TABLE OF CONTENTS. oumedicinecc.com. Company Division Listing 2-7. Events Schedule. Fundraising. Athlete Numbers / Eligibility Requirements 9-10

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1 TABLE OF CONTENTS Company Division Listing Events Schedule Fundraising Athlete Numbers / Eligibility Requirements Individual Events Team Events Participation Events Kids Events Event Maps Track Rules / Grievances / Officials Volunteer Instructions Point Structure / Cancellation Awards / Tents Release Form T-shirt & Team Chant Forms Roster Verification Form Roster Turn-in Checklist Team Entry Instructions oumedicinecc.com

2 2018 OU MEDICINE CORPORATE CHALLENGE COMPANY DIVISIONS Accenture First United Bank - OKC Grant Thornton RSM US LLP XTO Energy Regional Food Bank of Oklahoma Oklahoma Sports & Orthopedic Institute Mustang Fuel Corp. Marathon Oil Ford Audio Video DIVISION 1 $1000 Fundraising Goal *Each participant may compete in 5 events DIVISION 2 $1500 Fundraising Goal *Each participant may compete in 4 events Eide Bailly Northstar Properties Nextep Echo Energy IBM Coreslab Structures (OKLA) Inc. CEC Gulfport Energy Corporation TBS Factoring 180 Medical COMPANY DIVISION LISTING DIVISION 3 $2000 Fundraising Goal *Each participant may compete in 4 events Arvest MTM Recognition Oklahoma City University IBC Bank Griffin Communications-News 9 / News On 6 Baker Hughes, a GE Company CSAA ClimateMaster Northrop Grumman Corporation DIVISION 4 $2500 Fundraising Goal *Each participant may compete in 3 events Johnson Controls Farmers Insurance American Fidelity University of Central Oklahoma Love's Travel Stops OG&E Paycom Mercy The Boeing Company OU Medicine (2 teams) 1

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4 TIME 8:00 am 9:00 am 11:00 am EVENT/DIVISION Opening Ceremony Executive Relay Kids Fitness Challenge Check-in on football field immediately following Opening Ceremony. Kids 55m 10 and up - Registration and staging immediately following final station of Kids Fitness Challenge. Volleyball Division 3 Women s Basketball Division 1 Dodgeball Division 4 Tug-of-War Division 2 Shuttle Relay Staging times for Shuttle Relay - Report to starter 30 minutes before your company division race. Division 1 Division 2 Division 3 Division 4 11:00 am 11:20 am 11:40 am 12:00 pm VENUE LOCATION Track Track Infield Track Volleyball Court Gymnasium - Main Gymnasium - Practice Backfield near Volleyball Infield EVENTS SCHEDULE - SATURDAY, JUNE 2 (This is a TENTATIVE timetable of Corporate Challenge events.) Volleyball Division 4 Volleyball Court Women s Basketball Division 2 Gymnasium - Main Dodgeball Division 1 Gymnasium - Practice Tug-of-War Division 3 Backfield near Volleyball 3

5 TIME 12:30 pm 2:00 pm 4:00 pm EVENT/DIVISION Women s/men s 55 Meter Staging times for 55 Meter - Report to starter 30 minutes before your company division race. Division 1 Women - 12:30 pm Men - Immediately following Division 2 Women - 12:50 pm Men - Immediately following Division 3 Women - 1:10 pm Men - Immediately following Division 4 Women - 1:30 pm Men - Immediately following Foot Golf Staging times for Foot Golf - Report to field 30 minutes before your company division time. Division 1 Division 2 Division 3 Division 4 2:00 pm 2:30 pm 3:00 pm 3:30 pm Kids Soccer - Exhibition only Come and go - no division start times. Women s Basketball Division 4 Dodgeball Division 3 Men s Soccer Staging times for Men s Soccer - Report to field 30 minutes before your company division time. Division 1 Division 2 Division 3 Division 4 4:00 pm 4:30 pm 5:00 pm 5:30 pm VENUE OU Medicine Campus OU Medicine Campus OU Medicine Campus LOCATION Track Soccer Field Soccer Field Gymnasium - Main Gymnasium - Practice Soccer Field EVENTS SCHEDULE - SATURDAY, JUNE 2 (This is a TENTATIVE timetable of Corporate Challenge events.) Women s Basketball Division 3 Dodgeball Division 2 Gymnasium - Main Gymnasium - Practice 4

6 TIME 6:00 pm 7:00 pm 7:30 pm EVENT/DIVISION Women s Soccer Staging times for Women s Soccer - Report to field 30 minutes before your company division time. Division 1 Division 2 Division 3 Division 4 Women s Mile 6:00 pm 6:30 pm 7:00 pm 7:30 pm Staging times for Women s Mile- Report to field 30 minutes before your company division race. Age categories 60+ 6:00 pm :20 pm :40 pm :00 pm 29 and under 7:20 pm Anyone planning to walk the Women s Mile will participate with the 60+ age category. Men s Basketball Division 1 Dodgeball Finals Winners from Divisions 1-4 Round Robin Tournament Men s Mile Staging times for Men s Mile- Report to field 30 minutes before your company division race. Age categories 60+ 7:30 pm :50 pm :10 pm :30 pm 29 and under 8:50 pm VENUE OU Medicine Campus Anyone planning to walk the Men s Mile will participate with the 60+ age category. LOCATION Soccer Field Track Gymnasium - Main Gymnasium - Practice Track EVENTS SCHEDULE - SATURDAY, JUNE 2 (This is a TENTATIVE timetable of Corporate Challenge events.) 8:00 pm Men s Basketball Division 2 Gymnasium - Main 5

