Game 1 - Two-Day Format

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1 Game 1 - Two-Day Format Cricket Illawarra Grade Playing Conditions (2018/19) Application a) Cricket Illawarra Grade Premiership Competition Two-Day Format First Grade (1G), Second Grade (2G) b) Matches are played in accordance with the Association Competition Administration rules (ACAR); the Grade General Competition rules (GGCR) & Appendices and the Codes & Policies. c) The MCC Laws of Cricket provide the basis & structure to the below rules. Unless there are conditions specified differently in this document, the MCC Laws of Cricket should be adhered to at all times. To view & download MCC Laws of Cricket, please click here. d) All reference documents can be found on the website. Contents Application... 1 The Laws of Cricket: The Preamble - The Spirit of Cricket Law 1 The Players... 2 Law 2 The Umpires... 3 Law 3 Scorers... 4 Law 4 The Ball... 4 Law 5 The Bat... 4 Law 6 The Pitch... 4 Law 7 The Creases... 5 Law 8 The Wickets... 5 Law 9 Preparation and Maintenance of the Playing Area... 5 Law 10 Covering the Pitch... 5 Law 11 Intervals... 5 Law 12 Start of Play; Cessation of Play... 6 Law 13 Innings... 8 Law 14 The Follow-On Law 15 Declaration and Forfeiture Law 16 The Result Law 17 The Over Law 18 Scoring Runs Law 19 Boundaries Law 20 Dead Ball Law 21 No Ball Law 22 Wide Ball Law 23 Bye and Leg Bye Law 24 Fielder s Absence; Substitutes Law 25 Batsman s Innings; Runners Law 26 Practice on the Field Law 27 The Wicket-Keeper Law 28 The Fielder Law 29 The Wicket is Down Law 30 Batsman out of his/her ground Law 31 Appeals Law 32 Bowled Law 33 Caught Law 34 Hit The Ball Twice Law 35 Hit Wicket Law 36 Leg Before Wicket Law 37 Obstructing the Field Law 38 Run Out Law 39 Stumped Law 40 Timed Out Law 41 Unfair Play Law 42 Players Conduct Appendix GPC-Game1-2Day P a g e 1 18

2 The Laws of Cricket: The Preamble - The Spirit of Cricket (see GGCR-The Preamble - The Spirit of Cricket) The Preamble applies to all members of the Association affiliates, and makes team captains responsible at all times for ensuring that play is conducted within the Spirit of the Game as well as within the Laws. Law 1 The Players Law 1 shall apply. A. Number of Players (1.1) players each day (including representative replacement players and or interchange players under (F), (G), (H) 2. Minimum players see GGCR-Forfeits B. Nomination of Team (1.2) 1. Team Lists exchanged prior to the toss containing the player names participating in the game. Failure to exchange lists may result in no points being awarded to either side. 2. Substitute player may replace an injured or absent fielder with the consent of the umpires 3. Under 19 players ages of each player must be indicated on the team lists C. Clothing 1. Uniform standard whites worn 2. Footwear spikes must be worn on turf pitch 3. Dress Standards to be observed at all times (see GGCR-Dress Standard) D. Safety Equipment 1. Only helmets that display the Australian Standards Approval should be worn (BS7928:2013). 2. When batting and wicket-keeping, all players use correct leg pads, gloves and protectors. 3. Additional protection may be worn based on match conditions and/or personal preference. E. Post-Match Meeting (1G only preliminary rounds only) 1. Within 20 minutes after the conclusion of each match, both team captains, both officiating umpires shall meet for the purpose of reviewing the match s conduct. That meeting shall be conducted in accordance with guidelines determined and distributed by the Association. (see Website-Post-match guidelines) 2. Captains failing to attend or comply may be dealt with under the Code of Conduct. F. Representative Replacement Player applies to 1. A player or official selected in any official Association or higher representative match 2. in a grade match on either day as applicable 3. subject to the provisions and with the prior approval of the Association (see GGCR-Representative Player) G. Interchange Player 1. Interchange available on either day of a match First grade 1 interchange player (nominate maximum 12 players) Second grade 2 interchange players (nominate maximum 13 players) 2. Conditions apply for final series (see GGCR-Player Qualifications-Consecutive teams) 3. Participation on either day counts as (i) a playing day for all purposes in those grades with the higher grade taking precedence. 2018/19 Issued: 23/09/2018 P a g e 2 18

