Speed. Awareness. Year 1. Catch. Throwing & Catching. Jump. Throw. Balance

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1 Speed Awareness Year 1 Catch Throwing & Catching Jump Throw Balance

2 Throwing & Catching Objectives Catch from a variety of heights and distances. Recognise space during games. Show awareness of other children during games. Throw with underarm motion. Improve catching with both hands. Quick fielding techniques to recover balls or beanbags.

3 Children start with a beanbag balanced on their head. Children explore the area with as many types of movements as possible without the beanbag falling off. Encourage children to repeat ideas shown from other children. Ask children to balance the beanbag on different parts of the body and still travel around the area provided. Encourage children to travel with high and low bodies. On the teacher s whistle children have to stand still in a chosen sporting position. Example, children could stand in a karate position with the beanbag balanced on their head. Guess two or three then repeat the game. Choose a child to guess some of the frozen sporting positions. This time children travel around the area with the beanbag balanced on a body part. On the teacher s whistle girls stay still making a bridge shape whilst the boys travel through the bridges with their beanbags balanced. Play for 1 minute then repeat the game with the boys making the bridges.

4 Split the group into two teams. Introduce five or six beanbags into the game. Teams must stay in their own half of the area and try to slide the beanbags along the floor hitting the opposition teams feet. Children can jump and dodge or even stop beanbags with their hands. If a child gets hit on the foot they must go and sit at the back of the area behind the opposition. When out if a team mate slides a beanbag all the way across then children can collect the beanbag and join back in the game. If a child throws the beanbag rather than sliding then they are out and must wait behind the opposition area until they collect a new beanbag. Encourage children to play the game standing up at all times rather than kneeling down to slide the beanbags. Remove the line of red cones from the game. Children are now free to run on each side of the area.

5 Children start with a racket/bat and ball each. Children balance the ball on the bat and walk around the area provided trying to keep the ball on the bat without it falling off. Change balls for beanbags if children find it too difficult. If the ball falls off challenge children to recover the ball back onto their bat quickly while the ball is still bouncing without using their hands. Children now use the squares provided. Children must travel through the square when free from other children. Change the way children travel through the square. Example, backwards, sideways or a change of speed. Can children enter a square, let the ball roll from their bat, bounce once then recover it back on to the bat without touching the ball with their hands. Children now balance the ball to a square, hit the ball once up in the air let it bounce then recover it on to their bat. When children enter the next cone they try for two hit ups in the air. They continue this pattern in different boxes. If a child does not match the correct hit ups in the air then they start back at one hit up. In the squares can children roll the ball close to the edge of the bat without the ball falling off. Change the way children travel each time a child exits a square.

6 Split children into 4 teams. Each group receives matching bibs and a tennis ball for each line. Randomly place 16 cones on a bench (4 red cones, 4 yellow, 4 blue, 4 orange to match the teams). On each cone balance a large ball or use tall cones. Children play this game as a relay. Children take turns to run to the red line, throw the tennis ball at the cones trying to knock off the tall cones or ball. If they hit or miss children need to collect the tennis ball and give it to the next child in the line. The first team to knock all the objects off their matching colour of cone wins If a child throws the ball and knocks another teams tall cone/ball then that ball stays off the cone helping the other team. Challenge children by moving the distance of the throwing line. Challenge children by moving the distance between each object.

7 Split the group into four teams. Each team receives a pile of beanbags and a pile of cones. The beanbags represent treasure. With the cones the teams can make an outline of their boat. Children place the bean bags inside their coned outline. On the teacher s whistle all children from all groups run to another teams boat and collect one beanbag. Children return to their own boat to deposit the beanbag before collecting from an other teams boat. After 2-3 minutes stop the game and see which team has collected the most beanbags/treasure. Remind children to only carry one beanbag at a time. One child from each group can be the captain. This child must stay inside their teams cones/boat and guard the beanbags. The captain must tag anyone who enters the boat. If a child gets tagged by the captain they must go and try to collect from a different team. Change the captain after each game. Once a child has collected a beanbag they must balance the beanbag on their head all the way back to their boat as if they were hiding treasure under their hat.