7 TIME 7:30 am 8:00 am 10:00 am EVENT/DIVISION 1 Mile Walk/Wheelchair Event Check-in at Riversport Rapids Building - Beginning at 6:30 am Kids 10K Check-in at Riversport Rapids Building - Beginning at 6:30 am 5K/10K Runs Immediately following last walker Men s Basketball Division 4 Total Fitness Challenge Staging times for Total Fitness Challenge Report to gym 30 minutes before your company division time. Division 1 Division 2 Division 3 Division 4 8:00 am 8:30 am 9:00 am 9:30 am Rowing Simulation (Erg) VENUE Boathouse District Boathouse District Boathouse District Boathouse District Staging times for Rowing Simulation (Erg) Report to Boathouse 30 minutes before your company division time. LOCATION Riversport Rapids Riversport Rapids Riversport Rapids Gymnasium - Main Gymnasium - Practice Devon Boathouse EVENTS SCHEDULE - SUNDAY, JUNE 3 (This is a TENTATIVE timetable of Corporate Challenge events.) Division 1 Division 2 Division 3 Division 4 10:00 am 10:30 am 11:00 am 11:30 am Volleyball Division 2 Volleyball Court Men s Basketball Division 3 Gymnasium - Main Tug-of-War Division 1 Backfield near Volleyball 6

8 TIME 11:00 am 12:00 pm 12:30 pm EVENT/DIVISION Zumba Check-in on infield - Beginning at 10:30 am Volleyball Division 1 Tug-of-War Division 4 Women s/men s 4x100 Relay VENUE Staging times for 4x100 Relay - Report to starter 30 minutes before your company division race. Division 1 Women - 12:30 pm Men - Immediately following Division 2 Women - 12:45 pm Men - Immediately following Division 3 Women - 1:00 pm Men - Immediately following Division 4 Women - 1:15 pm Men - Immediately following LOCATION Infield Volleyball Court Backfield near Volleyball Track EVENTS SCHEDULE - SUNDAY, JUNE 3 (This is a TENTATIVE timetable of Corporate Challenge events.) 7

9 Dear OU Medicine Corporate Challenge Team Captain: Beginning in 2011, the staff of the OU Medicine Corporate Challenge elevated the event by adding philanthropic activities to an already wonderful program. As part of this initiative, the teams competing in the OU Medicine Corporate Challenge began to generate financial support for another great local event, the University of Central Oklahoma s Endeavor Games. The University of Central Oklahoma s Endeavor Games is celebrating its 19 th year. This annual event provides children, adults and military service members with physical disabilities an opportunity to display their talents in an appropriate and competitive setting, against individuals with similar disabilities. The UCO Endeavor Games, June 7-10, 2018, will host athletes from across the United States to compete in archery, cycling, powerlifting, sitting volleyball, shooting, swimming, table tennis, track and field, wheelchair basketball and wheelchair softball. Over the past seven years, the OU Medicine Corporate Challenge-participating companies have raised more than $350,000 to benefit the UCO Endeavor Games. The monies raised have allowed the UCO Endeavor Games to grow and expand in ways not otherwise possible. Thanks to the generous companies participating in OU Medicine Corporate Challenge, the UCO Endeavor Games has been able to expand opportunities offered to the athletes, without passing on any of the cost. As the 2018 OU Medicine Corporate Challenge draws closer, I want to thank you in advance for your support of these outstanding athletes. Your support has truly made a difference the past few years and I can t wait to see what 2018 holds! I highly encourage you to review our YouTube channel to watch the 2017 UCO Endeavor Games highlight video to fully understand the power and determination of these incredible athletes. If you have any further questions about the UCO Endeavor Games or how I can assist you in your fundraising efforts, please feel free to contact me directly at or lpemberton@uco.edu. Sincerely, Leigha Pemberton Assistant Director, UCO Center for Adaptive Sports If a company reaches its fundraising goal, the below sponsorship benefits associated with the UCO Endeavor Games will be given. Corporate name listed on thank you banner at the UCO Endeavor Games Corporate name and link on our website under the Corporate Challenge section that will go up one week prior to the UCO Endeavor Games Corporate name listed on thank you slide on Wellness Center video displays Opportunity to place promotional items in each goodie bag presented to the athletes and coaches participating Two invitations to the Athlete Banquet 8

10 Each athlete is assigned a number when participating in Corporate Challenge. The first number denotes the company division (1-4), the second and third numbers represent the team s number, and the fourth and fifth numbers are the athlete s number. Athletes must use their assigned numbers to compete. Number switching is forbidden, and athletes who do so will cause their company team to be disqualified from Corporate Challenge. There are pull-tabs at the bottom of each athlete number. DO NOT REMOVE ANY ONE OF THESE TABS! If you require a replacement number make sure the number on the pull-tab matches your athlete number. Numbers must be displayed on the front of each athlete s t-shirt. The company team captains are responsible for providing safety pins so their athletes may attach the numbers to their t-shirts. Pin the number where designated on each corner. ATHLETE NUMBERS 2018 Corporate Challenge

