The Persian, Macedonian and Punic Wars.

Similar documents
Alexander the Great. Tables Explained Each list has an outline of a number of units. The following is an example unit:

2 nd and 3 rd Punic War

CHARIOT MINIATURES. PRICING 15mm Historical packs $6.60 All have 8 foot, 4 mounted, single elephant or chariot or 2 artillery pieces.

Western Mediterranean Sea BC

PROCONSUL RULES FOR ANCIENT BATTLES

SunTzuGames presents

Mortem et Gloriam Magna

Hambone Barca vs. Miles Gloriousus GAME RULES By George Sivess

Page. Blades (Bd) classed as foot troop description figures per base recoil interpenetration combat factors flank support

This is directly commanded by Leonidas, the Army General, and consists of 5 Divisions.

Order Code. Test reaction if:

Time of Day Display. DBA 3.0 doesn t have any kind of time limit, and this can seriously distort the re-creation of many historical battles.

PROCONSUL SCENARIO Dacia 87CE

Fast table-top gaming with model soldiers, dice and rules covering the period 3000 BC AD

CIVITATES BELLANTES. Rules for Ancient Wargames with Miniatures 500 BC to AD 200 by Simon MacDowall & Caoimhín Boru

Creating a campaign game of the Teutoburg Forest Disaster in 9AD,

Simple GBoH v1.2 Errata & Clarifications February, 2014

Stephan Hess Compiled by Ken Demyen

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow!

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow!

Official amendements for L Art de la Guerre Rules

COMITATUS Warfare in the Dark Ages AD

Rise of Rome through the Punic Wars. Based on the map above, who do you think would be Rome s main opponent?

1. MELEE EXPERT Melee Expert covers troops who were especially good at hand-to-hand combat for their quality grade. So an AVERAGE Melee Expert is

Kings of War Historical Ancient Combat Hoplon, Pike & Arrow!

IMPERIAL WARRIOR ARMY LIST ERRATA To November 2011

DBM V 3.2. Official Amendments and Clarifications. Richard Bodley Scott & John Graham Leigh 06/03/11. Reformatting and PDF presentation

Spartathlon & The Legend of Pheidippides. Paul Ali & Paul Beechey

Rules Update for Warmaster Ancients

The Perfect Persian Plan: Free Deployment in Issus

Rome at War Hannibal at Bay Errata and FAQ

Tips on How to Assemble the Persian Scythed Chariot (60 PSN 07 Y) By scott lam

Army Lists ITALY. Contents

Tournament Report ITC This one needs to be in English to be used also for the DBMM group please ignore any wrong spelling and expressions...

Kings of War Historical Ancient Combat Rome s Rise and Fall!

Appendix A: Army Lists

Army Lists ITALY. Contents

DE BELLIS ANTIQUITATIS

Great Battles of History Forum: Macedonians vs. Romans

Athenian Army. The Army is commanded by the Athenian Polemarch, Perikles, who is an Elected, Reliable and Strong commander.

THE CONSTRUCTAL ANALYSIS OF WARFARE

BATTLE OF IBERA Part of the Second Punic War Spring 215 BC

TOURNAMENTS AT COLD WARS 2014

Weapons and Tactics of Alexander the Great. James Cunningham, Sam O'Connell and Marshall Pease

Warmaster Ancients Rulebook Errata

COMMON TRAINING PROFICIENCY LEVEL FOUR INSTRUCTIONAL GUIDE SECTION 5 EO C DISCUSS THE HISTORY OF DRILL PREPARATION

Advanced Virtus. Attempt of translation* in English of AV, «fast and furious» ancient rules By Pierre Laporte and Hervé Pérez

DBA-RRR. Renaissance, Reformation and Restoration Extension Rules v By Tony Aguilar

INTO GLORY RIDE. Fast table-top gaming with model soldiers, dice and rules covering the period 1500AD AD

ONE IF BY LAND" - AMERICAN 1:10 SCALE WAR OF INDEPENDENCE RULES by Bob Bergman. Infantry/Cavalry figure 10 men Artillery crew figure 5 men

Dark Age England. Tables Explained Each list has an outline of a number of units. The following is an example unit:

LAKE TRASIMENUS 217 BC

Introduction. The conqueror takes over the possessions of the conquered

Dark Age Britain. Tables Explained Each list has an outline of a number of units. The following is an example unit:

...& Blenheim Palace. Amendments to Black Powder For battles with model soldiers In the Age of Marlborough

History buffs will remember the shortlived

Syria and Asia Minor. Contents. Army Lists

napoleon's battles at divisional and onehalf

THE SUCCESSORS. And the wars for Alexanders s Empire. By Jeff Jonas.