8 Children are split into pairs with a beanbag between them. Children start facing each other at arms length apart. Children take turns to throw to their partner. If successful with their catch both children take a step backwards creating a bigger gap. If the beanbag is dropped then both children return to arm length apart. Children now take turns to use alternate hands to throw and catch. Encourage children to catch with hands together and wide fingers. Encourage children to throw with a underarm motion. Chose two pairs and give them a beanbag each. These four children must try to hit the other children on the feet by sliding the beanbag along the floor. All the other children must avoid being hit my moving, dodging and jumping. If a child gets hit on the feet they must exit the area for the remainder of the game. Each game lasts 1 minute. At the end of the minute however many children are out that is how many points they receive. Change the way children travel. Example, hopping, skipping or jumping away from the catchers. Change the two pairs after each game.

9 All children receive a bib to tuck into the back of their shorts to make a tail. Chose three or four children to wear bibs and act as the catchers. Children must run and dodge to avoid their bibs being taken from the catchers. If a child loses their bib they are out of the game and must sit down straight away in a space. Children catching the bibs must only carry one bib at a time and must place it in the hoop before trying to collect another. Change the catching children after each game. Game finishes after 2 minutes or when all children have lost their bibs. Challenge some children by pairing them together. Pairs now travel around avoiding the catchers holding hands. If one loses the bib then both children are out. Children now split up into groups of four and compete against each other. In groups of four give each child three beanbags. Each child should receive a different colour to the other children. One child bowls a tennis ball out in front to act as the target. Children take turns to throw their beanbag as close to the ball as possible. The child who gets their beanbag the closest to the ball when all beanbags have been thrown is the winner. The winner gets to roll out the target ball to start the game again. Challenge some groups by swapping the beanbags for small balls to throw or roll. Challenge some groups by swapping equipment for larger balls. Now children must kick their ball closest to the target.

10 Children receive a hula hoop each. Children must find a space and explore which body parts they can use to spin the hula hoop on. Challenge some children by asking them to travel whilst they spin the hoop. In pairs ask children to try and roll the hoop along the floor to each other gradually increasing the gap each time. Can children roll the hoop then crouch down and run through the hoop whilst the hoop is still travelling without knocking the hula hoop over. Try rolling or throwing a ball through the hoop whilst the hoop is travelling. Split children into groups of six. Children form a circle holding o hula hoop in between each child. Ask one child from the circle to tuck a bib into the back of their shorts to act as a tail. One child stays outside the circle and must try to grab the tail from their shorts. Children in the circle must try to work together by spinning the circle keeping the child with the tail away from the catching child. Encourage the catching child to use changes of direction and speed to catch the tail. If anyone lets go of the hula hoop then the game finishes. Continue to change the catcher on the outside of the circle. Add a cone to the middle. Children must keep this cone in the middle of their circle when rotating round. If the circle moves away from the cone then the game has finished and the tail has been caught.

11 Children start with a hoop each. Give time for children to master rolling and following the hoop. Encourage children to run along side the hoop and push the hoop when it starts to slow. When the teacher shouts a colour children should try to push and roll their hoop along the floor into that coloured zone. Once a child has entered the coloured zone they can go back out and wait for the next colour. Instead of shouting out the colour the teacher now holds up a cone to indicate which zone children should enter. Remove the coloured zones and pick two or three children to be the catchers. The catching children each receive a soft ball. Catching children need to roll or throw their ball through a child's hula hoop to get them out. Children must not guard their hoops with their bodies and try to roll their hoop as much as possible. When out children must exit the area and wait for the next game. Encourage children to practice rolling their hoop when they exit the game until it is time to join back in the game.

12 Children are spilt into 4 teams. Choose one team to be the taggers. This team must run around the area and tag as many children as possible. When a child gets tagged they must form a bridge/tunnel shape for another child to travel through. If a child travels through their bridge then that child is now free to join back in to the game. Encourage children to discuss as a team what tactics they can use to tag the full class. Example, some children can guard the children already tagged. Change teams over regularly. Introduce some beanbags to the group. When in possession of a beanbag children must run around the area until they find a child without a beanbag then perform a close throw and catch. Encourage children to communicate so all children are ready to receive a catch. Children must pass to a different colour than themselves. Challenge children to change the distance or height of their throws. Swap the beanbags with balls. Encourage children to roll, bounce or throw to their chosen partner.

13 Children must stay on their own side of the court. Children must slide their beanbags on to the opposite side. After two minutes whichever team has the most beanbags on their side is the losing team. Children must slide the beanbags rather than throwing them. Swap the beanbags for balls. Now children must roll the balls across to the other side without the balls running out of the area. Can children aim for space when rolling their ball across as this will take the opposition longer to retrieve.