11 I. Each athlete, participant or volunteer must have worked a minimum of twenty hours per week for a minimum of thirty days prior to the competition date. Retired employees are also eligible. Contract employees who work full time (>32hrs per week) for a minimum of thirty days are also eligible to compete. The roster information must be confirmed by signature by the company s human resources director/officer in charge of personnel. II. The name of each team member must appear on the roster in its final form by midnight, Friday, May 25, 2018, when the system will be locked. III. If more than one person per age group competes in an event designed for only one athlete per age group, per team, only the athlete registered will receive points. EXAMPLE: If two men in the 30 to 39 year-old age bracket compete in the 5k run for company XYZ, only the man registered in the athlete system in the 30 to 39 year-old age bracket will receive points. IV. If an athlete competes in a higher/lower age group than the one in which he/she belongs, that person is disqualified from that event. V. Team members from a company in Division 1 can compete in 5 individual and/or team events. Team members from a company in Division 4 can compete in 3 individual and/or team events. VI. Substitutions shall be made in accordance with the following guidelines: a. Any athlete listed on the original roster may serve as a substitute, as long as individual participation does not exceed the maximum number of events per individual, per company division. Names of all potential substitutes must be listed on the roster in advance. For the purposes of substitution, a team roster may include up to 20 extra participants, 10 men and 10 women. b. Substitutions must be made in the same age and gender categories as individual being replaced. c. After official roster turn-in, on May 29, 2018, no substitutions will be allowed until the event. We will allow one hour, from 4:00-5:00 pm on Friday, June 1, 2018 at Bishop McGuiness High School for substitutions, then starting Saturday, June 2 at 7:00 am. Only 15 individual substitutions will be allowed.. If substitutions are necessary in Men s or Women s Soccer or Foot Golf events, they must be made by noon on Saturday, June 2. If substitutions are necessary for the 5k run,10k run, or Rowing Simulation events, they must be made by 8:00 pm the evening before same scheduled event. However, the individual substituting must appear on the original roster. TEAM MEMBER ELIGIBILITY REQUIREMENTS d. e. NO SHOW: If a participant fails to check in with officials or starter, he/she is counted as a NO SHOW, and it will still count as an event for that participant. VII. AGE GROUPS: 29 and under

12 55-METER SPRINT 1. 5 men per team, one from each age category women per team, one from each age category. 3. Individuals will run on composition track surface. 4. No runners metal studs in cleats. Plastic spikes/cleats are allowed. 5. No blocks. MEN S/WOMEN S MILE RUN 1. 5 men per company team, one from each age category women per company team, one from each age category. 3. Individuals will run on standard 400-meter composite track. 4. Waterfall start. 5. Races divided by age category. 5k RUN 1. 5 men per team, one from each age category women per team, one from each age category. 3. 5k competitor cannot compete in the 10k. 4. Times for each participant recorded individually. 5. There will be two water stations on the course, one at the Start/Finish line, and one at the Turn Point. 10k RUN 1. 1 man and 1 woman per team. 2. No age restriction k competitor cannot compete in the 5k. 4. Times for each participant recorded individually. 5. There will be two water stations on the course, one at the Start/Finish line, and one at the Turn Point. EVENT STANDARDS - INDIVIDUAL EVENTS 11

13 EXECUTIVE RELAY 1. 4 members of company management, male or female. The cumulative age of 4 runners must be a minimum of 160 years. 2. The race is run on standard composite 400-meter track. 3. Batons must be successfully passed within 22 meters of exchange zone. 4. Race legs are 200m each. Total distance meters. 5. Out-of-zone baton exchanges or obstructing other runners will result in a 30-second penalty. CO-ED SHUTTLE RELAY 1. 2 men and 2 women per team. 2. No age restrictions. 3. Race legs are 50 meters each. Total distance meters. Run on grass infield. 4. Runners must alternate legs by gender. 5. Batons must be successfully passed at each exchange. 6. Out-of-zone baton exchange results in a 5 second penalty. MEN S/WOMEN S 4X100m RELAY 1. 4 men/women per team. 2. No age restriction. 3. The race is run on standard composite 400 meter track. 4. Batons must be successfully passed within 22 meters of exchange zone. 5. Race legs are 100 meters each. Total distance meters. 6. Out-of-zone baton exchanges or obstructing other runners will result in a 30 second penalty. EVENT STANDARDS - TEAM EVENTS 12

14 MEN S/WOMEN S SOCCER 1. 4 athletes per team subs allowed. No game will start with less that 3 team members. 3. No age restriction, double elimination. 4. Played on a field measuring approximately 25 yards x 35 yards. Standard soccer rules will apply with the following exceptions: Each game has an 8-minute time limit, with one 30-second time out per team. If at the end of regulation (8 minutes) the game is tied, a tie-breaker will determine winner. This will consist of 1-on-1 free kicks until someone scores. No goalkeepers. Offside will not be called. If a ball travels out-of-bounds, it will be kicked inbounds by team not touching ball last before it travelled out. If a team is scored on, it begins play again from its own goal. Substitutes cannot enter the field until the player leaving the field is completely over the out-of-bounds line. 5. FOULS: If an athlete is determined to persistently foul, at the referee s discretion athlete will be pulled out of the game for 2 minutes. 6. Fouls and time will be tracked by the scorekeeper. 8. All judgments of the officials will be final. No protests allowed. FOOT GOLF 1. 4 person team, 2 men and 2 women. No subs. 2. No age limit. 3. Played on grass soccer field. 4. Tee box will be set up approximately 30 yards from pin. 5. Each athlete is allowed 1 practice kick and 1 kick for distance. 6. Ball will be measured from its place of rest. 7. Distance from each member s ball to pin will be added together to determine Team Distance. 8. Lowest Team Distance wins. EVENT STANDARDS - TEAM EVENTS ROWING SIMULATION (ERG) 1. 4 person team, 2 men and 2 women. No subs. 2. No age limit. 3. Rowing will be performed on rowing machines, or ergs. 4 ergs per team will be digitally connected to row a team boat. 4. Athletes will work together as a team to row their team boat as far as they can in the allotted time. 5. Team boats will be shown on a large screen at the front of the room. 4 boats, maximum, will compete in each heat. 6. Each team will have proper rowing technique instruction given by rowing coaches and will be allotted 5 minutes to warm up. 7. Competitive rowing will be 5 minutes in duration. 8. Each erg will show individual meters rowed, but the computer system will average these scores for the team as the competition ensues. The team with the highest number of average meters rowed, will win in each division. Event staff will not keep track of individual meters rowed. 13

