Battle When the Marquess of Wellington was forced to abandon the siege of Burgos on 21 October 1812, pursued by General de Division Souham

More information

The Battlefield. Eylau Umpire Notes

The Battlefield. Eylau Umpire Notes The Battlefield Eylau Umpire Notes Arrival schedules: Event Entry point Battle time Move Start of game 8am 1 Davout plus 13 th Legere, horse artillery and cavalry Opposite Serpallen 10am 5 Remainder of

More information

napoleon's battles at divisional and onehalf

napoleon's battles at divisional and onehalf napoleon's battles at divisional and onehalf scales I am trying to find a Napoleonic rule-set to play minor, i.e divisional, engagements occurring at the Campaign of Leipzig or in any other Napoleonic

More information

Chosen Men Fat. 1. Sequence of play. Base Morale;

Chosen Men Fat. 1. Sequence of play. Base Morale; Chosen Men Fat 1. Sequence of play v2.1 CCWG Assign cards to each unit in play then shuffle the deck and turnover the top 2 cards. These units then; 1) Test morale. 2) Perform an action. (Move, Load, Fire,

More information

Green Jackets Rules for Napoleonic Skirmishes

Green Jackets Rules for Napoleonic Skirmishes web.archive.org https://web.archive.org/web/20121011231318/http://www.btinternet.com/~r.denning/wargames/greenj.htm Contents Green Jackets Rules for Napoleonic Skirmishes R.J. Denning 1.Introduction 2.Scale

More information

WEIGHT OF FIRE. Eighteenth Century Miniatures Rules By Wes Rogers

WEIGHT OF FIRE. Eighteenth Century Miniatures Rules By Wes Rogers WEIGHT OF FIRE Eighteenth Century Miniatures Rules By Wes Rogers TABLE OF CONTENTS 1 INTRODUCTION... 1 2 GAME SCALES... 1 3 TROOP TYPES... 1 4 UNITS... 1 5 MOUNTING FIGURES ON BASES... 2 6 GENERALS...

More information

Napoleonic Battles. Introduction

Napoleonic Battles. Introduction Napoleonic Battles Introduction Napoleonic Battles is a series of games that cover the battles and campaigns associated with Napoleon. Each game can be played alone versus the computer, or against a human

More information

British always go first turn. Alternative Movement turns. A Base can move, move or fire, or move and melee

British always go first turn. Alternative Movement turns. A Base can move, move or fire, or move and melee 15mm FAST PLAY (ZULU) COLONIAL RULES ¼ inch EQUALS 6 YARDS or 1 inch equals 24 yards 6.25mm equals 540cm or 2.5cm equals 2160cm Dice D6 British always go first turn. Alternative Movement turns A Base can

More information

THE WAR OF THE SPANISH SUCCESSION PAPERBOYS RULES

THE WAR OF THE SPANISH SUCCESSION PAPERBOYS RULES THE WAR OF THE SPANISH SUCCESSION PAPERBOYS RULES This is a little set of rules written to continue the tradition of each Paperboys book having an associated set. Andy Callan s ideas abound here, but Peter

More information

3rd Edition RULES OF PLAY

3rd Edition RULES OF PLAY Command & Colors Napoleonics 1 Game Design by Richard Borg 3rd Edition RULES OF PLAY 2 Command & Colors Napoleonics The battlefield is a scene of constant chaos. The winner will be the one who controls

More information

OLD TROUSERS WARFARE IN THE HORSE & MUSKET ERA

OLD TROUSERS WARFARE IN THE HORSE & MUSKET ERA OLD TROUSERS WARFARE IN THE HORSE & MUSKET ERA BATTALION LEVEL NAPOLEONIC WARFARE Version 2.4 oldgrumbler@hotmailcom Website: http://www.greatbasin.net/~johnkelly/ Old Trousers: Warfare in the Horse &