3 (ii) performances towards all statistics H. Replacement & Interchange Procedures 1. Representative replacement / interchange players must be (i) qualified to play in that grade (ii) nominated on team lists prior to match (iii) identified as not playing on either Day 1 or Day 2 (iv) advised to opposition captains and umpires prior to toss (v) and once nominated no other changes are permitted 2. An interchange player shuffling between grades (up or down) counts as an interchange in each grade Example of player shuffling: 1G Person A not playing Day 2 is interchanged with Person B from second grade on Day 2 (who played 2G on Day 1). Person B is then subsequently interchanged with Person C on Day 2. Overall result = 1 interchange has occurred in both 1G and 2G due to Person A not playing on Day Application process (i) Received by the Association no later than 30 minutes prior to the start of play on Day 1 (ii) or text message used as proof of notification I. Interchange & Replacement Player Conditions 1. Where a player being replaced (i) has batted and been dismissed, the replacement player is not entitled to bat in that innings. (ii) is currently batting his performance shall be recorded as retired not out, and the replacement player shall commence to bat in his place in that innings. (iii) is currently bowling (over not completed) at the end of Day 1, the replacement player shall bowl and complete the over in his place at the start of Day In all other cases the replacement player has the full rights of the player being replaced. Law 2 The Umpires Law 2 shall apply. A. Law 2.7 Fitness for play (2.7) shall apply subject to 1. Lightning (i) Play shall cease immediately, in the event that a lightning flash is followed by thunder less than 40 seconds later. Play shall not resume until 30 minutes after the last lightning flash. (ii) Immediately following the suspension of play, persons may enter the field of play in order to lay pitch covers. (iii) However, no person may remain on, or enter, the field of play in the event a lightning flash is followed by thunder less than 30 seconds later, and shall remain off the field of play for the duration of the period that play is suspended under this Playing Condition. 2. Light Meters The use of Light Meters, if available, shall be applied as a benchmark for the remainder of a stoppage to determine whether there has been, at any stage, a deterioration or improvement in the light. 3. Artificial Lighting Artificial lighting can be used to supplement natural daylight only in Final Series matches. 4. Changing ground conditions 2018/19 Issued: 23/09/2018 P a g e 3 18

4 (i) Teams are allowed to work on the pitch or ground prior to the scheduled starting time on any day. All work done after the scheduled starting time must be done under the supervision of the umpires. (ii) No sand, sawdust or other foreign material is to be used on the field or wicket unless under the direction of the groundsman. B. Players as Umpires Shall apply (see GGCR-Umpires) Law 3 Scorers Law 3 shall apply (also see GGCR-Scorers & Scoring) A. Scoring Complete match & player information is to be recorded and maintained throughout the game. B. Scoreboards 1. A scoreboard shall be provided at each Club main turf ground and be operated in all matches. 2. Batting side responsible to update the scoreboard frequently (maximum of 5 over intervals). 3. Scoreboards not operated accordingly the Umpires shall indicate in their report and a fine for each offence shall be payable unless in the opinion of the Association there are extenuating circumstances. C. MyCricket Detail Requirements Mandatory match & player information must be entered in MyCricket each week. (see Law 16) Law 4 The Ball Law 4 shall apply. A. Approved Brand & Type (4.1, 4.2.1) Approved Kookaburra balls (Red colour, 156 grams), 4-piece Regulation or Club Match stamped with Cricket Illawarra logo B. New Ball (4.3, 4.4) 1. New ball compulsory at start of each first innings 2. Available after 80 overs in innings 3. Optional at start of each second innings C. Sightscreens (where available) 1. Sightscreen movement of Batting team responsibility Umpires will require play to continue until repositioned 2. Where sightscreens are on the playing surface it shall be boxed in by lines and/or appropriate markers. Law 5 The Bat Law 5 shall apply. Law 6 The Pitch Law 6 shall apply subject to no match being played on a synthetic pitch. 2018/19 Issued: 23/09/2018 P a g e 4 18