Scale Description Type Department Price Stock

SNAPHANCE SCENARIO Franco-Dutch War - Battle of Seneffe 11 August 1674

Spain, Sicily and Africa. Contents. Army Lists

Spain, Sicily and Africa. Contents. Army Lists

COMMON CORE Lessons & Activities SAMPLE

Army Lists. Persia. Contents

Reinventing An Old Friend - Rekindling The Passion For Old School Rules

NAPOLEON S INFLUENCE ON WARFARE

66 Jones (1988) Scullard (1974). 68 Livy 10.28; Arr. Anab

Basic Impetus Chinese Army Lists

Policy on Strategy Formulation

Mercenary: Land Warfare in the First Punic War, BC

Historical. Hor d e s & He r o e s.

Bundok and Bayonet Colonial Wargames Rules by Bob Cordery

Imperial Meltdown 2004 A themed Successor s Civil War tournament

CHARIOT THEME LISTS Historicon 2008

No charges, but Ar0llery shoot.

Wagenburg. ranks) Heavy Infantry 3cm (or 4cm) Light Infantry 4cm Missile troops 4cm

Fields of Blue & Grey

GBH Great Battles Handbook

THE ART OF WAR IN ANCIENT INDIA. Maj Gen (Dr) G D Bakshi SM, VSM (retd)

GMT Games, LLC P.O. Box 1308, Hanford, CA

[DRAFT] SNAPHANCE RULES FOR PIKE AND SHOT BATTLES

Contents.

Why are the Roman Army successful?

Ancient Warfare Fast Play Rules RULES FOR WARGAMING TACTICAL LEVEL COMBAT FROM 3000 BC AD March 2002 By Terry Gore

Army Lists. Syria and Asia Minor. Contents

Age of the Trebuchet. Introduction. Contents

CHARLES THE BOLD SCENARIO

SNAPHANCE RULES FOR PIKE AND SHOT BATTLES

The Mutford House Rules were developed in playing Hail Caesar using the following armies in around 200 battles:

Troop Quality (TQ) rating

ARE YE FOR KING OR PARLIAMENT?

Part1 Setting up the Game. Sample file

Seven Years War. Generals

House Rules for Nuts! Final Version Version 1.3 by Jeff Glasco

X Corps: The Somme 1916

SAMURAI INFANTRY. Name QUA TYP STR RES WOR ARM WEA MOV SAV TER BAD PTS UPG MIN MAX. Infantry Poor Disc md 2h 15 no no night 3 +1med 5 20

Pig Wars Late Medieval Variant

Which Fun facts do you find out in Roman soldiers life?

Contents. Sample file. Photographs

Transcription:

The Persian, Macedonian and Punic Wars. 600BC to 200BC For use with Historicon 1.2

Introduction The Persian, Macedonian and Punic Wars. 600BC to 200BC Welcome to our first edition of army lists for Historicon, our rules for fast play Ancient, Medieval and Renaissance battle. For the sake of compatibility we have followed the numerical order of the most popular army lists. Concluding the list is a conversion chart enabling you to easily cross-reference troop types when using different sets. Some attempt has been made at providing a common ground as regards terminology, this is intentional, and, hopefully, will facilitate a smooth transition from one to the other with the minimum of pain and fuss. This list does not pretend to be exhaustive. It gives lists of the most popular armies for which there is a good supply of figures available. The troop types used in the rules are as follows, HIN, HIP, HIS, HIB, HIJD, HIW, LI, L-W, VLI, HCH, LCH, KC, HC, LC, El and C. If you use the optional rules then HI (including subclasses), KC and HC can be armoured as HIxA (etc), KCA and HCA as per page 9 of the rules. Each army is presented as a table as in the example here: 24 3rd-8th Athenian 1/2E, 1/2 112HI-S Thracians 32LC Archers Notes: Just very brief notes about the army, notable features (or lack of them), personages or their land. Mainly for beginners or to give a feel for an army

