Merton SSP Multi Skills Festival - 10 Station Plan
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- Gerard Pearson
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1 Merton SSP Multi Skills Festival - 10 Station Plan Activities in this festival represent Fundamental skills and movements including Agility, Balance and Co-ordination. Although there will be a competitive element to this festival the main focus is for the children to have fun and test themselves on their ability. The festival is aimed at Year 1/2/3/4 pupils. The festival also covers all the National Curriculum KS1 PE sports (Gym, Dance, Games) and includes the 4 strands for PE assessment, 1. Acquiring & Developing Skills 2. Selecting & Applying Skills 3. Evaluate & Improving Performance 4. Knowledge & Understanding Following a whole group warm up (The Bean Game/Simon Says/ Traffic Lights) the leaders will group the children into teams. The number of children in each team will depend on the group size, 2 8 per station. Also the timing for stations will also be dependant on the team sizes 2min 8mins. There should be 1/2 leaders allocated to a group as a team manager. The team manager will guide the group round all stations and record the teams results. Leaders should demonstrate all stations before the children take part (Central time keeper should allow 1min at each station for explanations and demonstrations). Leaders will record all individuals scores for each station. Leaders should also encourage the children to self evaluate in order to improve their own performance. National Curriculum for Physical Education KS1 1) Acquiring & Developing Skills, Pupils should be taught to: A) explore basic skills, actions and ideas with increasing understanding. B) Remember and repeat simple skills and actions with increasing control and co-ordination 2) Selecting and Applying Skills, tactics and compositional ideas Pupils should be taught to A) explore how to choose and apply skills and actions in sequence and combination B) Vary the way they perform skills by using simple tactics and movement phrases C) Apply rules and conventions for different activities 3) Evaluating and Improving Performance Pupils should be taught to: A) describe what they have done B) Observe, describe and copy what others have done C) Use what they have learnt to improve the quality & control of their work 4) Knowledge and Understanding of Fitness and Health Pupils should be taught A) how important it is to be active B) To recognise and describe how their bodies feel during different activities Breadth of Study:- KS1 pupils should be taught the knowledge, skills and understanding through Dance, Games & Gymnastics (Athletics & Swimming)
2 Merton SSP Multi Skills Festival List Station 1 Speed Bounce stopwatch, speed bounce mat (or mark a line with tape on the floor) Station 2 Target Throw 3 x bean bags, target mat or 3 x hoops Station 3 Balance Beam stopwatch, balance beam (or mark a line with tape on the floor) Station 4 Dishes & Domes cones, markers Station 5 Bowling markers, 3 x tennis balls/bean bags, skittles/cricket stump, balls on cones Station 6 Shuttle Runs cones, markers Station 7 Break Question & Answer card Station 8 Balance Bean Bag cones, 1/2 bean bags Station 9 Dice game 1/2 x Dice Station 10 Agility 1 x set of ladders, 4 x hurdles. (can use cones as a substitute for ladders/ hurdles) The Multi Skills resource pack can be found on the Merton SSP Website:
3 Station 1 SPEED BOUNCE Achieve as many jumps as possible in 20 secs. Leaders must time 20secs and count the amount of jumps in 20 secs 1-2 speed bounce 1-2 Stopwatches Station 2 TARGET THROW Throw 3 bean bags at the various targets set out. Set out targets as easy, medium and hard 3 x bean bags Target throw mat or 3 hoops
4 Station 1 SPEED BOUNCE remove hurdle so pupils can jump over the line on the mat : Guide pupil over the line, by holding hands etc Total number of jumps Based on best score only Jump over the hurdle with 2 feet together Stand sideways onto the hurdle Bend knees and use your arms Jump over a marked line on the floor Step over a marked line on the floor 1.b 2.b Station 2 TARGET THROW Decrease the throwing distance Larger target surface Increase the throwing distance Smaller target surface Easy = 1 point Medium = 2 points Hard = 3 points for all throws Opposite foot in front Underarm throw Fingers should finish pointing at the target 2. b / 2.c 3.b / 3.c
5 Station 3 BALANCE BEAM Pupils have to try and balance on the beam for as long as they can using one foot. Safety: Place balance beam onto a gym mat 1-2 balance beams or mark a line with tape 1-2 stopwatches Station 4 DISHES & DOMES Split the group into 2 teams. Team 1 are Dishes Team 2 are Domes On Go each team has to turn the cones over (pupils must run back to touch the line after they have turned each cone over. The winning team is the team that has the most dishes or domes showing after the whistle has gone. 30sec games cones