5 Law 7 The Creases Law 7 shall apply. Law 8 The Wickets Law 8 shall apply. Law 9 Preparation and Maintenance of the Playing Area Law 9 shall apply. Law 10 Covering the Pitch Law 10 shall apply with conditions in GGCR-Covering the Pitch A. Wet weather during match 1. Both teams are responsible to cover as quickly as possible 2. Umpires to supervise operation Law 11 Intervals Law 11 shall apply A. Interval for Tea 1. Duration of intervals (11.2) Commences immediately after session 1 concludes Duration = 20 minutes 2. Changing agreed times of intervals (11.4) Delayed start or interruption prior to interval time, lost time - greater than 80 minutes interval occurs half way between the commencement time and rescheduled stumps time. - greater than 160 minutes no interval on that day 3. Changing agreed time for tea interval (11.6) shall apply 4. Tea Interval - 9 wickets down (11.7) shall apply B. Interval for Drinks (11.8) 1. 1 drink break midway through the session Length = maximum 3 minutes (short as possible) Time is included in overall session duration 2. Extra drinks are permitted Extreme Heat (under Law 11.8) Individual players on boundary edge or fall of a wicket, on the field provided no playing time is wasted. Persons entering field with drinks must be dressed in appropriate cricket attire. Umpires are to grant permission. Irregular playing times should occur mid-way through the session by agreement. 3. Second innings common sense approach to scheduling last drinks break must commence prior to last hour s play (20 overs) 4. Preparation batting team ensure drinks are ready 5 minutes before scheduled break (~2 overs) at least two players standing at the boundary ready to enter the field of play at the call of drinks drinks are walked at least 50% of the way to the pitch before serving 2018/19 Issued: 23/09/2018 P a g e 5 18

6 C. Final Series 1. Interval Time 1. Delayed start prior to interval time, lost time greater than 80 minutes interval duration = 20 minutes then interval occurs half way between the commencement time and re-scheduled stumps time. Less than 180 minutes play left for day no interval that day Note: the actual number of minutes available in the maximum Add-on time period can vary and is dependent on when the interval is taken and its duration. 2. Each day, when adding any Add-on make up time from the preceding day, and no interruptions occur, where calculated session is (i) Less than 3 hours duration interval rescheduled to halfway through the full day (ii) greater than 3 hours duration day will be split into 3 shorter sessions equally spaced with 2 interval breaks of 20 minutes duration between these sessions. 3. Should interruptions occur, the remaining time, session lengths and intervals will be recalculated as per (1) and (2) above. 2. Catering 1. Teas (unless otherwise arranged) Saturday higher ranked team provides Sunday lower ranked team provides 2. Lunch and Drinks Each team provides their own requirements Law 12 Start of Play; Cessation of Play A. Playing Times (12.1, 12.2) 1. Scheduled Times (i) Subject to interruptions (ii) Special Days start times as listed in draw with subsequent sessions adjusted accordingly (iii) Last hour of match Law 12.6, 12.7, 12.8 shall apply once a second innings commences. (iv) Play required to Day 2 interval, unless outright result achieved prior 2. Session Times Duration time from its commencement Next Session commences immediately after the previous session concludes Team batting first bats during session 1 (normally whole of Day1) Second batting team bats during session 2 (normally whole of Day2) 3. Add-on Time Time is added to the end of each session should (i) ball or injury occur (ii) Slow over rates occur, in which penalties apply (see Law 13-Slow Over Rates Penalty) (iii) Interruptions and time occur Rounds Start Finish Minutes Match Day 12:00pm 5:00pm 300 Session 1 12:00pm 2:20pm 140 Interval 20 Session 2 2:40pm 5:00pm 140 Day / Innings batting time 280 Add-on Time 5:40pm /19 Issued: 23/09/2018 P a g e 6 18

7 2-Day reduced to 1-Day Start Finish Minutes Others Started Match Day 11:30am 6:10pm 400 Session 1 11:30am 2:40pm 190 Tea Interval 20 Session 2 3:00pm 6:10pm 190 Add-on Time 6:10pm 0 Final Series Start Finish Minutes Match Day 11:00am 4:10pm 310 Session 1 11:00am 1:20pm 140 Tea Interval 30 Session 2 1:50pm 4:10pm 140 Day / Innings batting time 280 Add-on Time end each Day 5:40pm 90 Add-on Time start Day 2 10:00am earliest 60 B. Loss of Playing Time 1. Objective rearrange the time remaining and overs, so both teams have the opportunity of batting for the same duration and minimum number of overs, with a fixed cut-off time specified for the completion of the innings of the team batting first. 2. All Add-on time available from each day to be utilised before any reduction in time and overs occurs. 3. Calculation of the time and number of overs to be bowled - see (C) & (D) - Time procedure & Appendix- Time tables - any recalculation must not cause the match to be rescheduled to finish earlier than the original finishing time. That time may be extended to allow for one extra over for both teams to be added if required. 4. Team batting second shall not bat for a greater time than the team batting first, unless the team batting first innings is completed. C. Time (Day 1) Before, or During, the Innings of the Team Batting First 1. Add-on time provision will be used first to extend play (i) less than 40 minutes, only that lost time to be made up on day (ii) greater than 40 minutes, 10 minute innings change to be added into any lost time calculation (iii) greater than 70 minutes, remaining match time is shared and overs reduced 2. Number of overs to be received by each team shall be reduced at the rate of one over for each 7.0 minutes of playing time lost. (see Appendix- Time tables). 3. Where the number of overs to be received by each team is reduced the finishing time for the innings of the team batting first shall be rescheduled. 4. Incomplete or fractions of overs are ignored. D. Time (Day 2) After the Innings of the Team Batting First 1. Add-on time provision will be used first (if any available) 2. Number of overs to be received by the team batting second shall be reduced, or further reduced, at the rate of one over for each 3.5 minutes of scheduled playing time lost. (see Appendix- Time tables). 3. Incomplete or fractions of overs are ignored. 2018/19 Issued: 23/09/2018 P a g e 7 18