NOTES: HCH, LCH and EL are generalised. HCH is counted as being a four horse chariot with a non-combatant driver and 1 crew. LCH as a two horse chariot with a non-combatant driver and 1crew. EL are treated as having a non-combatant driver and a crew of 1. They are treated as such even if your models have more. Obviously, these rules dispense with points values, which are completely un-realistic. Instead, each army has a fixed number of figures which is divided into proportions that approximately reflect their real life counterparts. In real life opposing armies were reasonable evenly matched. Differences in numbers were often compensated by other factors, such as ferocity, armour, shields, commander quality, command control etc., which are unobtrusive if an army fights its historical opponents and become and uncalcuble variable against the un-historical. And again, in real life, only a small percentage of an army s troops actually fought hand to hand thus reducing the numbers gap further (proportionally speaking), the rest contributing with their mass, inertia and shooting. All armies have 192 figures (or figure equivalents if using HCH, LCH and EL), this is a number equally divisible by 64, 32, 16 and 8 making unit construction a simple matter. If you want larger games (and have the figures) use twice or even three lists combined. This army list will be followed up by lists that cover Imperial Rome, China and the Orient, The Dark Ages, Feudal and Medieval and Finally, the South American armies. The edition for Imperial Rome, covering the period 200BC to 500AD will be next, and, hopefully, will be available in August. If you would like to contribute by submiting a list (or some), please do so, I ll be very pleased to here from you. Please quote your sources if possible. Tactical Outline. The rules will work best if you use your army historically. They allow enough flexibility to experiment but won t allow you to do what couldn t be aceived with an ancient army. Generally, armies fought in a single line with cavalry defending the flanks. Light troops would form a screen to protect the phalanx from missiles and to secure rough terrain or to defuse the wild charge of a warband. Generally, when the battleline was broken defeat was nigh. To prevent this, some armies employed muli-battlelines that enabled them to replace tired and broken units in the front line, or to stand if the front line fled. Multi-lines came at the expense of a reduced frontage and thus flanking was a greater risk. Stone, paper and scissors.

The entry in the Number column is the armies reference number according to the Wargames Research Group publications of DBA and their List Book 1. This is intended for reference only so you can compare the list and your army. The column is the army s time period of existence. The identification name of the army is found in the Name column. The class columns gives the different class of troop types the army has. The Class column has three rows, the top row states if the troop type is (Regular ) or (InFormal) class. The second row gives the class description as per the rules, the bottom row gives any applicable nationality (and notes), especially useful for polyglot armies. You may have noticed in the column, top row, the entry of 1/2E,. Hopefully this is obvious, it means half of the are E (Elite, InFormal) class and the rest are class. I have also lumped together troops of similar class together, especially in polyglot armies and that the compositions are averaged out. If your army, for example has multiple nationalities that are, in the lists defined as one or two classes, feel free to make the distinction when purchasing and organising your troops, please see Suggested Reading at the conclusion of the list. And speaking of organisation, it is up to you to organise your troops into units according to the rules. I will also be providing all the armies here as single sheet tabulated.pdf files that organise an army into ready made units, suitable for the novice, battle between strangers and for competition. Are you ready? Then lets go... 24 3rd-8th Hoplite Greek 144HI-S Thracian Notes: This list covers all the Greek City States armies except for Sparta. Principal armies were Athens, Corinth and Thebes. 24 3rd-8th Spartan E 80HIS Spartiates 80HIS Perioikoi Notes: The Spartans were great military innovators, the army underwent periodic reforms. This list represents the Spartan army at its height. 16 Spartiates and 16 perioikoi can be exchanged for 32 Ekdromoi (, LI). See the Special Rules for their use.

26 1st-8th Illyrian 80LI Foot 64LIW or 64LI Notes: Illyria is a mountainous country that is now modern Yugoslavia and Albania. Like the Thracians below, found themselves in foreign service. Warlike but unreliable. 27 1st-8th Thracian 32LC 112LI Petasts Notes: It would come as no surprise to find out that Thrace is a mountainous country north ease of Greece. Fierce, colourful, ill-disciplined they are well suited to their native climb. Enjoyed fighting among themselves more so than others. 28 5th-6th Achaemenid Persian 48HC 32LC E 32HIB Immortals 64HIB Bowmen ishers Notes: This is the army of Xerxes 1 invader of Greece. A powerful army, but beware of Leonidas and his happy band of 300. 30 5th-7th Hoplite Roman 96HIS 1st to 3rd Class Foot 32LI or 32HIS 4th, 5th Class Foot Notes: Meanwhile a few hundred miles away a city by the Tiber was flexing its muscles. Based on the Greek model, influenced by the Etruscans the Romans developed their battle system into one of the most formidable, flexible and organised on Earth.