15 MEN S/WOMEN S BASKETBALL 1. 3 men/women per team subs allowed. No game will start with less than 2 team members. 3. No age restriction, double elimination. 4. Played on a half-court, using standard OSSA high school rules with the following exceptions: Each game has a 10-minute time limit, with one 30-second time out per team. If a team reaches 15 points before time has expired, that team wins the game. If at the end of regulation (10 minutes) the game is tied, a jump ball will start sudden-death overtime, first team to score wins. Baskets outside the 3-point line will count as 2 points. Baskets within the 3-point line will count as 1 point. Ball must be brought out beyond possession line (3-point line) on every change of possession, regardless of whether the ball hits the rim on a shot. Both feet must clear the line. Substitutes will be allowed during dead-ball situations. The official will administer the ball during dead-ball situations at the top of the key or behind the 3-point line. Ball must be passed in. Substitutes cannot enter the court until the player leaving the floor is completely over the out-of-bounds line. Dual possessions (jump ball) will be determined by the alternating possession. 5. FOULS: Each team is allowed six team fouls. After the 6th foul 1 point will be awarded to opposing team for each subsequent foul up to 9. At this point the offending team is in the bonus. After the 9th foul, 2 points will be awarded to the opposing team. At this point the offending team is in double bonus. This rule applies to all fouls, offensive and defensive. The following applies when fouls occur when teams are in the bonus or in double bonus: Shooting fouls - The shooting team receives the points for the basket, if made, as well as the foul point(s). Defensive fouls (no shooting) - Foul points are awarded. Possession changes. EVENT STANDARDS - TEAM EVENTS TECHNICAL FOULS: Each technical foul will result in a point being awarded to the opposing team. Technical fouls add to the team foul total. 6. Fouls and time will be tracked by the scorekeeper. 7. Violations will be called (3 seconds, out-of-bounds, etc.). The ball will change possession on violations. 8. All judgments of the officials will be final. No protests allowed. 14

16 CO-ED DODGEBALL TEAM Each team must have a minimum of 4 and a maximum of 8 players, made up of any combination of co-ed to include at least 2 men and 2 women, and a maximum of 5 men. Only 6 players may be on the court at a time; 2 must be female. FIELD The game will be played indoors. The playing field will be a rectangle at least 50 feet long and at least 30 feet wide, divided into two equal sections by a centerline and parallel to the centerline (ideal measurements 60 x 30, identical to a volleyball court. See diagram). EQUIPMENT Balls will be provided by OU Medicine. All participants must wear tennis shoes. GAME One, 1-minute timed game is won by eliminating all players from the opposing team or the team with the most number of players remaining in at the end of each game. The winning team, with the best out of 3 will advance in bracket play. Double elimination. The referee s decision is final: No Exceptions. Game begins with dodgeballs on centerline. Players then take a position behind their end line. Following a signal from the official, teams may approach the centerline to retrieve the dodgeballs. Once a ball is retrieved it must be taken behind the end line before it can be legally thrown. At least one person from each team must retrieve the dodgeballs. Each team must be on the court ready for play within 30 seconds of the previous match. BALL IN PLAY Players may not slide or dive head first into the neutral zone. Crossing over the neutral zone will result in an out. Players may not physically grab and pull another player across the neutral zone. A ball that has not crossed the end line is considered a dead ball. Any hits or catches are voided plays. Players cannot throw a ball in the neutral zone. Players may step out of bounds to retrieve a ball. EVENT STANDARDS - TEAM EVENTS OUTS A player will be called out when: A live ball hits any part of the player s body, clothing, or uniform. Player is hit by a live ball rebounding off another player s body or held ball, or ball lying on the court. A defending player catches a live ball he or she has thrown. If a player has caught a live ball, that player can bring another player of his or her choice back into the game. NOTE: Headshots are not allowed! If headshots become a persistent problem, a team may be disqualified at referee s discretion. 15

17 CO-ED DODGEBALL - CONTINUED BLOCKING Players can defend themselves by blocking the ball in flight with another ball, but must retain control over the ball used to block. A player dropping or losing possession of the blocking ball is deemed out. Any blocked ball rebounding off another ball is considered live. Any player hit by the rebounding ball is deemed out. TIMEOUTS/SUBSTITUTIONS Each team will be allowed one 30 second time out per game. Substitutes may enter the game during time out and must replace a player not yet called out. Subs must be made known to referee at time of change STALLING The act of intentionally delaying the game. If a referee determines that a player or team is stalling (holding on to a ball or balls for more than 5 seconds), the referee will warn the player/team. If the stalling continues, at the referee s discretion, player/team will lose possession of all balls on their side. If both teams are stalling, a reset should occur. OUT OF BOUNDS If any part of the player s body touches the endlines, the player will be out, unless retrieving ball. Momentum may carry a player out of bounds while making a catch. Providing control of the ball was established prior to going out of bounds, the player will not be out. This will be at the discretion of the official(s). If a player has stepped out of bounds to retrieve a ball, the player can still be deemed out for hit. EVENT STANDARDS - TEAM EVENTS WINNING A GAME The first team to legally eliminate all opposing players will be declared the winner of that match. A 1- minute time limit has been established for each game (best out of 3). If neither team has been eliminated at the end of the 1 minute, the team with the greater number of players remaining will be declared the winner. If it s a tie with the same number of players on each side, the game will go into a 30-second sudden death. The team that removes the first player in sudden death wins. CODE OF CONDUCT 1. Understand, appreciate and abide by rules of the game. 2. Respect the integrity and judgment of the referees. 3. Respect your opponents and congratulate them in a courteous manner following each game whether in victory or defeat. 4. Be responsible for your actions and maintain self-control. 5. Do not taunt or bait opponents and refrain from using any foul language. 6. Rules will be enforced by referees; all rulings will be final. DEFINITION: Live -a ball that has been thrown and has not touched anything, including the floor/ ground, another ball (unless it bounces off the ball), another player, official or other item outside of the playing field. 16