8 E. Time Entire Day 1 Play 1. ALL matches within that grade all matches within that grade will be played as per Game 2 conditions on Day Only a specific match within that grade and other matches started that specific match within that grade will be played as a One-Day Limited over on Day 2 as per Law 13 (E). F. Final Series 1. Date of Semi-final & Final 2 days available, played on the Saturday and Sunday of one weekend Final additional reserve weekend available 2. Add-on Time (i) time made up time extended on each and every day (ii) Maximum Add-on time available daily see Table minutes (iii) Any Add-on time available to be used first before any reduction in overs occurs 3. Time on any day (i) less than the maximum Add-on time available for day, stumps will be drawn immediately the lost time is made up. (ii) greater than the maximum Add-on time available for day, any additional lost time made up at the start and/or end of the next day with the start time moving forward by the lost time required and no greater than the earliest start time. 4. time During course of match all Add-on time provision will be used (if any available) to make up the amount of lost time on each subsequent day Law 13 Innings A. Number of Innings (13.1) 1. Each team first innings is limited to a maximum batting time & receive a minimum quota of overs. 2. If time permits the game may continue into a second innings with unlimited duration & overs. 3. Uninterrupted match - maximum batting time = see Law 12-Playing Times table - minimum quota of overs = 80 overs 4. Interrupted match - minimum quota of overs = 40 overs to constitute a match B. Completed Innings (13.3) A team s first innings will be deemed completed (whichever occurs sooner) - team is dismissed (All out) - declares the innings closed - after the maximum batting time & allotted overs have been bowled (not All out) - Law shall NOT apply C. The Toss (13.4, 13.5) 1. How the captains shall toss for the choice of innings, on the field of play and in the presence of the umpires. Preliminary rounds Home captain to toss, Away captain to call Final Series Higher rank captain to toss, Lower rank captain to call 2. When No later than 15 minutes (or earlier than 30 minutes), before the scheduled or rescheduled match start time. Not until the minimum number of players per team are in attendance. 2018/19 Issued: 23/09/2018 P a g e 8 18

9 3. Notification the captain winning the toss must immediately notify the opposing captain and umpires of his decision to bat or bowl. Note the provision of Law 1.3 (Captain) D. Length of Innings 1. Each team may bat for a maximum batting session time & minimum quota of overs, unless dismissed earlier or declares the innings closed. 2. Where the team batting first innings is completed under (B), the team batting second is entitled (i) to bat the remaining time until the scheduled finishing time of the match, and (ii) receive at least the minimum required number of overs in the remaining time. 3. Play continues to interval on Day 2 unless a result is achieved earlier. Example of calculation If the team batting first is dismissed or declared at 3:50pm then the team batting second commences its innings at 4:00pm and is entitled to bat until 5:00pm resulting in 60 minutes batting time on Day 1 plus 280 minutes batting time on Day 2 and receive a minimum number of overs. The minimum number of overs = = 340 minutes/3.5 minutes per over = 97 overs, which must be bowled by the fielding team by 5:00pm (stumps) on Day Time (i) Team batting second shall not bat for a greater time than the team batting first, unless the team batting first innings is completed under (B) (ii) Constitute a Match an opportunity for minimum overs to both teams, unless the innings is completed under (B). (iii) Insufficient time for the team batting second to receive the minimum quota of overs, either team may still seek a result in the remaining time available, the target score equals that of the team batting first. 5. Fielding team failure to bowl minimum quota of overs by scheduled batting finish time (i) Play continues until the required number of overs has been bowled or a result achieved. (ii) Penalties apply for slow over rates see (F) E. Length of Innings 2-Day reduced to 1-Day Others Started 1. Uninterrupted Match played under (D) except (i) Maximum 50 overs per team within 190 minute time limit, and (ii) Team batting first innings concludes immediately once overs are bowled 2. Interrupted Match played under (D) except (i) Team batting first must receive maximum 40 overs and innings concludes immediately once overs are bowled (ii) time calculations based on 3.8 minutes per over (iii) Team batting second can chase in remaining available time (iv) Team batting second target score is that of the team batting first in the remaining time 3. Wides calling & signalling Umpires to apply a slightly tighter interpretation for off and leg side as agreed with captains prior to toss 4. Match may proceed into a second innings F. Slow Over Rate Penalty 1. Failure to bowl the required number of overs in the required time will render the bowling team liable to a penalty of 0.1 points for each such over not bowled, which shall be deducted from a team s season competition points, immediately a team has accumulated 10 such overs for the season (across all premiership matches) and which shall continue to be deducted for all overs not bowled in any future innings. 2018/19 Issued: 23/09/2018 P a g e 9 18