30 3rd-5th Campanian or Apulian 64HC 64HIS 48LI Notes: One of the Oscan peoples located in central and southern Italy, an army the Romans respected which bettered them on a few occasions. Influenced by the Greeks whoose territory they took over adopted Greek style warfare to defend their land. 30 3rd-7th Samnite or Umbrian 128LI Notes: The most important of the Oscan peoples, the Samnites were at home fighting in woods and hills. Capitalise on any terrain that may hinder the enemy. Charge in when they have been weakened by your shooting. 30 3rd-7th Etruscan 5LCH or or 16HI Various 96HIS 16HI Other Foot Notes: Next to the Gauls, the Romans feared the Etruscans the most. The Roman terms of legio, manipuli and centuria are Etruscan in origin and date back to the time when the Etruscans ruled Rome. 31 3rd-6th Early Carthaginian 10LCH Chariots Gauls 64HIS Spanish W Gauls Notes: A Phoenician colony and successful trading power, great rival to Rome. Made extensive use of mercenaries.

31 2nd-3rd Later Carthaginian 32LC Numidian 32HIS 32LI Spanish 32LIW Gauls Class 7 Notes: This is the army of Hannibal Barca sone of Hamlicar. Who can say more than that. 32 3rd-5th Later Hoplite Greek or 128HIS Notes: The are still the core of the army but have been given better support by cavalry and light troops. 33 4th-5th Later Achaemenid Persian 64HC 32LC 16HIS Mercenary 48LI Kardakes Notes: A different beast than the early army. At Gaugamela, the Greek army was on the verge of collapse when Alexander delivered that fatal charge, an often underated but powerful army nonetheless. 35 1st-5th Gauls 32LC 96LIW Warband Notes: Rome s most feared opponant, it might not seem so looking at the army, but a wild charge to contact can sweep away all but the most resilient.

36 4th Alexander the Great E 16KC Companions 64HIP E 16HIS Hypaspists 16HIS Class 7 Notes: Alexander, one of the greatest captains of all time. A powerful army - in the right hands. 38 4th Eumenid 32KC 80HIP 6EL Notes: This is the army of Eumenes, an early Alexandrian successor. As you can see the main emphasis is on the phalanx winning the battle. 39 3rd-4th Antigonid 16KC 1 /3E, 2 /3 96HIP Class 7 Notes: This is the army of Antigonas one eye, great enemy of Eumenes. 39 3rd-5th Lysimacid 16KC 96HIP G 16HIS Class 7 Notes: Not a popular general. Lysimacus was a brutal and able governor of Thace.

40 3rd-4th Early Successor 16KC 128HIP Notes: This army represents those early successors such as Cassander, Queen Olympias, Polyperchon and Antigonos Gonatas. 41 3rd-4th Early Seleucid 48KC Cataphract 64HIP 1 /2, 1 /2 6EL Notes: The Seleucids took the Alexandrian model and built on it. Hold the centre with the phalanx and the wings with the elephants. When you see an opening in the enemy battleline charge in the KC. 41 1st-3th Later Seleucid 32KCA Cataphract 64HIP 32LI W or 16HIN Warband or pseudo- Legio Class 7 Notes: Made to evolve in response to the contact with Rome. The same principles apply. 42 3rd-4th Early Lagid 16KC Cataphract 96HIP W Warband 1 /2, 1 /2 Notes: The of the Ptolomaic dynasty. It follows the well tried and tested methods with a touch of Africa.

43 1st-3th Later Lagid 16KC 96HIP 16HIN Foot Class 7 Notes: Organised along the same basic principles as above before finally falling to the Romans in 30BC. 42 1st-3th Pyrrhus of Epirus 16KC 64HIP 32HIS Class 7 Class 8 Notes: Not enough space for one of the greatest of Captains. Pity. 45 1st-3th Turkish Gauls (Galatians) 10LCH Chariots E 128HIW Warband Notes: Like most Gauls, they used to lime their hair white, spike it out, take all their clothes off, beat themselves into a frenzy and then charge into the enemy. Well, whatever turns you on lads. Must have put the willies up the enemy though. Had successes even against the pike phalanx. 42 3th-5th Livian Roman 48HIN Principes 80HIS Hastati & Triarii Velites Notes: These reforms started to rectify the weaknesses found in the mono-line hoplite battleline. Deploy in two or three lines, Velites up front, cavalry on the wings.