18 CENTERLINE SIDELINE B B ENDLINE NEUTRAL ZONE B B B B DODGEBALL COURT DIAGRAM ENDLINE NEUTRAL ZONE SIDELINE 17

19 CO-ED VOLLEYBALL 1. Each game will be played to 21 points, rally point scoring, meaning a point is scored every time the ball is served. The winner of each point will then serve the next point. Teams must win by 2 points, with a 27-point cap on each game. Teams will change sides when one team reaches 13 points. There will be a 15 minute time limit for the games. 2. The grass court measures approximately 60 feet long, and 30 feet wide, making each side approximately 30 x 30. The net height is approximately 8 feet. 3. Each match is one game, not best 2 of 3. The tournament will be double elimination. 4. Only the team captain may address the referee; all other teammates should talk to their captain, who will then talk to the referee. 5. Only the team captains are allowed to call time outs. Each team is allowed two 30-second time outs per game 6. Each team is responsible for checking the brackets for their game times and court assignments. 7. Any player changing from one team to another during the course of the tournament will cause both teams involved to be disqualified. 8. Teams must be on the court and ready to play within five minutes after the previous game or that game will be defaulted. 9. A three-minute warm-up period will be allowed between each game. 10. Each team must have a minimum of 4 and a maximum of 8 players, made up of any combination of co-ed, to include at least 2 men and 2 women, and a maximum of 5 men. Only 6 team members can be on the court at a time; 2 must be female. Subs are allowed in the game upon side-out rotation. 11. Any time the ball is contacted 3 times on a side, at least 1 of those contacts must be by a female. The order of the contacts does not matter. 12. Players will rotate on every side out, including the first serve. Players must be in original positions until the ball is contacted for service, then they may switch positions. However, original back row players may not attack or block any ball over the height of the net. Players must return to their original positions after each point. 13. Volunteers will keep track of the score during the game. 14. The referee will have the final say on any line calls. If the referee s view is obstructed, the referee may call a replay on any point. If both teams agree that a ball is in, or out, the referee may honor those calls. 15. If both teams commit a simultaneous fault, a replay will be called. 16. Court boundaries will be marked with ropes. Any ball landing on the line is considered in be cause the line is part of the court. 17. While serving, a player may not step on the line or into the court before the player contacts the ball for service. 18. When attempting to set a ball, the ball may not stick, stop or stay in the hands, and must be a single clean contact. 19. On any first contact when a ball passes over the net, a multiple contact is legal, as long as it is one try for the ball, and there is no finger action (attempt to set). However, each contact must be clean. The ball may not roll, stick, stop or stay on any contact. 20. No returning the serve on first contact at the net (spiking, blocking, dunks, throws, etc.). 21. When attacking the ball, no throws, sustained contact or dunks will be permitted. 22. The net cannot be touched by any part of a player or players clothing (excluding hair). A ball forcing the net into a player is not considered a fault. EVENT STANDARDS - TEAM EVENTS 18

20 CO-ED VOLLEYBALL - CONTINUED 23. The let serve rule will be in play, meaning any ball that contacts the net and continues over the net is a live ball and must be played. 24. Contact under the net will be at the discretion of the referee as to whether it interfered with play. 25. A player may not reach over to block a ball that is being set or passed, unless that ball is going over the net or being attacked. 26. Touches on the block are not considered a contact for the blocking team and that team still has three (3) contacts, and the blocker may be the first contact after the block. CO-ED TUG-OF-WAR 1. Each team must have a minimum of 6 and a maximum of 10 participants, made up of any combination of co-ed, to include at least 2 men and 2 women, and a maximum of 7 men. Only 8 may pull in each round; 2 must be female. 2. No age limit. 3. Winner determined by: Team advancing opponent farthest from designated mid-point at the end of time limit. Team able to pull the lead puller of opposing team across mid-point of neutral zone. 4. Rope is 70 feet long, 1½ inch in diameter. 5. There will be no lying on the ground or digging in prior to pull. For digs/rope wraps: Team will receive warning of 5 seconds to fix. After the second warning, team will be disqualified. 6. Metal cleats or body weights of any kind are prohibited. 7. Rope may not be wrapped around any individual in any manner. 8. Rubber or nylon cleats are allowed. 9. Stick-em, a sticky spray product used in baseball (or substance of this nature), is not allowed in the Tug-of-War event. 10. Time limit of 90 seconds. Double elimination. EVENT STANDARDS - TEAM EVENTS 19

21 TOTAL FITNESS CHALLENGE 1. 4 person team, 2 men and 2 women. No subs. 2. No age limit. 3. AMRAP event (As Many Reps As Possible) - Score will be determined by counting the combination of qualified reps performed by each team member pair within the allotted time limit. 4. Time limit is 12 minutes. 5. First man/woman pair will cross the start line and proceed to the first station, marked by a cone. There, they will perform 1 simultaneous ground-to-overhead lift of their respective sandbag. They will then face their sandbags and perform 1 simultaneous burpee. Once in the standing position, each athlete will jump over their respective sandbag with both feet landing on the floor at once. This jump does not have to be simultaneous between partners. Performance standards are below. 6. Once the first station is complete, the first pair will proceed back to the start line and tag their remaining team members. At the tag, the second man/woman pair will advance to the first station, where they will pick up their respective sandbags and move them to the second station. At this the second station, the team will perform 2 ground-to-overhead sandbag lifts and 2 simultaneous burpees. Once finished, they will proceed back to the start line and tag their team members to advance. At each station, the number of exercises will increase by one, coinciding with the station number. 7. If time is called while a team is completing a station, the number of complete reps, whether sandbag lift or burpee, will be added to final score. 8. Sandbags will be weighted 35 lbs. for women, 55 lbs. for men. 9. Exercise standards: A. Ground-to-overhead sandbag lifts: Bags must begin flat on the ground. Athlete pair must lift sandbags off the ground at the same time and be locked out at the same time. To be locked out, sandbag must be directly overhead, not touching body, and arms must cover ears. Bags must end flat on the ground. B. Burpee: Athlete pair must begin burpee on the same side of the bag. Pair must move from a standing position to a lying position with chests-on-floor. Chests must be on floor at the same time. Pair moves into a plank position, then standing position. Pair then jumps over their respective sandbags. Note - this jump does not have to be simultaneous. C. Jump - each athlete s feet must leave the ground together and land on the ground together. 10. If referee calls a no-rep (event standards were not met), that rep must be duplicated by both partners. EVENT STANDARDS - TEAM EVENTS Please visit the Corporate Challenge website at oumedicinecc.com to view the 2018 Total Fitness Challenge instructional video. 20