10 2. Notwithstanding (1) above, if the ICUA-appointed umpires determine that any shortfall in the number of overs to be bowled was reasonable on the part of the bowling side, then no penalty, or reduction in the 9 credit overs as set out in (1) above shall apply. 3. Notwithstanding (1) above, a penalty or reduction in the 9 credit overs shall apply only when the over(s) is commenced after the time scheduled or rescheduled for finish of the batting session and the ICUA-appointed umpires indicate in their Match Report that a penalty shall apply, and advise the captain or Official of the bowling team, on that day, of that penalty or reduction. In the absence of the captain or Official the umpire must instead advise CI in writing within 1 working day of the match s completion. 4. The captain, or his nominated deputy, may question and discuss with the umpires any over-rate penalty to be applied, but must do so before leaving the ground at the end of the relevant day s play. CI does not have the authority to review any penalty applied by the umpires under this playing condition. G. Final Series time NO adjustment for shared batting time and overs. (Law 12 (B) to (E) inclusive do not apply) Law 14 The Follow-On Law 14 shall apply. A. Lead on first innings (14.1) A first innings lead of 75 runs (or more) is required to enforce a follow on. Law 15 Declaration and Forfeiture Law 15 shall apply. A. Time of declaration (15.1) 1. No team is permitted to declare its first innings closed until it has avoided the follow-on total. 2. Closure by mutual agreement is definitely not allowed and if proven zero (0) points will be awarded to both teams. B. Forfeiture of an innings (15.2) No team shall be permitted to forfeit its first innings. Law 16 The Result Law 16 shall apply subject to the following A. Determining the Result 1. A result can be achieved only if both teams have had the opportunity of batting for at least the same agreed amount of time and minimum overs, unless (i) one team has been all out in less than the minimum overs, or (ii) the team batting second scores enough runs to win in less than the minimum overs. 2. No Result (Draw) both teams have not had an opportunity of batting for a minimum time & overs. (Match not constituted) 3. Outright win as per Law Win on first innings the winner in either of two classifications defined as the team scoring the higher number of runs where the opposing side has been: (i) dismissed or has declared its innings closed (Opposition All Out) (ii) not dismissed in its innings (Opposition Not Out) 2018/19 Issued: 23/09/2018 P a g e 10 18

11 5. First innings tie each team first innings totals are equal irrespective of wickets lost. 6. Outright tie as per Law B. Final Series Determining the Result GAME 1 TWO-DAY FORMAT 1. Higher ranked team to be beaten must have the opportunity to bat the full batting time and receive its minimum quota of overs. 2. Should a decision not be achieved, or a tie occurs, the higher ranked team will be declared the winner. C. Entering Results into MyCricket 1. Mandatory match results and player statistics (i) must be submitted into MyCricket after the completion of each match (including washouts) by the stipulated time. (ii) The nominated team list for a match must only contain the players who actually participated in the game. All other players must be removed from the list. (iii) Detailing required see GGCR-Submission of MyCricket Results. 2. Captain s Reports (i) all Grades with official umpires appointed and only in preliminary rounds (ii) must be submitted by stipulated time (see GGCR-Submission of MyCricket Results-Match Reports) D. Competition Points Result Points MyCricket Result Code Won outright & on first innings 12 Won outright & on first innings outright & on first innings 0 outright & on first innings Won outright, Loss first innings 7 Won outright, Loss first innings outright, Won first innings 5 outright, Won first innings Won outright, Tie first innings 9 Won outright, Tie first innings outright, Tie first innings 3 outright, Tie first innings Won first innings Opposition All Out 7 Won with 1 Bonus Point first innings Opposition All Out 1 (Opposition 1 Bonus Pt) Won first innings Opposition Not Out 6 Won first innings first innings Opposition Not Out 2 first innings Tie outright, Won first innings 8 Tie outright, Won first innings Tie outright, Loss first innings 4 Tie outright, Loss first innings Tie outright, Tie first innings 6 Tie outright, Tie first innings Tie first innings 4 Tie first innings Draw or No Result Washed out 3 Match Drawn Match Abandoned Bye 7 Bye Bye (Total round washed out) 3 Manual adjustment required 1. Forfeiting team see GGCR rules 2. Final Ladder position ranking ordered by Points then Quotients E. Final Series Structure A Final series in the Two-Day format will be contested between top 4 ranked teams - Semi-finals (SF1) Team 1 v Team 4, (SF2) Team 2 v Team 3 - Final SF1 winner v SF2 winner 2018/19 Issued: 23/09/2018 P a g e 11 18

