All around the Learning Landscape

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All around the Learning Landscape Hidden Treasures 6 Geometry Scavenger Hunt 8 Chameleon Jive 21 27 Earth Day Everyday o 37 50 Skill Drill 63 Cardio Dice 64 Zoolympics 65 Playground Olympics 71

C8 G8 I8 K8 Geometry Scavenger Hunt H8 When to Play: Before and After 10-15 min. Equipment: None 8 O8 Players line up shoulder to shoulder. Leader calls out a shape, such as triangle, and Players quickly move around to find that shape on the playground. When a Player finds the shape on the playground, they trace it with their finger and run back to the Leader. Players tell the Leader where they found the shape. Once all Players have returned, the Leader calls out a new shape. 2-20 L8 Try adding other movements (skipping, hopping, leaping, jumping, galloping) for Players to do on their hunt. Players can work in pairs or small groups. Give examples of shapes that can be found on the playground: a circle inside the basketball court or a square in the hopscotch. Remind Players that shapes can be flat on the ground or vertical. R8 Q8

C21 G21 I21 K21 Chameleon Jive H21 When to Play: Class Activity 10-15 min. Equipment: None 21 O21 Players form a circle. The Leader asks questions such as: What is a chameleon? Where do they live? What do they look like? How do they move? Leader: What makes chameleons special? Answer: Chameleons change color in response to temperature, light, mood, and to defend against predators. L21 Find matching colors on your classmates and match up to them. When the Leader says Do the Chameleon Jive!, Players move like chameleons to find objects on the playground that match an item of their clothing. Players return to the circle and repeat the activity, matching a clothing color to a playground object. 2-30 Appropriate for younger Players. Did you know? Chameleons tongues can be as long as their bodies. Chameleons can even sleep upside down! R21 Q21

C27 27 G27 I27 27 When to Play: Where to Play: Equipment: H27 30+ min. All around the Learning Landscape O27 Start in the classroom. story about their five favorite activities to do. Groups should include a variety of and games that can be played all around the Learning Landscape. L27 Leaders modify the number Players stories. Players can add drawings to their stories. samples and Players head out to the playground to act out the other groups 25-30 Leaders can brainstorm a list of verbs and equipment for Players to use in R27 Q27

C37 G37 I37 37 Earth Day Every Day H37 When to Play: Class Activity 5-10 min. Equipment: (if available) 37 O37 Before the game begins, Players walk through the area and discuss what is trash: What should we pick up? (trash) What should we leave alone? Players divide into teams, and each team gets one bag. On Go!, Players collect trash in bags. The team that collects the most trash wins! To choose a winning team, count the by how full each team s bag is. keeping their school yard BEAUTIFUL! L37 Sort out the recyclable items from the other trash. Players will see how many items stayed out of recycling. 2-30 Remind Players not to pick up sharp objects like glass. If Players are not comfortable picking up an object, they can ask the Leader for help or choose not to pick it up. R37 Q37

C50 50 G50 I50 50 H50 When to Play: Recess 10-15 min. Equipment: None O50 Choose one piece of play equipment (soccer Establish boundaries and choose 1-2 Players to be taggers. If tagged, Players must go to the principal s L50 Try adding partner Catch and throw Kick and defend goals Clean the chalk board move arms in circles Put the books away squat jump up Wring out the rags twist body like you twist a rag to get the water out once they have done two jobs. the tagger, and one of the taggers becomes a Player trying to stay out of the principal s 8-10 Use cones or natural barriers for boundaries. If Players are playing for a long R50 Q50 Remember: A safe way to tag shoulder or back.

C63 G63 I63 K63 Skill Drill H63 When to Play: P.E. 10-15 min. Equipment: Basketballs, soccer balls, Frisbees, four square balls 63 O63 Set up stations for Players to improve their sports skills. Shoot basketballs Kick goals Throw Frisbees Run over hurdles Bump volleyballs Dribble a soccer ball through cones L63 Try adding partner activities: Catch and throw Kick and defend goals Bump volleyball back and forth Players pair up to practice their sports/skills together at each station. When the Leader calls Rotate, Players move to the next station. 25-30 Stations should focus on a particular sport or skill set. Multiple pairs can be at each station. R63 Q63

C64 G64 I64 K64 Cardio Dice H64 When to Play: P.E. 15-20 min. Equipment: Cardio sheets and Toolkit dice 64 O64 Players form a circle and stand an arm-length away from the Players next to them. One Player rolls the cardio dice into the center of the circle and demonstrates how to do the move on the dice. The Player who rolls the dice chooses how many repetitions of the move the group will do. Switch who gets to roll the dice with each turn. L64 The Leader can incorporate equipment into the activities. 25-30 Demonstrate how to perform the cardio moves on the sheets. R64 Q64

C65 G65 I65 K65 Zoolympics H65 When to Play: P.E. 15-20 min. Equipment: Hula hoops, jump-ropes, cones 65 O65 The Leader sets up stations throughout the Learning Landscape. Station examples may include: Field - Jump from hula hoop to hula hoop like a frog Shade shelter - Balance on one foot like a flamingo for 10 seconds Field - Crawl under five hurdles like a caterpillar Slide - Slither down the slide like a snake Blacktop - Jump rope like a kangaroo Monkey bars - Swing like a monkey through the monkey bars Climbing structure - Climb the boulders or climbing structure like a mountain goat Swings - Soar in the air like an eagle Start Players on different parts of the playground. Players move from one part of the playground to another once they have completed the activity for that area. L65 Set up multiple courses and have teams compete to see who can get through the course quickest. 2-30 Use animals that Players are familiar with or are learning about in school. R65 Q65

C71 G71 I71 K71 Playground Olympics H71 When to Play: P.E. 30+ min. Equipment: Balls, hurdles, hula hoops, jump ropes, and cones 71 O71 Leader sets up 8-10 stations or obstacles with equipment as needed. An equal number of Players start at each obstacle. Obstacles may include: Jump rope to a hula hoop and hula hoop five times Run through cones Skip to the slide and slide down Hop through hopscotch Swing across monkey bars High-knees on the track Walk through the outdoor classroom balancing a Frisbee on your head Hold downward dog in the shade structure for 30 seconds L71 Have Players form relay teams and move through the course. On Go!, Players try to make it through the obstacles as fast as possible. Once the course is completed, take a stretch break and rotate one obstacle to the right. Go through the course again. Repeat until all Players have started at each obstacle. 25-30 Did you know? The first Olympic games were held in 776 B.C. R71 Q71