46 1st-3rd Polybian Roman 96HIN Hastati & Principes 32HIS Triarii Velites Notes: Advancing the Livian model, this time the Hastati have been given the pilum. The Triarii sometimes were not there so can be exchanged for Hastati/Principes. 47 2nd-3rd Later Hellenistic Greece 32KC 96HIP or 96LI Notes: When Greece abandoned the Hoplite, it adopted the peltast like theureophoroi and then the pike. The city states equiped at different times. 49 2nd-3rd Later Macedonian 64HIP 32LI W Warband Notes: Somethings never change. This is the army of the likes of Phillip V of Macedon. The army eventually falling tho the irresistable power of Rome. 50 1st-3rd Bactrian or Indo-Greek 32KC 32LC 64HIP 32HIB Indian Allies Notes: Thanks to Alexander the Greeks seem to have got every where, even in the far east (as it was at the time).

51 3rd AD - 3rd BC Parthian 80KCA 80LC Notes: After all those pikes, this is a refreshing change. Tactics are simple, first, soften up the enemy with your LC and when they have been weakened by the shooting then charge home with the KCA. It ll be goodknight and lights out, then write the postcard to mum. 52 1st-3rd Iberian 96LI Scutarii W Celtiberians 48VLI Caetrati Notes: The Iberian peninsular, better known as Spain. They like lots of bad going so maximise the use of it. Avoid fighting cavalry in the open. 53 1st-3rd Numidians Spanish or Gallic 64LC 64VLI 32HIN/ LI/LC Legio, Foot or Notes: Known for their fast LC, made up of a few kingdoms that fought for Hanibal, for and against Rome. Special Rules: Ekdromoi (lit. runners out) Up to 20% of any Spartan HIS unit may be ekdromoi. They can move up to 12 /6 /3 from their parent unit and fight as LI. They may form or unform from the parent unit in the appropriate phase. They may be attacked by an enemy as if they were a separate unit but any hits and tests are done on the parent unit. They were used to chase off enemy LI, VLI and fleeing enemy, I suggest you use them in this capacity only or face the consequences.

Converting to and from other Rule sets. This section is intended to help players convert from one rule set to another (and vice versa) with the minimum amount of pain and fuss so they can try out multiple sets easily before deciding which one is for them, and for players to play multiple sets without re-basing. Hence, the following conversion chart has WRG s 6th/7th edition and DBA and DBM in mind (being the most popular). Players of Tactica, Armati and Warhammer will have little difficulty slotting in their troop types where applicable. The chart is intended as a rough guide. th/7th KCA HC plus with Lance** Kn Kn Superior KC HC plus with Lance** Kn Kn HC HC plus with Lance** Cv Cv HCA EHC Cv Cv Superior LC LC LH LH HI* HI Bd, Pk, Sp, Bw Bd, Pk, Sp, Bw LI* LHI, LMI Ax, Wb Ax, Wb VLI LI Ps Ps EL EL EL EL HCH 4 horse Hch Hch LCH 2 horse Lch Lch * includes variants of HIP, HIS, HIW, LIW etc. **HC plus with Lance includes HC, EHC, SHC, HK, EHK and SHK whose primary arm was the lance with the intent of breaking an enemy body with a charge.

Recommended Reading Without a doubt I would like to recommend WRG s Armies and Enemies series and the Osprey men at Arms and Elite series books. These army lists are drawn from these (and more specialised academic) publications. Osprey are widely available from your local book shop/store. Most of you will be familiar with the product range of the Wargames Research Group (WRG). They produce, as already mentioned, an excellent range of the must have Armies and Enemies series. And I do mean must have, they will form an indispensable reference source for your wargaming library. Their address is The Keep, Le Marchant Barracks, London Road, Devizes, Wiltshire, SN10 2ER. United Kingdom. Tel and Fax +44 (0) 1380 724558, they are always pleased to help. Also at the same address, tel and fax number is Keep Wargaming run by Paul and Teresa Bailey, they stock a large range of figures, kits, models, building, trees, books and rules. Give em a call. As far as I am aware they have no email or website. Background and front cover pic is part of a late Roman Legio. Painted by yours truly, a four figure element was scanned using a Umax 6SE and duplicated using Adobe photoshop. This list was written in QuarkXPress 4.0, then converted to Adobe InDesign 1.5