12 Law 17 The Over Law 17 shall apply. A. Restrictions on Underage Bowlers Restrictions must be adhered to for medium pace or faster bowlers in number of overs in a Spell and in a Day s play (see GGCR-Young Bowler Restriction Guide). Law 18 Scoring Runs Law 18 shall apply. Law 19 Boundaries Law 19 shall apply (also see GGCR-Field Boundaries & PC-Appendices-Field Boundary diagram). Law 20 Dead Ball Law 20 shall apply. Law 21 No Ball Law 21 shall apply. Law 22 Wide Ball Law 22 shall apply. Law 23 Bye and Leg Bye Law 23 shall apply. Law 24 Fielder s Absence; Substitutes Law 24 shall apply. A. Fielder absent or leaving the field (24.2) amended and replaced with 1. Players arriving late to a match, due to work or coaching commitments in general, can participate upon taking the field. (i.e. there are no time restrictions before they can bowl in the innings). 2. If a player leaves the field to play another sport (as a professional player), work or other commitments in general, a substitute fielder is allowed in these circumstances. 3. Notwithstanding (1) above, if a fielder fails to take the field with his side at any later time, or leaves the field during a session of play, the umpire shall be informed of the reason for his absence, and he shall not thereafter come on to the field during a session of play without the consent of the umpire (see Law 24.4). The umpire shall give such consent as soon as practicable. 4. If the player is absent from the field for longer than 8 minutes: (i) the player shall not be permitted to bowl in that innings after his return until he has been on the field for at least that length of playing time for which he was absent. In the event of a follow-on or forfeiture, this restriction will, if necessary, continue into the second innings. (ii) the player shall not be permitted to bat unless or until, in the aggregate, he has returned to the field and/or his side s innings has been in progress for at least that length of playing time for which he has been absent or, if earlier, when his side has lost five wickets. 5. The above restrictions shall not apply if the player has suffered an external blow (as opposed to an internal injury such as a pulled muscle) whilst participating earlier in the match and consequently 2018/19 Issued: 23/09/2018 P a g e 12 18

13 been forced to leave the field. Nor shall it apply if the player has been absent for very exceptional and wholly acceptable reasons (other than injury or illness). 6. In the event of a fieldsman already being off the field at the commencement of an interruption in play, he shall be allowed to count any such stoppage time as playing time, provided that he personally informs the umpires when he is fit enough to take the field had play been in progress. Law 25 Batsman s Innings; Runners Law 25 shall apply A. Batsman Retiring (25.4) 1. An injured batter who has temporarily retired, and is unable to return after the fall of the ninth wicket shall be recorded in the scorebooks as Retired not out and the innings shall be deemed closed. 2. Where an injury occurs to a batter involved in a tenth wicket partnership, a maximum of five minutes will be allowed in order for the batter to obtain treatment. If the batter is unable to resume after the five minutes he shall be recorded in the scorebooks as Retired not out and the innings shall be deemed closed. 3. A team is considered dismissed and deemed to have lost 10 wickets, even if batsmen are absent, ill or injured. B. Protective Equipment The Batsman Under 16 age players must wear protective equipment at all times while batting. (Helmet with grille fitted, protector, leg guards & and batting gloves). Law 26 Practice on the Field Law 26 shall apply. Law 27 The Wicket-Keeper Law 27 shall apply A. Protective Equipment The Wicket-Keeper (27.1) 1. Wicket-keepers must wear leg guards, protector & keeping gloves 2. Under 16 aged player must wear a helmet with grille fitted, at all times when wicket-keeping up to the stumps. Law 28 The Fielder Law 28 shall apply A. Protective Equipment The Fielder (28.1) In addition an Under 16 aged player must wear protective equipment at all times while fielding within seven metres of the striker, except when fielding behind the wicket on the off-side, or as a wicket-keeper standing back from the stumps. (Helmet with grille fitted, protector) Law 29 The Wicket is Down Law 29 shall apply. Law 30 Batsman out of his/her ground Law 30 shall apply. 2018/19 Issued: 23/09/2018 P a g e 13 18