More information

SNAPHANCE RULES FOR PIKE AND SHOT BATTLES

SNAPHANCE RULES FOR PIKE AND SHOT BATTLES Index Section Subject Page 1.0 Basic Concepts 2 1.1 Command Groups 2 1.2 Stands and Basing 2 1.3 Strength Points [SP] 3 1.4 Game Play 3 2.0 Types of Stands 3 2.1 Combat Stands 3 2.2 Support Stands 4 3.0

More information

The Pre War Artillery Revolution

The Pre War Artillery Revolution Slide 1 Slide 2 The Pre War Artillery Revolution The war of 1914-18 was an artillery war. Artillery was the battle winner, artillery was what caused the greatest loss of life, the most dreadful wounds

More information

Rearguard action near Genappe 17 th June 1815.

Rearguard action near Genappe 17 th June 1815. Rearguard action near Genappe 17 th June 1815. Famous battles are a little like the star turns on a variety show bill. They get all the attention and often overshadow other interesting but lesser known

More information

Danish and Norwegian Cavalry and Artillery Part 2

Danish and Norwegian Cavalry and Artillery Part 2 Organization of the 8028 A distinction is made between the Regimental and the Brigade. The Regimental had 2 pdr. guns to each infantry battalion and when possible and appropriate pdr. guns primarily in

More information

OLD TROUSERS II WARFARE IN THE HORSE & MUSKET ERA

OLD TROUSERS II WARFARE IN THE HORSE & MUSKET ERA OLD TROUSERS II WARFARE IN THE HORSE & MUSKET ERA BATTALION LEVEL NAPOLEONIC WARFARE Version 1.0 oldgrumbler@hotmailcom Website: http://www.greatbasin.net/~johnkelly/ Old Trousers: Warfare in the Horse

More information

[DRAFT] SNAPHANCE RULES FOR PIKE AND SHOT BATTLES

[DRAFT] SNAPHANCE RULES FOR PIKE AND SHOT BATTLES Index Section Subject Page 1.0 Basic Concepts 2 1.1 Command Groups 2 1.2 Stands and Basing 2 1.3 Strength Points [SP] 2 1.4 Game Play 2 2.0 Types of Stands 2.1 Combat Stands 2.2 Support Stands 3.0 Command

More information

Sellerhausen, October 18, 1813

Sellerhausen, October 18, 1813 Sellerhausen, October 18, 1813 The Sellerhausen-Stunz-Paunsdorf area is located at the north-east of Leipzig. The Saxon army has defected to the Allies, leaving a dangerous gap in the French line. The

More information

Black Powder: Club Army Guidelines Version 1: February 2013 (Exodus 20:15 - Thou shall not steal.)

Black Powder: Club Army Guidelines Version 1: February 2013 (Exodus 20:15 - Thou shall not steal.) Page 1 of 74 Black Powder: Club Army Guidelines Version 1: February 2013 (Exodus 20:15 - Thou shall not steal.) These guidelines were specifically developed for use at our club (The Novocastrian Battlegamers)

More information

The mission of colonel Marbot.

The mission of colonel Marbot. The mission of colonel Marbot. The 7th regiment of hussars led by colonel Marbot was a member of the cavalry division of general Jacquinot. On the morning of the 18th of June, this division had its position

More information

A Difficult Affair II (Kursk, July 1943)

A Difficult Affair II (Kursk, July 1943) A Difficult Affair II (Kursk, July 1943) ".. probably dummy positions." Unknown air liaison officer with Panzer Division Grossdeutschland. On the afternoon of July 4th 1943, as preparation for the great

More information

AN ADAPTATION OF THE LORD OF THE RINGS STRATEGY BATTLE GAME BY SCOTT CAMERON

AN ADAPTATION OF THE LORD OF THE RINGS STRATEGY BATTLE GAME BY SCOTT CAMERON 1 AN ADAPTATION OF THE LORD OF THE RINGS STRATEGY BATTLE GAME BY SCOTT CAMERON Version 1.2 This is an adaptation of the Lord of the Rings Strategy Battle Game to play skirmish-level wargames in the Napoleonic