6 Station 3 BALANCE BEAM Balance with 2 feet on the beam Balance on opposite foot Balance with eyes closed No of sec child balance for. Max 30 secs Score based on best balance Use arms to balance Focus on an area Use dominant foot to balance on Balance 2 feet on a marked line on the floor support child whilst balancing 1.a 3.b / 3.c Station 4 DISHES & DOMES Decrease distance between cones Increase distance between cones Winning team members receive 1 points for each game they win score for all games Bend knees when picking cones up Keep head up to look where you are going Only move 1 cone at a time Pupils don't have to run back to the line after each cone they turn over 2.b / 2.c 3a / 3.c
7 Station 5 BOWLING Using 3 balls/bean bags try to knock over as many skittles as possible 3 x tennis balls/bean bags 1 set x skittles (cricket stumps or balls on cones) Station 6 SHUTTLE RUNS Run from the start line to all 4 cones and back. Encourage children to run as fast as they can Pupils must run back to the start line after each cone Cones stopwatch
8 Station 5 BOWLING Use a bean bag to throw Decrease throwing distance Increase the size of target Use a smaller ball Increase throwing distance Throw with opposite arm 1 point for each skittle knocked down Score is the total amount for all throws Use underarm throw Bend knees Opposite foot forward to throwing arm Keep your eyes on the target Decrease throwing distance Larger targets 1.a / 1.b 3.a / 3.b / 3.c Station 6 SHUTTLE RUNS Decrease the distance between cones Jog instead of sprint Increase the distance between cones Add in timed runs Paired timed races Use arms to help run Bend down sideways to touch cones Look forwards Limit distance to just 1 straight run/walk and back 1 point for each completed run runs 1.b 2.a 3.b / 4.b
9 Station 7 BREAK Questions Why do we warm up? What happens to our bodies when we warm up? Name 3 fruit? Name 3 Vegetables? Why is breakfast important? Why do we need to drink water? This station gives the pupils a break and also challenges the pupils knowledge on health & Fitness Prepared questions for pupils Station 8 BALANCE BEAN BAG Pupils should balance a bean bag on their head without dropping it whilst travelling though the cones Cones 3 x Bean bags
10 Station 7 BREAK / Ask the group easier/harder question Focus questions on what the pupils having been learning in lessons Please give pupils hints if they are struggling 1 point for each correct question score 4.a / 4..b Station 8 BALANCE BEAN BAG Walk in just a straight line Hold bean bag on head Timed walks Use a quoit 1 point for each completed run with no drops scores Focus forwards, keeping head up Straight arms Use arms for balance Small strides Balance bean bag on head on the spot, without walking 1.a / 1.b 2.a 3.a / 3.b / 3.c
11 Station 9 DICE GAME Leaders roll the dice, dependant upon what number shows the pupils must then balance on that number of body parts. Pupils have to hold their balances for 5secs 1/2 x Dice Station 10 AGILITY RUN Pupils run up the ladders and back down over the hurdles. Leaders will demonstrate different footwork patterns through the ladders/hurdles Cones Ladders Hurdles
12 Station 9 DICE GAME Suggest to pupils which part of the body to use Roll 2 dices to get a higher number for body parts Perform balances with a partner or in a group 1 point for easy balance 2 points given to 1 child each go for best balance score Help pupils will ideas for balancing When balancing focus on a point Be imaginative Keep balances very basic 1.a 2.a / 2.c 3.b / 4.b Station 10 AGILITY RUN Keep movements through the ladders/hurdles basic (1 feet only/2 feet only/ hopscotch) Speed up movements Add in (2 feet from the side/ lunges/squats) 1 point for each correct run Add up each completed run for a total Slow the pace down until pupils have the technique right Use arms to balance Bend knees slightly and use hips Use Ladders only Or just use cones for health & Safety 1.A 3.B
13 Name Station 1 Speed Bounce Total No of jumps *1Best score only Station 2 Target Throw Easy = 1 point Med = 2 point Hard = 3 points Station 3 Balance Beam No of secs balanced for (max 30secs) * Best score only Merton SSP KS1 Multi Skills Festival Station 4 Dishes & Domes winning team members receive 1 points per game Station 5 Bowling 1 point for each skittle Station 6 Shuttle Run Each completed run = 1 point Station 7 Break 1 point per correct question Station 8 Balance Bean Bag 1 point per completed run with no drops Station 9 Dice Game Easy = 1 point Hard = 2 points to best balance Station 10 Agility Run Completed run = 1 point Total
14 Leaders should not move on to the next station until the whistle has been blown. Leaders should make all pupils aware of any health and safety issues throughout the festival
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