Cub Scout Den Meeting Outline

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Cub Scout Den Meeting Outline

Cub Scout Den Meeting Outline

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Cub Scout Den Meeting Outline Month: January Week: 3 Point of the Scout Law: Trustworthy Before the Meeting Gathering Opening Activities/Project Game/Song Business items/take home Closing After the meeting Tiger Wolf Bear Webelos Arrow of Light Gather materials for Gather materials for Gather materials for Gather materials for Gather materials for gathering and other gathering and other gathering and other gathering and other gathering and other activities, games and activities, games and activities, games and activities, games and activities, games and have home assignments have home assignments have home assignments have home assignments have home assignments (if any) ready. (if any) ready. (if any) ready. (if any) ready. (if any) ready. Hidden Pictures: Tug of War Fun TEAM Opening Teams and Sportsmanship Leg Tunnel Relay/Bounce Toss and Jump Relay/Broken Down Car Relay None Paws of Skill 6 None None None Fun in the Game Closing Materials: Gathering: copies of Hidden Pictures, pencils Opening: flag, opening cards Project/Activity: none Game/Song: ball to bounce, bean bag Closing: none Home assignments: See home assignment sheets Advancement: Tiger - Tiger Bites 4 Wolf Paws of Skill 4, 5, 6 Bear None Webelos None Arrow of Light None

Tug-of-War Fun By Rocky Fuller heart hamburger ladder shovel screw ladle tea bag banana mug worm drinking straw wrench funnel BONUS! In this big picture, find the heart, hamburger, shovel, ladder, screw, tea bag, banana, ladle, mug, worm, drinking straw, wrench, and funnel. Can you also find the magnet, pencil, envelope, and fishhook? Highlights for Children, Inc. This item from www.highlightsteachers.com is permitted to be used by a teacher free of charge for classroom use by printing or photocopying one copy for each student in the class. Highlights Fun with a Purpose

Team Opening Materials: Four cards with the letters T, E, A, and M 4 Cub Scouts to hold the signs (Cub Scouts just hold the signs no reading necessary) Cubmaster: [Say the following. After you say the letter, hand it to one of the 4 Cub Scouts] T is for together. E is for everyone. A is for all. M is for many. There is no I in team. It takes everyone working together to be a team. Let s think of our pack as a team and work together. Let s give each other encouragement and support. Together, let s say the Pledge of Allegiance and the Cub Scout Promise.

Teams and Sportsmanship Materials: None Cubmaster or den leader: [Start a discussion with the Cub Scouts about team with the following questions.] What is a team? Why do we need to be on a team? Is a team important? How do we work as a team when we are playing a game? Can you think of any games that are only played with a team? Let s list some of those sports. [Basketball, baseball, football, soccer, etc] What would happen if a team member stopped being part of the team? What would happen? Cubmaster or den leader: Being a good team player is important. I m going to list some things that we can do as we play a game tell me if it is important or not. Following the rules Be Fair Be kind to everyone Cheer for good plays Do your best Play to have fun Shake hands after the game [As sportsmanship is discussed while you go over these items with the Cub Scouts, help them see that it isn t always easy to do all of these things when you re playing a game. How can Cub Scouts try to better in all of these areas?]

Leg Tunnel Relay Materials: None Instructions: 1. Each team must have an even number of players. 2. Teams line up single file and stand with their feet apart making a long tunnel with their legs. 3. The last boy in each line crawls through the tunnel from one end to the other and stands up with his feet apart. The players follow in rapid succession, each standing up when he has crawled through. 4. The first team to be back in its original order wins.

Broken Down Car Relay Materials: Masking Tape to mark the starting point and goal line Index cards with written instruction for each player Set up a starting point and a goal line about 20 feet apart from each other. Divide the Cub Scouts into two teams. Have the two teams line up in two single file lines at a starting point. -The first player on each team represents a flat tire. He hops to the goal and then back. -The second player on each team is a broken radiator. He makes a hissing sound as he runs to the end goal and back. -The third player has water in his gas tank. He moves forward three steps and back ward two until he goes to the goal and back. back. -The fourth player is missing a tire. He moves forward on two hands and one foot to the goal and -The fifth player only has reverse working. He can only run backwards to the goal and back. -The sixth player represents a car in good shape. He runs quickly to the goal and back. Use other ideas as needed. You may want to write down each Cub Scout s role on an index car and give it to him so that he will remember.

Bounce, Toss and Jump Relay Materials: A ball that can be bounced for each team of 10-15 boys A beanbag for each team of 10-15 boys Instructions: 1. Divide the Cub Scouts into teams of 10-15 boys as evenly as possible. 2. Each team will get a ball and a beanbag that will be placed at a spot 20 feet in front of the team. 3. On Go, the first player on each team runs to the ball and beanbag, picks up the ball. He bounces the ball 10 times, tosses the beanbag in the air 10 times, and then jumps up and down 10 times. The first player then puts the ball and beanbag where he found them and then runs back to his team and tags the next player. 4. Play continues until all members of the team have had a turn.

Fun in the Game Closing Materials: None Cubmaster: When you play a game, always try and wish to win; otherwise, your opponent will have no fun but never wish to win so much that you cannot be happy without it. Seek to win only by fair and lawful means according to the rules of the game. This will leave you without bitterness toward your opponent, or shame before others. Take pleasure in the game even though you do not obtain the victory; for the purpose of the game is not merely to win, but to find joy and strength in trying.

Name January Week 3 Home Assignment Wolf Paws of Skill 6. Visit a sporting event with your family or your den. Look for ways the team works together. Share your visit with your den. Akela s OK Date Return this paper to Cub Scout meeting after you have completed the assignments.

Name January Week 3 Home Assignment Wolf Paws of Skill 6. Visit a sporting event with your family or your den. Look for ways the team works together. Share your visit with your den. Akela s OK Date Return this paper to Cub Scout meeting after you have completed the assignments.