More information

Altenburg. September 28, 1813

Altenburg. September 28, 1813 Altenburg. September 28, 1813 "The raid at Altenburg on 28 September 1813. was carried out by the Streifkorp under the command of Saxon General Johann von Thielmann commanding seven regiments of Cossacks,

More information

BATTLE FOR 2MM EARTH 1418: The Great War (Version 0.8)

BATTLE FOR 2MM EARTH 1418: The Great War (Version 0.8) BATTLE FOR 2MM EARTH 1418: The Great War (Version 0.8) INTRODUCTION The Battle for 2mm Earth rules are suitable for any large combat up until around the end of the 19 th Century. I designed 1418 semi-independently

More information

NEW ZEALAND WARS FIGURES CAN FIRE, MOVE THEN, MELEE IN THERE TURN OR MELEE MOVE THEN FIRE

NEW ZEALAND WARS FIGURES CAN FIRE, MOVE THEN, MELEE IN THERE TURN OR MELEE MOVE THEN FIRE NEW ZEALAND WARS 25/28 MM FIGURES 1 Figure equal to 1 Figure otherwise 1 to 10 or 1 to 20 Foot/Artilleryman 1 Diameter circle Cavalryman 2x1 Diameter circle No need for bases for Artillery. Decide how

More information

Bundok and Bayonet Colonial Wargames Rules by Bob Cordery

Bundok and Bayonet Colonial Wargames Rules by Bob Cordery Introduction Bundok and Bayonet Colonial Wargames Rules by Bob Cordery Part 1 - The Basic Rules The following Colonial Wargames rules were written for my own personal use and reflect my philosophy that

More information

EMPIRE TO LIBERATION GENERIC NAPOLEONIC ARMY SUMMARIES FOR GRAND BATTLES NAPOLEON,

EMPIRE TO LIBERATION GENERIC NAPOLEONIC ARMY SUMMARIES FOR GRAND BATTLES NAPOLEON, EMPIRE TO LIBERATION GENERIC NAPOLEONIC ARMY SUMMARIES FOR GRAND BATTLES NAPOLEON, 1808-1815 HEADQUARTERS INITIATIVE RATING OVERALL COMANDING GENERAL S INITIATIVE RATING ARMY POINTS 1000 2000 3000 4000

More information

ERES TO YOU FUZZY WUZZY by Bob Cordery

ERES TO YOU FUZZY WUZZY by Bob Cordery 1. Introduction ERES TO YOU FUZZY WUZZY by Bob Cordery ETYFW relies upon the use of both average dice (AvDs produce more predictable results) and normal dice (D6s produce less predictable results) to reflect

More information

Glory Days! Introduction. Troop Types and Figures. freewargamesrules.co.uk presents. by Craig Cartmell

Glory Days! Introduction. Troop Types and Figures. freewargamesrules.co.uk presents. by Craig Cartmell Introduction. freewargamesrules.co.uk presents Glory Days! by Craig Cartmell These are a set of rules for fighting the American Civil War at regimental and brigade level. The smallest unit sizes are infantry

More information

Minden Miniatures Part Numbers & Price List (June 2015)

Minden Miniatures Part Numbers & Price List (June 2015) Minden Miniatures Part Numbers & Price List (June 2015) PRUSSIA Prussian Infantry Prussian Cuffs MP-001 Prussian Musketeer Command (officer, std bearer, drummer, NCO) MP-002 Prussian Musketeers-Marching

More information

The first battle of Polotsk 17 th -18 th August Introduction

The first battle of Polotsk 17 th -18 th August Introduction The first battle of Polotsk 17 th -18 th August 1812 Introduction As the French Grand Armee pushed the main Russian forces back towards Moscow, the areas to the flank and rear became more vulnerable, and