14 Children are split into two teams and must each form a line one behind the other with their legs nice and wide creating a tunnel. The child at the front of the line crawls all the way through the tunnel then runs back to their place. The next child moves out of the line runs to the front then crawls through the tunnel and back to their place. The first team to each have a turn and return to the starting position wins. Change the way children travel through the tunnel. Example, crawling, sliding on belly or back and sliding feet first. Change the way children wait and form the tunnel. Example, create the tunnel with wide legs or create the tunnel with hands and feet touching the floor. Staying in their lines children now receive a beanbag for each line. Children must stay still and race to pass their beanbag all the way to the back and then back to the front before the opposition line. Encourage children to keep their eye on the beanbag all the way to their hands when catching. Challenge groups by swapping the beanbag for a small ball. Change the way children pass the ball. Example, bounce passes or rolling to the next child.

15 Children play 3v3. To score a point children must throw and land the beanbag in the oppositions area. If the beanbag lands outside the area no point is scored. If the beanbag is caught by the opposition team then they win the point. Challenge children by increasing the distance between the two areas. Encourage children to guard their area but also be ready to catch the beanbag even if it is falling short. Encourage children to call out their name when catching to stop confusion over who will catch the beanbag. Encourage children to aim for space when throwing the beanbag. Ask children to play quickly so opposition children do not have time to get ready to catch.

16 Split children into 2 teams. Place equal amounts of red and blue cones out with tennis balls balanced on 50% of them. On the teacher s whistle children collect a ball from an opposition cone and place it on one of their own empty cones. After one minute the game stops and the team with the most balls balanced on their cones wins. Encourage children to keep mobile until they find a ball. Children must complete a clap catch to keep the ball. If a child drops the ball they must return it then find another ball. Split the group into three teams with one ball for each team. Teams must travel around the square trying to avoid contact with other children. Teams must swap the ball with teammates as much as possible without throwing the ball. The teacher shouts out random numbers. If the teacher shouts five then all teams exit the white square, play five passes then return back inside the white square and continue to swap the ball with teammates. Encourage children to keep mobile with and without the ball. Change the type of pass that teams make outside the box when the teacher shouts out a number. Change the way children travel when they do not have the ball.

17 Children are split into two teams. Each child receives a bib and a cone to match. Children in blue carry blue cones and children in red carry red cones. On the teacher s whistle children drop their cones. Children must continue to travel around the area until the next whistle. On the next whistle children in blue collect a blue cone and children in red collect a red cone. Encourage children to follow their colour of cones to collect quickly when the whistle blows. Change the way children travel in and out of the cones. Encourage children to travel into spaces so when the cones are dropped they are placed in a space.

18 Children work in pairs to complete this circuit. Place a beanbag at the red cones, a small ball at the yellow cones and a large ball at the blue cones. When children reach the red cones children should try and throw the beanbag to each other without the beanbag touching the floor. When children reach the yellow cones children should try and bounce the ball to each other. When children reach the blue cones children should try and throw the ball from over their head to each other (like a football throw). Children complete these skills until the teacher blows the whistle. On the whistle children place the equipment down and then move clockwise to the next station. Teacher to blow the whistle every sixty seconds. Challenge children by increasing the distance between each set of cones. On the teacher s whistle children must complete a full lap of the circuit before changing to the next station. Change the way children travel around the circuit.

19 Children stand in a space waiting for the teacher to shout out random numbers. If the teacher shouts out number one children run to the left of the room. When the teacher shouts out number two children run to the right side of the room. For number three children sit in a space. Add more numbers to the game. For number four children bounce on the spot. For number five children lie on their backs and move their legs as if they are riding a bike. Ask some children to create new ideas for numbers six and seven. Place soft balls in the middle area. On the teacher s whistle children run to the middle and try to collect the balls. Children must retreat back into their own area before throwing the ball across at the other team. If a ball hits a child they are out and must stand in the area at the side. If a child hits a yellow child on the opposition team then all children on their team can re-enter the game. Use beanbags and aim for feet if you do not have soft balls. Change yellow players after each game. Encourage children when holding the ball to use it as a shield to deflect the balls. Ask children to hold the ball for a maximum of 10 seconds.

20 Assessment and expectations Throwing & Catching Can catch a beanbag over a selected distance. Can throw and aim a ball to a selected target. Can recognise space during lessons. Can complete fundamental movements with good body mechanics. Can follow rules of the games during lessons. Meets these expectations

21 Assessment and expectations Child exceeds expectations Child meets expectations Child needs support to meet expectations

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