14 Law 31 Appeals Law 31 shall apply. Law 32 Bowled Law 32 shall apply. Law 33 Caught Law 33 shall apply. Law 34 Hit The Ball Twice Law 34 shall apply. Law 35 Hit Wicket Law 35 shall apply. Law 36 Leg Before Wicket Law 36 shall apply. Law 37 Obstructing the Field Law 37 shall apply. Law 38 Run Out Law 38 shall apply. Law 39 Stumped Law 39 shall apply. Law 40 Timed Out Law 40 shall apply. Law 41 Unfair Play Law 41 shall apply subject to the following. A. General Penalty Runs Clauses The application of penalty runs will not apply to those matches where official Umpires have not been appointed. B. Bowling of dangerous and unfair short pitched deliveries (41.6) amended a) A bowler shall be limited to two fast short pitched deliveries per over. b) A dangerous and unfair short pitched delivery is defined as a ball which, after pitching, passes or would have passed above the shoulder height of the striker standing upright at the crease. c) The bowler s end umpire shall advise the bowler and the batter on strike when each fast short pitched delivery has been bowled. 2018/19 Issued: 23/09/2018 P a g e 14 18

15 d) In addition, for the purpose of this regulation and subject to clause (f) below, a ball that passes clearly above head height of the batter, that prevents him from being able to hit it with his bat by means of a normal cricket stroke shall be called a Wide. e) For the avoidance of doubt any fast short pitched delivery that is called a Wide under this playing condition shall also count as one of the allowable short pitched deliveries in that over. f) In the event of a bowler bowling more than two fast short pitched deliveries in an over as defined in clause (b) above, the bowler s end umpire shall call and signal No ball on each occasion. A differential signal shall be used to signify a fast short pitched delivery. The umpire shall call and signal No ball and then tap the head with the other hand. g) If a bowler delivers a third fast short pitched ball in an over, the umpire, after the call of No ball and when the ball is dead, shall caution the bowler, inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred. This caution shall apply throughout the innings. h) If there is a second instance of the bowler being no balled in the innings for bowling more than two fast short pitched deliveries in an over, the umpire shall advise the bowler that this is his final warning for the innings. The umpire shall also inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred. i) Should there be any further instance by the same bowler in that innings, the umpire shall call and signal No ball and when the ball is dead direct the captain to take the bowler off forthwith. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof. j) The bowler thus taken off shall not be allowed to bowl again in that innings. k) The umpire shall report the occurrence to the other umpire, the batsmen at the wicket and as soon as possible to the captain of the batting side. l) The umpires shall then report the matter to the Association who shall take such action as is considered appropriate against the captain and the bowler concerned. m) Bowling of dangerous and unfair short pitched deliveries (41.6.1) The bowling of short pitched deliveries is dangerous if the bowler s end umpire considers that, taking into consideration the skill of the striker, by their speed, length, height and direction they are likely to inflict physical injury on him/her. The fact that the striker is wearing protective equipment shall be disregarded. (41.6.3) As soon as the umpire decides that the bowling of short pitched deliveries has become dangerous under the paragraph above, he/she shall call and signal No ball. When the ball is dead, the umpire shall caution the bowler, indicating that this is a first and final warning, and inform the other umpire, the captain of the fielding side and the batsmen of what has occurred: (41.6.4) Should there be any further such delivery by the same bowler in that innings, the umpire shall (a) call and signal No ball (b) when the ball is dead, direct the captain of the fielding side to suspend the bowler immediately from bowling (c) inform the other umpire for the reason for this action. The bowler thus suspended shall not be allowed to bowl again in that innings. If applicable, the over shall be completed by another bowler, who shall neither have bowled any part of the previous over, nor be allowed to bowl any part of the next over. The umpire shall report the occurrence to the batsmen and, as soon as practicable, to the captain of the batting side. 2018/19 Issued: 23/09/2018 P a g e 15 18