More information

French and Allied Forces Battle of Vauchamps 14 February 1814

French and Allied Forces Battle of Vauchamps 14 February 1814 Allied Forces Commanding Officer: Feldmarschal Blücher 1 French and Allied Forces Battle of Vauchamps 14 February 1814 Prussian II Corps: Generalmajor von Kleist (total 13,500 men) 10th Brigade: Generalmajor

More information

This is a picture of a sabretache, a kind of pouch worn by cavalry soldiers as part of their uniform. The sabretache hung on long straps from the

This is a picture of a sabretache, a kind of pouch worn by cavalry soldiers as part of their uniform. The sabretache hung on long straps from the This is a picture of a sabretache, a kind of pouch worn by cavalry soldiers as part of their uniform. The sabretache hung on long straps from the belt and was originally intended to hold messages and notes.

More information

About Horse Artillery with comments from Johann Gottfried Hoyer, c1798 Translated by Geert van Uythoven

About Horse Artillery with comments from Johann Gottfried Hoyer, c1798 Translated by Geert van Uythoven About Horse Artillery with comments from Johann Gottfried Hoyer, c1798 Translated by Geert van Uythoven It is not known who the officer was that originally wrote this article for the Neues Militairisches

More information

Close Fire & European Order

Close Fire & European Order Close Fire & European Order The Field of Battle - 1700-1720 Wargames rules by Simon MacDowall Introduction Close Fire & European Order are wargames rules designed to re-create, the battles of the early

More information

Napoleonic Battlefield Commander

Napoleonic Battlefield Commander Napoleonic Battlefield Commander A set of Napoleonic Wargame Rules for Brigade-Size Units using 6mm figures by George Street & John Binmore Part 1 The Game Concepts Introduction This is a set of rules

More information

FRENCH AND INDIAN WARS SKIRMISH

FRENCH AND INDIAN WARS SKIRMISH FRENCH AND INDIAN WARS SKIRMISH 25/28 MM FIGURES 1 Figure equal to 1 Figure otherwise 1 to 5,10 15 20 Foot/Artilleryman 15mm frontage Depth 15mm,18mm,20mm depending on figure Cavalryman 25mm frontage Depth

More information

To End All Wars. WW1 Miniature Game V1.2

To End All Wars. WW1 Miniature Game V1.2 To End All Wars WW1 Miniature Game V1.2 Introduction: The Western Front in World War I was dominated by a series of trenches cutting its way through the French countryside. Commanders on both sides would

More information

Blucher Spring 1813 Campaign Report SITREP 1A Week 1 and the Battle of Madgeburg

Blucher Spring 1813 Campaign Report SITREP 1A Week 1 and the Battle of Madgeburg Blucher Spring 1813 Campaign Report SITREP 1A Week 1 and the Battle of Madgeburg My gaming mates (Ben Earnest, Steve Leopard, Steve Dunn) and I started our Spring 1813 campaign using the Blucher rules

More information

ARE YE FOR KING OR PARLIAMENT?

ARE YE FOR KING OR PARLIAMENT? ARE YE FOR KING OR PARLIAMENT? A Warmaster Ancients Variant For The Period 1641-52 Written by Jimi Tubman Assisted by the members of the Washington Wargames Club ( http://www.washingtonwargames.co.uk ).

More information

To Reach the Po... Elliott (the gamemaster) explained the situation on a white board:

To Reach the Po... Elliott (the gamemaster) explained the situation on a white board: To Reach the Po... On Saturday, 9 May 2015, the Gentlemen Wargamers gathered to play a scenario adapted from Frederick Schneid's Napoleon's Italian Campaigns 1805-1815. In the spring of 1815, as the news

More information

Austerlitz System Rules

Austerlitz System Rules RULEBOOK Design by David Fox Great Battles of the Napoleonic Wars Volume I Austerlitz System Rules 1.0 INTRODUCTION..... 2 2.0 COMPONENTS..... 2 2.1 Game Scale...... 2 2.2 Definitions & Abbreviations.