22 1 MILE WALK / WHEEL CHAIR participants per team, men or women, will receive points for their company team. 2. All are welcome to participate. Anyone participating, whether for points or not, must turn in a release prior to event. 3. No age restriction minute time limit. 5. Must turn in ticket to volunteer upon check-in of event. 6. Each participant who finishes, up to 10, will receive 15 points. ZUMBA participants per team, men or women, will receive points for their company team. 2. All are welcome to participate. Anyone participating, whether for points or not, must turn in a release prior to event. 3. No age restriction minute time limit. 5. Must turn in ticket to volunteer upon check-in of event. 6. Each participant who finishes, up to 10, will receive 15 points. TICKET A ticket to play will be given to the team captain at Roster Turn-in for each person registered to participate in these events. Those registered will give their ticket to the volunteers/staff at check-in of each event. Tickets will be marked with event and company name for points calculation. Each participant will then receive a marker to show that they have turned in their ticket. THE OU MEDICINE CORPORATE CHALLENGE RELEASE MUST BE TURNED IN IN ORDER TO PARTICIPATE. THOSE WHO DO NOT TURN ONE IN AND/OR ARE CAUGHT EXCHANGING BIBS, TICKETS, ETC. WILL RESULT IN THE ENTIRE TEAM BEING DISQUALIFIED. EVENT STANDARDS - PARTICIPATION EVENTS 21

23 KIDS FITNESS CHALLENGE 1. Children ages 5-17 are eligible to participate in the event. 2. Only 10 participants per team are eligible to earn points, 10 each; however, all participants will receive the Kids Fitness Challenge medal. 3. Check-in is on the football field immediately following Opening Ceremony. 4. Each child will present a ticket at check-in. 5. In turn, they will receive a colored bib denoting color group and starting station. THE CHALLENGE Kids will meet at their starting color stations, located on the football field promptly at 9:00 am. A 10 minute yoga warm-up will start the event. Each station will last no longer than 3 minutes, and groups will rotate until all 8 stations are completed. Stations listed below. At the last station, kids will receive their medals. 1. Slack lines Got balance? 2. Sit up, push up, squat challenge How many can you do in a minute? 3. Gaga Pit 10 area filled with kids tossing a ball under-handed at their neighbors legs. Did the ball touch you? Step out, please. 4. Agility ladders Forward, backwards, sideways and hopscotch your way through the agility ladders. 5. On a Roll It s all decided by a roll of the dice. Toe Touches Jumping Jacks Arm Circles Push-ups Hop on one foot Leg Lifts 6. Zumba Get your dance on! 7. Big Jump Rope Get your jump on! 8. Duck Walk Relay Waddle away! Relay races using swimming flippers. EVENT STANDARDS - KIDS EVENTS KIDS 55m Any child 10 years or older who wishes to compete in the 55 meter dash will register on the infield at the designated time and place as indicated by staff immediately following the completion of the final activity station. Results will be posted, but will not count for points. TICKET A ticket to play will be given to the team captain at Roster Turn-in for each child registered to participate in these events. Those registered will give their ticket to the volunteers/staff at check-in of event. Tickets will be marked with event and company name for points calculation. Each participant will then receive a colored bib to show that they have turned in their ticket. 22

24 KIDS SOCCER 1. Children ages 5-17 are eligible to participate in the event. 2. Exhibition only - no points awarded. 3. Each child will present a ticket at check-in. 4. In turn, each will receive a colored bib indicating that a ticket has been turned in. 5. Each bib will be numbered as children arrive. THE GAME 1. 5-minute game time. 2. Kids will be called into play randomly, by referee. 3. No goalkeepers. 4. Offside will not be called. 5. If a ball travels out-of-bounds, it will be kicked inbounds by team not touching ball last before it travelled out. 6. If a team is scored on, it begins play again from its own goal. 7. Fouls and time will be tracked by the scorekeeper. 8. All judgments of the officials will be final. No protests allowed. FOULS: If an athlete is determined to persistently foul, at the referee s discretion athlete will be pulled out of the game for 2 minutes. CORPORATE KIDS 10k 1. Children ages 5-17 are eligible to participate in the event. 2. Only 5 participants per team are eligible to earn points, 10 each; however, all participants will receive the Corporate Kids 10k medal. 3. Each child will present a ticket at check-in. 4. In turn, each will receive a colored bib indicating that a ticket has been turned in. EVENT STANDARDS - KIDS EVENTS THE CHALLENGE 1. Find a safe place to run. 2. Walk, run or roll by wheelchair five miles before Sunday, June Fill in each box on your running log with the date you run; a parent or corporate adult must sign for each mile you run. 4. Complete the final mile of your 10k at Corporate Challenge at 7:30 a.m., on Sunday, June 3. Plan to arrive early to warm up. 5. All logs must be turned in to the team captain of participating company prior to event. TICKET A ticket to play will be given to the team captain at Roster Turn-in for each child registered to participate in these events. Those registered will give their ticket to the volunteers/staff at check-in of event. Tickets will be marked with event and company name for points calculation. Each participant will then receive a colored bib to show that they have turned in their ticket. 23