16 The umpires together shall report the occurrence as soon as possible after the match to the Executive of the offending side and to the Association, who shall take such action as is considered appropriate against the captain, any other individuals concerned and, if appropriate, the team. (41.6.5) The warning sequence is independent of the warning and action in section (C 41.7) below. C. Bowling of dangerous and unfair non-pitching deliveries (41.7) amended a) Any delivery which passes or would have passed on the full above waist height of the striker standing upright at the crease shall be a No ball. b) Any delivery which passes or would have passed on the full above waist height of the striker standing upright at the crease is deemed dangerous and unfair if, in the opinion of the bowler s end umpire, it is likely to inflict physical injury on the striker. c) In the event of a bowler bowling a high full pitched ball as defined in clause (b) above (i.e. a beamer), the bowler s end umpire shall, in the first instance, call and signal No ball and when the ball is dead, caution the bowler and issue a first and final warning. The umpire shall inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred. d) Should there be any further instance by the same bowler in that innings, the umpire shall call and signal No ball and when the ball is dead direct the captain to take the bowler off forthwith. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof. e) The bowler thus taken off shall not be allowed to bowl again in that innings. f) The umpire shall report the occurrence to the other umpire, the batsmen at the wicket and as soon as possible to the captain of the batting side. g) The umpires shall then report the matter to the Association who shall take such action as is considered appropriate against the captain and the bowler concerned. h) (41.7.3) The warning sequence is independent of the warning and action in section (B 41.6) above. i) Deliberate bowling of non-pitching deliveries (41.7.4) If the umpire considers that a non-pitching delivery which is deemed dangerous and unfair as defined in clause (B, b) was deliberately bowled, then the first and final warning process shall be dispensed with. The bowler s end umpire shall: (a) Call and signal No ball. (b) When the ball is dead, direct the captain to take the bowler off forthwith. (c) Not allow the bowler to bowl again in that innings. (d) Ensure that the over is completed by another bowler, provided that the bowler does not bowl two overs or part thereof consecutively. (e) Report the occurrence to the other umpire, to the captain of the batting side and the Association who shall take such action as is considered appropriate against the captain and the bowler concerned. Law 42 Players Conduct Law 42 shall be replaced with; 1. Any Club member, umpire or Club official engaging in disorderly or improper behaviour, either on or off the field, and whether taking part in a match or not, breaches the Code of Conduct and may be dealt with by the Association. 2. Teams, players and officials must adhere to the Associations Codes of Behaviour as adopted. 3. Unacceptable conduct (42.1) all breaches shall be reported and handled in accordance with the Associations Code of Conduct document. 2018/19 Issued: 23/09/2018 P a g e 16 18

17 Appendix Table 1 Time Calculation Time Prior To Play Commencing For time lost PRIOR to play, reduce innings by 1 over per team for each WHOLE OR PART 7 minutes lost. Time During Innings of the Team Batting First For time lost DURING INNINGS OF THE TEAM BATTING FIRST, reduce innings by 1 over PER TEAM for each WHOLE OR PART 7 minutes lost Minutes Overs Minutes Overs Minutes Overs Minutes Overs Example 1: Less Than 70 Minutes During Day 1 a total of 50 minutes has been lost due to a delayed start or interruptions, The finish time for Day 1 will be 5:40pm (40 minutes Add-on time) The finish time for Day 2 will be 5:20pm (20 minutes Add-on time = 10 minutes lost + 10 minutes innings change) There is no need for adjustment of overs. Example 2: Greater Than 70 Minutes Assume of a total of 105 minutes lost on Day 1 within original playing time. Total Time = 105 minutes plus 10 minutes innings change = 115 minutes. Subtract projected Add-on time available to play the match = 80 minutes Net time lost = = 35 minutes Overs lost by each team = 35 minutes net time lost / 7 minutes per over = 5 overs Therefore Team A must receive a minimum of 75 overs batting in to day 2. Innings Batting time = 75 overs x 3.5 minutes / over = minutes Batting time on Day 1 = 280 (normal) 105 (lost time) + 40 (Add-on time) = 215 minutes Batting Time into Day 2 = = 47.5 minutes 2018/19 Issued: 23/09/2018 P a g e 17 18

18 Table 2 Time During Innings of the Team Batting Second For time lost DURING INNINGS OF THE TEAM BATTING SECOND, reduce innings by 1 over for each WHOLE OR PART 3.5 minutes lost. Minutes Overs Minutes Overs Minutes Overs Minutes Overs /19 Issued: 23/09/2018 P a g e 18 18

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