More information

Grand Manoeuvre: Black Powder & Blue Steel. Napoleonic Miniatures. Wargames Rules. By Michael Collins. Gorodetschna, 12 th August 1812.

Grand Manoeuvre: Black Powder & Blue Steel. Napoleonic Miniatures. Wargames Rules. By Michael Collins. Gorodetschna, 12 th August 1812. Gorodetschna, 12 th August 1812. A scenario for: Grand Manoeuvre: Black Powder & Blue Steel Napoleonic Miniatures Wargames Rules By Michael Collins. Gorodetschna, 12th August 1812. Umpire s notes: The

More information

After Action Report, Ocaña

After Action Report, Ocaña After Action Report, Ocaña Final Playtest, December 26 th, 2015 The following is an after action report of the Battle of Ocaña, played at TBS Comics in Fort Walton Beach, FL using the rules Commit the

More information

The Maximilian Adventure

The Maximilian Adventure The Maximilian Adventure FRENCH FORCES The French forces sent to Mexico by the Emperor Napoleon III were tasked with defeating what was seen as the ineffective government of Mexico and establishing a client

More information

HOME BEFORE THE LEAVES FALL

HOME BEFORE THE LEAVES FALL HOME BEFORE THE LEAVES FALL BLACK POWDER RULES AMENDMENTS FOR EARLY WORLD WAR I. BY THE FRIENDS OF GENERAL HAIG What follows are the minor rule amendments we made to play out the Mons campaign in 10mm

More information

INTRODUCTION HAPPY GAMING AND CRUSH THE REBELLION. Graham Cookson

INTRODUCTION HAPPY GAMING AND CRUSH THE REBELLION. Graham Cookson INTRODUCTION These rules came about due to necessity. I had bought the figures and then found there were no rules that I liked. Therefore myself and my wargaming partner Gus Murchie decided that we would

More information

French armoured forces in 1940 (by Luca Avogaro)

French armoured forces in 1940 (by Luca Avogaro) Introduction French armoured forces in 1940 (by Luca Avogaro) On 10 th may 1940 french armoured vehicles was distributed in 4 DCR (Divisions Cuirassees de Reserve) (Reserve Armoured Divisions), the 4 th

More information

The Battle of Alcaniz, 23 rd May A scenario for: Grand Manoeuvre: Black Powder & Blue Steel. Napoleonic Miniatures.

The Battle of Alcaniz, 23 rd May A scenario for: Grand Manoeuvre: Black Powder & Blue Steel. Napoleonic Miniatures. The Battle of Alcaniz, 23 rd May 1809. A scenario for: Grand Manoeuvre: Black Powder & Blue Steel Napoleonic Miniatures Wargames Rules By Michael Collins. The Battle of Alcaniz, 23 rd May 1809. Notes

More information

Musket and Pike Users Manual

Musket and Pike Users Manual 1 Musket and Pike Introduction Musket and Pike is a series of games that cover the battles and campaigns associated with the era where muskets and pikes dominated the fighting. Each game can be played

More information

Homage to Catalonia: The Relief of Barcelona, December 1808

Homage to Catalonia: The Relief of Barcelona, December 1808 Homage to Catalonia: The Relief of Barcelona, December 1808 The French invasion of Spain in 1808 presents some interesting scenarios for historical wargames, involving a great variety of available forces

More information

Black Powder Tactical Commander

Black Powder Tactical Commander 1 Black Powder Tactical Commander FastPlay Tabletop Wargame Rules for the Black Powder Period FastPlay Tabletop Wargame Rules for the Black Powder Period Table of Contents INTRODUCTION... 7 Miniatures...