25 Keep track of your 10k below by coloring in each ¼ mile you complete. For each mile, have your parent sign below and turn in when you run your final mile at Corporate Challenge! NAME COMPANY 1ST MILE COMPLETED 2ND MILE COMPLETED 1/4 1/4 1/4 1/4 SIGNATURE 1/4 1/4 1/4 1/4 SIGNATURE CORPORATE KIDS 10K RUNNING LOG 3RD MILE COMPLETED 1/4 1/4 1/4 1/4 SIGNATURE 1/4 1/4 1/4 1/4 4TH MILE COMPLETED SIGNATURE 1/4 1/4 1/4 1/4 5TH MILE COMPLETED SIGNATURE Complete Your Final Mile at Corporate Challenge, Sunday, June 3, 2018! Submit this log to your team captain. Ticket must be turned in at check-in of event to receive points. 24

26 PHILLIPS AVENUE N. LINCOLN BOULEVARD CHILDREN S AVENUE STONEWALL AVENUE PARKING 13TH STREET 10TH STREET EVENT MAPS - OU MEDICINE CAMPUS SOCCER FIELD 8TH STREET 25

27 EVENT MAPS - BOATHOUSE 26

28 G A F L L B J C D I K EVENT MAPS - BISHOP MCGUINNESS L E H NO VEHICLE ACCESS 27

29 A. Scoring/Substitutions (Unofficial results posted here.) B. West Stands C. Track D. Infield E. Volleyball Court F. Gymnasium - Main G. Gymnasium - Practice H. Backfield near Volleyball I. Track/Infield Event Staging Area J. Tent City K. Kids Fun Zone L. First Aid (Available in gymnasium during entire event. Available at other location during event times in respective areas. BISHOP MCGUINNESS MAP LEGEND 28

30 1. Competitors in the sprint and executive relay are required to exchange batons in 22-meter exchange zones. Exchanges may be made 11 meters on either side of the actual split. Failure to exchange the baton in the required zone, or obstructing the progress of other runners attempting to exchange, will result in a 30-second penalty for the team responsible for such conduct. 2. Faster-moving runners will pass on the inside for all exchanges except the first, subject to the qualifications of the foregoing paragraph. 3. In the event that a baton is dropped, the runner who dropped the baton must pick it up. If, in doing so, the runner impedes the progress of any other runner, he or she has fouled and it will result in a 30-second penalty. 4. When one runner passes another runner, the faster runner should wait until he or she is at least a stride and half ahead of the runner being passed before taking the inside lane or before stepping into the passed runner s path of forward progress. 5. Competitors who are walking are asked to complete the course on the OUTSIDE LANE of track rather than on the race course itself. 6. Impeding the progress of another runner constitutes a foul. Fouling may result in a time penalty assessment (30 seconds) of the runner committing the foul in that event. 7. All participants must report to the staging area (at south endzone) 30 minutes before their scheduled Company Division event. If a participant misses his or her heat, there will not be an alternate or make-up heat. 8. Absolutely no metal-spiked or studded shoes are allowed anywhere. TRACK RULES In the case of disputes during an event, the decision as interpreted by the Corporate Challenge Planning Committee is final. Any person or team who breaks the rules as covered in the Team Captain Handbook will be disqualified and no points will be scored in the event in which the dispute occurs. Grievance forms are available in the scoring room (gymnasium) for team captains to complete. Only team captains can submit a formal grievance to the Planning Committee, and grievances can only be filed up to one hour after instance. THE OU MEDICINE CORPORATE CHALLENGE RELEASE MUST BE TURNED IN IN ORDER TO PARTICI- PATE. THOSE WHO DO NOT TURN ONE IN AND/OR ARE CAUGHT EXCHANGING BIBS, TICKETS, ETC. WILL RESULT IN THE ENTIRE TEAM BEING DISQUALIFIED. GRIEVANCES Any misrepresentation of roster information will result in the disqualification of the team and the forfeiture of all team and individual medals awarded - no questions asked. Corporate Challenge enlists the aid of members of the Association of the USA Track & Field, Inc., US- VBA certified referees (volleyball), Oklahoma Secondary School Association-certified officials (basketball), and members of the Bishop High School coaching staff. All officials, including scoring and timing personnel, are independent contractors who meet the criteria established by the organizations listed above. OFFICIALS 29

31 Each team will be allowed to provide up to 5 volunteers. This event will not count against an individual s event limits. Each volunteer, if volunteer duties are completed, will receive 16 points. Each volunteer must meet the eligibility requirements laid out in this handbook. Downloadable volunteer instructions will be posted online and available at volunteer check-in. Volunteers will be entered into the system as volunteers on your team. Captains will select their assignments in the athlete entry system. These will be on a first come/first serve basis. A brief description of volunteer duties/responsibilities is listed: As with all events, volunteers must arrive 30 minutes before event start time to check-in and receive further instructions. Check-in at Bishop High School is inside the gym, right outside of the Concession Area. Check-in at the OU Medicine campus is under the pavilion by the soccer field. Check-in at the OKC Boathouse district will be at the Whitewater building by the Riversport Rapids. Check-in ensures participation, which ensures points being rewarded. Kids Fitness Challenge: Organizing kids sessions, sign-in table, passing out medals and any other duties that apply. Co-Ed Volleyball: Taking score, keeping game time and other duties that apply. VOLUNTEER INSTRUCTIONS Women s/men s Basketball: Taking score, keeping game time, keeping foul count and any other duties that apply. Dodgeball: Keeping game time, helping teams getting on/off court and any other duties that apply. Foot Golf: Shagging soccer balls, keeping score and any other duties that apply. Kids Soccer: Organizing kids sessions, sign-in table, shagging soccer balls and any other duties that apply. Men s Women s Soccer: Taking score, keeping game time, keeping foul count and any other duties that apply. Walk/Wheelchair Event, Kids 10k: Acting as course marshals, assisting with sign-in table, passing out medals, helping pass out fruit/water and any other duties that apply. 5k/10k Run: Acting as course marshals, helping pass out fruit/water and any other duties that apply. 5k/10k Run Waterstop: Filling cups with water, passing out water, cleaning up course and any other duties that apply. Zumba: Assisting with sign-in table and any other duties that apply. 30

32 INDIVIDUAL POINTS TEAM POINTS Individual Events Points are awarded based upon the placement of the individual within each event, per division. The maximum points awarded will be 16. This will be standard among all divisions. Team Events Since Corporate Challenge is designed to promote teamwork within a company, these events score twice that of an individual event, based upon the placement of the team within each event, per division. The maximum points awarded will be 32. This will be standard among all divisions. Participation and Kids Events Points will be awarded based solely on completion of activity. Adult activities such as the 1 Mile Walk/Wheelchair event and Zumba will be worth 15 points per participant. Activities for children, such as the Kids Corporate Fitness Challenge and the Corporate Kids 10K, will be worth 10 points per participant. Number of participants per team will be limited as noted in the event standards. Fundraising Points 50 points will be awarded to each team that meets its determined fundraising goal. Partial fundraising points will be given for goals partially met. Monies must be turned in at roster turn-in on scheduled day and time. POINT STRUCTURE Preparedness Points 16 points will be awarded to companies who submit completed items (roster, medical waivers, t-shirts for judging, etc.) at roster turn-in on scheduled day and time. Team Chant Points 20 points will be awarded to each team that participates in the team chant at Opening Ceremonies. Team Chants should adhere to the guidelines set out in this handbook. Ties If a team ties for 1st place, both the 1st and 2nd place point value will be added and split between the teams. The same process will be used in the case of other ties. Place 1st 16 2nd 14 3rd 12 4th 10 5th + 8 Points Place 1st 32 2nd 28 3rd 24 4th 20 5th + 16 Points CANCELLATION POLICY Even in challenging weather conditions, Corporate Challenge will attempt to begin and complete all outdoor events as scheduled. However, if inclement weather presents a danger to participants, outdoor events will be canceled for safety reasons. Every effort will be made to reschedule if time and conditions allow, but regrettably, severe weather could make it impossible to complete all events. In those instances, participants who have checked in for a canceled event will be awarded last place points. Because of fixed costs associated with staging Corporate Challenge, it is not possible to provide refunds on canceled events. We want to do everything possible to keep Corporate Challenge participants safe, and we appreciate your understanding and cooperation. CANCELLATION 31

33

34 All team and individual awards will be presented at the Corporate Challenge Awards Ceremony. INDIVIDUAL Individual Awards will be given to winners in 1st - 3rd places in each event, in each division. Individuals who participate in a team event will each receive an award for 1st - 3rd places. For some events, results computation will take longer than other events. AWARDS TEAM A. Traveling Corporate Cup - Top Overall Team Score. B. 1st - 3rd place teams in each division. C. Fundraising award: D. Best T-Shirt Award: Top 3 teams, 1st 3rd, that receive the most votes at the T-shirt table at the Corporate Challenge Event. See next page for T-shirt guidelines. E. Spirit Award: 1. Sportsmanship Does your team demonstrate the highest of standards? 2. Cheer Is your team noticed? Are they loud in voice and attire? 3. Visual Aides Is your team making use of cars, posters, pom poms, wigs, banners, etc.? 4. Team Chant Did your team participate at Opening Ceremonies? Was your chant loud, positive, and memorable? F. Tent-gating Award: One award will be presented to the team that best adheres to the following guidelines: 1. Full use of tent area Did you use the full space you were given? 2. Theme Did you embrace the Corporate Challenge theme? 3. Décor Is your tent pleasing to the eye? 4. Respect for Property - Did you abide by the rules of the Bishop staff? 5. Above and Beyond Does your tent have anything extra? Games? Toys? Attractions? Sponsorship tents are provided. Tent location diagrams will be in the Participant Handbook. The Corporate Challenge staff will determine tent location. TENTS 33

35 RELEASE FORM 34

36 DESIGN GUIDELINES Shirt must incorporate company logo, and/or Corporate Challenge theme. Shirt must be appropriate for all ages. Shirt itself can be any color. Design must be 100 percent original and not violate any copyright laws. Designs can be utilized on front and back of shirt. JUDGING Each team will receive voting tickets at Roster Turn-in Anyone designated by team captain may vote with official voting tickets; teams may not vote for their own T-shirt. Each team will have an equally sized jar with an official Corporate Challenge label. Winners will be decided by the most votes placed at the T-shirt table at the Corporate Challenge event. SUBMISSIONS Each company may submit one shirt design. Additional entries will be disqualified. T-shirt must be submitted at Roster Turn-in on your scheduled day and time. Shirts entered must be accompanied by this form. Winners will be announced at the Awards Ceremony, approximately one week after competition. T-SHIRT DESIGN CONTEST CONTACT INFORMATION Company Name: Team Captain: Contact Number / Loud? Positive? Memorable? TEAM CHANT INTENT FORM Company Name: Our Company: Intends to participate T-SHIRT DESIGN CONTEST TEAM CHANT Does NOT intend to participate 35

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