More information

When buying Toy Soldiers see that they are W. Britain

When buying Toy Soldiers see that they are W. Britain 2015 Winter Catalogue When buying Toy Soldiers see that they are W. Britain www.wbritain.com Welcome to our 2015 Winter Collection of W. Britain Model Soldiers. This selection adds figures to five of our

More information

tdoherty Page 1 02/18/05

tdoherty Page 1 02/18/05 La Bataille Revised Infantry Assault and Charge Sequence The reasons for changing the mêlée sequence have been discussed on CSW. It is my view that historically assaults would often degenerate into inconclusive

More information

information will be used as instructional material for further study of our recent

information will be used as instructional material for further study of our recent Marshal Enterprises is pleased to present a recently discovered letter, purportedly in a batch of correspondence from the estate of the Duke of Wurttemberg, which has revealed, first-hand, the experiences

More information

Stepping Up to Version 3 by Phil Yates

Stepping Up to Version 3 by Phil Yates Stepping Up to Version 3 by Phil Yates With the arrival of Version 3, lots of existing players are asking the obvious question: What s changed?. To answer this question, I ve written this document as a

More information

Sowchos (Collective Farm) 79

Sowchos (Collective Farm) 79 Sowchos (Collective Farm) 79 December 1942 Following the encirclement of the Sixth Army at Stalingrad, the Germans planned to launch the relief effort from the bridgehead at Nizhna Chirskaya, 25 miles

More information

For more information about Blücher, go to Napoléon in Moravia

For more information about Blücher, go to Napoléon in Moravia For more information about Blücher, go to www.sammustafa.com - 2016-02-14 1 Napoléon in Moravia Military campaign from November 28 th to December 15 th, 1805. Designed for the tabletop game «Blücher» from

More information

TRENCH RAIDER: World War I Wargaming in Ten Minutes by David Raybin 2014

TRENCH RAIDER: World War I Wargaming in Ten Minutes by David Raybin 2014 TRENCH RAIDER: World War I Wargaming in Ten Minutes by David Raybin 2014 INTRODUCTION Instead of a generic set of WW1 rules I determined to make the rules fit the game scenario rather than the other way

More information

Introduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:... 5 Shooting:... 5 To Hit:...

Introduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:... 5 Shooting:... 5 To Hit:... State of war A.C.W. Skirmish Wargame Rules Tyneside Wargames club Version 1a 1 2 Table of contents Introduction:... 4 Character Classes;... 4 Weapons:... 4 Organisation:... 4 Actions:... 5 Movement:...

More information

M= Movement; VBU= Basic Unit Value; I= Impetus Bonus, VD= Demoralization Value; VDT= Total Demoralization Value

M= Movement; VBU= Basic Unit Value; I= Impetus Bonus, VD= Demoralization Value; VDT= Total Demoralization Value GREAT NORTHERN WAR Legend GA-CP= Gallopers; TR-CP= Trotters; RE-CP= Reiters; CL= Light Cavalry; P&M-FP= Pike & Muskets; TE= Tercios, DR-FL= Dragoons; S= Skirmishers; T= Musketeers; ART= Artillery M= Movement;

More information

Historical Overview ".. probably dummy positions." Unknown air liaison officer with Panzer Division Grossdeutschland.

Historical Overview .. probably dummy positions. Unknown air liaison officer with Panzer Division Grossdeutschland. Historical Overview ".. probably dummy positions." Unknown air liaison officer with Panzer Division Grossdeutschland. On the afternoon of July 4th 1943, as preparation for the great offensive, the German

More information

LESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR MARCH 2018

LESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR MARCH 2018 i LESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR MARCH 2018 During the time that the fourth edition of Flames Of War has been out, players have asked questions about the game. The questions

More information

To End All Wars WW1 Miniature Game V1

To End All Wars WW1 Miniature Game V1 To End All Wars WW1 Miniature Game V1 Introduction: The Western Front in World War I was dominated by a series of trenches cutting its way through the French countryside. Commanders on both sides would

More information

Southern rebellion. The disposition of these two armies more or less added up to the

Southern rebellion. The disposition of these two armies more or less added up to the This brigade level scenario was sent in by a US reader who has recently turned his attention to the Warmaster rules for playing large scale ACW battles. His scenario is designed to be generic, useable

More information